~Gardevoir~
Team Options are in Violet
[Overview]
<p>Support-oriented Psychic-types (excluding Bronzong and Jirachi) must always be cautious of performing their task in the OU metagame due to powerful Pursuit users such as Scizor and Tyranitar trapping and killing them without much effort; Gardevoir, however, sets itself apart from other Psychic-types with its unique movepool. Gardevoir also has the rare ability Trace, which gives it plenty of chances to switch in and support its team. At first glance, Gardevoir’s low Defense stat is a bit off-putting, but with access to Reflect and Will-O-Wisp, it can be bypassed to an extent. On the contrary to its pitiful Defense, Gardevoir’s base 115 Special Defense stat allows it to sponge hits from bulkier Special Attackers such as Suicune and Blissey, very well.</p>
<p>While Gardevoir can support its team in a wide variety of ways, it has trouble switching in on attacks hitting it for even neutral damage and entry hazards since it lacks immediate recovery outside of Rest. Relying on Gardevoir as a check for multiple Pokemon is strongly discouraged. You should ensure that your team isn’t forced out by common Pokemon such as Heatran and Blissey too often.</p>
[SET]
name: OU Dual Screen
move 1: Light Screen
move 2: Reflect
move 3: Focus Blast / Taunt / Psychic
move 4: Memento / Healing Wish
item: Light Clay
ability: Trace
nature: Timid
evs: 252 HP / 16 SpD / 240 Spe
[SET COMMENTS]
<p>Much like its Psychic type siblings, Gardevoir can use both Reflect and Light Screen in order to support its team. Unlike other dual screeners however, Gardevoir has an extremely useful movepool and ability as well as a decent stat spread to support its team from.</p>
<p>Trace is a wonderful ability, providing Gardevoir numerous opportunities to switch in and set up both screens since many Pokemon in the OU metagame can have their abilities used against them. Tracing Water Absorb, Flash Fire, Volt Absorb, Motor Drive, and Levitate provides Gardevoir with an immunity upon switching in, giving it an easier time setting up both Reflect and Light Screen. Gardevoir can also trap Pokemon with the ability Magnet Pull and support its team to its heart’s content.</p>
[ADDITIONAL COMMENTS]
<p>The third move depends solely on which Pokemon you’re aiming to support. Taunt is recommended if you fear another Pokemon switching in and taking advantage of any possible free turns that Gardevoir can give it. If Gardevoir can Trace Magnet Pull, it can trap Magnezone, making Focus Blast a worthy option; moreover, Focus Blast deters Tyranitar from switching in. Psychic can be used for Pokemon who cannot take hits from the likes of Infernape and Machamp well; Adamant Dragon Dance Tyranitar, for example, would appreciate both Infernape and Machamp out of the way. Since the EVs allow Gardevoir to outspeed Adamant Gyarados, running Thunderbolt allows Gardevoir to OHKO Gyarados before it would get the chance to use Dragon Dance or Taunt. The final moveslot, once again, is dependent on which Pokemon you’re attempting to bring in. Memento gives your sweeper a free switch-in, setting up whatever it needs and rampaging through your opponent’s team. Healing Wish on the other hand, should only be used later in the game, as it doesn’t necessarily give your sweeper multiple turns to set up. Wish is another option for this set if you don’t want to sacrifice Gardevoir, but without Leftovers recovery and Protect, Gardevoir will be losing more HP that it gains from Wish most of the time.</p>
<p>The current spread places Gardevoir at 281 Speed, allowing it to outpace Adamant Lucario and most of the Pokemon that aim to get the jump on it as well. Dropping the EV investment in speed to give Gardevoir more bulk is a viable idea as well – decreasing Gardevoir’s speed may not give Gardevoir the advantage you’re looking for however, since it lacks a direct form of recovery.</p>
<p>Akin to Uxie, Bronzong, and Azelf, Gardevoir has a reliable method of getting its dual screens recipient in safely, carrying a Pokemon that sports excellent synergy with Gardevoir is highly recommended. Swords Dance Lucario is arguably Gardevoir’s best partner, as it can really shine in the presence of both Reflect and Light Screen and it resists all of Gardevoir’s weaknesses; Lucario would also appreciate both Heatran and Magnezone out of play if you decide to opt for Focus Blast in the third slot. Dragon Dance Tyranitar may bring the unwanted sandstorm onto the field, but with dual screens support, it can tear through teams with ease. Offensive Calm Mind Suicune is great under Reflect and Light Screen – combining its natural bulk with the defense buffer from both screens – but be sure to rid the field of Blissey before doing so. Baton Pass Gliscor is another Pokemon to choose from, since the damage reduction allows it to set up and Baton Pass freely.</p>
