Gastly (LC Analysis)

askaninjask

[FLAIL ARMS]
is a Forum Moderator Alumnus
[Overview]
<p>Gastly has all the ingredients of a good sweeper: it’s relatively fast, it has a phenomenal Special Attack stat, it has a great movepool, and it has a few key immunities to help it switch in. Gastly however doesn’t hit 19 speed (it gets to 18 maximum), so it will unfortunately be slower than many of the premier threats in the metagame. However, Gastly still manages to be one of the most dominant forces in the metagame through the use of Choice Scarf, the move Substitute, and spreading status.</p>

[SET]
name: Choice Scarf
move 1: Shadow Ball
move 2: Sludge Bomb
move 3: Hidden Power Ground / Hidden Power Fighting
move 4: Explosion / Hypnosis / Thunderbolt
item: Choice Scarf
nature: Timid
EVs: 36 HP / 40 Def / 200 SpA / 200 Spe

[SET COMMENTS]

<p>Gastly is the perfect example of a Pokemon that benefits from having a Choice Scarf. Gastly has a fantastic Special Attack stat, but cannot reach 19 speed, meaning it will be slower than many of the threats in the tier. With a Choice Scarf, Gastly outspeeds all unboosted Pokemon and most fellow Choice Scarf users as well, most notably Houndour, Chinchou, Machop, and Mankey. Shadow Ball and Sludge Bomb are both powerful STAB moves, with Hidden Power Ground giving Gastly perfect neutral coverage and being super effective against Stunky and Aron.</p>

[Additional Comments]

<p>Normal types can be a huge issue if you predict incorrectly, or if they come in after Shadow Ball KOs another Pokemon. Taillow is especially annoying, since its Toxic Orb activates on the switch in, bringing its attack to monstrous levels and forcing you to switch. Aron is also a pest, being able to switch in on anything other than Hidden Power Fighting and set up, which can lead to a game-ending sweep. Croagunk can be a great teammate because if its STAB Vacuum Wave, which can help deal with normal types and Aron.</p>

<p>Because this moveset does not use Life Orb, Gastly cannot 2HKO Munchlax, even with a Modest nature. For this reason, Timid is the better nature to use, as Gastly then outspeeds other prominent Choice Scarf users such as Mankey, Chinchou, and Adamant Gligar, and also allows Gastly to outspeed Aron even after a Rock Polish boost. Explosion is the preferred option as on a Pokemon as fast as Choice Scarf Gastly, timing an Explosion correctly is easy. Hypnosis can also be used in the fourth slot, which, if it hits, can more devastating than an Explosion, as the opponent doesn’t get a free switch. Hypnosis can also be used over Hidden Power, sleeping targets such as Aron and Stunky as opposed to hitting them with a super effective move.</p>

[SET]
name: Sub Sweeper
move 1: Substitute
move 2: Shadow Ball
move 3: Sludge Bomb / Hidden Power Fighting
move 4: Sucker Punch / Hypnosis / Explosion
item: Life Orb
nature: Modest / Mild
EVs: 76 Atk / 200 SpA / 200 Spe

[SET COMMENTS]

<p>Although Gastly is not slow, it does not reach a speed stat of 19, making it slower than many threats in the metagame. Substitute is one way for Gastly to sweep despite its speed. With a Special Attack stat of 20 and a Life Orb equipped, Gastly can actually 2HKO Munchlax, Little Cup’s premier special wall. Hidden Power Fighting OHKOes Aron, but in almost all other cases Sludge Bomb is the superior move, having both a higher base power and STAB.</p>

<p>Sucker Punch is one of Gastly’s more interesting options, giving Gastly priority and an unpredictability factor that it lacks if it doesn’t carry the move. Even coming off of a base 35 Attack stat, Sucker Punch can do a fair amount of damage, making it a decent revenge killer for Pokemon such as Mantyke and Chinchou. Gastly is formidable but easily revenge killed, and Sucker Punch ensures that Gastly does a fair amount of damage before being taken down. Gastly can also use Hypnosis or Explosion in the fourth slot to quickly eliminate a Pokemon from the match.</p>

[Additional Comments]
<p> </p>

[SET]
name: Sub Annoyer
move 1: Substitute
move 2: Sludge Bomb
move 3: Explosion
move 4: Hypnosis / Shadow Ball
item: Oran Berry / Life Orb
nature: Mild
EVs: 36 HP / 76 Atk / 196 SpA / 196 Spe

