OU Alakazam lead

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Introduction:
I'm fresh of my "I could be banned!" restrictions and this is the first time I'm actually contributing an analysis, so forgive me for any oncoming errors and appreciate my efforts as I'm reading the rules and trying my best.

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name: Bliztkrieg Alakazam
move 1: Trick
move 2: Calm Mind
move 3: Psychic
move 4: Focus Blast
item: Choice Scarf
nature: Timit/Modest
Ability: Inner Focus
evs: 252 Sp. Atk/252 Speed/4 Def


Why set should be on site:
-I actually tested this team dozens of time on shoddy battle and pokemon online, and surprisingly it has garnered me very positive results.
-This set serves two functions: cripple a lead/special wall, set up either early or later in the game.

To truly appreciate the effectiveness of this set, one must look at the most common leads in OU: Aerodactyl, Infernape, Swampert, Jirachi.

A simple trick would cripple all of them excluding infernape.

Thanks to inner focus, Alakazam will not be affected by Fake-Out, and thus proceed to KO'ing Infernape with psychic, or forcing a switch in.

Make no mistake about it, a Choice-Scafred Alakazam is the fastest lead in OU, regardless of modest/timid nature as Aerodactyl is mostly equipped with focus sash.
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Also, according to the Smogon Damage Calc, a modest Alakazam would inflict over %90 damage on standard Blissey(no sp. def evs) with Focus Blast.

Essentially, there would be less than a dozen pokemon that would actually counter this set.

Trick stealth rockers and calm mind from the very beginning for a sweep most teams aren't prepared for.

Or... Trick early to take an essential pokemon's venom out early and then begin sweeping after you deal damage to the team.



Additional Comments:
-I hope you evaluate this set objectively and do not make any hasty judgments based on my poor record in the smogon community.
-If this set does not go through, at the very least I'd like to be treated with respect.
-Although I listed 2 nature options, I recommend timid as a calm minded(1) Aalakazam would already be in a position to OHKO/2HKO most special walls regardless of its nature.


Teammates:
-Magnezone would be a beautiful teammate as Metagross completely counters this set, as does Scizor does on a few occasions.

Counters:
-As mentioned above, metagross easily takes a psychic and even a focus blast and can OHKO it with meteor mash.



Thank you for your time, I appreciate the opportunity to contribute to this community and I hope this passes through.
 
heatran would be the optimal partner . calm mind wouldnt help much because basically any neutral attack 1 to 2hkos it. replace cm with something else and this set can do stuff.
 
heatran would be the optimal partner . calm mind wouldnt help much because basically any neutral attack 1 to 2hkos it. replace cm with something else and this set can do stuff.

Yes, it's true that Alakazam is fragile, but he also has a massive 135 base Sp. Atk you can't ignore.

One Calm Mind and you're ready to sweep.

You'll be granted a lot of opportunities too, just trick a lead that's preparing to stealth rock, calm mind as it switches out and focus blast blissey/snorlax as most people switch to those against Alakazam.

If the opponent switches to metagross or scizor, switch into magnezone and trap->zap->crap all over your opponent's team from there onwards.
 
Yes, it's true that Alakazam is fragile, but he also has a massive 135 base Sp. Atk you can't ignore.

One Calm Mind and you're ready to sweep.

You'll be granted a lot of opportunities too, just trick a lead that's preparing to stealth rock, calm mind as it switches out and focus blast blissey/snorlax as most people switch to those against Alakazam.

If the opponent switches to metagross or scizor, switch into magnezone and trap->zap->crap all over your opponent's team from there onwards.

but mag isnt a counter to full health metagross because he takes the hp fire/t bolt and ko's with earthquake . cm is a waste your going to get hit and be close to death. also consider the item you picked up.
 
but mag isnt a counter to full health metagross because he takes the hp fire/t bolt and ko's with earthquake . cm is a waste your going to get hit and be close to death. also consider the item you picked up.

Wouldn't the magnet rise set work perfectly to counter metagross?

1/4 resistance to meteor mash and bullet punch, immunity to earthquake and resistance to ice punch/thunder punch.

Most metagrosses don't earthquake alakazams anyway, unless it's amazing prediction skills.

I appreciate the criticism though, those are some very authentic road blocks to this set.

EDIT: Good night, I'm going to bed. Hopefully by the time I wake up this set isn't completely rejected.
 
Just to go over this, let me check how many leads this can 'deal' with.

Aerodactyl: Focus Sash saves it from a OHKO, and Trick does nothing but give it something it can use later. Aerodactyl uses Stealth Rock, and even if you Psychic/Focus Blast, they got up Stealth Rock, and now you're locked into two easy types to stop. Loss.

Azelf: Well, against Colbur Azelf, you lose outright. You can Trick, but all you've done is give your opponent Scarfed Explosion. They'll U-turn out, OHKOing you, and giving themselves the advantage. Loss.

Heatran: Switches out, and you're locked into Focus Blast now. Win, I suppose. Better pray they don't have a Ghost-type.

Infernape: Forced out. Win.

Jirachi: Your best bet is Focus Blast, while U-turn has a chance to OHKO you, and you're revealing the fact that you're using Scarf Alakazam (so they can bring in something that easily sets up on Locked Focus Blast).

