Nothing out of the ordinary,OU team.

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A OU team I made for Shoddy.

Ambipom @ Life Orb
Jolly Nature(+Spe,-SpA)
Technician Ability
4 HP / 252 Attack / 252 Speed
-Fake Out
-U-Turn
-Double Hit
-Thunderpunch

Fake Out to eliminate Sash leads.U-Turn to scout.Double Hit to inflict massive damage.Thunderpunch allows me to 2HKO Aerodactyl with no problems.Fake Out is capable of dealing 75% to a Weavile.

Magnezone @ Choice Scarf
Timid Nature(+Spe,-Att)
Magnet Pull Ability
4 HP / 252 Special Attack / 252 Speed
-Thunderbolt
-Hidden Power[Fire]
-Flash Cannon
-Signal Beam

Thunderbolt is a reliable STAB move.Hidden Power[Fire] to OHKO Scizor when I trap it.Flash Cannon for type coverage against rock types and Signal Beam for the Celebi who tend to be irritating(especially subseed varients).

Lucario @ Life Orb
Jolly Nature(+Spe,-SpA)
Steadfast Ability
4 HP / 252 Attack / 252 Speed
-Swords Dance
-Crunch / Bullet Punch
-Extremespeed
-Close Combat

A standard Swords Dance Lucario.Crunch helps me OHKO Psychic types but Bullet Punch ensures I OHKO Gengar before it kills me with Focus Blast(after a Swords Dance).Extremespeed as a good priority move and is capable of 2HKOing Suicune after 1 Swords Dance.Close Combat decimates everything not resistant to it.

Bronzong @ Leftovers
Levitate
Sassy Nature(+Sp.D,-Spe)
252 HP / 120 Defense / 136 Special Defense
-Explosion
-Stealth Rock
-Toxic
-Gyro Ball

Provides a needed Ground resist.Stealth Rock is obligatory.Explosion to OHKO a sweeper that my team will die to.Gyro Ball as a good STAB move,though it only has 8PP.Toxic to slowly eliminate a sweeper,and Blissey cant toxic it.So it also provides resistance to a Toxic Blissey.

Heatran @ Choice Scarf
Modest Nature(+SpA,-Att)
4 HP / 252 Special Attack / 252 Speed
-Fire Blast
-Hidden Power[Grass]
-Dragon Pulse
-Earth Power

Standard Scarftran.Fire Blast decimates everything not resistant to it.Hidden Power[Grass] for Swampert mainly.Dragon Pulse for Latias and others.Earth Power for other Heatrans and Steel types like Lucario.

Scizor @ Choice Band
Adamant Nature(+Att,-SpA)
212 HP / 252 Attack / 44 Speed
-Bullet Punch
-Pursuit
-Superpower
-U-Turn

A set that everyone knows,CB Scizor.I really do not need to explain this set since it is SO standard.(85% of my battles have this in the teams).
 
Heatran takes full advantage of the 4 steels it can hit super-effectively, especially if it comes in on HP Fire or Fire Blast.
 
From the 'How to RMT' thread:
You do not need to state the effects and type coverage of your individual moves. A whole lot of RMTs just say things like "Close Combat to hit Normals, Will-O-Wisp to Burn stuff, Thunderbolt to hit Gyarados and Suicune." Do not do it. Almost everyone rating teams has memorized the effects of every common move, as well as the type chart. If this is the bulk of your descriptions then your thread will be locked.

Please read the RMT rules and the How to RMT thread before posting here again.
 
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