  • This Gastly set has the chance to effectively remove 2 Pokemon from the game; one through sleep and the other through Explosion
  • Substitute and Hypnosis complement each other nicely, as Substitute often gives Gastly another chance to use Hypnosis. If Hypnosis is used first, it buys Gastly a free turn to use Substitute.
  • Once Gastly has put a Pokemon to sleep, usually your opponent switches out, making Explosion a quick, powerful surprise for whatever switches in
  • Shadow Ball can be used over any of the moves listed other than Substitute

[SET]
name: Trick Room Lead
move 1: Trick Room
move 2: Explosion
move 3: Shadow Ball
move 4: Hypnosis / Sludge Bomb
item: Focus Sash
nature: Quiet
EVs: 116 HP / 166 Def / 196 SpA / 76 SpD
IVs: 0 Spe
  • Although Gastly is usually considered to be a fast Pokemon, it can lower its speed down to 11 through the use of a -Spe nature and an IV of 0
  • This Gastly set is more centered around supporting the team rather than straight out attacking, however it can start a sweep of its own if the opportunity arises
  • Gastly is an effective trick roomer because of its ability both to set up and cripple something for the rest of the team to take advantage of
  • Does not do fantastically against other common leads, like Kabuto, Snover, and Houndour.
  • If Gastly chooses to use Hidden Power Fighting, a Spe IV of 2 is optimal

[Team Options]
<p> Taillow outspeeds and OHKOs Gastly, and having an immunity to Ghost makes it very difficult to keep out of Gastly’s way. Aron can set up on Taillow and start a sweep of its own. Bronzor, like Aron, doesn’t take very much damage at all from Taillow’s attacks, and it can also provide screens or Stealth Rock support.</p>

<p> Other Pokemon whose main check is Munchlax can help Gastly whittle down Munchlax’s health before Gastly enters the battle. Pokemon like Mantyke, who can do serious damage to Munchlax with Hydro Pump in the rain, can be great to use with Gastly. Houndour and Snover function in a similar manner to Mantyke, wearing down Munchlax so that Gastly can take it out with Hidden Power Fighting and prolong its sweep.</p>

[Optional Changes]
<p>Gastly can run a Sub-Salac set, but priority is so common in the metagame that Gastly will be dispatched quickly by most competitive teams. Gastly has the credentials make a good lead, either as a Trick-Scarf lead or a fast sleep lead, but it loses to the majority of common leads and almost always starts the match off poorly. Pretty much any combination of Substitute, Shadow Ball, Sucker Punch, Hypnosis, Sludge Bomb, Hidden Power Fighting or Ground, and Explosion can make a viable Gastly set. Gastly is strong and fast enough to use whatever combination of moves fits your team.</p>
  • Will-o-Wisp
  • Energy Ball
[Counters]
<p>Munchlax can come in on anything other than Hidden Power Fighting and threaten to trap and KO Gastly with Pursuit. Munchlax also is entirely immune to Gastly’s main attack, Shadow Ball, so especially for Scarf Gastly Munchlax is a decent counter. Teddiursa can also come in on a Shadow Ball and activate its ability, Quick Feet, making it faster than non-scarf Gastly. Taillow functions in a similar manner to Teddiursa as a counter, being able to switch in, activate it’s status orb, outspeed and do massive amounts of damage to Gastly.</p>

<p>Aron resists Ghost and is immune to Poison, making it an ideal counter to many Gastly sets. Aron also has a handy 4x resistance to Normal, making Explosion a non-issue. Without Hidden Power Fighting or Hidden Power Ground, Gastly loses to Aron entirely. Aron can also strike back and OHKO Gastly with Head Smash.</p>
 
The Scarf set needs HP Ground slashed before HP Fighting imo. HP Ground hits the odd Stunky (which is actually not very common atm) as well as nailing Croagunk and Chinchou for super effective damage. They both hit Aron, but I prefer Ground since Sludge Bomb is arguably better against Munchlax for the 30% psn chance.

Also Timid is far better than Modest in my opinion. Outspeeding Adamant ScarfGligar, RP Aron, Scarf Chinchou, and the like defeats any sort of extra damage modest gives.