Machamp: Forced out. Win.

Mamoswine: Not doing anything. Focus Blast won't save you from Earthquake + Ice Shard. Trick will just make Mamoswine out-speed you. Loss.

Metagross: You can Trick, or Focus Blast. Neither option is really that appealing. Bullet Punch 2HKOs you regardless, so another loss.

Ninjask: Forced out, or dead. Win.

Roserade: Forced out. Win.

Swampert: Psychic has a chance to 2HKO. You can Trick it Choice Scarf to cripple it. Win, I guess.

Tyranitar: Forced out. Win.

So...yeah. You win against some leads, but the leads you win against aren't that great anyways. At most, you're just forcing them out, and letting yourself get set-up on. Also, Choice Psychic on anything is just begging Tyranitar to come in and rape you. Not a QC member, so I can't reject this set, but I really don't think it's that good. Sorry.
 
Obtaining a focus sash from aErodactyl and locking it in stealth rock while you cm=win, focus blasting tyranitar=win, trapping jirachi with magnezone=win, most counters to this set wil be raped stomped by magnezone, magnezone wil be to this set what magneton was to tauros in 3rd gen, ideal stall breaking teammates
 
Obtaining a focus sash from aErodactyl and locking it in stealth rock while you cm=win, focus blasting tyranitar=win, trapping jirachi with magnezone=win, most counters to this set wil be raped stomped by magnezone, magnezone wil be to this set what magneton was to tauros in 3rd gen, ideal stall breaking teammates

Okay, no one keeps Tyranitar in on Alakazam, unless you're doing some seriously good drugs. You're not trapping Jirachi at all. U-turn out, OHKO Alakazam. Now you're at a 6-5 disadvantage. If you switched in Magnezone, that just means that now they know to play conservatively with Jirachi. Aerodactyl is the only lead that I may be wrong about, and even then, that's pushing it.
 
not sure how you got 90% from a modest alakazam's focus blast hitting standard bliss with no special def. evs, as according to the smogon damage calculator it only takes 31.9%-37.8%
 
not sure how you got 90% from a modest alakazam's focus blast hitting standard bliss with no special def. evs, as according to the smogon damage Oo it only takes 31.9%-37.8%

I knew something was wrong , sigh. Still trick would cripple blissey and after focus blasting a cm focus blast would 2hko, thanks for double checking
 
not sure how you got 90% from a modest alakazam's focus blast hitting standard bliss with no special def. evs, as according to the smogon damage calculator it only takes 31.9%-37.8%

Okay, no one keeps Tyranitar in on Alakazam, unless you're doing some seriously good drugs. You're not trapping Jirachi at all. U-turn out, OHKO Alakazam. Now you're at a 6-5 disadvantage. If you switched in Magnezone, that just means that now they know to play conservatively with Jirachi. Aerodactyl is the only lead that I may be wrong about, and even then, that's pushing it.

Magnet rise magnezone would destroy metagross and timing a switch would allow u to damage jirachi
 
I feel kinda like a douche for criticizing both of the sets you posted, but.. ^^;

Using Alakazam in this way really isn't using it to it's strengths. (using Alakazam in OU really isn't either but hey) Alakazam has much better leading options, such as Dual Screens, a fast Taunt (faster than Azelf, even, though it would just U-turn) Encore, and even a gimmicky Counter. There are already two 'Zam lead sets on site, both of which utilize Alakazams strengths - fast speed to Taunt with, decent support movepool, or amazing SpA to damage opposing leads.

In my opinion, Trick is best left to leads with less fragile defenses, or access to u-turn. Think Metagross for the former (not the best example I guess) or Jirachi/Azelf for the latter.
 
This set is very noneffective. It looses to nearly all leads, even Tyrannitar, and and Infernape. Infernape just uses Stealth Rock and it's has served its primary purpose. Now we get to Tyrannitar, which outright OHKOes with Payback. Alakazam doesn't achieve a OHKO on most lead Tyrannitar with Focus Blast. This set loses against Roserade to because roserade gets to put you to sleep, and it doesn't really mind a choice scarf. I don't see how this lead could be efffective at all, I think the Alakazam leads already onsite, trump this set. Scizor also has a feild day with this Alakazam as it can put it in a checkmate position. As for moveset changes, I might put Substitute over Calm Mind because it will help against prioty and choice scarf users. You could also change Calm Mind to Signal beam or Grass Not. As for EV changes there really no need for max speed, so I would suggest a alternative EV set of 32 HP/252 Sp. Atk/224 Spe to add a bit of bulk, because there's no need to run max speed.
 
We dont need an lead analysis of every pokemon that can learn trick.

yeah rejecting this..please stop with the leads already
 
Yeah we don't need an analysis for every Pokemon that learns Trick or has a couple of move that shuts down a few common leads. Pull out a list versus the top leads and situations in OU, and you´ll see how this isn´t an effective lead. Rejecting.
 
Three Quality Control rejections, I´moving this thread to where it belongs.

Thank you for this attempt of contributing to C&C. Feel free to try again whenever you want.
 
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