.: Team Lethal :.
Hey Smogon! Welcome to my first RMT on Smogon. I present before you one of my favourite team, Team Lethal. I hope I can get some good suggestions and ratings in order to make my team better.
.: Overview :.
.: In Depth :.
Swampert @ Leftovers
Impish
252 HP | 252 Def | 4 Atk
~ StealthRock
~ Earthquake
~ Waterfall
~ IcePunch
...................
A standard Swampert lead. Swampert works best at the task of setting rocks up which as we all know ease sweeping. Swampert is also capable of taking down most of the common leads with Earthquake , Ice punch and Surf. Swampert is also bulky enough to survive hits and sweep later in the battle. It also provides great synergy with Heatran and Scizor. In short its definitely one of the best leads. Ice Punch helps against any Ground\Dragon\Grass types when being used later in the game while EQ is for the Steel machines.
...................
Heatran @ Choice Specs
Timid
26 Def | 200 Spe | 252 SAtk
~ Flamethrower
~ Dragon Pulse
~ Earth Power
~ Overheat
...................
Excellent typing, great resistances , good stats and an even better ability... what else does it require to be a hell of a special sweeper? With decent investment in speed and some slight ones in Def, Heatran is the best at what it does. It gets plenty of opporunities to switch in and begin sweeping. Flamethrower and Overheat are powerful Fire type attacks which are overpowered if I get a Flash Fire boost , and scizor loves luring in fire type attacks anyway. Dragon Pulse is for hitting any dragons on the switch. Earth Power is for opposing Heatrans and type coverage with Famethrower and Dragon Pulse. Heatran once again provides excellent synergy with the team, especially Gyarados , Rotom and Swampert. Jolteon can take care of any bulky waters that might threaten Tran while Ground type attacks are absorbed by Gyarados and Fighting types by Rotom.
...................
Gyarados @ Leftovers
Impish
248 HP| 236 Def | 24 SDef
~ Dragon Dance
~ Waterfall
~ Rest
~ Sleep Talk
...................
A Bulky SleepTalk Gyarados. This thing is surely great when it comes to physical sweeping. The Bulk\Defence give it fairly good opportunities to come in, Rest and begin sleep talking. With a Dragon dance Gyarados can surely rip apart teams , while retaining good chances of getting another DD thanks to the Bulk\Defence again. Gyarados also provides great synergy with the rest of the team. It helps in absorbing ground type attacks directed at Heatran. While it also lures in electric type attacks for Jolteon to recover. Gyarados also checks opposing fire types that threaten Scizor.
...................
Jolteon @ Life Orb
Timid
4 HP | 252 Spe | 252 SAtk
~ Thunderbolt
~ Shadowball
~ HP [ Grass ]
~ Charge Beam / Wish
...................
Joltoen is a speedy little fox (w\e?) that can unleash heavy blasts of thunder upon the opponent. The speed and SAtk make jolteon an excellent sweeper. Thunderbolt provides STAB and a check against bulky waters who threaten Heatran and Gyarados- if coupled with HP [Elec]. Jolteon loves switching in, in the latter case .. and we all know why. Shadowball is for type coverage. HP [Grass] is for swamperts and other ground types who might wall Jolteon, or nearly the whole of my team incase of Swampert. The last move is still undecided. While Wish helps in keeping the team alive , Charge beam is an excellent Stat-up move. I've tested both of them many times and both look pretty useful. Help please?
...................
Scizor @ Leftovers
Adamant
252 HP | 80 Atk | 176 SDef
~ Bullet Punch
~ Brick Break
~ Swords Dance
~ Roost
...................
A swords dance scizor with some slightly different EV investment. The Bulk and SDef helps Scizor survive fire type attacks ( Most of which are on the special side ). This not only gives Scizor fairly good opportunities to setup on many pokemon lacking Fire type attacks but also helps in case of Fire Type Attackers aswell. With SD boost , Bullet Punch is a deadly move against anything that does no resist it. Brick Break helps with some type coverage and walls. Roost increases longetivity and further ensures that Scizor has some more good time out there. Scizor helps excellently against Dragon types even with unboosted Fire type attacks. Even if the opponent seems to have a boosted Fire type attack heatran would obviously love to switching in.
...................
Rotom - C @ Leftovers
Bold
252 HP | 168 Def | 88 Spe
~ Will-O-Wisp/Thunder Wave
~ Leaf Storm
~ Discharge/Thunderbolt
~ Shadow Ball
...................
Rotom has recently displaced Celebi from the 'CeleTran' combo of my team. I find Rotom capable of doing everything that a celebi does. Its immune to ground types, can Thunderwave and even Will-O-Wisp , has a grass type attack to check swampert, other ground and water types. Thunder bolt and Shadowball offer decent type coverage and excellent STAB. Rotom is immune to fighting type attacks aswell. So yeah, Rotom supports Heatran and the team pretty well... actually I feel the 'RotoTran' combo could be more successful, but meh, thats just me. However I have one confusion regarding moves yet again. Thunder wave can help lower speed and ease sweeping for Heatran, jolteon and scizor, although the latter two dont really need it, but it helps Heatran greatly. Will-o-Wisp on the other hand can reduce physical threats for Jolteon and Heatran while slowly crippling away the pokemon. Another option here is to use discharge over thunderbolt and keep Will-O-Wisp.
...................