[SET]
name: OU Wish Support
move 1: Wish
move 2: Will-O-Wisp
move 3: Taunt
move 4: Protect / Psychic
item: Leftovers
ability: Trace
nature: Calm
evs: 252 HP / 64 SpD / 192 Spe
[SET COMMENTS]
<p>This set aims to set Gardevoir apart from other Psychic-types by utilizing its versatile movepool and extremely useful ability, Trace. Wish is a very helpful support option for teamates that don't have a form of reliable recovery and is Gardevoir’s most reliable form of recovery, making it an invaluable choice for this set. With the overabundance of Pursuit users and strong Physical attackers in OU, Gardevoir’s Defense stat will be targeted more often. Will-O-Wisp can provide Gardevoir with a permanent solution to its low Defense stat and can cripple a potential threat to its team. Taunt is recommended in the third slot as it prevents Blissey and Vaporeon from crippling Gardevoir with Toxic while keeping SubSeed variants of Breloom at bay; Taunt also prevents Gardevoir from being setup fodder for Calm Mind users.</p>
<p>Trace provides plenty of switch-in opportunities in the OU metagame, since many Pokemon can have their abilities used against themselves. Jolteon, Heatran, Vaporeon, and Electivire can provide free switch on their STAB attacks, and will have to switch out if they are choiced. By Tracing Natural Cure, Gardevoir fears very little from Celebi or Blissey. If Choice Scarf Magnezone is locked into an attacking move, Gardevoir can come in and trap it with a Traced Magnet Pull, forcing the opponent to helplessly stay in as you go about giving your team all the support it needs. Choice Band and Choice Scarf Flygon will also be forced to switch out if Gardevoir switches in on Earthquake, but watch out for U-turn or its STAB Outrage.</p>
[ADDITIONAL COMMENTS]
<p>Gardevoir can fit a surprisingly effective niche on many offensive teams with Encore in hand, as it gives a significant amount of Pokemon an easier time setting up. Moreover, Gardevoir also sports fantastic type synergy with powerful sweepers such as Lucario, Tyranitar, Salamence, Infernape, and Heatran. Unfortunately, Will-O-Wisp and Encore cannot be used together on the same set, but don’t let that deter you from using Encore, as Reflect is an equally viable option over Will-O-Wisp. Reflect might not be able provide Gardevoir’s team with an ever-lasting solution to Physical attackers, but it has quite a few advantages over Will-O-Wisp. Unlike Will-O-Wisp, Reflect isn’t affected by accuracy, meaning that Gardevoir no longer has to worry about the 25% chance of not cutting the opposing Pokemon’s Attack by half. Secondly, Reflect only needs one use every few turns, allowing Gardevoir to use Wish, Encore, or switch if needed. Finally, Reflect can prevent Pokemon that are immune to burns – Toxic Orb Breloom, Infernape, and ResTalk Gyarados to name a few – from doing any significant damage.</p>
<p>The final slot is complicated because each choice changes how Gardevoir can be played. With Protect, Gardevoir has a more reliable method of recovery as well as the ability to scout for Choice-locked attackers and Explosion. Protect really shows itself to be a very good option when Gardevoir is faced with the impasse that all Psychic-types fear: Pursuit. Because Pursuit is usually shot off from slower, Choiced attackers, Gardevoir can stay in use Will-O-Wisp (or Reflect) without much fear; however, Gardevoir can take a hefty chunk of damage from any other attack that hits it for super-effective or even neutral damage. Protect can significantly increase Gardevoir’s survivability, making it a great option on this set. While Taunt can aid Gardevoir's survival against stat boosters and most forms of stall, Heal Bell is an equally viable option to choose from. Heal Bell gives Gardevoir a better niche on stall-oriented teams, as Pokemon such as Hippowdon and Vaporeon cannot utilize Rest and Sleep Talk in order to heal themselves from status ailments. Gardevoir also falls into the group of Pokemon that can’t use Rest and Sleep Talk effectively, making Heal Bell a worthy option if switch Gardevoir in on Toxic Spikes, or a move that inflicts status.</p>