Once we settle this I'll approve it.
 
Where's the non-SP SubGastly? I've used several versions of it effectively (Sash, Oran, seen a leftovers variant), Explosion/Hypnosis from behind a sub will usually incapacitate several foes.

Moves to test/mention: Thunderbolt, Energy Ball. Possibly Torment/WoW?

HP Fight is not really for Munchlax, Sludge Bomb hits almost as hard with the STAB boost (135 Vs 140 base power). Is Aron worth a very valuable moveslot/getting set up on with Scarf HP Fighting? Edit: Same largely applies to HP Ground, you're almost always better off with another attack on the scarfer. Something less easy to set up on, that hits more than a few threats (Stunky/Aron are annoying, but letting every flying/levitating/mildly bulky Pokemon have free setup..). Chincy/Croa are hit almost as hard by STAB moves, 120 Vs 140.
 
HP Fight is not really for Munchlax, Sludge Bomb hits almost as hard with the STAB boost (135 Vs 140 base power). Is Aron worth a very valuable moveslot/getting set up on with Scarf HP Fighting?

As a Scarfer Gastly's role is not only sweeping but actually revenge killing. Hidden Power Fighting (or Ground as I prefer) is for revenge killing Pokemon such as RP Aron.
 
It's nice for a few things, and I can see it being mentioned (possibly a slash), but are Aron/Stunky enough on their own to use up one of Gastly's moveslots when you have great moves like Hypnosis only getting a slash, ways to beat Munch/Zor like Trick not even on the set, and more powerful attacks like Tbolt/Energy Ball not getting a look in?

And, "Pokemon such as Aron", what else does HP Ground/Fight let you revenge? (Magnemite and.. Shieldon?)

It seems to me that if you're really desperate for an extra Aron revenger, Hidden Power could be used. Otherwise you're probably better off with something else.
 
It's nice for a few things, and I can see it being mentioned (possibly a slash), but are Aron/Stunky enough on their own to use up one of Gastly's moveslots when you have great moves like Hypnosis only getting a slash, ways to beat Munch/Zor like Trick not even on the set, and more powerful attacks like Tbolt/Energy Ball not getting a look in?

And, "Pokemon such as Aron", what else does HP Ground/Fight let you revenge? (Magnemite and.. Shieldon?)

It seems to me that if you're really desperate for an extra Aron revenger, Hidden Power could be used. Otherwise you're probably better off with something else.

While I would argue that Thunderbolt and Energy Ball do even less than Hidden Power Fighting/Ground, I would not be opposed to slashing them. Hypnosis is ok...I'm not a fan of a low accuracy move on a frail Pokemon such as Gastly.
 
The great thing about Hypno is that when it works, you don't get set up on. All the other moves (bar explosion, which has obvious problems) just hand the opponent the momentum after one kill, so long as they've got something immune/resistant to the locked move (most teams should). Hypnosis effectively takes one Pokemon out of the match, and gives you a free switch (they will likely switch too). Acc is poor though..

And I'm not sure if the other two direct attacking moves quite deserve a slash, but they could well earn a mention at least. Was using them as a comparison, Tbolt lets you beat Mantyke and waters, Energy Ball is better for Chinchy and rock/waters. HP Fight is good for Aron. Aron's normally the most important target since you can deal fair damage to most of the others, but having HP fight/ground as the only slash while not mentioning the others seems odd.

My main point is: Is revenging Aron and doing a bit more to a few other threats worth losing one of Explosion/Hypnosis, arguably Gastly's best moves?
 
My main point is: Is revenging Aron and doing a bit more to a few other threats worth losing one of Explosion/Hypnosis, arguably Gastly's best moves?

It's definitely better than Hypnosis as far as I'm concerned. Having more than a third of a chance to do absolutely nothing other than get yourself Pursuited is just not a good tactic in my opinion. Not to mention, Hypnosis allows you to get set up on as well by things like Wynaut + Sweeper, Mankey, and even Dratini.

Just my opinion anyway.
 
Added two more Sub sets as per Eric's request, also slashed in Hidden Power Ground and Thunderbolt for the scarf set.

Thunderbolt can be useful for Mantyke, since Gastly has trouble getting past it otherwise, but Energy Ball is almost entirely outclassed by Hidden Power Ground, seeing as the main Pokemon you would be using Energy Ball against is Chinchou, who is hit just as hard by HP Ground.

