Floatzel (Gen 4, full revamp)*

EspyJoel

Espy <3
is a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Since Floatzel was aimed at OU before, I've pretty much rewrote the whole thing to reflect UU so its taken a bit of time.

STATUS: Done.



http://www.smogon.com/dp/pokemon/floatzel

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Changes:
-Rewrite of all sets to reflect UU
-Slight change to some sets
-Rewrite of other sections
-Addition of Team Options for individual sets in relation to UU
-Addition of Team Options at end in relation to UU
-Team Options in blue
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[Overview]

<p>Floatzel can be a deadly Pokemon, especially when used correctly. Being the fastest Swift Swimmer is quite an accomplishment, and Floatzel doesn't lack in the movepool department either. It even has a pretty good Special Attack stat to take advantage of Surf and Ice Beam. Being one of the few reliable Pokemon who can Baton Pass Bulk Up is something to also brag about, and Floatzel isn't afraid to show it either.</p>

<p>Sweeping with Floatzel needs some leeway though. It has problems, but many other Pokemon do as well. Aside from the usual bulky Water-types, Tangrowth is a problem for Floatzel, despite having Ice Punch at its disposal. Floatzel's mediocre defensive stats don’t give Floatzel a lot of opportunities to switch into direct attacks either. If you can bypass these shortcomings, Floatzel is a powerful threat late-game with the rain boosting its Speed as well as Waterfall.</p>

[SET]
name: Swift Swim Sweeper
move 1: Waterfall
move 2: Ice Punch
move 3: Return
move 4: Rain Dance
item: Life Orb / Damp Rock
nature: Adamant
evs: 232 HP / 252 Atk / 8 Def / 16 Spe

[SET COMMENTS]

<p>Floatzel is a fast Water-type Pokemon who can cause quite a bit of destruction in the rain. The rain acts similar to an Agility and a Howl (for Waterfall that is) boost, which is why little Speed investment is necessary. After the rain is set up, it's time for Floatzel to wreak havoc upon its opponents. Waterfall will be the main attack for Floatzel and hits incredibly hard in the rain. Ice Punch adds coverage while stopping Grass-types from absorbing the boosted Waterfall, as well as hitting Altaria hard. Return is your best weapon against opposing Water-types and complements Waterfall for nearly perfect coverage. It's also your strongest attack against Toxicroak, who will often come in to absorb Waterfall. Rain Dance is in the last slot as you can never have too many Rain Dance users on a Rain Dance team.</p>

[ADDITIONAL COMMENTS]

<p>Although Floatzel may seem outclassed by both Qwilfish and Kabutops due to their access to Swords Dance and moves with higher Base Power, Floatzel's higher Speed makes it a lot harder to revenge kill, and it can still deal some damage without the rain. Also, Floatzel can afford to invest less EVs in Speed and instead invest in HP to take hits better, whereas Qwilfish and Kabutops need all the Speed they can get. Floatzel has access to Ice Punch which gives it an easier time against Altaria, unlike Qwilfish, who has to rely on Poison Jab. Kabutops may have Stone Edge to take Altaria out, but its shaky accuracy can let it down at times.</p>

<p>Life Orb is the best option for this set. Floatzel's rather lackluster Attack and low base power moves make Life Orb appealing, and without it Floatzel will have a much harder time against the bulkier physical walls such as Venusaur, Drapion, and Uxie. Damp Rock is a possible alternative though as it means you get more Rain Dance turns to abuse; however, the extra power of Life Orb is generally preferred. Max Attack is needed for Floatzel to hit as hard as possible, especially considering its lackluster Attack - it needs all the power it can get. 16 Speed EVs are best for our flotation sac friend. This gives 270 Speed before a Rain Dance, just enough to outpace Adamant Toxicroak. After the rain is present, Floatzel has enough Speed to outrun every common Choice Scarf user in UU. The HP EVs give Floatzel a little durability and offers less recoil from Life Orb. The rest of the EVs are allocated into Defense.</p>

<p>This Floatzel should only be used on a Rain Dance team, and therefore Rain Dance support is required. Even though Floatzel may have Rain Dance, it can't rely on itself to always set it up. Claydol, Lanturn, and Rotom are all effective partners to Floatzel, taking the Electric-type moves it hates with ease, while setting up Rain Dance and also Stealth Rock in the case of Claydol. Lanturn can also do well against those annoying bulky Water-types. Altaria, Muk, and Registeel are great partners to take the Grass-type moves Floatzel hates while setting up Rain Dance to support Floatzel. Muk can also absorb the Toxic Spikes which hamper Floatzel, while Registeel can set up Stealth Rock and Altaria can cure Floatzel of status through Heal Bell.</p>

<p>Bulky Water-types are the number one counters to Floatzel, and your team needs some way to deal with them. Ludicolo is an amazing partner, dealing with Milotic, Slowbro, and Quagsire with ease, and with Ice Beam, it can hit Tangrowth, whose high Defense means it can take Ice Punch from Floatzel easily. Omastar and Gorebyss are good partners as they can deal with many of the physically defensive Pokemon who Floatzel hates, such as Tangrowth and Quagsire. They also have Earth Power and Psychic, respectively, to take out Toxicroak who is immune to Water-type attacks due to Dry Skin. Registeel and Uxie can take a few attacks while being able to cripple Floatzel with Thunder Wave, but Lanturn can do well against Registeel who lack Earthquake. Omastar and Gorebyss with Hydro Pump have a very high chance to OHKO the standard 252 HP / 4 SpD Relaxed Uxie with the aid of Stealth Rock, and so can make nice partners to Floatzel.</p>

[SET]
name: Bulk Up Sweeper
move 1: Bulk Up
move 2: Waterfall
move 3: Ice Punch
move 4: Return
item: Life Orb / Leftovers
nature: Jolly
evs: 32 HP / 252 Atk / 48 Def / 176 Spe

[SET COMMENTS]

<p>Floatzel lacks Swords Dance; however, having Bulk Up still gives Floatzel the Attack boost that it needs. After using Bulk Up, Floatzel will obtain 417 Attack and 237 Defense. Once Floatzel has used Bulk Up once or twice, it should follow up by attacking. Waterfall provides reliable STAB, dealing significant damage to the many Fire-, Rock-, and Ground-types in the UU metagame. Ice Punch picks off Grass-types, as well as hitting Altaria hard. Return pairs well with Waterfall and offers good coverage while hitting the many bulky Water-types who resist the Water + Ice combination. Brick Break and Crunch are the main other options for this set. Crunch will hit Ghost- and Psychic-types harder than any move, which is especially important for Slowbro who resists Water-type moves. Brick Break, however, hits Lapras hard, since Lapras resists Water- and Ice-type moves. Brick Break also hits most Steel-, Dark-, and Normal-types harder than any other move. Aqua Jet is a minor option but does allow you to hit priority users before they hit you, as well as hitting faster Choice Scarf users, like Dugtrio and Swellow.</p>

[ADDITIONAL COMMENTS]

<p>Life Orb makes Floatzel more like a kamikaze weasel. It gives Floatzel the necessary boost to its acceptable Attack stat. Leftovers is a fine option if you feel that Floatzel can survive a couple of hits after using Bulk Up or if sandstorm and hail are a concern. Jolly nature with the Speed EVs outpace Timid Mismagius and Jolly Scyther. Max Attack is used to make Floatzel hits as hard as possible, while the HP EVs give Floatzel 319 HP, a Life Orb number. The leftover EVs are placed in Defense since Floatzel is using Bulk Up. You can use an Adamant nature should you prefer more power, but generally the extra Speed is more beneficial.</p>

<p>Rain Support can be used with this set from the likes of Lanturn, Registeel, and others, but it's generally better to stick to just pure attacking in the rain. Bulky Water-types utilizing special moves give this set problems as they can take Floatzel's hits well provided it doesn't have too many boosts, while hitting its unboosted Special Defense stat. Milotic, Slowbro, and Lapras are among the best counters. Milotic has Hidden Power Grass to badly hurt Floatzel, while Lapras has Thunderbolt and Slowbro can hit the weasel with Psychic or Grass Knot. They all have the defenses to take a few hits as well. Grass-types can do well against the aforementioned Pokemon as their powerful Grass-type moves will scare them off. Venusaur is one of the best as it has high Special Defense to take Ice Beams and Psychics. Ludicolo is one of the best possible partners; with its high Special Defense, 4x resistance to Surf, and only being hit neutrally by Thunderbolt, Hidden Power Grass, and Psychic, it can scare them off whether it be through the SubSeed tactic or just its powerful Grass-type moves. Powerful Electric-types such as Rotom are other good partners; although they often have trouble switching in, once they are in they can scare those bulky Water-types off with a powerful STAB Thunderbolt. Lanturn is probably the best Electric-type to counter the aforementioned Pokemon as its high Special Defense lets it take even super effective special attacks with relative ease, while its STAB Thunderbolt will send them running. Calm Minders such as Espeon and Mismagius can set up against these bulky Water-types while Mismagius has Substitute to block status, and Espeon's ability Synchronize means if they inflict Espeon with status, they will also be inflicted.</p>

<p>Tangrowth can take Floatzel's hits while incapacitating it with Sleep Powder. Therefore, a powerful special sweeper is needed to deal with it. Ludicolo has Ice Beam to hurt Tangrowth, and even has Substitute to block Sleep Powder. Powerful Fire-types are probably the best counters to Tangrowth. Moltres can do very well as it's resistant or immune to most of Tangrowth's attacks, while hitting back with a powerful Flamethrower. Its Stealth Rock weakness does hurt, but if you can keep Stealth Rock off the field, it can do very well. Other Fire-types such as Blaziken and Houndoom have a harder time getting in, but once in, they will scare off Tangrowth. When using this Floatzel on your team, you need some way to deal with Sceptile since it is faster than Floatzel and can hit it with a powerful Leaf Storm, and even Aqua Jet won't save you. Moltres can do well against Sceptile barring the odd Rock- or Electric-type moves. Swellow is faster than Sceptile, and can take it out with Brave Bird, but its fragility means it can only revenge as it can't risk switching in. Altaria is another good counter with its resistance to Grass-type moves and super effective attacks to force Sceptile out, but it has to be wary of Hidden Power Ice.</p>


[SET]
name: Baton Passer
move 1: Waterfall
move 2: Bulk Up
move 3: Taunt
move 4: Baton Pass
item: Leftovers
nature: Jolly
evs: 80 HP / 252 Def / 176 Spe

[SET COMMENTS]

<p>Floatzel is one of the few Pokemon who can Baton Pass Bulk Up boosts. The weasel's high Speed and access to Taunt help this set successfully pass the boosts. Since Whirlwind, Roar, and Perish Song are common ways to prevent Pokemon from Baton Passing boosts, Taunt helps patch that problem. It can also make certain offensively weak Pokemon setup bait. Waterfall is used as the sole attack since it's Floatzel's most reliable Water-type move, and Floatzel is not meant to be a sweeper with this set. Therefore, another attack isn't needed.</p>

<p>A Jolly nature and 176 Speed EVs allows Floatzel to outspeed Timid Mismagius and Jolly Scyther while Floatzel's Defense is maximized so it can take hits as best as possible with the rest placed in HP. Floatzel doesn't need Attack EVs on this set as it's not meant to be a sweeper; it's meant to be a team supporter. Floatzel should only retaliate when it feels that it is absolutely necessary to. Otherwise, Floatzel should simply use Baton Pass to escape from harm. Leftovers is the preferred item as free recovery can help Floatzel last longer.</p>

[ADDITIONAL COMMENTS]

<p>This set has a lot of trouble with certain phazers, such as Raikou, who Floatzel can't risk Taunting, due to their ability to OHKO Floatzel; therefore, pairing this with a Pokemon with either Soundproof or Suction Cups is highly recommended to prevent your boosts from being eliminated. Mr. Mime can add Calm Mind boosts should you need them while its Soundproof ability can help your team not lose its boosts because of Roar. Cradily and Octillery can make use of their Suction Cup abilities to stop the phazing, and with the right amount of boosts, they make good Baton Pass receivers. Exploud has Soundproof and with the ability to attack from both sides of the spectrum, it can make a good Baton Pass receiver as well.</p>

