Corphish (Analysis)

metsrule158

Don't disturb him on his break.
is a Contributor Alumnus



Status: QC Rejections: 0/2
QC Stamps: 2/2 [Heysup] [Macle]
GP Stamps: 2/3 [Bugmaniacbob] [Oglemi]


[Overview]

<p>Corphish is one of the most uncommon Pokemon in Little Cup. It has good physical stats, but disappointingly poor Speed and average HP stats that undermine them. It doesn't help that Croagunk, the premier priority abuser in LC, walks all over it either. However, Corphish's access to both Dragon Dance and Crunch give it an advantage over Krabby as a physical Water-type, allowing it to boost both its Attack and Speed simultaneously, and hit Ghost-types super effectively. All in all, you should not expect too much from Corphish, as it is still a rather average Pokemon, but you should know that it isn't without its niche.</p>

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Waterfall
move 3: Return
move 4: Crunch
item: Life Orb / Oran Berry
ability: Shell Armor
nature: Jolly
evs: 196 Atk / 76 Def / 236 Spe
ivs: 0 HP

[SET COMMENTS]

<p>Corphish, unboosted, hits 14 Speed with a Jolly nature, allowing it to outpace all un-Scarfed Pokemon in Little Cup after a Dragon Dance. Waterfall is for STAB, and Return provides solid neutral coverage. Crunch is what sets Corphish apart from Krabby, as it crushes Ghosts who switch in to a predicted Return. Also, without a single Dragon Dance, Corphish can OHKO Duskull with Crunch, unlike Krabby, who can't with Crabhammer. After a single Dragon Dance, Corphish hits 25 Attack (backed by Life Orb) and 21 Speed. With this raw power, Corphish destroys a lot of the metagame with its assortment of attacks. Gligar is OHKOed regardless of its set, which is a testament to how powerful Corphish can be if it is set up properly. Corphish can also OHKO Munchlax 29% of the time after one Dragon Dance with Waterfall.</p>

[ADDITIONAL COMMENTS]

<p> X-Scissor, Brick Break, and Rock Slide may sound great on this set, but Corphish just can't afford the moveslots, as all of the moves already on the set are very important. Hidden Power Psychic Croagunk, Hidden Power Flying Mantyke, and Gligar are good partners as they destroy opposing Croagunk, who can deal massive damage to Corphish with its priority attacks. In terms of support, Pineco is a good choice to Rapid Spin away entry hazards. You will also want a Pokemon who can set up entry hazards of your own, as Corphish appreciates the support for breaking Focus Sash and chipping away at the opponent's HP. Pineco is good for this as well, and it can be used as a lead.</p>

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Waterfall
move 3: Crunch
move 4: Return
item: Life Orb
ability: Shell Armor
nature: Jolly
evs: 196 Atk / 76 Def / 236 Spe
ivs: 0 HP

[SET COMMENTS]

<p>After a Swords Dance, Corphish reaches a mind-blowing Attack stat of 34. With proper support, this Corphish can rip apart teams. Once again, priority is a problem, but that is solved to an extent by Baton Passing it a Substitute. Waterfall, Crunch, and Return are the token attacks, and together, have excellent coverage in tandem with each other.</p>

<p>Low Speed and a weakness to priority are this Corphish's main problems when attempting to sweep. Corphish's low Speed stat, while quite crippling, can be fixed by proper team support. This set works extremely well against the rare stall teams, as they usually have slow Pokemon such as Munchlax and Bronzor, against whom Speed is not an issue. Corphish is able to set up on them and then do some sweeping. On the other hand, offensive teams make Corphish cry, as even if it manages to get a Swords Dance up, it can usually only score a single KO at most because of its terrible Speed. Another unfortunate piece of news is that very few people use stall teams in Little Cup, which means that it will be hard for Corphish to set up on anything.</p>

[ADDITIONAL COMMENTS]

<p>This is probably Corphish's most devastating set, but it definitely needs the most team support as well. Rapid Spin and Stealth Rock are helpful for minimizing damage to Corphish, and for breaking the enemy's Focus Sash. Corphish is also held back by its mediocre 14 Speed. This can be fixed by Baton Passing it a Substitute (this is optional, but it gives Corphish a safe Swords Dance behind the Substitute) and an Agility (giving it 28 Speed, enough to rip through teams at a blistering pace). Gligar is great at this, due to its access to Agility, Substitute, and Baton Pass, in addition to its ability to take on Croagunk. Aipom can also do this well. Also, the 0 HP IV gives 19 HP, which means Corphish only takes 1 point of damage from the recoil of Life Orb.</p>