<p>Psychic is Gardevoir's strongest STAB option and can 2HKO and OHKO numerous Pokemon in OU. 252 HP / 0 SpD Jolly Gliscor for example, is 2HKOed by Psychic when factoring in Stealth Rock damage; Infernape, Gengar and Breloom are OHKOed while Machamp, Heracross and Choice Scarf Rotom-A are 2HKOed. Psychic can also lure Tyranitar, Metagross and Scizor into a Will-O-Wisp. Despite its shaky accuracy and low PP, Focus Blast is another offensive option to choose from; with Focus Blast, Gardevoir now has an option against Tyranitar, Scizor, Magnezone and Heatran. If bulkier variants of Gyarados, Suicune, and Vaporeon cause your team problems, then Thunderbolt is another option. Light Screen and Toxic are lesser, but, useful options that allow Gardevoir to take on Rotom-A without much trouble. It’s recommended that those two moves, as well as any other unmentioned choice for this set, are placed in the final two slots; without Wish, Gardevoir can’t heal and without Will-O-Wisp, Gardevoir is more prone to the onslaughts of Hippowdon and Swampert as well as Pursuit from Scizor and Tyranitar.</p>
<p>With the current spread, Gardevoir outpaces Jolly Tyranitar so it can use Will-O-Wisp before it gets the chance to use Dragon Dance or Crunch. If max Speed Tyranitar is of little concern to you, then an alternate spread, 252 HP / 120 SpD / 132 Spe, can be used. This spread drops Speed for a bit more bulk, while still outplacing most variants of Scizor and Choice Band Tyranitar. 252 HP / 48 SpA / 176 SpD / 32 Spe with a Modest nature is an option if you choose to take Gardevoir on the offensive with Thunderbolt or Psychic; this spread gives Gardevoir the ability to beat Suicune, Vaporeon, Heracross, and even Machamp most of the time when given Stealth Rock support.</p>
<p>Gardevoir’s main problem lies in its low Speed stat, as it gives faster Pokemon the ability to set up on Gardevoir. Taunt may be able to prevent faster Pokemon from using their stat boosting moves, but keep in mind that after Taunt wears off, they’ll be able to heal or stack on another boost before Gardevoir uses Taunt again. Dragon Dancers and faster Calm Minders are what Gardevoir needs to worry about; Choice Scarf Flygon can take out most Dragon Dancers and Calm Mind. If offensive Calm Mind Suicune becomes a pain, then Choice Specs Jolteon can be used to quickly dispatch of it.</p>
<p> Gardevoir has the ability to stall out even Blissey with the use of Taunt and Wish when given support from two layers of Toxic Spikes. Forretress can set up and Spin away Toxic Spikes and any other entry hazard. Tentacruel can lay down Toxic Spikes as well, and it comes with the luxury of absorbing Toxic Spikes upon entry. Rest + Sleep Talk Drapion can use Toxic Spikes, absorb Toxic Spikes upon entry, check Rotom-A and Gengar making it too an effective partner for Gardevoir. Even though it doesn't sound like the best idea to use Toxic Spikes along with Will-O-Wisp, Gardevoir will be crippling Steel and Flying types, who are immune to Toxic Spikes, more than anything.</p>
<p>It should be noted that all of the mentioned partners will appreciate Wish and / or burn support from Gardevoir.</p>
[Team Options]
<p>Despite the fact that Trace gives Gardevoir multiple chances to switch in safely, Gardevoir has to worry about switching in and out continuously, as it’s not built to take multiple (though, relatively weak) hits from Suicune, Jirachi and the like; entry hazards also hamper Gardevoir’s survivability. As mentioned before, it’s strongly recommended that you bring second Pokemon to take hits for Gardevoir. It’s also suggested that you bring a Rapid Spinner into the fray as well.</p>