<p>Bulky Water-types cause this set problems as they take Waterfall easily while being able to take Floatzel out with Hidden Power Grass or other moves; however, Floatzel can just Baton Pass away. Therefore, Venusaur and physical Ludicolo can make nice partners to scare off these bulky Water-types with STAB Grass-type moves and also take advantage of Bulk Up boosts. Sceptile can cause this set a lot of problems as it resists Waterfall, is faster than Floatzel, and can easily take it out with Leaf Storm. Moltres can deal with Sceptile provided you remove Stealth Rock, which makes it a good partner. Scyther can Baton Pass Agility boosts to help out your team or just take advantage of the Bulk Up boosts so it can make a nice partner to Floatzel as well.</p>


[SET]
name: Choice Bander
move 1: Waterfall
move 2: Ice Punch
move 3: Return
move 4: Crunch / Aqua Jet / Brick Break
item: Choice Band
nature: Jolly / Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>The ingredients to Choice Band are rather simple: a good movepool, acceptable Attack, and high Speed. You may lose the versatility of switching attacks, but the Attack boost is welcomed. While Floatzel has an impressive Speed stat, its Attack is mediocre compared to the likes of Absol and Hitmonlee, but that higher Speed can come in use at times, as well as its powerful STAB Waterfall. Waterfall is Floatzel's main attack to hit the many Ground-, Rock-, and Fire-types in UU, while Ice Punch falls close behind in hitting the many Grass-types. Ice Punch also hits Altaria hard. Return gives reliable damage; however, use a coverage move or priority here if you want. Crunch damages Slowbro and Rotom, Aqua Jet provides useful priority and makes Sucker Punch from Absol and others fail, while Brick Break isn't exactly a necessary option; however, it hits most Normal-, Steel-, and Dark-types harder than any other attack. Another option is Pursuit to trap fleeing Pokemon, such as Mismagius who is OHKOed by a Jolly Choice Band Waterfall after Stealth Rock damage, so will unlikely risk staying in.</p>

[ADDITIONAL COMMENTS]

<p>Adamant isn't a horrible option. It sacrifices Floatzel's Speed (361 to 329) for more power (463 to 508). Fortunately, Floatzel will still outpace positive Speed base 100s by a single point. The increase of power is welcome as it gives you a chance of 2HKOing max HP / max Defense Bold Slowbro with Crunch, assuming Stealth Rock is up; however, it will be outpaced by Timid Mismagius. Because Mismagius is a common threat, the loss of power may be worth the extra Speed provided by Jolly.</p>

<p>This particular Floatzel has a lot of trouble with bulky Water-types, as even with the Attack boost, it won't be damaging them enough as they can recover off the damage. They also can switch in easily on Waterfall; therefore, having someone to counter them is a good idea. Grass-types such as Venusaur and Ludicolo can scare off these bulky Water-types with their STAB Grass-type attacks. Powerful Electric-types such as Rotom and offensive Lanturn variants can do very well against the bulky Water-types, while strong Fire-types such as Houndoom, Blaziken, and Moltres will scare off Tangrowth and also Venusaur who takes most attacks from Floatzel easily. These Fire-types can also deal with Registeel who may come in to Thunder Wave Floatzel; however, most Pokemon don't like Thunder Wave, so the Fire-types will need a Lum Berry or predict Registeel coming in.</p>

<p>Faster Choice Scarf users can also cause this set problems. Choice Scarf Rotom and Mismagius are some examples as although they can't easily switch in, once in they will be able to take Floatzel out with Thunderbolt. Registeel can make a nice partner to Floatzel to take many of the special moves aimed at Floatzel, paralyze faster enemies with Thunder Wave, and it can also deal with Sceptile who sometimes causes this set problems. Toxicroak can cause this set problems as Dry Skin means it is immune to Water-type attacks. Therefore, a bulky Poison-type such as Weezing, Muk, or Nidoqueen can do well against most sets, although Muk has to watch out for Earthquake while Nidoqueen has to watch out for Earthquake and Ice Punch. Arcanine, Moltres, and Altaria are other good partners, and can do very well against Toxicroak, although they have to be wary of Stone Edge, and Ice Punch as well in the case of Altaria.</p>


[SET]
name: Mixed Swift Swim Sweeper
move 1: Rain Dance
move 2: Surf
move 3: Waterfall
move 4: Ice Beam
item: Life Orb
nature: Rash
evs: 240 Atk / 252 SpA / 16 Spe

[SET COMMENTS]

<p>Floatzel is a surprisingly good mixed sweeper thanks to decent offensive stats and Rain Dance. This set works just like any other Rain Dancer: find a turn to Rain Dance and start inflicting pain. Surf is the primary STAB here, and hits some of the physically defensive Pokemon who think they can take Floatzel's hits easily. Waterfall is the second move to hit Chansey, Clefable, and others hard. Ice Beam is used in the last slot to hit the many Grass-types of UU, while also OHKOing Altaria.</p>

[ADDITIONAL COMMENTS]

<p>As for other options, Toxic, Hidden Power Grass, Hidden Power Electric, Crunch, Brick Break, Return, and Aqua Jet are the best. Toxic is Floatzel's best attempt at crippling bulky Water-types, as most of them can shrug off Floatzel's other attacks. Hidden Power Grass allows it to take out Quagsire and Gastrodon while also hitting the many Water-types in UU, but Hidden Power Electric also hits most Water-types and gives a harder hit on Mantine and Qwilfish. Generally, Hidden Power Grass is better though as Quagsire and Gastrodon are more common than Mantine and Qwilfish. Crunch hits Slowbro harder than any other move while also hitting Psychic- and Ghost-types. Brick Break strikes most Normal-, Dark-, and Steel-types much harder compared to the other attacks. Return doesn't hit anything super effectively but does offer good coverage alongside Water-type moves. However, most of these Pokemon have high defenses and can thus shrug off these attacks. Aqua Jet's priority may be useful, but usually that's better left for all physical sets.</p>

<p>With these EVs, Floatzel hits an amazing 540 Speed in the rain, and 270 Speed to beat neutral Toxicroak even without rain. Its Special Attack is then maximized since that's the main stat it's using, with the rest put in Attack. Life Orb is the item of choice for the power boost, but Mystic Water is a good alternative as there's no recoil. However, the loss of power in Floatzel's other attacks may hurt. Damp Rock will allow it to set up eight turns of rain, but usually the cost of losing power isn't worth it.</p>

<p>Rain Dance support is needed for this set to function properly as it may not always be able to set up Rain Dance. Claydol, Rotom, and Lanturn can take Electric-type moves aimed at it and set up Rain Dance, while Claydol can set up Stealth Rock and Rapid Spin away hazards to help Floatzel and your team out. Registeel, Muk, and Altaria can take the Grass-type moves aimed at Floatzel, while setting up Rain Dance. Altaria can also support it with Heal Bell, while Muk can absorb the Toxic Spikes it hates, and Registeel can set up Stealth Rock. Uxie is another good Rain Dance supporter who can also set up Stealth Rock.</p>

<p>Bulky Water-types completely laugh at this set, barring the odd Hidden Power Grass or Toxic, and even Hidden Power Grass usually doesn't do enough to most. Powerful Electric-types such as Rotom can make good partners although boosted Water-type moves from the aforementioned Pokemon may hurt, but otherwise it can do well. Rotom can also set up Rain Dance to support Floatzel and its team. Lanturn is perhaps the best Electric-type partner as its high Special Defense and resistance to most of the moves commonly used by bulky Water-types means it can switch in and scare them off with a powerful Thunder, which, thanks to Rain Dance, has 100% accuracy. Toxicroak will often try and switch in, but Muk can usually deal with it, while also being able to set up Rain Dance and absorb Toxic Spikes. Dugtrio can trap and OHKO Toxicroak, but has to watch out for it using Nasty Plot on the switch, as after a boost, Toxicroak will OHKO Dugtrio with Vacuum Wave.</p>


[Team Options]

<p>Rain Dance support is a requirement for the Rain Dance sets as Floatzel's low defenses mean it can't easily take a hit and set up Rain Dance. Lanturn, Rotom, and Claydol are very good options to set up the rain as they can all take Electric-type moves aimed at Floatzel. Registeel, Muk, and Altaria can set up the rain while taking Grass-type moves aimed at Floatzel. Stealth Rock support is very useful for the offensive sets to make dealing with Pokemon such as Uxie an easier task as well as making Moltres a much less scary sweeper. Claydol, Registeel, and Uxie are very good Pokemon to set up Stealth Rock for the Rain Dance sets as they can also set up Rain Dance. They also work well for other sets. Donphan can make a nice partner to set up Stealth Rock as its high Defense lets it take on physically offensive Toxicroak. Dual screen or Memento support can be useful for the Bulk Up and Baton Pass sets to help them set-up more boosts. Rotom, Claydol, and Uxie are good options to set up dual screens, while Uxie can also provide Memento support. Muk and Weezing can also provide Memento support while dealing with Toxicroak who causes Floatzel problems. Spikes and Toxic Spikes support from Pokemon such as Omastar, Kabutops, and Qwilfish can also be helpful as they will let Floatzel have an easier time with bulky Water-types.</p>

<p>For offensive support Pokemon, Ludicolo is the best option for the Rain Dance sets as it can deal with the bulky Water-types which wall Floatzel, and also hits Tangrowth hard with Ice Beam. Powerful special sweepers such as Omastar and Gorebyss make good partners to the Rain Dance sets to deal with some of the more physically defensive Pokemon such as Tangrowth. They also have Earth Power and Psychic, respectively, to OHKO Toxicroak who otherwise can be a major pain for Floatzel. Offensive Rotom, Sceptile, and Venusaur can make good partners to the Choice Band and Bulk Up sets as they scare off the bulky Water-types that Floatzel hates. Moltres, Houndoom, and Blaziken can scare off Tangrowth, and Moltres can also do very well against Toxicroak who lack Stone Edge. Cradily, Exploud, and Octillery make very good offensive partners to the Baton Pass set as their abilities block Roar and Whirlwind while they can all take advantage of Bulk Up boosts. Absol, Hitmonlee, and other powerful physical sweepers make great partners to the Baton Pass set to take advantage of Bulk Up boosts.</p>

<p>As for defensive partners, Claydol, Lanturn, and Rotom are great, taking Electric-types moves aimed at Floatzel easily and can also set up Rain Dance. Registeel, Muk, and Altaria are effective partners as they can all set up Rain Dance, but also take Grass-type moves aimed at Floatzel well. Mr. Mime can make a good partner to Baton Pass sets as Soundproof blocks Roar, and it can add Calm Mind to your Baton Pass chain should you need it. Muk, Weezing, and Nidoqueen are all great defensive partners to take on Toxicroak; however, Muk has to watch out for Earthquake, and Nidoqueen has to watch out for Earthquake and Ice Punch. Chansey and Clefable with Toxic can do well against the bulky Water-types as they have high Special Defense, Wish + Protect for stalling, and with Natural Cure and Magic Guard, respectively, they can shrug off status.</p>


[Optional Changes]

<p>Aqua Tail is another STAB option that has a higher Base Power than Waterfall. Waterfall outclasses Aqua Tail though, as Waterfall has the nifty 20% chance of a flinch occurring as well as 100% accuracy. Aqua Jet is a priority move that Floatzel has access to; however, Floatzel is usually fast enough that it is almost redundant to use it. Focus Punch can be used alongside Substitute, Waterfall, and Crunch. Speaking of Substitute, Liechi Berry and Substitute make a good set thanks to Floatzel's high Speed.</p>

<p>Adamant with maximum Speed is fine on the Bulk Up set due to the fact that Floatzel will outspeed positive natured base 100s. Adamant and maximum Speed is fine for more power on the Choice Bander.</p>

[Counters]

<p>Bulky Water-types are the best counters to Floatzel. Milotic can easily Recover the damage and retaliate with Hidden Power Grass or repeated Surfs. Milotic commonly uses Rest and Sleep Talk as well to take advantage of Marvel Scale, thus making the weasel look unsatisfied rather than the usual joyous emotion. Quagsire can do very well against Floatzel as long as Floatzel doesn't have Hidden Power Grass or Bulk Up. Lapras with Thunderbolt is a great counter, taking most attacks easily and hitting back hard. Slowbro can also do well, and has many ways to deal with Floatzel; Thunder Wave, Psychic, and Grass Knot are the main ones. Toxicroak also causes most sets problems with Sucker Punch priority and a Water immunity.</p>

<p>Tangrowth has high Defense and access to the powders to cripple Floatzel. Against non-Rain Dance versions, Sceptile will be faster while being able to take out Floatzel with Leaf Storm. Electrode is also faster than the non-Rain Dance versions, and can hit Floatzel hard with Thunderbolt.</p>
 
Since your Team Options sub-section isn't complete, I'm going to proofread the first five sets :)

Edits are in bold black;
Certain comments are in bold red.