<p>Once again, Croagunk is a problem for weakened Corphish due to Fake Out and Vacuum Wave. Hidden Power Psychic Croagunk is a good partner to take out opposing Croagunk. This set appreciates Stealth Rock and Rapid Spin support, both of which can be provided by a Pokemon like Pineco.</p>


[SET]
name: Choice Scarf
move 1: Waterfall
move 2: Crunch
move 3: Return
move 4: Brick Break / Rock Slide
item: Choice Scarf
ability: Shell Armor
nature: Jolly
evs: 12 HP / 196 Atk / 236 Spe

[SET COMMENTS]

<p>Corphish reaches the magical number of 14 in its Speed stat, allowing it to use a Choice Scarf effectively. This set doesn't pack as much power as the others, but it does has good revenge killing potential. This set can hit everything in Little Cup for at least neutral damage; as usual, Waterfall is a good STAB move, while Crunch and Return are hard-hitting coverage moves. The last slot is mostly filler, and should be decided based on what bonus hits you want Corphish to achieve; Rock Slide coves Flying-types, while Brick Break covers Dark-types, and also 2HKOes Snover. Superpower is an outside choice for hit-and-run tactics, but it is not recommended due to the difficulty of bringing Corphish in without suffering a lot of damage.</p>

[ADDITIONAL COMMENTS]

<p>This Corphish set needs Stealth Rock support to help revenge kill, due to its relatively low unboosted Attack stat. Again, Croagunk can do a lot of damage with Fake Out + Vacuum Wave, thus necessitating your own Croagunk with Hidden Power Psychic. However, unlike the Swords Dance set, this Corphish doesn't need Baton Passed Speed, freeing up a slot on your team. Mantyke is a good Croagunk check who can be placed in this slot.</p>

[Other Options]

<p>Slapping a Choice Band on Corphish sounds viable, but Corphish is so slow that it essentially gives your opponent free turns. Besides, the Dragon Dance and Swords Dance sets are vastly superior to Choice Band.</p>

<p>A specially-based set sounds good, but it is walled by Munchlax, who will inevitably come in when the surprise is revealed. Payback is outclassed by Crunch, as Corphish can't take a hit anyway. Protect is good for scouting, but has no place on Corphish's sets. Superpower is another option, but the Attack drops are unwelcome. A mixed sweeper set is also a viable option, since Corphish gets many good special attacks, such as Ice Beam, Sludge Bomb, and STAB Surf.</p>

[Checks and Counters]

<p>Croagunk is the best counter to Corphish, being able to switch in on Waterfall with impunity, and use Fake Out followed by Vacuum Wave to deal massive damage. However, it should be wary of switching into Return from the Dragon Dance and Sword Dance sets.</p>

<p>The sets that need setup are stopped by Croagunk and Dratini, while the Choice Scarf set requires prediction, and can be taken advantage of when Corphish is locked in on the wrong move. Waterfall is an entry hole for Croagunk, Return allows Gastly in to set up a Substitute, while Crunch and Rock Slide are setup fodder for Rock Polish Aron. All of these Pokemon become dangerous if given a free turn, and must be played around carefully. All of these Pokemon, as well as others, can easily set up on Corphish while you have to switch out.</p>
 
i think krabby does most of this stuff better, (btw, most ghosts are gonna be knocked out by crabhammer anyway).

i think just keep the set as dragon dance, ill look and test this out later tho and see if any improvements can be made.

edit: im going to test all of the sets so dont remove anything yet.
 
kd24 said:
i think krabby does most of this stuff better, (btw, most ghosts are gonna be knocked out by crabhammer anyway).

i think just keep the set as dragon dance, ill look and test this out later tho and see if any improvements can be made.
Irrelevant. If the set is good we approve it regardless if another Pokemon does it better.



[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Crabhammer
move 3: Return
move 4: Crunch
item: Life Orb
ability: Shell Armor
nature: Jolly
EVs: 196 Atk / 76 Def / 236 Spe
IVs: 0 HP

[Set Comments]
- Crabhammer is bad, Waterfall should be used instead.

