
Hiya. Here’s a team I’ve been working on for about a week that I’d like a few opinions on. Please forgive the slightly skimpy descriptions compared to other RMT threads… As I’m sure many of you here can understand, a busy student usually has time to either read/write about games OR play them, not both, even on glorious Friday afternoons like this one. That being said, let me dive right into the team. The goal of this one is to sweep with a bulky Heracross. I tried to give it teammates that could lure in and dispose of its most dangerous counters early in the match, taking out as many members of their team as possible. Thanks for any suggestions!

Gyarados @ Lum Berry/Leftovers
EVs: 212 HP/118 Atk/180 Def
Impish (+Def, -Sp.Atk)
Intimidate
-Taunt
-Thunder Wave
-Waterfall
-Stone Edge
This is an old lead I used to use back in the day… a modification on the tried and true Bulky-Gyara. As I mentioned before, the goal of this team is to set up for Heracross, who isn't breaking any land speed records. Therefore, it is good to have a user of T-wave, and even better to have a user of T-wave they don’t expect. Paralysis works fairly well in combo with Waterfall’s flinch rate (although it’s far from gyrahax, lol) and no one is switching grounds into Gyarados to avoid T-wave for fear of Water STAB. Other than paralyzing certain things that would cause trouble for Hera down the road, this guy acts like a normal Gyra lead. Notice the Impish nature and defensive EVs… Man, is it nice to have a solid counter to Bandzor and SDLuke for once. This is also a very important player in fighting opposing Gyarados. The best way to give you a picture might be to take the common approach and list what he would do against a few of the most popular leads…
Azelf: Increasingly, I’ll just Waterfall it. Hopefully, they will go down like Aero by Taunt>SR.
Metagross: I’ll try a taunt, even though some may outspeed me… Most of the time they just explode right away without even setting up rocks, for some reason.
Heatran: Same thing as Meta, Taunt, T-wave, or Waterfall become options.
Gliscor: They usually try to Taunt me, so I go straight for Waterfall
Roserade: Assuming I have the Lum, I taunt and switch or T-wave
Mamoswine: Direct to Waterfall, or perhaps a switch.
Swampert: Taunt it, and Waterfall or switch.
Infernape: Waterfall or T-wave.
Jirachi: Switch directly to Flygon. I’ve been T-bolt’d way too many times…
Hippowdon: Same with Swampert. Sometimes I go for T-wave after Taunt, because they usually switch out fearing Waterfall.

Bronzong @ Choice band
EVs: 252 HP/84 Atk/80 Def/92 Sp. Def
Sassy (+Sp. Def, -Spe) 0 Spe IV
Levitate
-Stealth Rock
-Gyro Ball
-Earthquake
-Trick
Standard Trickzong. This is here to aid Hera by setting Stealth Rock and hopefully open up a chance to set up by tricking his item onto a wall or special attacker. It’s easy to see how SR helps out any team, limiting the number of times threats like Gyarados and Zapdos can switch in facing my pokemon’s attacks. It is particularly helpful to Heracross, wearing down dangerous fire and flying attackers. In my experience so far, Trick has been a mixed bag… in one hand you could give a huge power boost to a physical attacker on accident, but on the other hand tricking a Band onto something like Skarmory (which walls the heck out of most of this team otherwise) could be invaluable.

Tentacruel @ Lefties
EVs: 252 HP/120 Def/ 136 Sp. Def
Calm (+Sp. Def, -Atk)
Liquid Ooze
-Rapid Spin
-Surf
-Toxic Spikes
-Knock Off
Pure supporting Tentacruel. Tentacruel is one of the most important players on the team merely for the Rapid Spin utility. While literally no one on my team cares about Toxic Spikes, SR is my absolute weakness with Gyara and Yanmega. Also supports the team by laying out my own T-spikes, and Knocking off items that give my opponent more control over the battle. Surf is just here for STAB as another answer to Heatran and Infernape. I have to say that this is the member I’m the most unsure about…

Yanmega @ Expert Belt
EVs: 252 Sp. Atk, 152 Spe., 104 Def.
Modest(+Sp. Atk, -Atk.)
Speed Boost
-Bug Buzz
-Air Slash
-Hidden Power Ground
-Protect
I’m sure this will be the most controversial member of the team. However, Yanmega is here for very specific reasons. The first and most important role it plays is as a tool to remove several very painful thorns from the side of Heracross. Scarfzone, Scarftran, and Jolteon are both very effectively lured in and KO’d by HP Ground, and pokemon like Rotom and Salamence are drawn in and tempted to use their electric/fire attacks (at which point I can switch in Flygon) Overall I’ve found the guy much more useful than its UU (BL?) status leads one to believe, but I am always open to suggestions.

Flygon @ Choice Scarf
EVs: 252 Atk, 252 Spe, 6 HP
Naïve(+Spe, -Sp. Def)
Levitate
-Earthquake
-Outrage
-U-turn
-Fire Blast
So I guess this qualifies as an 8x Ice weakness? =P So far the shared weakness between Yanmega and Flygon somehow hasn’t been a big problem for me, with both Gyara and Tentacruel present. Flygon makes a very important member of the team, as a switch in to electric attacks and as a counter to other speedy Dragon Types. Fire Blast gives me an extra option to deal with Forry and Skarm, which might not know to switch out. U-turn rounds out the set, and is excellent for hitting incoming Celebi and Starmie for super effective damage.

Heracross @ Leftovers
EVs: 252 HP/40 Atk/216 Sp. Def
Careful (+Sp. Def, -Sp. Atk)
Guts
-Megahorn
-Bulk Up
-Rest
-Sleep Talk
The final boss. Here’s a pokemon you don’t see on threat lists anymore, using a moveset that wasn’t even popular to begin with. This Heracross’s nature and EVs allow it to set up on a broad spectrum of pokemon. Megahorn is my only attacking option, but with +2 or +3 attack even resisted types begin to feel the pressure. Guts activates when Hera is asleep, so if the Sleep Talk goddess is feeling particularly kind it becomes easy to overcome threats. Truly a frightening sweeper if the opponent's team is ill-prepared.
Biggest threats:
Gyarados – Especially ones with Stone Edge and DD… which is most of them. xD This hasn’t managed to sweep my entire team yet, but it can do quite a number while I wear it down. I might replace Knock Off on Tenta with HP electic to help…
Rotom-H – Dangerous… the worst thing that may happen is if Heracross gets tricked a scarf or specs. Kinda tough to take down, but might also be funny to have Bronzong trick a Band on it.
Suicune – Ugh, I hate this thing. I can trick it if it isn’t behind a sub, but otherwise it's free to set up. Really I’m in trouble in it carries HP Elec OR Ice Beam…
…
I’m sure there are more… might update later. Please post your thoughts guys! =)