You mainly had grammatical errors with the use of commas, it's VS its, and incorrectly combining two sentences together without the use of a semicolon (a lot and lot and lot of these!).

Swift Swim Sweeper

<p>Floatzel is a fast Water-type Pokemon that can cause quite a bit of destruction in the rain. The rain acts similar to an Agility and a Howl (for Waterfall that is) boost, which is why little Speed investment is necessary. After the rain is set up, it’s time for Floatzel to wreak havoc upon its opponents. Although Floatzel may seem outclassed by both Qwilfish and Kabutops due to their access to Swords Dance (remove comma) and moves with higher base power, Floatzel's higher Speed makes it a lot harder to revenge kill, and it can still deal some damage without the rain. Also, Floatzel can afford to invest less EVs in Speed (remove comma) and instead invest in HP to take hits better, whereas Qwilfish and Kabutops need all the Speed they can get. Floatzel has access to Ice Punch, giving it an easier time against Altaria, unlike Qwilfish, who has to rely on Poison Jab. Kabutops may have Stone Edge to take Altaria out, but its shaky accuracy can let it down at times.</p>

<p>Waterfall will be the main attack for Floatzel, and hits incredibly hard in the rain. Ice Punch adds coverage while stopping Grass-types from absorbing the boosted Waterfall, as well as hitting Altaria hard. Return is your best weapon against opposing Water-types and complements Waterfall for nearly perfect coverage. It's also your strongest attack against Toxicroak who will often come in to absorb Waterfall. Rain Dance is in the last slot as due to Floatzel's Speed, it can set up a quick Rain Dance against many opponents. Other options for use over Return or Rain Dance include Aqua Jet, Brick Break and Crunch. Aqua Jet gives you some priority, and allows you to finish off weakened priority users such as Honchkrow before they hit you with Sucker Punch. Brick Break has limited use but it does hit Lapras harder than any other attack, as well as hitting Normal- and Dark-types hard, although Waterfall hits them harder if it's raining. Crunch does hit Slowbro and Slowking harder than any other move; however, their defensive bulk means they can shrug it off.</p>

<p>Life Orb is the best option for this set. Floatzel’s rather lackluster Attack and low base power moves make Life Orb appealing, and without it Floatzel will have a much harder time against the bulkier physical walls (2-3 examples of ones it has problems with please!). Damp Rock is a possible alternative though as it means you get more Rain Dance turns to abuse; however, the extra power of Life Orb is generally preferred. Max Attack is needed for Floatzel to hit as hard as possible, especially considering its lacklustre Attack - it needs all the power it can get. 16 Speed EVs are best for our flotation sac friend. This gives 270 Speed before a Rain Dance, just enough to outpace Adamant Toxicroak. After the rain is present, Floatzel has enough Speed to outrun every common Choice Scarfer in UU. The HP EVs give Floatzel a little durability and offers less recoil from Life Orb. The rest of the EVs are allocated into Defense.</p>

<p>This Floatzel should only be used on a Rain Dance team, and therefore Rain Dance support is required as Floatzel may have Rain Dance, but can't rely on being able to set it up. Roserade is a great partner, being able to set up Rain Dance to support Floatzel and absorb the Toxic Spikes which hurt Floatzel. With its high Special Defense and resistance to Electric- and Grass-type moves, it can take most moves aimed at Floatzel with ease. It also has a powerful Leaf Storm to scare off the bulky Water-types which Floatzel hates, and can scare Tangrowth off with Sludge Bomb. Claydol, Lanturn, and Rotom are effective partners to Floatzel, taking the Electric-type moves it hates with ease, while setting up Rain Dance, and also Stealth Rock in the case of Claydol. Lanturn can also do well against those annoying Bulky Water-types. Altaria, Muk, and Registeel are great partners to take the Grass-type moves Floatzel hates while setting up Rain Dance to support Floatzel. Muk can also absorb the Toxic Spikes which hamper Floatzel, while Registeel can set up Stealth Rock and Altaria can cure Floatzel of status through Heal Bell.</p>

<p>Bulky Water-types are the number one counters to Floatzel, and your team needs some way of dealing with them. Ludicolo is an amazing partner dealing with Milotic, Slowbro and Quagsire with ease, and also with Ice Beam it can hit Tangrowth, whose high Defense means it can take Ice Punch from Floatzel with ease, hard. Omastar and Gorebyss are good partners as they can deal with many of the physically defensive Pokemon which Floatzel hates, such as Tangrowth and Quagsire. They also have Earth Power and Psychic respectively to take out Toxicroak who has Dry Skin, and so recovers health when it switches into Waterfall, while hitting back hard with Cross Chop or Sucker Punch. Registeel and Uxie can take a few attacks while being able to cripple Floatzel with Thunder Wave, but Lanturn can do well against Registeel which lack Earthquake. Omastar and Gorebyss with Hydro Pump have a very high chance to OHKO the standard 252 HP / 4 SpD Relaxed Uxie with the aid of Stealth Rock, and so can make nice partners to Floatzel.</p>
Bulk Up Sweeper

<p>Floatzel lacks Swords Dance; however, having Bulk Up still gives Floatzel the Attack boost that it needs. After using Bulk Up, Floatzel will obtain 417 Attack and 237 Defense. Once Floatzel has used Bulk Up once or twice, it should follow up by attacking. Waterfall is Floatzel’s main attack and will allow it to hit the many Fire-, Rock-, and Ground-types in the UU tier hard, while Ice Punch picks off Grass-types, and also gives a hard hit on Altaria. Return pairs well with Waterfall and offers good coverage while hitting the many bulky Water-types who resist the Water + Ice combination. Brick Break and Crunch are the main other options for this set. Crunch will hit Ghost- and Psychic-types harder than any move, which is especially important for Slowbro, who resists Water-type moves. Brick Break, however, hits Lapras hard, since Lapras resists Water- and Ice-type moves. Brick Break also hits most Steel-, Dark-, and Normal-types harder than any other move. Aqua Jet is a minor option but does allow you to hit priority users before they hit you, as well as hitting faster Choice Scarf users, like Dugtrio and Swellow.</p>

<p>Life Orb makes Floatzel more like a kamikaze weasel (lol?). It also gives Floatzel the necessary boost to its acceptable Attack stat. Leftovers is a fine option if you feel that Floatzel can survive a couple of hits after using Bulk Up or if sandstorm and hail are a concern. Jolly nature with the Speed EVs outpace Timid Mismagius and Jolly Scyther. Max Attack is used to make Floatzel hit as hard as possible, while the HP EVs give Floatzel 319 HP, a Life Orb number. The leftover EVs are placed in Defense since Floatzel is using Bulk Up. You can use an Adamant nature should you prefer more power, but generally the extra Speed is more beneficial.</p>

<p>Rain Support can be used with this set from the likes of Registeel, Roserade, and others, but generally it's better to stick to just pure attacking in the rain. Bulky Water-types utilising special moves give this set problems as they can take its hits well provided Floatzel doesn't have too many boosts, while hitting it's non-boosted stat. Milotic, Slowbro and Lapras are among the best counters. Milotic has Hidden Power Grass to badly hurt Floatzel, while Lapras has Thunderbolt and Slowbro can hit it with Psychic or Grass Knot. They all have the defenses to take a few hits as well. Roserade makes a good partner to this Floatzel as it can switch in easily on most of the attacks from the aforementioned Pokemon, and then hit back with a powerful Leaf Storm. Ludicolo makes a nice partner to this; with its high Special Defense, 4x resistance to Surf, and only being hit neutrally by any other attack (a bit confusing, what other attack? I'm assuming Thunderbolt / HP Grass / Psychic?), it can scare them off whether it be through the SubSeed tactic or just its powerful Grass-type moves. Powerful Electric-types such as Rotom are other good partners; although they often have trouble switching in, once in they can scare those bulky Water-types off with a powerful STAB Thunderbolt. Lanturn is probably the best Electric-type to counter the aforementioned Pokemon as its high Special Defense lets it take even super effective attacks with relative ease while it's STAB Thunderbolt will send them running. Calm Minders such as Espeon and Mismagius can set up against these bulky Water-types while Mismagius has Substitute to block status, and Espeon's ability Synchronize mean if they inflict Espeon with staus, they will also be inflicted.</p>

<p>Tangrowth can take its hits while incapacitating Floatzel with Sleep Powder. Therefore, a powerful special sweeper is needed to deal with this. Roserade can do well as its STAB Sludge Bomb will be too much for Tangrowth to handle while Ludicolo can fire off an Ice Beam, and even has Substitute to block Sleep Powder. Powerful Fire-types are probably the best counters to Tangrowth. Moltres can do very well as it's resistant or immune to most of Tangrowth's attacks, while hitting back with a powerful Flamethrower. Its Stealth Rock weakness does hurt but if you can keep Stealth Rock off the field, it can do very well. Other Fire-types such as Blaziken and Houndoom have a harder time getting in, but once in they will scare off Tangrowth. When using this (this what?) on your team, you need some way to deal with Sceptile since it is faster than Floatzel and can hit it with a powerful Leaf Storm, and even if you have Aqua Jet, that won't save you. Moltres can do well barring the odd Rock or Electric-type move. Swellow is faster than Sceptile, and can take it out with Brave Bird, but its fragility means it can only revenge as it can't risk switching in. Altaria and Honchkrow are other good counters with their resistance to Grass-type moves and each have their own ways of taking it out, but they have to be wary of Hidden Power Ice.


Baton Pass

In your set EVs, please put a space between "252 Def" and second slash (/).

<p>Floatzel is one of the few Pokemon that can Baton Pass Bulk Up boosts. The weasel’s high Speed and access to Taunt help this set successfully pass the boosts. Since Whirlwind, Roar, and Perish Song are common ways to prevent Pokemon from Baton Passing boosts, Taunt helps patch that problem. It can also make certain offensively weak Pokemon set up bait. Waterfall is used as the sole attack since it's Floatzel's most reliable Water-type move, and Floatzel is not meant to be a sweeper with this set. Therefore, another attack isn't needed.</p>

<p>A Jolly nature and 176 Speed EVs allows Floatzel to outspeed Timid Mismagius and Jolly Scyther, while Defense is maximised so Floatzel can take hits as best as possible with the rest placed in HP. Floatzel doesn't need Attack EVs on this set as it's not meant to be a sweeper; it's meant to be a team supporter. Floatzel should only retaliate when it feels that it is absolutely necessary to. Otherwise, Floatzel should simply use Baton Pass to escape from harm. Leftovers is the preferred item the free recovery it provides. (I don't get this sentence)</p>

<p>This set has a lot of trouble with bulky phazers; therefore paring this with a Pokemon with either Soundproof or Suction Cups is highly recommended to prevent your boosts from being eliminated. Mr. Mime can add Calm Mind boosts should you need them while its Soundproof ability can help your team not lose its boosts because of Roar. Cradily and Octillery can make use of their Suction Caps ability while with the right amount of boosts, they make good Baton Pass receivers. Exploud has Soundproof and with the ability to attack from both sides, it can make a good Baton Pass receiver.</p>

<p>Bulky Water-types cause this set problems as they take Waterfall easily while being able to take Floatzel out with Hidden Power Grass or other moves; however Floatzel can just Baton Pass away. Therefore, Roserade can make a nice partner to scare off these Bulky Water-types while a physical Ludicolo can scare them off, and take advantage of Bulk Up boosts. Sceptile can cause this set a lot of problems as it resists Waterfall, is faster than Floatzel, and can easily take it out with Leaf Storm. Honchkrow can make a good partner to Floatzel, dealing with Sceptile while taking advantage of Bulk Up boosts. Moltres can deal with Sceptile provided you remove Stealth Rock; therefore it makes a good partner. Scyther can Baton Pass Agility boosts to help out your team or just take advantage of Bulk Up boosts so it can make a nice partner to Floatzel as well.</p>


Choice Bander

<p>The ingredients to Choice Band are rather simple: a good movepool, acceptable Attack, and Speed. You may lose the versatility of switching attacks, but the attack boost is welcomed. While Floatzel has an impressive Speed stat, its Attack is mediocre compared to the likes of Honckrow or Hitmonlee, but that higher Speed can come in use at times, as well as its powerful STAB Waterfall. Waterfall is Floatzel’s main attack to hit the many Ground-, Rock-, and Fire-types in UU, with Ice Punch falls close behind in hitting the many Grass-types. Ice Punch alos hits Altaria hard. Crunch damages Slowbro and Rotom while Return offers more power at the cost of not hitting anything for super effective damage. Brick Break isn’t exactly a necessary option; however, it hits most Normal-, Steel-, and Dark-types harder than any other attack. Other options for the last two slots are Aqua Jet for some priority or Pursuit to trap fleeing Pokemon; however, not many Pokemon flee from Floatzel.</p> (Good paragraph!)