- Put Brick Break in the last slot to OHKO Munchlax, because all of the Ghosts are hit hard but Waterfall. Duskull is the one exception but it will still takes a large amount of damage.

- Oran Berry should be slashed.
[Set]
name: Swords Dance
move 1: Swords Dance
move 2: Crabhammer
move 3: Crunch
move 4: Return
item: Life Orb
ability: Shell Armor
nature: Jolly
evs: 196 Atk 76 Def 236 Spe
ivs: 0 HP
This is fine other than the obvious formatting errors (you forgot the /'s), but I'd still like you to explain that this beats stall teams moreso than offensive teams.

And once again, Waterfall > > > Crabhammer.
--
Scarf looks fine.
--

[Set]

name : Double Dance
move 1: Swords Dance
move 2: Agility
move 3: Crabhammer
move 4: Return
item: Life Orb
ability: Shell Armor
nature: Jolly
Evs: 12 HP / 196 Atk / 236 Spe
Life Orb will simply not work on this set, you need to use Oran Berry. And, obviously, Waterfall is the superior option here, it even differentiates you from Krabby who does this set better.

 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Like everybody else said, replace Crabhammer with Waterfall on all the sets. Also, the "Waterfall" set should be renamed Choice Scarf.
 

Brambane

protect the wetlands
is a Contributor Alumnus

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Waterfall
move 3: Return
move 4: Brick Break
item: Life Orb / Oran Berry
ability: Shell Armor
nature: Jolly
EVs: 196 Atk / 76 Def / 236 Spe
IVs: 0 HP

[Set Comments]

<p>Corphish hits 14 speed with Max speed and +Spe nature, allowing it to outpace all unscarfed Pokemon in Little Cup after a Dragon Dance. Crabhammer is for STAB, and Return provides solid neutral coverage. Crunch is what sets it apart from Krabby, as it hits Ghosts hard on the switch in as they try to soak a predicted Return. </p>

I'm not sure which move is meant to be in the fourth slot, but I presume it would be Crunch. You also still mention Crabhammer when the set says Waterfall. Please update the set comments when you make changes to the sets.

Honestly, Dragon Dance is pretty much the only reason you would want to use Corphish, and even then I'd argue to say its outclassed by Totodile, who is faster. Swords Dance is easily outclassed by Totodile and Krabby. Totodile has STAB priority and higher Speed, while still having access to the same moves. Krabby can also boost its Speed with Agility along with boosting its Attack. Crunch isn't much of an advantage for Corphish since Krabby pretty much KOes everything with Crabhammer and Return. Actually, Corphish's only real advantage is Waterfall, since it has perfect accuracy.

I never used Choice Scarf Corphish, but it looks like a bad ScarfVanha to me. But I'll test it before I either say yes or no to it.

Double Dance is terrible. Mostly because Corphish doesn't learn Agility. Please actually research the Pokemon you want to write an analysis for before you start the analysis!

As far approval goes:
Dragon Dance: sure
Swords Dance: no
Choice Scarf: pending
Double Dance: remove, corphish doesn't learn Agility
 

metsrule158

Don't disturb him on his break.
is a Contributor Alumnus
if possible, can someone post something about my analysis to make it better or give me a stamp? I would really appreciate it.
 

macle

sup geodudes
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Status: QC Rejections: 0/2
QC Stamps: 2/2 [Heysup] [Macle]
GP Stamps: 0/2


[Overview]

<p>Corphish is one of the unexpected Pokemon in Little Cup. It has a good Attack stat, but a poor speed stat. It also has a good Defense stat, with an average HP stat. All in all, Corphish is a rather average Pokemon, but it has a niche in the fast-paced Little Cup metagame: It has access to Crunch, which gives it an advantage over Krabby, as it can hit Ghost-types with a super-effective move. Do not expect too much from Corphish, as Croagunk, the premier priority abuser of Little Cup, walks all over it.</p>

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Waterfall
move 3: Return
move 4: Crunch
item: Life Orb / Oran Berry
ability: Shell Armor
nature: Jolly
EVs: 196 Atk / 76 Def / 236 Spe
IVs: 0 HP

[Set Comments]