<p>The support set can shut down a decent amount of Pokemon with Taunt and Encore, making entry hazards very effective when using it. Gardevoir can also work effectively on stall teams, making Hippowdon a very viable choice for a partner, since it can set up Stealth Rock with relative ease and get a sandstorm going from the start. Forretress is a very good partner for Gardevoir, seeing as it can set up Stealth Rock, Spikes, and Toxic Spikes as well as use Rapid Spin to heighten the chances of Gardevoir switching in safely; Gardevoir and Forretress sport excellent type synergy with one another and with Trace, Gardevoir can prevent Heatran and Jolteon from overpowering Forretress on occasion. Swampert can lay down Stealth Rock and it comes with the added bonus of being able to take on Tyranitar, Scizor, and Calm Mind Jirachi, some of Gardevoir’s largest threats. Skarmory can get Spikes onto the field with little to no trouble and would greatly appreciate Magnezone being taken out of the game by Gardevoir. While it doesn’t make much sense having two Special sponges on the same team, Blissey makes an excellent partner for Gardevoir with its cleric set. Gardevoir can keep Blissey alive with Wish and Will-O-Wisp while Blissey can prevent Gardevoir being incapacitated by status. Heatran’s Torment set works very well alongside Gardevoir; both Pokemon can take on each other’s threats with relative ease while maintaining great type synergy. You should also ensure that Scizor, Jirachi, Gliscor, and Rotom-A are taken care of before switching Gardevoir in. A mixed Tyranitar can lure all of the mentioned Pokemon out of hiding and KO them with ease. Choice Band Scizor and Choice Specs Latias can perform the same task, but can be used for set up fodder very easily if you’re not careful.</p>
<p>Since the dual screens set’s purpose is to “support and faint”, there aren’t many recommended Pokemon for partners to this set; however, Stealth Rock is a must to give your dual screens recipient(s) as much damage output as possible. Gliscor is a great Pokemon to set up Stealth Rock, and can get Gardevoir in safely with U-turn. Metagross and Heatran can set up Stealth Rock as well while potentially taking out a threat to Gardevoir with Explosion.</p>
[Optional Changes]
<p>Gardevoir’s movepool is vast, giving it several options to choose from if the recommended moves don’t fit your preferences. Thunder Wave can be placed on any set in the place of an offensive option or Taunt, and can work very well given that most of Gardevoir's checks despise paralysis. Grass Knot and Energy Ball rid the field of Vaporeon and Swampert, but you won’t find much use for them otherwise. Shadow Ball can nail Latias and Rotom-A for super effective damage. Signal Beam can 2HKO Celebi, but there’s very little use for it outside of that. While Icy Wind may not appear to be viable due its low base power, the Speed drop makes it a worthwhile option. Salamence, Gliscor and Breloom are 2HKOed by Icy Wind and the Speed drop prevents them from doing much. Icy Wind works best alongside Taunt, as it prevents most Pokemon from using Gardevoir as set up fodder. Charge Beam can turn Gardevoir into an offensive threat, but don’t expect it to go very far.</p>
<p>Gardevoir use Calm Mind with Focus Blast or Will-O-Wisp, but it requires a significant amount of support in order to do any noticeable damage. Gardevoir can put its low Speed to use with Trick Room, but you’ll quickly find out that Bronzong, Uxie, and other Psychic-types will be able utilize Trick Room better. Choice Specs places Gardevoir’s Special Attack at 574, allowing it to its switch-ins very hard with a plethora of attacks. A Choice Scarf set is usable, but is entirely outclassed by Latias with the exception of Focus Blast. Gardevoir can use the infamous parafusion tactic with Confuse Ray. Destiny Bond may seem tempting, but Gardevoir’s low Speed stat prevents it from making use of it.</p>
[Counters]
<p>Despite Will-O-Wisp halving damage done to Gardevoir on the physical side of the spectrum, strong physical attackers such as Scizor and Machamp can still cause a hefty amount of damage with U-turn and Payback respectively. Heracross can switch in safely on every attack in Gardevoir’s arsenal sans Psychic and proceed to OHKO with its STAB Megahorn and with Guts, Heracross actually prefers switching in on Will-O-Wisp. As mentioned before, faster Calm Minders, Jirachi, Suicune and Latias can outpace Gardevoir before it can use Taunt and proceed to wear it down with their strong STAB attacks.</p>
<p>Trace gives Gardevoir multiple chances to switch in on the likes of Heatran and Jolteon, but Trace doesn’t prevent those same Pokemon from switching in on Gardevoir and pounding on it with their strong STAB attacks. Due to this, Heatran and Electivire can switch in on Gardevoir most of the time and wear it down with their respective Fire and Electric STAB. Gardevoir’s main weaknesses lie in its low Speed and Defense stats; abuse those weaknesses when attempting to counter it.</p>