<p>Adamant isn’t a horrible option. It sacrifices Floatzel’s Speed (361 to 329) for more power (463 to 508). Fortunately, Floatzel will still outpace positive Speed base 100s by a single point. The increase of power is welcome but not necessary. It will be outpaced by Timid Mismagius if it switches to Adamant, though. Because this is a common threat, the loss of power may be worth the extra Speed provided by Jolly.</p>

<p>This particular Floatzel has a lot of trouble with bulky Water-types as even with the attack boost, it won't be damaging them enough as they can recover off the damage. They also can switch in incredibly easily on Waterfall; therefore, having someone to counter them is a good idea. Roserade can do very well, switching in on Grass-type moves, and hitting back with a powerful Leaf Storm, though watch out with Slowbro as it will often use Psychic. Roserade can also do well against Tangrowth who causes Floatzel problems with its high Defense; it won't be 2HKOed by a Choice Band Ice Punch while being able to hit back with a powerful STAB Power Whip or just cripple it with Sleep Powder. Roserade can switch in easily on Power Whip with a x4 resistance, and also has Natural Cure to shrug off Sleep Powder, while hitting back with a powerful STAB Sludge Bomb on Tangrowth's low Special Defense. Ludicolo is another good partner to deal with bulky Water-type. Its high Special Defense and access to Substitute and Leech Seed will make those bulky Water-types run away, it can also use Ice Beam to hit Tangrowth hard. Powerful Electric-types such as Rotom and offensive Lanturn variants can do very well against the bulky Water-types while strong Fire-types such as Houndoom, Blaziken and Moltres will scare off Tangrowth and also Venusaur who takes most attacks from Floatzel easily. These Fire-types can also deal with Registeel who may come in to Thunder Wave Floatzel; however, most don't like Thunder Wave so will need a Lum Berry or predict Registeel coming in.</p>

<p>Faster Choice Scarf users can also cause this set problems. Choice Scarf Rotom and Mismagius are some examples as although they can't easily switch in, once in they will be able to take it out with Thunderbolt. Registeel can make a nice partner to Floatzel to take many of the special moves aimed at Floatzel - it can deal very well with Roserade, Sceptile and Mismagius who can sometimes cause this set problems. Toxicroak can switch in easily on Waterfall thanks to Dry Skin, and then attack back hard with Cross Chop and Sucker Punch, or just Nasty Plot up. Therefore, a bulky Poison-type such as Weezing, Muk and Nidoqueen can do well against most sets, although Muk has to watch out for Earthquake while Nidoqueen has to watch out for Earthquake and Ice Punch. Arcanine, Moltres and Altaria are other good partners, and can do very well against Toxicroak, although they have to be wary of Stone Edge, and Ice Punch as well in the case of Altaria.</p>


Mixed Swift Swim Sweeper

<p>Floatzel is a surprisingly good Mixed Sweeper thanks to decent offensive stats and Rain Dance. This set works just like any other Rain Dancer; find a turn to Rain Dance and start inflicting pain. Surf is the primary STAB move here, and hits some of the physically defensive Pokemon who think they can take Floatzel's hits easily. Waterfall is the second move to hit Blissey, Clefable and others hard. Ice Beam is used in the last slot to hit the many Grass-types of UU, while also OHKOing Altaria. The set is fairly simple; just hit the opponent on its weaker defensive stat. The final slot helps combat Pokemon that resist Water attacks. As for other options, Toxic, Hidden Power Grass (Electric?), Crunch, Brick Break, Return and Aqua Jet are the best options. Toxic is Floatzel's best attempt at crippling Bulky Waters, as most of them can shrug off its other attacks. Hidden Power Grass allows it to take out Quagsire and Gastrodon while also hitting the many Water-types in UU. Crunch hits Slowbro harder than any other move while also hitting Psychic- and Ghost-types. Brick Break hits most Normal-, Dark-, and Steel-types harder than any other move. Return doesn't hit anything super effectively but does offer good coverage alongside Water-type moves. However, most of these Pokemon have high defenses and can thus shrug off these attacks. Aqua Jet's priority may be useful, but usually that's better left for all physical sets.</p>

<p>With these EVs, Floatzel hits an amazing 540 Speed in the Rain, and 270 Speed to beat neutral Toxicroak even without rain. Its Special Attack is then maximized since that's the main stat it's using, with the rest put in Attack. Life Orb is the item of choice for the power boost, but Mystic Water is a good alternative as there's no recoil. However, the loss of power may hurt. Damp Rock will allow it to set up eight turns of rain, but usually the cost of power isn't worth it.</p>

<p>Rain Dance support is needed for this set to function properly as it may not always be able to set up Rain Dance. Claydol, Rotom and Lanturn can take Electric-type moves aimed at it, and set up Rain Dance, while Claydol can set up Stealth Rock and Rapid Spin away hazards to help it out. Registeel, Muk and Altaria can take the Grass-type moves aimed at it, while setting up Rain Dance. Altaria can also support it with Heal Bell, while Muk can absorb the Toxic Spikes it hates, and Registeel can set up Stealth Rock. Roserade can take both Electric- and Grass-type moves aimed at Floatzel, while setting up Rain Dance, and absorbing Toxic Spikes. Uxie is another good Rain Dance supporter who can also set up Stealth Rock.</p>

<p>Bulky Water-types completely laugh at this set, barring the odd Hidden Power Grass or Toxic, and even Hidden Power Grass usually doesn't do enough to most. Therefore, Roserade can make a great partner to deal with them, while taking most attacks from them with ease because of its high Special Defense. Powerful Electric-types such as Rotom can make good partners although boosted Water-type moves from the aforementioned Pokemon may hurt, but otherwise it can do well. Rotom can also set up Rain Dance to support the team. Lanturn is perhaps the best Electric-type partner as its high Special Defense and resistance to most of the moves commonly used by bulky Water-types means it can switch in (remove comma) and scare them off with a powerful Thunder which thanks to Rain Dance has 100% accuracy. Toxicroak will often try and switch in, but Muk can usually deal with it, while also being able to set up Rain Dance, and absorb Toxic Spikes. Dugtrio can trap and OHKO Toxicroak, but has to watch out for it using Nasty Plot on the switch, as after a boost it will OHKO Dugtrio with Vacuum Wave.</p>


Nice job; you obviously know what you're talking about...just try to work on separating two complete sentences with a ; next time!
 

EspyJoel

Espy <3
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I've now finished all sections.

Thanks for the proofread Erodent, I'll add in those changes soon. I've always been bad with semi-colons, but hopefully I can get used to them. Oh and the kamikaze weasel thing, that was in the last analysis, and I just kept it, but I'll get rid of it if people think this needs to be more serious than that.
EDIT: I've edited in those changes, a proofread from someone for the other sections would be appreciated since they are finished now.
 

Flora

Yep, that tasted purple!
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Swift Swim Sweeper

<p>Floatzel is a fast Water-type Pokemon that can cause quite a bit of destruction in the rain. The rain acts similar to an Agility and a Howl (for Waterfall that is) boost, which is why little Speed investment is necessary. After the rain is set up, it’s time for Floatzel to wreck havoc upon its opponents. Although Floatzel may seem outclassed by both Qwilfish and Kabutops due to their access to Swords Dance and moves with higher base power, Floatzel's higher Speed makes it a lot harder to revenge kill, and it can still deal some damage without the rain. Also, Floatzel can afford to invest less EVs in Speed and instead invest in HP to take hits better, whereas Qwilfish and Kabutops need all the Speed they can get. Floatzel has access to Ice Punch giving it an easier time against Altaria unlike Qwilfish, who has to rely on Poison Jab. Kabutops may have Stone Edge to take Altaria out, but its shaky accuracy can let it down at times.</p>

<p>Life Orb is the best option for this set. Floatzel’s rather lackluster Attack and low base power moves make Life Orb appealing, and without it Floatzel will have a much harder time against the bulkier physical walls such as Venusaur, Drapion and Uxie. Damp Rock is a possible alternative though as it means you get more Rain Dance turns to abuse; however, the extra power of Life Orb is generally preferred. Max Attack is needed for Floatzel to hit as hard as possible, especially considering its lackluster Attack - it needs all the power it can get. 16 Speed EVs are best for our flotation sac friend. This gives 270 Speed before a Rain Dance, just enough to outpace Adamant Toxicroak. After the rain is present, Floatzel has enough Speed to outrun every common Choice Scarfer in UU. The HP EVs give Floatzel a little durability and offers less recoil from Life Orb. The rest of the EVs are allocated into Defense.</p>

<p>This Floatzel should only be used on a Rain Dance team, and therefore Rain Dance support is required as Floatzel may have Rain Dance, but can't rely on being able to set it up. Roserade is a great partner, (comma) being able to set up Rain Dance to support Floatzel while absorbing the Toxic Spikes which hurt Floatzel. With its high Special Defense and resistance to Electric- and Grass-type moves, it can take most moves aimed at Floatzel with ease. It also has a powerful Leaf Storm to scare off the bulky Water-types which Floatzel hates, and can scare Tangrowth off with Sludge Bomb. Claydol, Lanturn, and Rotom are effective partners to Floatzel, taking the Electric-type moves it hates with ease, while setting up Rain Dance, and also Stealth Rock in the case of Claydol. Lanturn can also do well against those annoying bulky Water-types. Altaria, Muk, and Registeel are great partners to take the Grass-type moves Floatzel hates while setting up Rain Dance to support Floatzel. Muk can also absorb the Toxic Spikes which hamper Floatzel, while Registeel can set up Stealth Rock and Altaria can cure Floatzel of status through Heal Bell.</p>

<p>Bulky Water-types are the number one counters to Floatzel, and your team needs some way of dealing with them. Ludicolo is an amazing partner, (comma) dealing with Milotic, Slowbro and Quagsire with ease, and also with Ice Beam it can hit Tangrowth, whose high Defense means it can take Ice Punch from Floatzel easily (avoiding repetition). Omastar and Gorebyss are good partners as they can deal with many of the physically defensive Pokemon which Floatzel hates, such as Tangrowth and Quagsire. They also have Earth Power and Psychic respectively to take out Toxicroak who has Dry Skin, and so recovers health when it switches into Waterfall, while hitting back hard with Cross Chop or Sucker Punch. Registeel and Uxie can take a few attacks while being able to cripple Floatzel with Thunder Wave, but Lanturn can do well against Registeel which lack Earthquake. Omastar and Gorebyss with Hydro Pump have a very high chance to OHKO the standard 252 HP / 4 SpD Relaxed Uxie with the aid of Stealth Rock, and so can make nice partners to Floatzel.</p>

Bulk Up Sweeper

<p>Rain Support can be used with this set from the likes of Registeel, Roserade, and others, but generally it's better to stick to just pure attacking in the rain. Bulky Water-types utilising (I think it's fine at Europe, but I think we should "Americanize" the spelling to "utilizing"?) special moves give this set problems as they can take its hits well, (comma) provided Floatzel doesn't have too many boosts, while hitting its non-boosted stat. Milotic, Slowbro and Lapras are among the best counters. Milotic has Hidden Power Grass to badly hurt Floatzel, while Lapras has Thunderbolt and Slowbro can hit the weasel (or some other description of Floatzel) with Psychic or Grass Knot. They all have the defenses to take a few hits as well. Roserade makes a good partner to this Floatzel as it can switch in easily on most of the attacks from the aforementioned Pokemon, and then hit back with a powerful Leaf Storm. Ludicolo makes a nice partner as well; with its high Special Defense, 4x resistance to Surf, and only being hit neutrally by Thunderbolt, Hidden Power Grass and Psychic, it can scare them off whether it be through the SubSeed tactic or just its powerful Grass-type moves. Powerful Electric-types such as Rotom are other good partners; although they often have trouble switching in, once in they can scare those bulky Water-types off with a powerful STAB Thunderbolt. Lanturn is probably the best Electric-type to counter the aforementioned Pokemon as its high Special Defense lets it take even super effective attacks with relative ease while its STAB Thunderbolt will send them running. Calm Minders such as Espeon and Mismagius can set up against these bulky Water-types while Mismagius has Substitute to block status, and Espeon's ability Synchronize means if they inflict Espeon with staus, they will also be inflicted.</p>

<p>Tangrowth can take Floatzel's hits while incapacitating it (switched around to make the sentence more clear) with Sleep Powder. Therefore, a powerful special sweeper is needed to deal with this. Roserade can do well as its STAB Sludge Bomb will be too much for Tangrowth to handle while Ludicolo can fire off an Ice Beam, and even has Substitute to block Sleep Powder. Powerful Fire-types are probably the best counters to Tangrowth. Moltres can do very well as it's resistant or immune to most of Tangrowth's attacks, while hitting back with a powerful Flamethrower. Its Stealth Rock weakness does hurt but if you can keep Stealth Rock off the field, it can do very well. Other Fire-types such as Blaziken and Houndoom have a harder time getting in, but once in they will scare off Tangrowth. When using this Floatzel on your team, you need some way to deal with Sceptile since it is faster than Floatzel and can hit it with a powerful Leaf Storm, and even if you have Aqua Jet, that won't save you. Moltres can do well barring the odd Rock or Electric-type move. Swellow is faster than Sceptile, and can take it out with Brave Bird, but its fragility means it can only revenge as it can't risk switching in. Altaria and Honchkrow are other good counters with their resistance to Grass-type moves and each have their own ways of taking Sceptile out, but they have to be wary of Hidden Power Ice.