<p>Corphish hits 14 speed with Max speed and +Spe nature, allowing it to outpace all unscarfed Pokemon in Little Cup after a Dragon Dance. Waterfall is for STAB, and Return provides solid neutral coverage. Crunch is what sets it apart from Krabby, as it hits Ghosts hard on the switch in as they try to soak a predicted Return. </p>

<p>After a single Dragon Dance, Corphish hits 25 Attack backed by a Life Orb and 21 Speed. With this raw power, Corphish destroys a lot of the metagame with its assortment of attacks. The thing that Corphish worries about the most is priority; a Mild natured Croagunk with 188 SpA EVs that uses Vacuum Wave does over half of Corphish’s HP guaranteed.</p>

<p>Gligar is OHKOed regardless of its set, which is a testament to how powerful Corphish can be if it is set up properly. Corphish can also OHKO Munchlax 29% of the time with one DD, but if it doesn’t, it is a guaranteed 2HKO. </p>

[ADDITIONAL COMMENTS]

<p>Corphish can rip holes in your opponent's team once priority users are down and Scarfers are either down or paralyzed. X-Scissor and Rock Slide sound great on this set, but Corphish just can't afford the moveslots, as all of its moves are very important. Brick Break is the move to counter things like Snover and Munchlax.</p>

<p>Corphish appreciates Stealth Rock support for breaking Focus Sashes and chipping away at the opponent's HP.</p>

<p>Corphish packs a few things that set it apart from Dragon Dance Barboach and Totodile. Barboach keels over to any sort of Grass-type attack, while Corphish has only a 2x weakness, thus reducing their impact. Corphish stars as a lategame sweeper, which is where we can compare it to Totodile. Assuming that all priority users and Scarfers have been eliminated, we can see that Corphish has a higher attack stat, enabling it to do more damage. This is important for late game cleanup. As a bonus, it has Shell Armor over the other two, ensuring a critical hit won't prematurely end your sweep.</p>

<p>Hidden Power Psychic Croagunk, Hidden Power Flying Mantyke and Gligar are good partners as they destroy Croagunk, which is Corphish's main check. Also, Shellder can help with Rapid Spin, while using a good lead for Stealth Rock goes a long way in helping Corphish.</p>

[Set]
name: Swords Dance
move 1: Swords Dance
move 2: Waterfall
move 3: Crunch
move 4: Return
item: Life Orb
ability: Shell Armor
nature: Jolly
ev's: 196 Atk 76 Def 236 Spe
iv's: 0 HP

[Set Comments]

<p>At first glance, this may seem similar to the Dragon Dance set, but this is played quite differently. Corphish gets excellent coverage with Waterfall, Crunch and Return. The 0 HP IV ensures a 19 HP stat which means you only take 1 point of damage from the recoil of Life Orb.</p>

<p>After a Swords Dance, Corphish reaches a mind-blowing Attack stat of 34 with Life Orb behind it. With proper support, this Corphish can rip apart teams. Once again, priority is a problem, but that is solved to an extent by Baton Passing it a Substitute. This is a powerful lategame sweeper.</p>

<p>Speed is the only problem for this set, and while it is quite crippling, it can be fixed by proper team support.</p>

<p> This set works extremely well against the rare stall teams. Because stall teams usually have slow Pokemon such as Munchlax and Bronzor, Corphish is able to set up and then do some sweeping. On the other hand, offense teams seem to make Corphish want to cry. If Corphish actually manages to get a Swords Dance up, it usually gets to KO one Pokemon because of its terrible speed.</p>

[ADDITIONAL COMMENTS]

<p>This is probably Corphish's most devastating set, but it definitely needs team support.</p>

<p>Rapid Spin and Stealth Rock support are helpful for minimizing damage to Corphish and breaking Focus Sashes. Sadly, Corphish is held back by its mediocre 14 Speed. This can be fixed by Baton Passing it a Substitute (optional, as it helps by giving it a safe Swords Dance behind the Substitute) and an Agility (giving it 28 Speed, enough to rip through teams at a blistering pace. Gligar is great at this, due to access to Agility, Substitute and Baton Pass. Aipom can also do this well.</p>

<p>Once again, Croagunk is a problem for weakened Corphish due to Fake Out and Vacuum Wave. Hidden Power Psychic Croagunk is again a good partner for this Corphish set to take out opposing Croagunk.</p>