Also, Sludge Bomb and Hidden Power Fighting both can 2HKO Munchlax if Gastly is Modest; with Timid Gastly loses that 2HKO, and not being able to 2HKO Munchlax is BIG.
 
Added two more Sub sets as per Eric's request, also slashed in Hidden Power Ground and Thunderbolt for the scarf set.

The three Substitute sets can realistically be merged into one set:

[SET]
name: Sub SP
move 1: Substitute
move 2: Shadow Ball
move 3: Hidden Power Fighting / Sludge Bomb
move 4: Sucker Punch / Hypnosis / Explosion
item: Life Orb
nature: Mild
EVs: 76 Atk / 200 SpA / 200 Spe

Not too bad for slashitis either.


Askaninjask said:
Also, Sludge Bomb and Hidden Power Fighting both can 2HKO Munchlax if Gastly is Modest; with Timid Gastly loses that 2HKO, and not being able to 2HKO Munchlax is BIG.

Modest Sludge Bomb: 20 Atk vs 18 Def & 30 HP (90 Base Power): 10 - 13 (40%-50%)
Timid Sludge Bomb: 19 Atk vs 18 Def & 30 HP (90 Base Power): 10 - 13 (33.33% - 43.33%)
Modest Hidden Power Fighting: 20 Atk vs 18 Def & 30 HP (70 Base Power): 10 - 14 (33.33% - 46.67%)
Timid Hidden Power Fighting: 19 Atk vs 18 Def & 30 HP (70 Base Power): 10 - 14 (40% - 53.3%)

It makes no difference; Scarf Gastly will never 2HKO even offensive Munchlax, and the extra SpA doesn't do anything to help.
 
It's definitely better than Hypnosis as far as I'm concerned. Having more than a third of a chance to do absolutely nothing other than get yourself Pursuited is just not a good tactic in my opinion. Not to mention, Hypnosis allows you to get set up on as well by things like Wynaut + Sweeper, Mankey, and even Dratini.

Just my opinion anyway.
If they switch to a Pursuiter, you get two tries at hypnotising them. If it's already in, Hypnosis is probably your best move anyway. Most common pursuiters can take everything but an Explosion comfortably and I'd rather have a 60% chance of making Munchlax/Stunky useless+get to switch out for free than blow up and hope they don't Protect/Sucker Punch.

Mankey gets a free switch into Hypnosis, but Hypnosis is hard to predict and it does not want to switch into anything else (bar HP Fight/Ground, possibly), and Mankey can't actually set up anything. Trying to set up tini on a sleep move is very risky, a last ditch tactic at best. Wynaut is a better point, more of a problem if it switches into the first Hypnosis (you switch out once something is asleep), but it is a pretty risky move again to switch Wynaut into an unknown Gastly. And HP Fight/Ground won't do much better.

Added two more Sub sets as per Eric's request, also slashed in Hidden Power Ground and Thunderbolt for the scarf set.
I was actually thinking of having the sweeping sub set combined with SP, leaving two Sub sets.

Thunderbolt can be useful for Mantyke, since Gastly has trouble getting past it otherwise, but Energy Ball is almost entirely outclassed by Hidden Power Ground, seeing as the main Pokemon you would be using Energy Ball against is Chinchou, who is hit just as hard by HP Ground.
Energy Ball would hit a bit harder than HP ground, and take out a few other Pokemon while not leaving so many immunities, but it's probably not worth of a slash.

Anyway, my idea for Sub sets


name: Sub Sweeper
move 1: Substitute
move 2: Shadow Ball
move 3: Sludge Bomb / Hidden Power Fighting
move 4: Explosion / Hypnosis / Sucker Punch
item: Life Orb


name: Sub Annoyer
move 1: Substitute
move 2: Sludge Bomb
move 3: Explosion
move 4: Hypnosis / Shadow Ball
item: Oran Berry / Leftovers

With Shadow Ball mentioned in SC as an alternative to any of the non-sub moves.

Oran is best once Sub+Oran works on shoddy, leftovers is decent for now.

Heysup's lacks the option of using Hypnosis+Boom, which always worked great for me and was one of Gastly's most fun sets. Other offensive moves listed in OC.
 
