But in the games, having 100 in accuracy stat does not means it will never fail, but they rarely do.Because the moves that never miss have a base accuracy of 100, and because of the evasion/accuracy clauses, the only way they will miss is Sand Veil/Snow Cloak, or Brightpowder.
Flamethrower, Surf, Thunderbolt, and Ice Beam all have Base accuracys of 100%. This can be modifyed by accuracy boosting/lowering moves, abilities, and items, and evasion.
On the other hand, moves like Fire Blast, Draco Meteor, Stone Edge and Blizzard have different numbers. This is their unmodifyed percentage of accuarcy.
When on Shoddy, each attack has 2 numbers, the first being Power, the second being accuracy, as a percentage.
The metagame relies mostly on high-power, but reliable, moves. The general exceptions to this are Fire Blast [Where, statistically, you're better off with it] and Stone Edge [Where there is no 100% accurate alternative]
You are thinking of the first generation. This no longer holds true in the fourth generation which is what Shoddy Battle is based on.But in the games, having 100 in accuracy stat does not means it will never fail, but they rarely do.
i dont believe you :justin2::happybrain::cloud:Actually,
Even now in the fourth generation "100% accuracy" moves can still miss because they really have a base accuracy of 99.7. (I have researched that because once my thunderbolt missed without accuracy changes).
Cacturne?i dont believe you :justin2::happybrain::cloud:
100% means a 100% in this game...unless you have proof to actually back it up. only way to miss is as thorns said, if the opponent had bright powder or some ability like sand veil while sandstorm was present..but those belong to ground types so i doubt you'd thunderbolt regardless