charzard/blastoiz/venusaur/raichu/pikach/gligar char bellyt drum sweep blast counter ALL POKEYMAN penisaur (LOLOLOL)can put all ur pokes 2 sleep raichu and pika will sweeeeeeeeeep u!!!!!!!!!!!!!!!! gligar means ur pika cant sweep me plz rate 1-10 i thnk itz 10 cos i won evry match vs twis of fat an mdragon and panamacksis and eo ut mortus and EVERYONEZZ!!!!!!!
Presenting Team Definitely Not A Clever Title
Regirock @ Leftovers
Careful 252 Hp / 252 SpD / 4 Atk
~ Stone Edge
~ Stealth Rock
~ Earthquake
~ Ecksploshun
Heh, this has to be one of the best leads in UU post-ban. First we start analyzing common leads. Uxie, Mesprit, Swellow, Ambipom, Registeel, Moltres, LRCanine, Moltres-all beaten by Regirock here. Take this into perspective, if your Ambipom feels like taunting me, well it can assure itself it is going to eat a Stone Edge, and vice-versa for U Turn and Stealth Rock.
I chose Stone Edge over Rock Slide just so I can be more of an offensive threat. Ambipom can safely Taunt me and not take that much from the Rock Slide (113 power iirc compared to Earthquake's 100 and 100 acc...). Besides, lots of things just come in to take a weak Rock Slide repeatedly, while Stone Edge and SR deters them from constantly switching in. Explosion is the icing on the cake. More like an overused oh shit button. Regirock fits on my team very well-he gets SR up reliably, can hit hard, and he can definitely take a hit with those amazing defenses. Rock is also fantastic coverage wise in UU.
Moltres @ Life Orb
Modest 252 SpA / 252 Spe / 4 Def
~ Fire Blast
~ HP Grass
~ Air Slash
~ Roost
Wow, if you ever thought Moltres lacked power you were dead wrong. This baby right here is so powerful. I picked Moltres for my team for quite a few reasons. First and foremost is the combination of power and bulk. 383 Special Attack is quite monstrous, combine that with his amazing type coverage and Roost (and his defenses aren't too shabby either) and you have one of the best UU Pokemon. Considering I needed a reliable switch-in to Steelix, Regirock, Roserade, etc Moltres was a perfect fit. I am really impressed with Moltres' performance.
Moltres is the first part of my Fire/Water/Grass core, a really good core that packs a shitload of power. Why choose him over something like Blaziken? To be honest, I find Roost helpful when dealing with his SR weak (nothing near a total fix). Plus, he doesn't need to Hp Grass as soon as slowbro comes in to win 1 on 1. Despite his massive 4x SR weak, he can usually not only play around that, but get a free switch in on most SR users and force them out/OHKO them.
Azumarill @ Leftovers
Adamant 252 Hp / 252 Atk / 4 Def
~ Substitute
~ Waterfall
~ Aqua Jet
~ [Falcon Punch joke goes here]
Ahh yes, the beauty that is subpunch Azu. She packs so much power, and gives my team some much needed priority in Aqua Jet. Azumarill also fits my team perfectly, getting good synergy with Roserade and Moltres. Great type coverage really helps here. Provides me a much needed Mismagius check. He can Sub up on a ridiculous amount of threats, and proceed to fire off an attack off of 436 attack. Azumarill's defenses are really underrated-100/80/80 is better than Salamence (marginally), and sub makes full use of that. Many walls can't break Azu's sub.
Azumarill is the second part of my Fire/Water/Grass core. I chose Azumarill over, say, Milotic or Slowbro for the simple reason that half my team would be completely walled by Chansey, and Regirock is nothing vs stall. Again, there is no physical Chansey in UU, and most that are are 2HKOd my my Azu. Yes, there are things that wall this set (Venusaur, Altaria, Tangrowth, etc) but in general it hits extremely hard. Again, the priority really sealed the deal over a bulkier water.
Roserade @ Choice Scarf
Modest 252 SpA / 176 Spe / 80 Hp
~ Sludge Bomb
~ Leaf Storm
~ Sleep Powder
~ Hidden Power Ice
I originally used a LO Roserade here (I found it in C&C, posted by HeYsUp, with a suck ass ev spread), but my team had no speed whatsoever. LonelyNess told me to slap a scarf on her and call it a day. I was really skeptical at first, but as with Absol LonelyNess' advice was really, really good. BADGE HIM NOW [/shameless plug]. HP Ice covers up an Altaria weakness, and explains why it's there. Really hurts offensive teams who can't outspeed this, because 383 SpA is nothing to scoff at.
I chose Roserade over other Grass types due to it being better, plain and simple. Tangrowth matches her offenses, and completely blows her in physical defense, but Tangrowth has no speed at all. Roserade hits 260 to beat +70s. Venusaur was also passed up due to Roserade having 45 more base special attack. That's a lot of special attack. Roserade can also absorb T Spikes, essentially giving me a free turn or two while they set it up.
Hitmontop @ Leftovers
Adamant 252 Atk / 96 SpD / 156 Hp
~ Close Combat
~ Fake Out
~ Bullet Punch
~ Mach Punch
Yea, Technitop with Leftovers and lots of SpD. Mismagius give me trouble so I decided to add in a pokemon that can hit her hard, fast, and can take a hit from her-even at +1. Bullet Punch manages ~35% to Mismagius, a clean 3HKO with SR or after a Sub. Also check Rain Dance very well, esentially wasting one turn of rain every time (2 if against a slightly weakened Kabutops or Omastar). Close Combat 2HKOes those annoying Steelix, Regirock, and Registeel, which is really useful if my usual checks to those have been worn down/are dead. Mach Punch is there for a more powerful hit on pokemon that either resist Bullet Punch, or just get a more powerful hit on those that are neutral to both.
I chose Hitmontop over other fighters for a couple reasons. Firstly, I had 2 other choices: Hitmonlee and Hariyama. Lee is way too frail to take on a Missy, something I had problems with. Hariyama was also a good choice with Sub, massive HP, and Payback. In the end I chose Hitmontop because he can do two things that Hariyama can't a)check rain dance b)priority.
Absol @ Life Orb
Jolly 252 Spe / 252 Atk / 4 Def
~ Swords Dance
~ Sucker Punch
~ Night Slash
~ Superpower
God damn, Honchkrow leaves and this bitch comes in. Absol is a monster, sporting that sexy base 130 attack and swords dance. This is my answer to stall. God I love this thing. Suggested to me by LonelyNess, we were debating Adamant over Jolly. We decided with Jolly to outspeed neutral 80s and the like, as well as Modest LOMilotic. Great all around coverage, even with the two types. I have nothing but praise.
Why Absol over, say, Toxicroak? First, you have STAB on a fantastic type in Dark. And then he gets a 120 BP move that performs superbly coverage wise with it. A fantastic attack score, "priority" with 80 bp, a reliable STAB, great ability, average speed, amazing stall breaking capabilities-the question is why NOT use Absol?