If they switch to a Pursuiter, you get two tries at hypnotising them. If it's already in, Hypnosis is probably your best move anyway. Most common pursuiters can take everything but an Explosion comfortably and I'd rather have a 60% chance of making Munchlax/Stunky useless+get to switch out for free than blow up and hope they don't Protect/Sucker Punch.

Hidden Power Ground is there. It beats Stunky reliably. Munchlax is not going to care about sleep; you're gambling a lot that not only will Hypnosis hit, but it won't be broken in two turns (one to sleep and one to switch out). Either way, it's not going to help much vs Munchlax or at all vs Stunky.

eric the espeon said:
Heysup's lacks the option of using Hypnosis+Boom, which always worked great for me and was one of Gastly's most fun sets. Other offensive moves listed in OC.

Valid point, two sets make sense.
 
Updated.

3 Sub sets --> 2 Sub sets
Timid and Modest both talked about in the Scarf set

Why is Modest still the main option?

Heysup said:
Askaninjask said:
Also, Sludge Bomb and Hidden Power Fighting both can 2HKO Munchlax if Gastly is Modest; with Timid Gastly loses that 2HKO, and not being able to 2HKO Munchlax is BIG.

Modest Sludge Bomb: 19 Atk vs 18 Def & 30 HP (90 Base Power): 10 - 13 (33.33% - 43.33%)
Timid Sludge Bomb: 18 Atk vs 18 Def & 30 HP (90 Base Power): 10 - 13 (33.33% - 43.33%)
Modest Hidden Power Fighting: 19 Atk vs 18 Def & 30 HP (70 Base Power): 10 - 14 (33.33% - 46.67%)
Timid Hidden Power Fighitng: 18 Atk vs 18 Def & 30 HP (70 Base Power): 10 - 14 (33.33% - 46.67%)

It makes no difference; Scarf Gastly will never 2HKO even offensive Munchlax, and the extra SpA doesn't do anything to help.

You never addressed this...
 
Obviously agreeing with Heysup, Timid must be your main option. I'll have to give it a thorough glance over later before I can give this my approval.
 
Not that anyone should be emulating me, but I actually run Modest on my Scarf Gastly.... mostly it's been for OHKOs on Croagunk, but I don't know if it even gets that... I just know that before I went Modest, though, I was having trouble with him. :0 Since Sub-Gastly doesn't have as much of an emphasis on speed, maybe it's an option on him.
 
Small mistake: Iron Head isn't SE against Gastly.

And on the Sub Sweeper, perhaps Hidden Power Ground/Fighting should get a slash in the 4th slot, as running both Sludge Bomb and HP is viable on a set.
 
Small mistake: Iron Head isn't SE against Gastly.

And on the Sub Sweeper, perhaps Hidden Power Ground/Fighting should get a slash in the 4th slot, as running both Sludge Bomb and HP is viable on a set.
And apparently both Gastly's STABS + HP Ground still hit everything neutrally, plus they hit more things supereffectively than only Shadow Ball + HP Fight. And since you're not 2HKOing Munchlax with HP Fight either way... I mean, why not, right?
 
Not that anyone should be emulating me, but I actually run Modest on my Scarf Gastly.... mostly it's been for OHKOs on Croagunk, but I don't know if it even gets that... I just know that before I went Modest, though, I was having trouble with him. :0 Since Sub-Gastly doesn't have as much of an emphasis on speed, maybe it's an option on him.

Timid Shadow Ball vs Croagunk: 84.2% - 110.5%
Modest Shadow Ball vs Croagunk: 84.2% - 110.5%

Guys for the sake of my sanity please do calculations before spewing a bunch of random incorrect facts and except to have them hold as an argument. :)

EDIT: Looks good now.

stamp3.png
 
ok now, personally i dislike hypnosis on the scarf set for the following reasons:
- 60% acc is just asking for it, if you miss the first time, they like switch out to something like mankey or sleep absorber
- 1 time use / forced switch out
- tbolt (mantyke killer) and explosion (basically auto killer) have actual kill use, hypnosis isn't guaranteed

so i'd like some input on this, i might change my mind but i have never liked using hypnosis on scarf gastly when you have better moves available.