Baton Pass

<p>A Jolly nature and 176 Speed EVs allows Floatzel to outspeed Timid Mismagius and Jolly Scyther while Defense is maximised (another "Americanize" to "maximized"?) so Floatzel can take hits as best as possible with the rest placed in HP. Floatzel doesn't need Attack EVs on this set as it's not meant to be a sweeper; it's meant to be a team supporter. Floatzel should only retaliate when it feels that it is absolutely necessary to. Otherwise, Floatzel should simply use Baton Pass to escape from harm. Leftovers is the preferred item as free recovery can help Floatzel last longer.</p>

<p>This set has a lot of trouble with bulky phazers; therefore pairing this with a Pokemon with either Soundproof or Suction Cups is highly recommended to prevent your boosts from being eliminated. Mr. Mime can add Calm Mind boosts should you need them while its Soundproof ability can help your team not lose its boosts because of Roar. Cradily and Octillery can make use of their Suction Caps ability to stop the phazing, and while (I'd remove "while) with the right amount of boosts, they make good Baton Pass receivers. Exploud has Soundproof and with the ability to attack from both sides, it can make a good Baton Pass receiver.</p>

Choice Bander

<p>The ingredients to Choice Band are rather simple: a good movepool, acceptable Attack, and Speed. You may lose the versatility of switching attacks, but the Attack boost is welcomed. While Floatzel has an impressive Speed stat, its Attack is mediocre compared to the likes of Honckrow or Hitmonlee, but that higher Speed can come in use at times, as well as its powerful STAB Waterfall. Waterfall is Floatzel’s main attack to hit the many Ground-, Rock-, and Fire-types in UU, while Ice Punch falls close behind in hitting the many Grass-types. Ice Punch also hits Altaria hard. Crunch damages Slowbro and Rotom while Return offers more power at the cost of not hitting anything for super effective damage. Brick Break isn’t exactly a necessary option; however, it hits most Normal-, Steel-, and Dark-types harder than any other attack. Other options for the last two slots are Aqua Jet for some priority or Pursuit to trap fleeing Pokemon; however, not many Pokemon flee from Floatzel.</p>

<p>Adamant isn’t a horrible option. It sacrifices Floatzel’s Speed (361 to 329) for more power (463 to 508). Fortunately, Floatzel will still outpace positive Speed base 100s by a single point. The increase of power is welcome but not necessary. It will be outpaced by Timid Mismagius if it switches to Adamant, though. Because Mismagius is a common threat, the loss of power may not be worth the extra Speed provided by Jolly.</p>

<p>This particular Floatzel has a lot of trouble with bulky Water-types as even with the Attack boost, it won't be damaging them enough as they can recover off the damage. They also can switch in incredibly easily on Waterfall; therefore, having someone to counter them is a good idea. Roserade can do very well, switching in on Grass-type moves, and hitting back with a powerful Leaf Storm, though watch out with Slowbro as it will often use Psychic. Roserade can also do well against Tangrowth who causes Floatzel problems with its high Defense; Tangrowth won't be 2HKOed by a Choice Band Ice Punch while being able to hit back with a powerful STAB Power Whip or just cripple Floatzel with Sleep Powder. Roserade can switch in easily on Power Whip with a x4 resistance, and also has Natural Cure to shrug off Sleep Powder, while hitting back with a powerful STAB Sludge Bomb on Tangrowth's low Special Defense. Ludicolo is another good partner to deal with bulky Water-types. Its high Special Defense and access to Substitute and Leech Seed will make those bulky Water-types run away; (semi-colon) it can also use Ice Beam to hit Tangrowth hard. Powerful Electric-types such as Rotom and offensive Lanturn variants can do very well against the bulky Water-types while strong Fire-types such as Houndoom, Blaziken and Moltres will scare off Tangrowth and also Venusaur who takes most attacks from Floatzel easily. These Fire-types can also deal with Registeel who may come in to Thunder Wave Floatzel; however, most don't like Thunder Wave so the Fire-types will need a Lum Berry or predict Registeel coming in.</p>

<p>Faster Choice Scarf users can also cause this set problems. Choice Scarf Rotom and Mismagius are some examples as although they can't easily switch in, once in they will be able to take Floatzel out with Thunderbolt. Registeel can make a nice partner to Floatzel to take many of the special moves aimed at Floatzel - it can deal very well with Roserade, Sceptile and Mismagius who all can sometimes cause this set problems. Toxicroak can switch in easily on Waterfall thanks to Dry Skin, and then attack back hard with Cross Chop and Sucker Punch, or just Nasty Plot up. Therefore, a bulky Poison-type such as Weezing, Muk and Nidoqueen can do well against most sets, although Muk has to watch out for Earthquake while Nidoqueen has to watch out for Earthquake and Ice Punch. Arcanine, Moltres and Altaria are other good partners, and can do very well against Toxicroak, although they have to be wary of Stone Edge, and Ice Punch as well in the case of Altaria.</p>

Mixed Swift Swim Sweeper

<p>Floatzel is a surprisingly good Mixed Sweeper thanks to decent offensive stats and Rain Dance. This set works just like any other Rain Dancer; find a turn to Rain Dance and start inflicting pain. Surf is the primary STAB here, and hits some of the physically defensive Pokemon who think they can Floatzel's hits easily. Waterfall is the second move to hit Chansey (I think that would be better than saying Blissey), Clefable and others hard. Ice Beam is used in the last slot to hit the many Grass-types of UU, while also OHKOing Altaria. The set is fairly simple; just hit the opponent on its weaker defensive stat. (I'd remove this sentence) The final slot helps combat Pokemon that resist Water attacks. As for other options, Toxic, Hidden Power Grass, Hidden Power Electric, Crunch, Brick Break, Return and Aqua Jet are the best options. Toxic is Floatzel's best attempt at crippling bulky Waters, as most of them can shrug off its other attacks. Hidden Power Grass allows Floatzel to take out Quagsire and Gastrodon while also hitting the many Water-types in UU, but Hidden Power Electric also hits most Water-types and gives a harder hit on Mantine and Qwilfish. Generally, Hidden Power Grass is better though as Quagsire and Gastrodon are more common than Mantine and Qwilfish. Crunch hits Slowbro harder than any other move while also hitting Psychic- and Ghost-types. Brick Break strikes most Normal-, Dark-, and Steel-types much stronger compared to the other attacks. Return doesn't hit anything super effectively but does offer good coverage alongside Water-type moves. However, most of these Pokemon have high defenses and can thus shrug off these attacks. Aqua Jet's priority may be useful, but usually that's better left for all physical sets.</p>

<p>With these EVs, Floatzel hits an amazing 540 Speed in the Rain, and 270 Speed to beat neutral Toxicroak even without rain. Its Special Attack is then maximised (maximized?) since that's the main stat it's using, with the rest put in Attack. Life Orb is the item of choice for the power boost, but Mystic Water is a good alternative as there's no recoil. However, the loss of power may hurt. Damp Rock will allow it to set up eight turns of rain, but usually the cost of power isn't worth it.</p>

<p>Rain Dance support is needed for this set to function properly as it may not always be able to set up Rain Dance. Claydol, Rotom and Lanturn can take Electric-type moves aimed at it, and set up Rain Dance, while Claydol can set up Stealth Rock and Rapid Spin away hazards to help it out. Registeel, Muk and Altaria can take the Grass-type moves aimed at Floatzel, while setting up Rain Dance. Altaria can also support it with Heal Bell, while Muk can absorb the Toxic Spikes it hates, and Registeel can set up Stealth Rock. Roserade can take both Electric- and Grass-type moves aimed at Floatzel, while setting up Rain Dance, and absorbing Toxic Spikes. Uxie is another good Rain Dance supporter who can also set up Stealth Rock.</p>

<p>Bulky Water-types completely laugh at this set, barring the odd Hidden Power Grass or Toxic, and even Hidden Power Grass usually doesn't do enough to most. Therefore, Roserade can make a great partner to deal with them, while taking most attacks from them with ease because of its high Special Defense. Powerful Electric-types such as Rotom can make good partners although boosted Water-type moves from the aforementioned Pokemon may hurt, but otherwise it can do well. Rotom can also set up Rain Dance to support Floatzel and its team. Lanturn is perhaps the best Electric-type partner as its high Special Defense and resistance to most of the moves commonly used by bulky Water-types means it can switch in and scare them off with a powerful Thunder which thanks to Rain Dance has 100% accuracy. Toxicroak will often try and switch in, but Muk can usually deal with it, while also being able to set up Rain Dance, and absorb Toxic Spikes. Dugtrio can trap and OHKO Toxicroak, but has to watch out for it using Nasty Plot on the switch, as after a boost Toxicroak will OHKO Dugtrio with Vacuum Wave.</p>

Team Options

<p>As for defensive partners, Roserade is a great partner to all sets; it scares off the bulky Water-types that Floatzel hates with Grass-type moves, has a powerful Sludge Bomb to take care of Tangrowth, also has resistance to both of Floatzel's weaknesses, and can set up Rain Dance to support it. Claydol, Lanturn, and Rotom make great partners taking Electric-types moves aimed at it, and can also set up Rain Dance. Registeel, Muk and Altaria are effective partners as they can all set up Rain Dance, but also take Grass-type moves aimed at Floatzel. Mr. Mime can make a good partner to Baton Pass sets as Soundproof blocks Roar, and it can add Calm Mind to your Baton Pass chain should you need it. Muk, Weezing and Nidoqueen are all great defensive partners to take on Toxicroak; however Muk has to watch out for Earthquake, and Nidoqueen has to watch out for Earthquake and Ice Punch. Chansey and Clefable with Toxic can do well against the bulky Water-types as they have high Special Defense, Wish + Protect for stalling, and with Natural Cure and Magic Guard respectively, they can shrug off status.</p>

Other Options

<p>Aqua Tail is another STAB option that has a higher base power than Waterfall. Waterfall outclasses Aqua Tail though, as Waterfall has the nifty 20% chance of a flinch occurring as well as 100% accuracy. Aqua Jet is a priority move that Floatzel has access to; however, Floatzel is usually fast enough that it is almost redundant to use it. Pursuit can be added on the Choice Band set. Not many Pokemon flee from Floatzel though, so it should be considered carefully. Focus Punch can be used alongside Substitute, Waterfall, and Crunch. Speaking of Substitute, Liechi Berry and Substitute make a good set thanks to Floatzel’s high Speed.</p>

EVs

<p>Any set that plans to be used with rain should use 16 Speed EVs and a neutral nature. This gives Floatzel the capability of outpacing Adamant Toxicroak before and pretty much anything else after the rain is activated. On the Bulk Up set Jolly and 176 Speed is preferred to outspeed Timid Mismagius and Jolly Scyther, but Adamant with maximum Speed is fine due to the fact that Floatzel will outspeed positive natured base 100s. On the Choice Bander Jolly and 4 HP / 252 Atk / 252 Spe is preferred as Speed tying with Ambipom and other maximum Speed Floatzel could prove important, but Adamant and maximum Speed is fine for more power. When using the Baton Pass set be sure to pour EVs into that mediocre 55 base Defense before touching Floatzel's respectable HP stat.</p>

Opinion

<p>Sweeping Floatzel needs some leeway though. It has problems, but many other Pokemon do as well. Aside from the usual bulky Water-types, Tangrowth is a problem for Floatzel, despite having Ice Punch at its disposal. Floatzel's mediocre defensive stats don’t give Floatzel a lot of opportunities to switch into direct attacks either. If you can bypass these shortcomings, Floatzel is a powerful threat late-game with the rain boosting its Speed as well as Waterfall.</p>

Counters

<p>Bulky Waters are the best counters to Floatzel. Milotic can easily Recover the damage and retaliate with Hidden Power Grass or repeated Surfs. Milotic commonly uses Rest and Sleep Talk as well thanks to Marvel Scale, thus making the weasel look unsatisfied rather than the usual joyous emotion. Quagsire can do very well against Floatzel as long as the weasel doesn't have Hidden Power Grass or Bulk Up. Lapras with Thunderbolt is a great counter, (comma) taking most attacks easily and hitting back hard. Slowbro can also do well, and has many ways to deal with Floatzel; Thunder Wave, Psychic and Grass Knot are the main ones. Toxicroak also causes most sets problems with Sucker Punch priority and a Water immunity, it can do well (remove this).</p>
 
Anti-Lead Floatzel I've been using

Floatzel @ Splash Plate
Jolly
4 HP/ 252 Atk / 252 Spe
- Aqua Jet
- Taunt
- Waterfall
- Crunch

how it works against the top leads in UU

Ambipom - Speed ties, you have to win two in a row, but if you lose the first one you might get flinch hax to save you (aqua jet afterwards to avoid another speed tie) not great but doable.