Regirock @ Leftovers
Careful 252 Hp / 252 SpD / 4 Atk
~ Stone Edge
~ Stealth Rock
~ Earthquake
~ Ecksploshun
Heh, this has to be one of the best leads in UU post-ban. First we start analyzing common leads. Uxie, Mesprit, Swellow, Ambipom, Registeel, Moltres, LRCanine, Moltres-all beaten by Regirock here. Take this into perspective, if your Ambipom feels like taunting me, well it can assure itself it is going to eat a Stone Edge, and vice-versa for U Turn and Stealth Rock.
I chose Stone Edge over Rock Slide just so I can be more of an offensive threat. Ambipom can safely Taunt me and not take that much from the Rock Slide (113 power iirc compared to Earthquake's 100 and 100 acc...). Besides, lots of things just come in to take a weak Rock Slide repeatedly, while Stone Edge and SR deters them from constantly switching in. Explosion is the icing on the cake. More like an overused oh shit button. Regirock fits on my team very well-he gets SR up reliably, can hit hard, and he can definitely take a hit with those amazing defenses. Rock is also fantastic coverage wise in UU.

Moltres @ Life Orb
Modest 252 SpA / 252 Spe / 4 Def
~ Fire Blast
~ HP Grass
~ Air Slash
~ Roost
Wow, if you ever thought Moltres lacked power you were dead wrong. This baby right here is so powerful. I picked Moltres for my team for quite a few reasons. First and foremost is the combination of power and bulk. 383 Special Attack is quite monstrous, combine that with his amazing type coverage and Roost (and his defenses aren't too shabby either) and you have one of the best UU Pokemon. Considering I needed a reliable switch-in to Steelix, Regirock, Roserade, etc Moltres was a perfect fit. I am really impressed with Moltres' performance.
Moltres is the first part of my Fire/Water/Grass core, a really good core that packs a shitload of power. Why choose him over something like Blaziken? To be honest, I find Roost helpful when dealing with his SR weak (nothing near a total fix). Plus, he doesn't need to Hp Grass as soon as slowbro comes in to win 1 on 1. Despite his massive 4x SR weak, he can usually not only play around that, but get a free switch in on most SR users and force them out/OHKO them.