--

this is from vader (too afraid to post):

<VADeR> Trick should be moved from OO imo
<VADeR> it's another reliable way to beat Munchlax/cripple whatever
<VADeR> it also gets stuff like Sub Gastly that switches in expecting Sludge Bomb
<VADeR> last moveslot should be Explode/TBolt/Trick imo with Hypnosis in OC

i am a bit sceptical of trick, but at the very least, it leaves a hampered munchlax, set up bait for something like rp aron or other special sweepers.

edit: after further consideration, i really don't like trick since stuff like munchlax still pursuits and kos you. gastly is such a good pokemon that i'd rather it kill lax and itself with explosion than just hamper lax to an extent and die.

heysup, i want your thoughts because you approved and i assume you are an advocate of hypnosis, i'm not sold either way yet.
 
ok now, personally i dislike hypnosis on the scarf set for the following reasons:
- 60% acc is just asking for it, if you miss the first time, they like switch out to something like mankey or sleep absorber
- 1 time use / forced switch out
- tbolt (mantyke killer) and explosion (basically auto killer) have actual kill use, hypnosis isn't guaranteed

so i'd like some input on this, i might change my mind but i have never liked using hypnosis on scarf gastly when you have better moves available.

It's basically Gastly's only shot at incapacitating Munchlax while surviving.

kd24 said:
this is from vader (too afraid to post):

<VADeR> Trick should be moved from OO imo
<VADeR> it's another reliable way to beat Munchlax/cripple whatever
<VADeR> it also gets stuff like Sub Gastly that switches in expecting Sludge Bomb
<VADeR> last moveslot should be Explode/TBolt/Trick imo with Hypnosis in OC

i am a bit sceptical of trick, but at the very least, it leaves a hampered munchlax, set up bait for something like rp aron or other special sweepers.

heysup, i want your thoughts because you approved and i assume you are an advocate of hypnosis, i'm not sold either way yet.

I don't get trick, it doesn't do anything that Explosion doesn't do more reliably. So you trick it a scarf and then you swit- oh wait you still get Pursuited...
 
kd24 mentioned RP Aron, which is actually a great example. The difference between Explosion killing both of them and Trick killing Gastly but NOT munchlax is that it gives somebody who resists Pursuit (Aron is the best option really, but there's also SubVahna and some other things like that) free ops to come in and set up, which is basically the only reason to use Trick. In some scenarios, that can be more lethal in the long run than just killing Munchlax outright.

So yeah, I see the point with Hypnosis, but 60% accuracy still sucks. :0 I rather use Trick and let my Aron set up in Munchy's face.
 
Also, what if your opponent's team uses any Gastly counter not named Munchlax? You're totally screwed with a now possibly useless Gastly depending on what you tricked and you've powered up one of your opponent's Pokemon.

Trick is even more of a high-risk move than Hypnosis or Explosion, but the payoff is much less (Munchlax is still not dead/crippled).
 
kd24 mentioned RP Aron, which is actually a great example. The difference between Explosion killing both of them and Trick killing Gastly but NOT munchlax is that it gives somebody who resists Pursuit (Aron is the best option really, but there's also SubVahna and some other things like that) free ops to come in and set up, which is basically the only reason to use Trick. In some scenarios, that can be more lethal in the long run than just killing Munchlax outright.

I considered this, but remember you're actually losing your Gastly simply to Trick Munchlax. Now your going to set up Aron...cool except they can come in and deal major damage with Croagunk or Scarf Mankey with your Ghost gone.
 
ok now, personally i dislike hypnosis on the scarf set for the following reasons:
- 60% acc is just asking for it, if you miss the first time, they like switch out to something like mankey or sleep absorber
Assuming they have one on their team which is still alive, which is far from assured.
- 1 time use / forced switch out
Or you could say: Gets a free switch out, does not hand momentum to opponent. If you KO a foe, they get to bring in something which beats Gastly for free, and you have to try and switch into it. If you sleep a foe, you get a free switch after incapacitating them.

- tbolt (mantyke killer) and explosion (basically auto killer) have actual kill use, hypnosis isn't guaranteed
I would argue that sleeping a foe in LC is often better than fainting one, since a faint lets them switch in for free handing momentum over. And Tbolt/boom are both much more prediction reliant, far more things resist/are immune to Normal or can take a Tbolt than don't mind sleep.

Personally, I like Hypnosis more than either of the other options for that slot.
 
Back
Top