Ok, so this is my first RMT after becoming a member here. Let me tell you in advance, that i am focusing on not using top tier OUs like latias, salamence, scizor, jirachi etc. Yes, there is heatran, but that's the limit. It's about improving my skills and not winning without top tiers. So yeah, raters, take pity on me and suggest something non-top tier xD. Ok, here we go.
At a glance:
A closer look:
@Leftovers
Sassy|Levitate
252 HP, 252 SpD, 4 Def
~Gyro Ball
~Stealth Rock
~Earthquake
~Explosion
Standard bronzong, i guess. It's aim is to setup stealth rocks and then try to wall, and explode on threats, sometimes even kill with gyro ball. Yes, it's not fast enough to stop taunt, but most taunt leads are fast, so i usually predict the taunt and use gyro ball on them, 2HKOing leads like azelf, aerodactyl etc. Now, if i see a jirachi lead i go to heatran most of the time, making its trick (if carrying) useless, and getting a free turn. 252 Special defence EVs can survive 1 flamethrower from Modest 252 Heatran, and could KO back with earthquake+residual damage from stealth rock.
@Choice Band
Jolly|Arena Trap
252 Atk, 252 Spe, 4 HP
~Earthquake
~Stone Edge
~Aerial Ace
~Night Slash/Sucker Punch
Again, standard revenge killer dugtrio with choice band, for the power to boost it's okay-ish attack. It doesn't have a very good movepool, so i've put in it's limited moves. Now, this dugtrio has won me matches, and can score an OHKO with earthquake on a 0 Def Tyranitar, outspeeding scarf variants. It proves to be very useful at times. Night slash is for the occasional starmie, and gengar. Pursuit could also be used. Aerial ace can OHKO some breloom, which is really helpful, considering how irritating breloom is to this team xD it's one of my second breloom counters.
@Leftovers
Bold|Pressure
248 HP, 180 Def, 80 Spe
~Thunderbolt
~Toxic
~Roost
~Substitute
Omg i simply love this thing. It slowly kills teams. The annoyer, i call it. Once it's under a sub, it can keep subbing and roosting and outstall scarf tyranitar's stone edge via pressure. Toxic can be inflicted on many pokemon resisting thunderbolt, like latias, swampert, gliscor etc. Although some gliscor which are faster than me are a problem if they use taunt, leaving me completely walled. It's a standard annoyer, not much to say. My second breloom counter.
@Choice Scarf
Naive|Flash Fire
252 SpA, 252 Spe, 4 HP
~Flamethrower/Fire Blast?
~Earth Power
~Hidden Power [Electric]
~Explosion
Standard Scarfran. Timid is to outspeed +1 adamant gyarados, and hit a OHKO with stealth rock in play. In fact, HP electric is simply for gyarados, considering the waterfall, stone edge, earthquake variants can wreck my team. My trick insurance. This makes lead tricksters like azelf and jirachi useless pretty much. Now, a suggestion from another forum said fire blast over flamethrower so i added that.
@Leftovers
Impish|Water Absorb
252 HP, 252 Def, 4 SpD
~Waterfall
~Counter
~Toxic
~Recover
My epic defensive wall. It is an ideal counter to gyarados carrying Waterfall and Stone Edge, +6 SE doing about 55-60%. Covers my water weakness. Can be very useful at times, taking 40% from a CB tyranitar's crunch and 35% from CB flygon's earthquake and it takes about 50% from banded scizor's U-Turn, countering back for the certain OHKO. This quagsire can take an outrage from a +1 mence and outrage it, but i depend on the sole fact that my opponent underestimates quagsire. This thing wins me matches =) luckily, this is not walled by gliscor, hitting it with waterfall if it taunts.
@Life Orb
Naive|Blaze
60 Atk, 252 SpA, 196 Spe
~Fire Blast/Flamethrower?