Azumarill @ Leftovers
Adamant 252 Hp / 252 Atk / 4 Def
~ Substitute
~ Waterfall
~ Aqua Jet
~ [Falcon Punch joke goes here]
Ahh yes, the beauty that is subpunch Azu. She packs so much power, and gives my team some much needed priority in Aqua Jet. Azumarill also fits my team perfectly, getting good synergy with Roserade and Moltres. Great type coverage really helps here. Provides me a much needed Mismagius check. He can Sub up on a ridiculous amount of threats, and proceed to fire off an attack off of 436 attack. Azumarill's defenses are really underrated-100/80/80 is better than Salamence (marginally), and sub makes full use of that. Many walls can't break Azu's sub.
Azumarill is the second part of my Fire/Water/Grass core. I chose Azumarill over, say, Milotic or Slowbro for the simple reason that half my team would be completely walled by Chansey, and Regirock is nothing vs stall. Again, there is no physical Chansey in UU, and most that are are 2HKOd my my Azu. Yes, there are things that wall this set (Venusaur, Altaria, Tangrowth, etc) but in general it hits extremely hard. Again, the priority really sealed the deal over a bulkier water.

Roserade @ Choice Scarf
Modest 252 SpA / 176 Spe / 80 Hp
~ Sludge Bomb
~ Leaf Storm
~ Sleep Powder
~ Hidden Power Ice
I originally used a LO Roserade here (I found it in C&C, posted by HeYsUp, with a suck ass ev spread), but my team had no speed whatsoever. LonelyNess told me to slap a scarf on her and call it a day. I was really skeptical at first, but as with Absol LonelyNess' advice was really, really good. BADGE HIM NOW [/shameless plug]. HP Ice covers up an Altaria weakness, and explains why it's there. Really hurts offensive teams who can't outspeed this, because 383 SpA is nothing to scoff at.
I chose Roserade over other Grass types due to it being better, plain and simple. Tangrowth matches her offenses, and completely blows her in physical defense, but Tangrowth has no speed at all. Roserade hits 260 to beat +70s. Venusaur was also passed up due to Roserade having 45 more base special attack. That's a lot of special attack. Roserade can also absorb T Spikes, essentially giving me a free turn or two while they set it up.

Hitmontop @ Leftovers
Adamant 252 Atk / 96 SpD / 156 Hp
~ Close Combat
~ Fake Out
~ Bullet Punch
~ Mach Punch
Yea, Technitop with Leftovers and lots of SpD. Mismagius give me trouble so I decided to add in a pokemon that can hit her hard, fast, and can take a hit from her-even at +1. Bullet Punch manages ~35% to Mismagius, a clean 3HKO with SR or after a Sub. Also check Rain Dance very well, esentially wasting one turn of rain every time (2 if against a slightly weakened Kabutops or Omastar). Close Combat 2HKOes those annoying Steelix, Regirock, and Registeel, which is really useful if my usual checks to those have been worn down/are dead. Mach Punch is there for a more powerful hit on pokemon that either resist Bullet Punch, or just get a more powerful hit on those that are neutral to both.
I chose Hitmontop over other fighters for a couple reasons. Firstly, I had 2 other choices: Hitmonlee and Hariyama. Lee is way too frail to take on a Missy, something I had problems with. Hariyama was also a good choice with Sub, massive HP, and Payback. In the end I chose Hitmontop because he can do two things that Hariyama can't a)check rain dance b)priority.

Absol @ Life Orb
Jolly 252 Spe / 252 Atk / 4 Def
~ Swords Dance
~ Sucker Punch
~ Night Slash
~ Superpower
God damn, Honchkrow leaves and this bitch comes in. Absol is a monster, sporting that sexy base 130 attack and swords dance. This is my answer to stall. God I love this thing. Suggested to me by LonelyNess, we were debating Adamant over Jolly. We decided with Jolly to outspeed neutral 80s and the like, as well as Modest LOMilotic. Great all around coverage, even with the two types. I have nothing but praise.
Why Absol over, say, Toxicroak? First, you have STAB on a fantastic type in Dark. And then he gets a 120 BP move that performs superbly coverage wise with it. A fantastic attack score, "priority" with 80 bp, a reliable STAB, great ability, average speed, amazing stall breaking capabilities-the question is why NOT use Absol?
I SUGGEST IF YOU WANT TO RATE MY TEAM, AT LEAST PUT SOME EFFORT INTO IT!