Overview: This is likely my final team for the DP generation and is so far my first purely offensive team. The strategy is to use pokemon who have excellent offensive potential, but above average defenses, and further augment their abilities with three layers of Spikes and Stealth Rock. Backed by a Fire, Water, and Grass core, as well as two spinblockers, this team has multiple defensive pivots in a sea of heavy hitters. All in all, I'm satisfied with how this relatively balanced team has fared, but I'd love your opinion on it... Froslass and Milotic are non-negotiable members :)
White Queen
Froslass @ Focus Sash
Ability: Snow Cloak
EVs: 252 Atk/252 Spe/4 HP
Jolly nature (+Spe, -SpA)
- Ice Shard
- Spikes
- Taunt
- Destiny Bond
Considered by most to only be passable in OU (Credit for the set goes to Bologo), Froslass still remains the sole spinblocking entry hazard setter of its generation. Spikes, Taunt, and Destiny Bond are all quite standard as Froslass all but forces slower or bulkier leads like Roserade, Swampert, or Hippowdon into a corner. Ice Shard may seem like an odd choice over Ice Beam, but base power is a small price to pay when factoring in both the element of surprise and priority. It allows Froslass to 2hko the likes of faster leads like Aerodactyl or kill the likes of Dragonite later in the game, provided I decide to keep her alive. Froslass' only goal is to setup two+ layers of spikes, or die trying, and she's the perfect one for the job. Against faster leads like Azelf, I can most certainly switch, and save my Spikes for later.
Fairy Queen
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 236 HP / 248 Def / 24 Spe
Impish (+Def, -SpA)
- Focus Punch
- Spore
- Leech Seed
- Substitute
Breloom may have the least offensive investment out of anybody on this team, but that doesn’t change the fact that a 296 Attack, STAB Focus Punch will still be absolutely vicious. In my Grass + Water + Fire core, I had considered Celebi, but decided against it as the last thing I needed was a glaring Pursuit weakness. Despite existing as a defensive pokemon, Breloom is truly a saboteur for my enemies as Spore can check almost anything. Besides the one time sleep powder though, Breloom’s Leech Seed is also essential in disabling walls as many Pokemon my sweepers normally can’t take down enjoy the additional damage and recovery. Breloom is truly a team-player!
Mermaid Queen
Milotic @ Life Orb
Ability: Marvel Scale
EVs: 112 HP/60 Def/196 Spd/140 SAtk
Modest nature (+SpA, -Atk)
- Hydro Pump
- Ice Beam
- Hidden Power Electric
- Recover
After quite a bit of testing (credit for the spread goes to RaikouLover), I have come to the conclusion that this moveset is not outclassed by Life Orb Suicune because Milotic has Recover and incredible special attack. While Starmie was also considered for this spot, I disliked the idea of adding yet another pursuit weakness and with defensive stats of 359 HP/209 Defense/286 Special Defense, Milotic still has decent defensive prowess--Gyarados, for example, needs to have bounce (which is easily counterable) in its repertoire to OHKO Milotic at +1. Also of interest, is how Milotic will very rarely be KOed by a Heatran's Hidden Power Grass, AFTER switching into its Fire Blast.
Red Queen
Heatran@ Life Orb
EVs: 4 Atk/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Stealth Rock
- Fire Blast
- Earth Power
- Explosion
Heatran is my second Life Orb special attacker and has incredible defensive type synergy with Froslass and excellent offensive type synergy with Milotic. The Scizor and Metagross that come in on Froslass don’t stand a chance against this spitfire! Heatran is usually the first to come out after Froslass as he tops off my spikestacking chain with Stealth Rock. Fire Blast + Earth Power round out my special offensive coverage, and Blissey? She gets an explosion in her chubby face!
Cyber Queen
RotomC@ Choice Scarf
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Overheat
- Shadow Ball
- Trick
Froslass never won any awards for defensive prowess, so we have a backup spinblocker in Rotom-C. Overheat is employed solely so that Heatran is not my only counter to the likes of ScizorTrick is yet another way to stab a hole in Blissey. Like just about every other member of its team, Rotom is moderately fast and powerful, but remains bulky enough to survive more than a hit, and lucky for the team, he also takes Rapid Spin AND Trick.
EVIL QUEEN
Tyranitar@ Life Orb
EVs: 4 HP/252 Spd/252 Atk
Jolly nature (+Spd, -Spa)
- Stone Edge
- Crunch
- Dragon Dance
- Aqua Tail
Hopefully the numerous counters to Scizor were worth it. I needed at least one boosting sweeper on this team and Tyranitar was the only one who fit the profile as Dragon Dance. With his incredible offense and defense turning him into a monstrosity. In case you’re worried that sandstream and Froslass’ Focus Sash clash, fear not because Froslass is always sacrificed in the earlier moments of play, and Tyranitar is reserved for the endgame.