Uxie - Trick Scarf gets taunted, and you now have a choice scarf floatzel with 3 attacks, not great but doable. for non-trickscarf leads, you'll beat them if they lack thunderbolt, with thunderbolt you might just want to taunt and back off after the Tbolt though (tbolt won't OHKO, but it still hurts)

Moltres - Waterfall outspeeds it if non-scarfed and will OHKO 46% of the time. Choiced Air Slash will never OHKO, and LO only has a 7% chance to OHKO and kos moltres in the process. Waterfall + Aqua Jet guarantees the win vs choiced variants

Yanmega/Roserade - You'll lose without ice punch, but one is now OU and the other one will be BL soon

Hippopotas - no contest, but mentioned because he is a common lead

Electrode - Believe it or not but you win this one if he decides to set up Rain Dance, as the Swift Swim boost makes your crunch 2hko before he can do anything besides RD, you get a RD sweeper out of it as well. If he decides to Thunder, and it hits, you're dead though. still good if you expect him to RD first.

Mesprit - Same as Uxie, but you're more likely to win unless it has Tbolt (in which case you're more likely to lose

Arcanine - Waterfall wins it for you

Honchkrow - if it Brave Birds, you both die, if it sucker punches you have around a 50% chance to survive and ko with waterfall + aqua jet

Donphan - Taunt + Waterfall for damage and no SR

against all relevant UU leads it either wins, ties or at least prevents rocks, with the exception of Electrode, which can either end very well or very poorly. Use with Donphan is recommended to set up SR afterwards and absorb electric attacks.

Should Venusaur rise in popularity from Roserade leaving, Ice Punch with LO could become and option, and if Cloyster becomes popular, Return is an option (though the quick taunt should be plenty, as it isn't going to hurt you back)

It also has the benefit of beating the occasional Fire type lead that seems to pop up every now and then (Typhlosion + Eruption)
 

EspyJoel

Espy <3
is a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
I've edited in tier changes and looked through and sorted out a few other minor problems as well.

@itsbigfoot - I'd need proper evidence and more than one person's opinion of a sets effectiveness before thinking about that.
 
[Overview]

<p>Floatzel is a fun Pokemon, especially when used correctly. Come on, it is wrapped by a friggin inner tube for crying out loud (lol?)! Being the fastest Swift Swimmer is quite an accomplishment, and Floatzel doesn’t lack in the movepool department either. It even has a pretty good Special Attack stat to take advantage of Surf and Ice Beam. Being one of the few reliable Pokemon that can Baton Pass Bulk Up is something to also brag about, and Floatzel isn’t afraid to show it either.</p>

<p>Sweeping with Floatzel needs some leeway though. It has problems, but many other Pokemon do as well. Aside from the usual bulky Water-types, Tangrowth is a problem for Floatzel, despite having Ice Punch at its disposal. Floatzel's mediocre defensive stats don’t give Floatzel a lot of opportunities to switch into direct attacks either. If you can bypass these shortcomings, Floatzel is a powerful threat late-game with the rain boosting its Speed as well as Waterfall.</p>

[SET]
name: Swift Swim Sweeper
move 1: Waterfall
move 2: Ice Punch
move 3: Return
move 4: Rain Dance
item: Life Orb / Damp Rock
nature: Adamant
evs: 232 HP / 252 Atk / 8 Def / 16 Spe

[SET COMMENTS]

<p>Floatzel is a fast Water-type Pokemon that can cause quite a bit of destruction in the rain. The rain acts similar to an Agility and a Howl (for Waterfall that is) boost, which is why little Speed investment is necessary. After the rain is set up, it’s time for Floatzel to wreak havoc upon its opponents. Although Floatzel may seem outclassed by both Qwilfish and Kabutops due to their access to Swords Dance and moves with higher Base Power, Floatzel's higher Speed makes it a lot harder to revenge kill, and it can still deal some damage without the rain. Also, Floatzel can afford to invest less EVs in Speed and instead invest in HP to take hits better, whereas Qwilfish and Kabutops need all the Speed they can get. Floatzel has access to Ice Punch which gives it an easier time against Altaria, unlike Qwilfish, who has to rely on Poison Jab. Kabutops may have Stone Edge to take Altaria out, but its shaky accuracy can let it down at times.</p>

<p>Waterfall will be the main attack for Floatzel and hits incredibly hard in the rain. Ice Punch adds coverage while stopping Grass-types from absorbing the boosted Waterfall, as well as hitting Altaria hard. Return is your best weapon against opposing Water-types and complements Waterfall for nearly perfect coverage. It's also your strongest attack against Toxicroak who will often come in to absorb Waterfall. Rain Dance is in the last slot as due to Floatzel's Speed, it can set up a quick Rain Dance against many opponents I think this is slightly misleading. You're only using 16 Speed EVs and an Adamant nature, so Floatzel won't be setting up a "quick" Rain Dance. Unless you think 270 Speed is quick, but I don't know.</p>

[ADDITIONAL COMMENTS]

<p>Life Orb is the best option for this set. Floatzel’s rather lackluster Attack and low Base Power moves make Life Orb appealing, and without it, Floatzel will have a much harder time against the bulkier physical walls such as Venusaur, Drapion, and Uxie. Damp Rock is a possible alternative though as it means you get more Rain Dance turns to abuse; however, the extra power of Life Orb is generally preferred. Max Attack is needed for Floatzel to hit as hard as possible, especially considering its lackluster Attack - it needs all the power it can get. 16 Speed EVs are best for our flotation sac friend. This gives 270 Speed before a Rain Dance, just enough to outpace Adamant Toxicroak. After the rain is present, Floatzel has enough Speed to outrun every common Choice Scarfer in UU. The HP EVs give Floatzel a little durability and offers less recoil from Life Orb. The rest of the EVs are allocated into Defense.</p>

<p>This Floatzel should only be used on a Rain Dance team, and therefore Rain Dance support is required. Even though Floatzel may have Rain Dance, it can't rely on itself to always set it up. Claydol, Lanturn, and Rotom are all effective partners to Floatzel, taking the Electric-type moves it hates with ease, while setting up Rain Dance and also Stealth Rock in the case of Claydol. Lanturn can also do well against those annoying bulky Water-types. Altaria, Muk, and Registeel are great partners to take the Grass-type moves Floatzel hates while setting up Rain Dance to support Floatzel. Muk can also absorb the Toxic Spikes which hamper Floatzel, while Registeel can set up Stealth Rock and Altaria can cure Floatzel of status through Heal Bell.</p> [You might want to change the order you mention Muk/Registeel/Altaria because you mention Altaria/Muk/Registeel at the beginning.

<p>Bulky Water-types are the number one counters to Floatzel, and your team needs some way to deal with them. Ludicolo is an amazing partner, dealing with Milotic, Slowbro, and Quagsire with ease, and with Ice Beam, it can hit Tangrowth, whose high Defense means it can take Ice Punch from Floatzel easily. Omastar and Gorebyss are good partners as they can deal with many of the physically defensive Pokemon which Floatzel hates, such as Tangrowth and Quagsire. They also have Earth Power and Psychic, respectively, to take out Toxicroak who has Dry Skin, and so recovers health when it switches into Waterfall, while hitting back hard with Cross Chop or Sucker Punch [The previous sentence is poorly constructed. Try rewording it?]. Registeel and Uxie can take a few attacks while being able to cripple Floatzel with Thunder Wave, but Lanturn can do well against Registeel who lack Earthquake. Omastar and Gorebyss with Hydro Pump have a very high chance to OHKO the standard 252 HP / 4 SpD Relaxed Uxie with the aid of Stealth Rock, and so can make nice partners to Floatzel.</p>

[SET]
name: Bulk Up Sweeper
move 1: Bulk Up
move 2: Waterfall
move 3: Ice Punch
move 4: Return
item: Life Orb / Leftovers
nature: Jolly
evs: 32 HP / 252 Atk / 48 Def / 176 Spe

[SET COMMENTS]

<p>Floatzel lacks Swords Dance; however, having Bulk Up still gives Floatzel the Attack boost that it needs. After using Bulk Up, Floatzel will obtain 417 Attack and 237 Defense. Once Floatzel has used Bulk Up once or twice, it should follow up by attacking. Waterfall is Floatzel’s main attack and will allow it to hit the many Fire-, Rock-, and Ground-types in the UU tier hard, while Ice Punch picks off Grass-types, and also gives a hard hit on Altaria. Return pairs well with Waterfall and offers good coverage while hitting the many bulky Water-types who resist the Water + Ice combination. Brick Break and Crunch are the main other options for this set. Crunch will hit Ghost- and Psychic-types harder than any move, which is especially important for Slowbro who resists Water-type moves. Brick Break, however, hits Lapras hard, since Lapras resists Water- and Ice-type moves. Brick Break also hits most Steel-, Dark-, and Normal-types harder than any other move. Aqua Jet is a minor option but does allow you to hit priority users before they hit you, as well as hitting faster Choice Scarf users, like Dugtrio and Swellow.</p>

[ADDITIONAL COMMENTS]

<p>Life Orb makes Floatzel more like a kamikaze weasel. It gives Floatzel the necessary boost to its acceptable Attack stat. Leftovers is a fine option if you feel that Floatzel can survive a couple of hits after using Bulk Up or if sandstorm and hail are a concern. Jolly nature with the Speed EVs outpace Timid Mismagius and Jolly Scyther. Max Attack is used to make Floatzel hits as hard as possible, while the HP EVs give Floatzel 319 HP, a Life Orb number. The leftover EVs are placed in Defense since Floatzel is using Bulk Up. You can use an Adamant nature should you prefer more power, but generally the extra Speed is more beneficial.</p>

<p>Rain Support can be used with this set from the likes of Lanturn, Registeel, and others, but it'sgenerally better to stick to just pure attacking in the rain. Bulky Water-types utilizing special moves give this set problems as they can take Floatzel's hits well provided it doesn't have too many boosts, while hitting its un-boosted Special Defense stat. Milotic, Slowbro, and Lapras are among the best counters. Milotic has Hidden Power Grass to badly hurt Floatzel, while Lapras has Thunderbolt and Slowbro can hit the weasel with Psychic or Grass Knot. They all have the defenses to take a few hits as well. Grass-types can do well against the aforementioned Pokemon as their powerful Grass-type moves will scare them off. Venusaur is one of the best as it has high Special Defense to take Ice Beams and Psychics. Ludicolo is one of the best possible partners; with its high Special Defense, 4x resistance to Surf, and only being hit neutrally by Thunderbolt, Hidden Power Grass, and Psychic, it can scare them off whether it be through the SubSeed tactic or just its powerful Grass-type moves. Powerful Electric-types such as Rotom are other good partners; although they often have trouble switching in, once they are in they can scare those bulky Water-types off with a powerful STAB Thunderbolt. Lanturn is probably the best Electric-type to counter the aforementioned Pokemon as its high Special Defense lets it take even super effective special attacks with relative ease, while its STAB Thunderbolt will send them running. Calm Minders such as Espeon and Mismagius can set up against these bulky Water-types while Mismagius has Substitute to block status, and Espeon's ability Synchronize means if they inflict Espeon with status, they will also be inflicted.</p>

<p>Tangrowth can take Floatzel's hits while incapacitating it with Sleep Powder. Therefore, a powerful special sweeper is needed to deal with it. Ludicolo has Ice Beam to hurt Tangrowth, and even has Substitute to block Sleep Powder. Powerful Fire-types are probably the best counters to Tangrowth. Moltres can do very well as it's resistant or immune to most of Tangrowth's attacks, while hitting back with a powerful Flamethrower. Its Stealth Rock weakness does hurt, but if you can keep Stealth Rock off the field, it can do very well. Other Fire-types such as Blaziken and Houndoom have a harder time getting in, but once in, they will scare off Tangrowth. When using this Floatzel on your team, you need some way to deal with Sceptile since it is faster than Floatzel and can hit it with a powerful Leaf Storm, and even if you have Aqua Jet, that won't save you. Moltres can do well against Sceptile barring the odd Rock- or Electric-type moves. Swellow is faster than Sceptile, and can take it out with Brave Bird, but its fragility means it can only revenge as it can't risk switching in. Altaria is another good counter with its resistance to Grass-type moves and super effective attacks to force Sceptile out, but it has to be wary of Hidden Power Ice.