So thats Team Lethal. Suggestions and comments towards improving the team will be greatly appreciated
Hey Smogon! Welcome to my first RMT on Smogon. I present before you one of my favourite team, Team Lethal. I hope I can get some good suggestions and ratings in order to make my team better.
.: Overview :.
.: In Depth :.
Swampert @ Leftovers
Impish
252 HP | 252 Def | 4 Atk
~ StealthRock
~ Earthquake
~ Waterfall
~ IcePunch
...................
A standard Swampert lead. Swampert works best at the task of setting rocks up which as we all know ease sweeping. Swampert is also capable of taking down most of the common leads with Earthquake , Ice punch and Surf. Swampert is also bulky enough to survive hits and sweep later in the battle. It also provides great synergy with Heatran and Scizor. In short its definitely one of the best leads. Ice Punch helps against any Ground\Dragon\Grass types when being used later in the game while EQ is for the Steel machines.
...................
Heatran @ Choice Specs
Timid
26 Def | 200 Spe | 252 SAtk
~ Flamethrower
~ Dragon Pulse
~ Earth Power
~ Overheat
...................
Excellent typing, great resistances , good stats and an even better ability... what else does it require to be a hell of a special sweeper? With decent investment in speed and some slight ones in Def, Heatran is the best at what it does. It gets plenty of opporunities to switch in and begin sweeping. Flamethrower and Overheat are powerful Fire type attacks which are overpowered if I get a Flash Fire boost , and scizor loves luring in fire type attacks anyway. Dragon Pulse is for hitting any dragons on the switch. Earth Power is for opposing Heatrans and type coverage with Famethrower and Dragon Pulse. Heatran once again provides excellent synergy with the team, especially Gyarados , Rotom and Swampert. Jolteon can take care of any bulky waters that might threaten Tran while Ground type attacks are absorbed by Gyarados and Fighting types by Rotom.
...................
Gyarados @ Leftovers
Impish
248 HP| 236 Def | 24 SDef
~ Dragon Dance
~ Waterfall
~ Rest
~ Sleep Talk
...................
A Bulky SleepTalk Gyarados. This thing is surely great when it comes to physical sweeping. The Bulk\Defence give it fairly good opportunities to come in, Rest and begin sleep talking. With a Dragon dance Gyarados can surely rip apart teams , while retaining good chances of getting another DD thanks to the Bulk\Defence again. Gyarados also provides great synergy with the rest of the team. It helps in absorbing ground type attacks directed at Heatran. While it also lures in electric type attacks for Jolteon to recover. Gyarados also checks opposing fire types that threaten Scizor.
...................
Jolteon @ Life Orb
Timid
4 HP | 252 Spe | 252 SAtk
~ Thunderbolt
~ Shadowball
~ HP [ Grass ]
~ Charge Beam / Wish
...................
Joltoen is a speedy little fox (w\e?) that can unleash heavy blasts of thunder upon the opponent. The speed and SAtk make jolteon an excellent sweeper. Thunderbolt provides STAB and a check against bulky waters who threaten Heatran and Gyarados- if coupled with HP [Elec]. Jolteon loves switching in, in the latter case .. and we all know why. Shadowball is for type coverage. HP [Grass] is for swamperts and other ground types who might wall Jolteon, or nearly the whole of my team incase of Swampert. The last move is still undecided. While Wish helps in keeping the team alive , Charge beam is an excellent Stat-up move. I've tested both of them many times and both look pretty useful. Help please?
...................
Scizor @ Leftovers
Adamant
252 HP | 80 Atk | 176 SDef
~ Bullet Punch
~ Brick Break
~ Swords Dance
~ Roost
...................
A swords dance scizor with some slightly different EV investment. The Bulk and SDef helps Scizor survive fire type attacks ( Most of which are on the special side ). This not only gives Scizor fairly good opportunities to setup on many pokemon lacking Fire type attacks but also helps in case of Fire Type Attackers aswell. With SD boost , Bullet Punch is a deadly move against anything that does no resist it. Brick Break helps with some type coverage and walls. Roost increases longetivity and further ensures that Scizor has some more good time out there. Scizor helps excellently against Dragon types even with unboosted Fire type attacks. Even if the opponent seems to have a boosted Fire type attack heatran would obviously love to switching in.
...................
Rotom - C @ Leftovers
Bold
252 HP | 168 Def | 88 Spe
~ Will-O-Wisp/Thunder Wave
~ Leaf Storm
~ Discharge/Thunderbolt
~ Shadow Ball
...................
Rotom has recently displaced Celebi from the 'CeleTran' combo of my team. I find Rotom capable of doing everything that a celebi does. Its immune to ground types, can Thunderwave and even Will-O-Wisp , has a grass type attack to check swampert, other ground and water types. Thunder bolt and Shadowball offer decent type coverage and excellent STAB. Rotom is immune to fighting type attacks aswell. So yeah, Rotom supports Heatran and the team pretty well... actually I feel the 'RotoTran' combo could be more successful, but meh, thats just me. However I have one confusion regarding moves yet again. Thunder wave can help lower speed and ease sweeping for Heatran, jolteon and scizor, although the latter two dont really need it, but it helps Heatran greatly. Will-o-Wisp on the other hand can reduce physical threats for Jolteon and Heatran while slowly crippling away the pokemon. Another option here is to use discharge over thunderbolt and keep Will-O-Wisp.
...................
So thats Team Lethal. Suggestions and comments towards improving the team will be greatly appreciated