White Queen
Froslass @ Focus Sash
Ability: Snow Cloak
EVs: 252 Atk/252 Spe/4 HP
Jolly nature (+Spe, -SpA)
- Ice Shard
- Spikes
- Taunt
- Destiny Bond
Considered by most to only be passable in OU (Credit for the set goes to Bologo), Froslass still remains the sole spinblocking entry hazard setter of its generation. Spikes, Taunt, and Destiny Bond are all quite standard as Froslass all but forces slower or bulkier leads like Roserade, Swampert, or Hippowdon into a corner. Ice Shard may seem like an odd choice over Ice Beam, but base power is a small price to pay when factoring in both the element of surprise and priority. It allows Froslass to 2hko the likes of faster leads like Aerodactyl or kill the likes of Dragonite later in the game, provided I decide to keep her alive. Froslass' only goal is to setup two+ layers of spikes, or die trying, and she's the perfect one for the job. Against faster leads like Azelf, I can most certainly switch, and save my Spikes for later.

Fairy Queen
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 236 HP / 248 Def / 24 Spe
Impish (+Def, -SpA)
- Focus Punch
- Spore
- Leech Seed
- Substitute
Breloom may have the least offensive investment out of anybody on this team, but that doesn’t change the fact that a 296 Attack, STAB Focus Punch will still be absolutely vicious. In my Grass + Water + Fire core, I had considered Celebi, but decided against it as the last thing I needed was a glaring Pursuit weakness. Despite existing as a defensive pokemon, Breloom is truly a saboteur for my enemies as Spore can check almost anything. Besides the one time sleep powder though, Breloom’s Leech Seed is also essential in disabling walls as many Pokemon my sweepers normally can’t take down enjoy the additional damage and recovery. Breloom is truly a team-player!

Mermaid Queen
Milotic @ Life Orb
Ability: Marvel Scale
EVs: 112 HP/60 Def/196 Spd/140 SAtk
Modest nature (+SpA, -Atk)
- Hydro Pump
- Ice Beam
- Hidden Power Electric
- Recover
After quite a bit of testing (credit for the spread goes to RaikouLover), I have come to the conclusion that this moveset is not outclassed by Life Orb Suicune because Milotic has Recover and incredible special attack. While Starmie was also considered for this spot, I disliked the idea of adding yet another pursuit weakness and with defensive stats of 359 HP/209 Defense/286 Special Defense, Milotic still has decent defensive prowess--Gyarados, for example, needs to have bounce (which is easily counterable) in its repertoire to OHKO Milotic at +1. Also of interest, is how Milotic will very rarely be KOed by a Heatran's Hidden Power Grass, AFTER switching into its Fire Blast.

Red Queen
Heatran@ Life Orb
EVs: 4 Atk/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Stealth Rock
- Fire Blast
- Earth Power
- Explosion
Heatran is my second Life Orb special attacker and has incredible defensive type synergy with Froslass and excellent offensive type synergy with Milotic. The Scizor and Metagross that come in on Froslass don’t stand a chance against this spitfire! Heatran is usually the first to come out after Froslass as he tops off my spikestacking chain with Stealth Rock. Fire Blast + Earth Power round out my special offensive coverage, and Blissey? She gets an explosion in her chubby face!

Cyber Queen
RotomC@ Choice Scarf
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Overheat
- Shadow Ball
- Trick
Froslass never won any awards for defensive prowess, so we have a backup spinblocker in Rotom-C. Overheat is employed solely so that Heatran is not my only counter to the likes of ScizorTrick is yet another way to stab a hole in Blissey. Like just about every other member of its team, Rotom is moderately fast and powerful, but remains bulky enough to survive more than a hit, and lucky for the team, he also takes Rapid Spin AND Trick.

EVIL QUEEN
Tyranitar@ Life Orb
EVs: 4 HP/252 Spd/252 Atk
Jolly nature (+Spd, -Spa)
- Stone Edge
- Crunch
- Dragon Dance
- Aqua Tail
Hopefully the numerous counters to Scizor were worth it. I needed at least one boosting sweeper on this team and Tyranitar was the only one who fit the profile as Dragon Dance. With his incredible offense and defense turning him into a monstrosity. In case you’re worried that sandstream and Froslass’ Focus Sash clash, fear not because Froslass is always sacrificed in the earlier moments of play, and Tyranitar is reserved for the endgame.