<p>While this looks like a poor man's Krabby, Corphish has a better(but nevertheless still poor) Special Defense stat than it, allowing it to take Croagunk's Vacuum Wave and other special moves slightly better. Also, it has Crunch, which deals more damage to Ghost-types than Crabhammer’s.</p>

<p>The Sword Dance set appreciates Stealth Rock and Rapid Spin support. However, it also needs some Baton Passed Speed (preferably from behind a Substitute) in order to actually sweep. Gligar is a good teammate for Sword Dance Corphish, as it can pass it Speed boosts and KO Croagunk, its biggest threat.</p>

[Set]
name: Choice Scarf
move 1: Waterfall
move 2: Crunch
move 3: Return
move 4: Brick Break / Rock Slide
item: Choice Scarf
ability: Shell Armor
nature: Jolly
evs: 12 HP / 196 Atk / 236 Spe

[Set Comments]

<p>Corphish reaches the magical number 14 in its Speed stat, allowing it to use a Choice Scarf effectively. This set doesn't pack as much power as the others, but has good revenge-killing potential. This set can hit everything in Little Cup at least neutrally.</p>

<p>As usual, Crabhammer (you don't mention Crabhammer in the set) is good STAB, and Crunch is a hard hitting move. Return pairs well with Crabhammer
(you don't mention Crabhammer in the set). The last slot is filler, where you can choose what bonus hits you want Corphish to have. Rock Slide coves Flying-types, while Brick Break covers Dark-types, while 2HKOing Snover. Superpower is an outside choice for hit-and-run actics (i have no idea what that word is suppose to be), but it is not recommended due to the difficulty of bringing Corphish in without suffering a lot of damage. </p>

[ADDITIONAL COMMENTS]

<p>This Corphish set badly needs Stealth Rock support to help revenge kill, due to its unboosted Attack stat. Again, Croagunk can do a lot of damage with Fake Out + Vacuum Wave, thus necessitating your own Croagunk with Hidden Power Psychic.</p>

<p>However, unlike the Sword Dance set, this doesn't need Baton Passed Speed, thus freeing up a slot on your team. Mantyke is a good Croagunk check, who can be placed in this slot.</p>

<p>Corphish generally requires the same team support for most of its sets. Stealth Rock, Rapid Spin and Hidden Power Psychic Croagunk are handy regardless of the moveset.</p>



[Optional Changes]

<p>Choice Band sounds viable, but Corphish is so slow that it is highly likely to give your opponent free turns. Besides, the Dragon Dance and Sword Dance sets are vastly superior to Choice Band.</p>

<p>A specially-based set sounds good, but it is walled by Munchlax, who will inevitably come in when the surprise is revealed. Payback is outclassed by Crunch, as Corphish can’t be sitting around taking a hit anyway. Protect is good for scouting, but has no place on Corphish’s sets. Waterfall could be used in replace of Crabhammer, but it won’t OHKO Munchlax ever. The same goes for Knock Off.</p>

[Counters]

<p>Croagunk is the best counter to Corphish, being able to switch in on Waterfall, and use Fake Out followed by Vacuum Wave for massive damage. However, it should beware Return, as it OHKOes on the Dragon Dance and Sword Dance sets, and 2HKOes on the Choice Scarf and Double Dance sets.</p>

<p>The sets that need setup are stopped together by Croagunk and Dratini, while the Choice Scarf set requires prediction, and can be taken advantage of. Crabhammer is an entry hole for Croagunk, Return allows Gastly in to set up a Substitute, Crunch and Rock Slide are setup fodder for Rock Polish Aron, while Brick Break is more Substitute Gastly bait. All of these Pokemon become dangerous if given a free turn, and thus, must be played around carefully. All of these Pokemon, as well as others, can easily set up on Corphish while you have to switch out.</p>
yeah
 

metsrule158

Don't disturb him on his break.
is a Contributor Alumnus
Thanks. I have made those changes. I just saw that I did not have a Team Options section. I will work on that now.
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Before this gets added into the queue, may I ask you to expand your comments throughout the analysis? Right now, it's kinda... too thin. I really don't want to say this in every one of your analyses and I'd like to see if you can handle this yourself. Still, if you need help in thinking of what to add, let me know.

I'm also sure some parts of the analysis can be merged together to make a thicker paragraph.
 

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