[SET]
name: Baton Pass
move 1: Waterfall
move 2: Bulk Up
move 3: Taunt
move 4: Baton Pass
item: Leftovers
nature: Jolly
evs: 80 HP / 252 Def / 176 Spe

[SET COMMENTS]

<p>Floatzel is one of the few Pokemon that can Baton Pass Bulk Up boosts. The weasel’s high Speed and access to Taunt help this set successfully pass the boosts. Since Whirlwind, Roar, and Perish Song are common ways to prevent Pokemon from Baton Passing boosts, Taunt helps patch that problem. It can also make certain offensively weak Pokemon set up bait. Waterfall is used as the sole attack since it's Floatzel's most reliable Water-type move, and Floatzel is not meant to be a sweeper with this set. Therefore, another attack isn't needed.</p>

<p>A Jolly nature and 176 Speed EVs allows Floatzel to outspeed Timid Mismagius and Jolly Scyther while Floatzel's Defense is maximized so it can take hits as best as possible with the rest placed in HP. Floatzel doesn't need Attack EVs on this set as it's not meant to be a sweeper; it's meant to be a team supporter. Floatzel should only retaliate when it feels that it is absolutely necessary to. Otherwise, Floatzel should simply use Baton Pass to escape from harm. Leftovers is the preferred item as free recovery can help Floatzel last longer.</p>

[ADDITIONAL COMMENTS]

<p>This set has a lot of trouble with bulky phazers; therefore, pairing this with a Pokemon with either Soundproof or Suction Cups is highly recommended to prevent your boosts from being eliminated. Mr. Mime can add Calm Mind boosts should you need them while its Soundproof ability can help your team not lose its boosts because of Roar. Cradily and Octillery can make use of their Suction Cup abilities to stop the phazing, and with the right amount of boosts, they make good Baton Pass receivers. Exploud has Soundproof and with the ability to attack from both sides of the spectrum, it can make a good Baton Pass receiver as well.</p>

<p>Bulky Water-types cause this set problems as they take Waterfall easily while being able to take Floatzel out with Hidden Power Grass or other moves; however, Floatzel can just Baton Pass away. Therefore, Venusaur and physical Ludicolo can make nice partners to scare off these bulky Water-types with STAB Grass-type moves and also take advantage of Bulk Up boosts. Sceptile can cause this set a lot of problems as it resists Waterfall, is faster than Floatzel, and can easily take it out with Leaf Storm. Honchkrow [Honchy is banned.] can make a good partner to Floatzel, dealing with Sceptile while taking advantage of Bulk Up boosts. Moltres can deal with Sceptile provided you remove Stealth Rock, which makes it a good partner. Scyther can Baton Pass Agility boosts to help out your team or just take advantage of the Bulk Up boosts so it can make a nice partner to Floatzel as well.</p>

[SET]
name: Choice Bander
move 1: Waterfall
move 2: Ice Punch
move 3: Return
move 4: Crunch / Brick Break
item: Choice Band
nature: Jolly / Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>The ingredients to Choice Band are rather simple: a good movepool, acceptable Attack, and decent Speed. You may lose the versatility of switching attacks, but the Attack boost is welcomed. While Floatzel has an impressive Speed stat, its Attack is mediocre compared to the likes of Absol and Hitmonlee, but that higher Speed can come in use at times, as well as its powerful STAB Waterfall. Waterfall is Floatzel’s main attack to hit the many Ground-, Rock-, and Fire-types in UU, while Ice Punch falls close behind in hitting the many Grass-types. Ice Punch also hits Altaria hard. Crunch damages Slowbro and Rotom while Return offers more power at the cost of not hitting anything for super effective damage. Brick Break isn’t exactly a necessary option; however, it hits most Normal-, Steel-, and Dark-types harder than any other attack. Other options for the last two slots are Aqua Jet for some priority or Pursuit to trap fleeing Pokemon; however, not many Pokemon flee from Floatzel [Why not?].</p>

[ADDITIONAL COMMENTS]

<p>Adamant isn’t a horrible option. It sacrifices Floatzel’s Speed (361 to 329) for more power (463 to 508). Fortunately, Floatzel will still outpace positive Speed base 100s by a single point. The increase of power is welcome but not necessary [Why not?]. It will be outpaced by Timid Mismagius if it switches to Adamant, though. Because Mismagius is a common threat, the loss of power may be worth the extra Speed provided by Jolly.</p>

<p>This particular Floatzel has a lot of trouble with bulky Water-types, as even with the Attack boost, it won't be damaging them enough as they can recover off the damage. They also can switch in easily on Waterfall; therefore, having someone to counter them is a good idea. Grass-types such as Venusaur and Ludicolo can scare off these bulky Water-types with their STAB Grass-type attacks. Powerful Electric-types such as Rotom and offensive Lanturn variants can do very well against the bulky Water-types, while strong Fire-types such as Houndoom, Blaziken, and Moltres will scare off Tangrowth and also Venusaur who takes most attacks from Floatzel easily. These Fire-types can also deal with Registeel who may come in to Thunder Wave Floatzel; however, most Pokemon don't like Thunder Wave, so the Fire-types will need a Lum Berry or predict Registeel coming in.</p>

<p>Faster Choice Scarf users can also cause this set problems. Choice Scarf Rotom and Mismagius are some examples as although they can't easily switch in, once in they will be able to take Floatzel out with Thunderbolt. Registeel can make a nice partner to Floatzel to take many of the special moves aimed at Floatzel - it can also deal with Sceptile who can sometimes cause this set problems. [Mention that it paralyzes faster enemies with Thunder Wave.] Toxicroak can switch in easily on Waterfall thanks to Dry Skin, and then attack back hard with Cross Chop and Sucker Punch, or just set upNasty Plot. Therefore, a bulky Poison-type such as Weezing, Muk, or Nidoqueen can do well against most sets, although Muk has to watch out for Earthquake while Nidoqueen has to watch out for Earthquake and Ice Punch. Arcanine, Moltres, and Altaria are other good partners, and can do very well against Toxicroak, although they have to be wary of Stone Edge, and Ice Punch as well in the case of Altaria.</p>

[SET]
name: Mixed Swift Swim Sweeper
move 1: Rain Dance
move 2: Surf
move 3: Waterfall
move 4: Ice Beam
item: Life Orb
nature: Rash
evs: 240 Atk / 252 SpA / 16 Spe

[SET COMMENTS]

<p>Floatzel is a surprisingly good mixed sweeper thanks to decent offensive stats and Rain Dance. This set works just like any other Rain Dancer: find a turn to Rain Dance and start inflicting pain. Surf is the primary STAB here, and hits some of the physically defensive Pokemon who think they can take Floatzel's hits easily. Waterfall is the second move to hit Chansey, Clefable, and others hard. Ice Beam is used in the last slot to hit the many Grass-types of UU, while also OHKOing Altaria. As for other options, Toxic, Hidden Power Grass, Hidden Power Electric, Crunch, Brick Break, Return, and Aqua Jet are the best. Toxic is Floatzel's best attempt at crippling bulky Water-types, as most of them can shrug off Floatzel's other attacks. Hidden Power Grass allows it to take out Quagsire and Gastrodon while also hitting the many Water-types in UU, but Hidden Power Electric also hits most Water-types and gives a harder hit on Mantine and Qwilfish. Generally, Hidden Power Grass is better though as Quagsire and Gastrodon are more common than Mantine and Qwilfish. Crunch hits Slowbro harder than any other move while also hitting Psychic- and Ghost-types. Brick Break strikes most Normal-, Dark-, and Steel-types much harder compared to the other attacks. Return doesn't hit anything super effectively but does offer good coverage alongside Water-type moves. However, most of these Pokemon have high defenses and can thus shrug off these attacks. Aqua Jet's priority may be useful, but usually that's better left for all physical sets.</p>

[ADDITIONAL COMMENTS]

<p>With these EVs, Floatzel hits an amazing 540 Speed in the rain, and 270 Speed to beat neutral Toxicroak even without rain. Its Special Attack is then maximized since that's the main stat it's using, with the rest put in Attack. Life Orb is the item of choice for the power boost, but Mystic Water is a good alternative as there's no recoil. However, the loss of power in Floatzel's other attacks may hurt. Damp Rock will allow it to set up eight turns of rain, but usually the cost of losing power isn't worth it.</p>

<p>Rain Dance support is needed for this set to function properly as it may not always be able to set up Rain Dance. Claydol, Rotom, and Lanturn can take Electric-type moves aimed at it and set up Rain Dance, while Claydol can set up Stealth Rock and Rapid Spin away hazards to help Floatzel and your team out. Registeel, Muk, and Altaria can take the Grass-type moves aimed at Floatzel, while setting up Rain Dance. Altaria can also support it with Heal Bell, while Muk can absorb the Toxic Spikes it hates, and Registeel can set up Stealth Rock. Uxie is another good Rain Dance supporter who can also set up Stealth Rock.</p>

<p>Bulky Water-types completely laugh at this set, barring the odd Hidden Power Grass or Toxic, and even Hidden Power Grass usually doesn't do enough to most. Powerful Electric-types such as Rotom can make good partners although boosted Water-type moves from the aforementioned Pokemon may hurt, but otherwise it can do well. Rotom can also set up Rain Dance to support Floatzel and its team. Lanturn is perhaps the best Electric-type partner as its high Special Defense and resistance to most of the moves commonly used by bulky Water-types means it can switch in and scare them off with a powerful Thunder, which, thanks to Rain Dance, has 100% accuracy. Toxicroak will often try and switch in, but Muk can usually deal with it, while also being able to set up Rain Dance and absorb Toxic Spikes. Dugtrio can trap and OHKO Toxicroak, but has to watch out for it using Nasty Plot on the switch, as after a boost, Toxicroak will OHKO Dugtrio with Vacuum Wave.</p>

[Team Options]

<p>Rain Dance support is a requirement for the Rain Dance sets as Floatzel's low defenses mean it can't easily take a hit and set up Rain Dance. Lanturn, Rotom, and Claydol are very good options to set up the rain as they can all take Electric-type moves aimed at Floatzel. Registeel, Muk, and Altaria can set up the rain while taking Grass-type moves aimed at Floatzel. Stealth Rock support is very useful for the offensive sets to make dealing with Pokemon such as Uxie an easier task as well as making Moltres a much less scary sweeper. Claydol, Registeel, and Uxie are very good Pokemon to set up Stealth Rock for the Rain Dance sets as they can also set up Rain Dance. They also work well for other sets. Donphan can make a nice partner to set up Stealth Rock as its high Defense lets it take on physically offensive Toxicroak. Dual screen or Memento support can be useful for the Bulk Up and Baton Pass sets to help them set-up more boosts. Rotom, Claydol, and Uxie are good options to set up dual screens, while Uxie can also provide Memento support. Muk and Weezing can also provide Memento support while dealing with Toxicroak who causes Floatzel problems. Spikes and Toxic Spikes support from Pokemon such as Omastar, Kabutops, and Qwilfish can also be helpful as they will let Floatzel have an easier time with bulky Water-types.</p>