~Close Combat
~Hidden Power [Ice]
~Grass Knot
My mixed sweeper, to break the skarmbliss combo. This thingy sweeps teams, but then again, it's what it's meant for. Grass Knot takes out at least 40 from +1 suicune, letting me weaken it with grass knot, and then mabye close combat, or another grass knot. HP ice OHKOs salamences and takes about 40 from latias, provided i move first. Helps a lot. Again, fire blast was suggested over flamethrower.
At a glance:
A closer look:
Sassy|Levitate
252 HP, 252 SpD, 4 Def
~Gyro Ball
~Stealth Rock
~Earthquake
~Explosion
Standard bronzong, i guess. It's aim is to setup stealth rocks and then try to wall, and explode on threats, sometimes even kill with gyro ball. Yes, it's not fast enough to stop taunt, but most taunt leads are fast, so i usually predict the taunt and use gyro ball on them, 2HKOing leads like azelf, aerodactyl etc. Now, if i see a jirachi lead i go to heatran most of the time, making its trick (if carrying) useless, and getting a free turn. 252 Special defence EVs can survive 1 flamethrower from Modest 252 Heatran, and could KO back with earthquake+residual damage from stealth rock.
Jolly|Arena Trap
252 Atk, 252 Spe, 4 HP
~Earthquake
~Stone Edge
~Aerial Ace
~Night Slash/Sucker Punch
Again, standard revenge killer dugtrio with choice band, for the power to boost it's okay-ish attack. It doesn't have a very good movepool, so i've put in it's limited moves. Now, this dugtrio has won me matches, and can score an OHKO with earthquake on a 0 Def Tyranitar, outspeeding scarf variants. It proves to be very useful at times. Night slash is for the occasional starmie, and gengar. Pursuit could also be used. Aerial ace can OHKO some breloom, which is really helpful, considering how irritating breloom is to this team xD it's one of my second breloom counters.
Bold|Pressure
248 HP, 180 Def, 80 Spe
~Thunderbolt
~Toxic
~Roost
~Substitute
Omg i simply love this thing. It slowly kills teams. The annoyer, i call it. Once it's under a sub, it can keep subbing and roosting and outstall scarf tyranitar's stone edge via pressure. Toxic can be inflicted on many pokemon resisting thunderbolt, like latias, swampert, gliscor etc. Although some gliscor which are faster than me are a problem if they use taunt, leaving me completely walled. It's a standard annoyer, not much to say. My second breloom counter.
Naive|Flash Fire
252 SpA, 252 Spe, 4 HP
~Flamethrower/Fire Blast?
~Earth Power
~Hidden Power [Electric]
~Explosion
Standard Scarfran. Timid is to outspeed +1 adamant gyarados, and hit a OHKO with stealth rock in play. In fact, HP electric is simply for gyarados, considering the waterfall, stone edge, earthquake variants can wreck my team. My trick insurance. This makes lead tricksters like azelf and jirachi useless pretty much. Now, a suggestion from another forum said fire blast over flamethrower so i added that.
Impish|Water Absorb
252 HP, 252 Def, 4 SpD
~Waterfall
~Counter
~Toxic
~Recover
My epic defensive wall. It is an ideal counter to gyarados carrying Waterfall and Stone Edge, +6 SE doing about 55-60%. Covers my water weakness. Can be very useful at times, taking 40% from a CB tyranitar's crunch and 35% from CB flygon's earthquake and it takes about 50% from banded scizor's U-Turn, countering back for the certain OHKO. This quagsire can take an outrage from a +1 mence and outrage it, but i depend on the sole fact that my opponent underestimates quagsire. This thing wins me matches =) luckily, this is not walled by gliscor, hitting it with waterfall if it taunts.
Naive|Blaze
60 Atk, 252 SpA, 196 Spe
~Fire Blast/Flamethrower?
~Close Combat
~Hidden Power [Ice]
~Grass Knot
My mixed sweeper, to break the skarmbliss combo. This thingy sweeps teams, but then again, it's what it's meant for. Grass Knot takes out at least 40 from +1 suicune, letting me weaken it with grass knot, and then mabye close combat, or another grass knot. HP ice OHKOs salamences and takes about 40 from latias, provided i move first. Helps a lot. Again, fire blast was suggested over flamethrower.