<p>For offensive support Pokemon, Ludicolo is the best option for the Rain Dance sets as it can deal with the bulky Water-types which wall Floatzel, and also hits Tangrowth hard with Ice Beam. Powerful special sweepers such as Omastar and Gorebyss make good partners to the Rain Dance sets to deal with some of the more physically defensive Pokemon such as Tangrowth. They also have Earth Power and Psychic, respectively, to OHKO Toxicroak who otherwise can be a major pain for Floatzel. Offensive Rotom, Sceptile, and Venusaur can make good partners to the Choice Band and Bulk Up sets as they scare off the bulky Water-types that Floatzel hates. Moltres, Houndoom, and Blaziken can scare off Tangrowth, and Moltres can also do very well against Toxicroak who lack Stone Edge. Cradily, Exploud, and Octillery make very good offensive partners to the Baton Pass set as their abilities block Roar and Whirlwind while they can all take advantage of Bulk Up boosts. Absol, Hitmonlee, and other powerful physical sweepers make great partners to the Baton Pass set to take advantage of Bulk Up boosts.</p>

<p>As for defensive partners, Claydol, Lanturn, and Rotom are great, taking Electric-types moves aimed at Floatzel easily and can also set up Rain Dance. Registeel, Muk, and Altaria are effective partners as they can all set up Rain Dance, but also take Grass-type moves aimed at Floatzel well. Mr. Mime can make a good partner to Baton Pass sets as Soundproof blocks Roar, and it can add Calm Mind to your Baton Pass chain should you need it. Muk, Weezing, and Nidoqueen are all great defensive partners to take on Toxicroak; however, Muk has to watch out for Earthquake, and Nidoqueen has to watch out for Earthquake and Ice Punch. Chansey and Clefable with Toxic can do well against the bulky Water-types as they have high Special Defense, Wish + Protect for stalling, and with Natural Cure and Magic Guard, respectively, they can shrug off status.</p>

[Optional Changes]

<p>Aqua Tail is another STAB option that has a higher Base Power than Waterfall. Waterfall outclasses Aqua Tail though, as Waterfall has the nifty 20% chance of a flinch occurring as well as 100% accuracy. Aqua Jet is a priority move that Floatzel has access to; however, Floatzel is usually fast enough that it is almost redundant to use it. Pursuit can be added on the Choice Band set. Not many Pokemon flee from Floatzel though [Why?], so it should be considered carefully. Focus Punch can be used alongside Substitute, Waterfall, and Crunch. Speaking of Substitute, Liechi Berry and Substitute make a good set thanks to Floatzel’s high Speed.</p>

<p>Adamant with maximum Speed is fine on the Bulk Up set due to the fact that Floatzel will outspeed positive natured base 100s. Adamant and maximum Speed is fine for more power on the Choice Bander.</p>

[Counters]

<p>Bulky Water-types are the best counters to Floatzel. Milotic can easily Recover the damage and retaliate with Hidden Power Grass or repeated Surfs. Milotic commonly uses Rest and Sleep Talk as well to take advantage of Marvel Scale, thus making the weasel look unsatisfied rather than the usual joyous emotion. Quagsire can do very well against Floatzel as long as Floatzel doesn't have Hidden Power Grass or Bulk Up. Lapras with Thunderbolt is a great counter, taking most attacks easily and hitting back hard. Slowbro can also do well, and has many ways to deal with Floatzel; Thunder Wave, Psychic, and Grass Knot are the main ones. Toxicroak also causes most sets problems with Sucker Punch priority and a Water immunity.</p>

<p>Tangrowth has high Defense and access to the powders to cripple Floatzel. Against non-Rain Dance versions, Sceptile will be faster while being able to take out Floatzel with Leaf Storm. Electrode is also faster than the non-Rain Dance versions, and can hit Floatzel hard with Thunderbolt.</p>
Great job Joel!

Just a heads up, some of your ' points look different. You might want to standardize them to just '.
 
<p>Floatzel is a fun Pokemon, especially when used correctly. Being the fastest Swift Swimmer is quite an accomplishment, and Floatzel doesn't lack in the movepool department either. It even has a pretty good Special Attack stat to take advantage of Surf and Ice Beam. Being one of the few reliable Pokemon who can Baton Pass Bulk Up is something to also brag about, and Floatzel isn't afraid to show it either.</p>
<p>Floatzel is a fast Water-type Pokemon who can cause quite a bit of destruction in the rain. The rain acts similar to an Agility and a Howl (for Waterfall that is) boost, which is why little Speed investment is necessary. After the rain is set up, it's time for Floatzel to wreak havoc upon its opponents. Although Floatzel may seem outclassed by both Qwilfish and Kabutops due to their access to Swords Dance and moves with higher Base Power, Floatzel's higher Speed makes it a lot harder to revenge kill, and it can still deal some damage without the rain. Also, Floatzel can afford to invest less EVs in Speed and instead invest in HP to take hits better, whereas Qwilfish and Kabutops need all the Speed they can get. Floatzel has access to Ice Punch which gives it an easier time against Altaria, unlike Qwilfish, who has to rely on Poison Jab. Kabutops may have Stone Edge to take Altaria out, but its shaky accuracy can let it down at times.</p>
<p>Bulky Water-types are the number one counters to Floatzel, and your team needs some way to deal with them. Ludicolo is an amazing partner, dealing with Milotic, Slowbro, and Quagsire with ease, and with Ice Beam, it can hit Tangrowth, whose high Defense means it can take Ice Punch from Floatzel easily. Omastar and Gorebyss are good partners as they can deal with many of the physically defensive Pokemon who Floatzel hates, such as Tangrowth and Quagsire. They also have Earth Power and Psychic, respectively, to take out Toxicroak who is immune to Water-type attacks due to Dry Skin. Registeel and Uxie can take a few attacks while being able to cripple Floatzel with Thunder Wave, but Lanturn can do well against Registeel who lack Earthquake. Omastar and Gorebyss with Hydro Pump have a very high chance to OHKO the standard 252 HP / 4 SpD Relaxed Uxie with the aid of Stealth Rock, and so can make nice partners to Floatzel.</p>
p>Rain Support can be used with this set from the likes of Lanturn, Registeel, and others, but it's generally better to stick to just pure attacking in the rain. Bulky Water-types utilizing special moves give this set problems as they can take Floatzel's hits well provided it doesn't have too many boosts, while hitting its unboosted Special Defense stat. Milotic, Slowbro, and Lapras are among the best counters. Milotic has Hidden Power Grass to badly hurt Floatzel, while Lapras has Thunderbolt and Slowbro can hit the weasel with Psychic or Grass Knot. They all have the defenses to take a few hits as well. Grass-types can do well against the aforementioned Pokemon as their powerful Grass-type moves will scare them off. Venusaur is one of the best as it has high Special Defense to take Ice Beams and Psychics. Ludicolo is one of the best possible partners; with its high Special Defense, 4x resistance to Surf, and only being hit neutrally by Thunderbolt, Hidden Power Grass, and Psychic, it can scare them off whether it be through the SubSeed tactic or just its powerful Grass-type moves. Powerful Electric-types such as Rotom are other good partners; although they often have trouble switching in, once they are in they can scare those bulky Water-types off with a powerful STAB Thunderbolt. Lanturn is probably the best Electric-type to counter the aforementioned Pokemon as its high Special Defense lets it take even super effective special attacks with relative ease, while its STAB Thunderbolt will send them running. Calm Minders such as Espeon and Mismagius can set up against these bulky Water-types while Mismagius has Substitute to block status, and Espeon's ability Synchronize means if they inflict Espeon with status, they will also be inflicted.</p>


<p>Tangrowth can take Floatzel's hits while incapacitating it with Sleep Powder. Therefore, a powerful special sweeper is needed to deal with it. Ludicolo has Ice Beam to hurt Tangrowth, and even has Substitute to block Sleep Powder. Powerful Fire-types are probably the best counters to Tangrowth. Moltres can do very well as it's resistant or immune to most of Tangrowth's attacks, while hitting back with a powerful Flamethrower. Its Stealth Rock weakness does hurt, but if you can keep Stealth Rock off the field, it can do very well. Other Fire-types such as Blaziken and Houndoom have a harder time getting in, but once in, they will scare off Tangrowth. When using this Floatzel on your team, you need some way to deal with Sceptile since it is faster than Floatzel and can hit it with a powerful Leaf Storm, and even Aqua Jet won't save you. Moltres can do well against Sceptile barring the odd Rock- or Electric-type moves. Swellow is faster than Sceptile, and can take it out with Brave Bird, but its fragility means it can only revenge as it can't risk switching in. Altaria is another good counter with its resistance to Grass-type moves and super effective attacks to force Sceptile out, but it has to be wary of Hidden Power Ice.</p>
<p>Floatzel is one of the few Pokemon who can Baton Pass Bulk Up boosts. The weasel's high Speed and access to Taunt help this set successfully pass the boosts. Since Whirlwind, Roar, and Perish Song are common ways to prevent Pokemon from Baton Passing boosts, Taunt helps patch that problem. It can also make certain offensively weak Pokemon setup bait. Waterfall is used as the sole attack since it's Floatzel's most reliable Water-type move, and Floatzel is not meant to be a sweeper with this set. Therefore, another attack isn't needed.</p>
<p>This set has a lot of trouble with bulky phazers; therefore, pairing this with a Pokemon with either Soundproof or Suction Cups is highly recommended to prevent your boosts from being eliminated. Mr. Mime can add Calm Mind boosts should you need them while its Soundproof ability can help your team not lose its boosts because of Roar. Cradily and Octillery can make use of their Suction Cup abilities to stop the phazing, and with the right amount of boosts, they make good Baton Pass receivers. Exploud has Soundproof and with the ability to attack from both sides of the spectrum, it can make a good Baton Pass receiver as well.</p>


This set probably shouldn't be having problems with phazers; the whole point of a fast Baton Passer with Taunt is to Taunt an opponent's Roar/Whirlwind/Haze.

<p>Floatzel is a surprisingly good mixed sweeper thanks to decent offensive stats and Rain Dance. This set works just like any other Rain Dancer: find a turn to Rain Dance and start inflicting pain. Surf is the primary STAB here, and hits some of the physically defensive Pokemon who think they can take Floatzel's hits easily. Waterfall is the second move to hit Chansey, Clefable, and others hard. Ice Beam is used in the last slot to hit the many Grass-types of UU, while also OHKOing Altaria. As for other options, Toxic, Hidden Power Grass, Hidden Power Electric, Crunch, Brick Break, Return, and Aqua Jet are the best. Toxic is Floatzel's best attempt at crippling bulky Water-types, as most of them can shrug off Floatzel's other attacks. Hidden Power Grass allows it to take out Quagsire and Gastrodon while also hitting the many Water-types in UU, but Hidden Power Electric also hits most Water-types and gives a harder hit on Mantine and Qwilfish. Generally, Hidden Power Grass is better though as Quagsire and Gastrodon are more common than Mantine and Qwilfish. Crunch hits Slowbro harder than any other move while also hitting Psychic- and Ghost-types. Brick Break strikes most Normal-, Dark-, and Steel-types much harder compared to the other attacks. Return doesn't hit anything super effectively but does offer good coverage alongside Water-type moves. However, most of these Pokemon have high defenses and can thus shrug off these attacks. Aqua Jet's priority may be useful, but usually that's better left for all physical sets.</p>
The underlined section can go in additional comments imo.

Very long analysis but quite good.
 
Just skimmed through this and noticed that you are missing the "<" on your <p> tag in the Bulk Up Sweeper set (2nd paragraph of ADDITIONAL COMMENTS).
 

breh

強いだね
"<p>Waterfall will be the main attack for Floatzel and hits incredibly hard in the rain. Ice Punch adds coverage while stopping Grass-types from absorbing the boosted Waterfall, as well as hitting Altaria hard. Return is your best weapon against opposing Water-types and complements Waterfall for nearly perfect coverage. It's also your strongest attack against Toxicroak, (insert a comma) who will often come in to absorb Waterfall. Rain Dance is in the last slot as you can never have too (add an o) many Rain Dance users on a Rain Dance team.</p>"
 

Darkmalice

Level 3
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Floatzel is a fun Pokemon, especially when used correctly.
Fun is very subjective to the person using it. It also says little about the Pokemon itself aka doesn't tell us anything about how it performs in battle. I would prefer a different adjective such as "deadly."
 

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