Team SeeDD (Breloom and DD friends!)

Hello Smogon! After being absent from the competitive scene for a long while, I've decided to come back. Unfortunately, this isn't some hero's triumphant return--no, when I left I was a mediocre battler and I return as a bad battler. So that's why I need your advice and expertise, folks. Spare nothing in your criticism! Rip me apart. It hurts so good!

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I really like Breloom. Actually, I really hate when I play against it, so I like it when it's on my team.

This team hopes to keep Breloom alive and annoying the crap out of the other team, while Gyarados and TTar can both setup and sweep if the opportunity arises. Rotom and Scizor can also clean up to a lesser extent.

I know it's advised to have a solid strategy to a team, like stall or setting up one pokemon to sweep while getting rid of its counters. But, I like having a flexible team that doesn't depend on just one pokemon for victory. Tell me what you guys think!

heatran.png


Heatran (M) @ Shuca Berry
Ability: Flash Fire
EVs: 252 Spd/252 SAtk/4 SDef
Timid nature (+Spd, -Atk)
- Earth Power
- Fire Blast
- Stealth Rock
- Hidden Power [Grass]


Heatran not only makes a solid lead, but can also come in later to threaten more pokes and sponge Fire attacks. I've opted to go for HP Grass over Explosion to deal with Swampert leads (or net a surprise KO if it switches in on Heatran later). Earth Power and Timid lets me go toe-to-toe with opposing Heatran and hopefully come out on top.

Shuca is the standard and pretty good at doing its job, allowing Heatran to take one Earthquake/Earth Power. However, I find that I'm lacking the power to OHKO Swampert with HP Grass, but also I don't want to risk losing Heatran to a bunch of other leads. Still trying to figure this one out. Your input would be greatly appreciated.

gyarados.png


Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/184 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Bounce
- Taunt
- Waterfall


Gyarados is a great partner to Heatran since it can come in on Ground or Fighting attacks aimed at it and start setting up. I chose the Bulky DD version since it can take more hits and Taunt is good against set-up or stallish pokes. I didn't want to use the all-out offensive version but I didn't want a completely defensive version either, so this is a good balance of both defense and offense. It seemed suited to the team but feel free to suggest otherwise.

I am thinking of switching out Bounce for something else. It's a good attack, but it doesn't really hit much SE and it's easy for the opponent to switch out of it on the bounce-up turn and bring in something that resists. The paralysis is good but not required for the success of my team. Stone Edge would allow me to hit Flying pokes for better damage that give Breloom trouble.

breloom.png


Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP/252 Def/4 Spd
Impish nature (+Def, -SAtk)
- Substitute
- Spore
- Leech Seed
- Focus Punch


Hooray! All hail Green Mushroom Guy! My last team used the Spore Puncher set, so I wanted to try something different. It may seem weird because my team is not a stall team and the Spore Puncher is more offensively-oriented, but Breloom can easily run through unprepared teams and has useful resists that let it come in and set up a Sub or Spore/Leech something. Also, it has a secondary function of absorbing status such as Twave from Blissey or Will-O-Wisp from Rotom-A.

Since Breloom doesn't really outrun much and it forces switches a lot, I invested everything into HP and Defense. I considered giving it more Attack but STAB Focus Punch does enough damage as it is. There really isn't much to change here unless you want to suggest a different Breloom set might fit into the team better. Let me know!

rotomwash.png


Rotom-h @ Choice Scarf
Ability: Levitate
EVs: 200 HP/252 Spd/56 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Hydro Pump
- Shadow Ball
- Trick


Ahhh, Rotom-W. I love it because it checks a lot of huge threats like Life Orb Gengar, Starmie, and Gyarados, but it is so easily set up on after a revenge by stuff like DD TTar. Ah well, I suppose its pros outweigh its cons--especially when I can get off a crippling Trick on the likes of Blissey. That never fails to put a smile on my face.

I run more HP than the usual Choice Rotom in order to take hits better. Hydro Pump is useful for taking out Infernape and weakened Heatran. Used to have Rotom-H but was convinced to use Rotom-W instead. Thanks Scimjara!

scizor.png


Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Pursuit
- Superpower
- U-turn


It's a CB Scizor. What more is there left to say? No EV tweaks either, just straight up copied from the Smogon strategy pokedex. Bullet Punch is a great revenge tool and can also clean up frail and damaged pokes late game. U-turn of course is useful for scouting, which is important to my team as I want my pokes getting free turns versus the opposite.

So far it's done quite well, and I have Heatran, Gyarados, and Tyranitar to switch to on incoming Fire attacks.

tyranitar.png


Tyranitar (M) @ Life Orb
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Crunch
- Earthquake
- Rock Slide


Tyranitar, the beast that it is provides a lot of support for the team. It can come in on Fire, Flying, and Psychic attacks aimed at Breloom and can threaten Rotom and Starmie as well as Flying pokes that Breloom has trouble with. Scizor and Heatran are immune to Sandstorm and Breloom still heals 6% with Poison Heal, but I try not to reveal it too early so my opponent thinks that my aim was to set up Gyarados for a sweep. I like Rock Slide for the flinch and better accuracy.

TTar functions as a secondary sweeper on the team. I'm not sure if this is the best choice, however, since I also like to use it as a defensive pivot but because it's not a defensive set it can't take repeated blows. It also cannot switch in on powerful attacks like Starmie's Surf and expect to win without a Scarf. I'm considering switching up its set because I've never actually been able to sweep with it (although most of the time I don't need to).

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I'm not going to post a threat list because I don't think my knowledge of pokemon is good enough to write one out properly, but some pokemon that have given my team trouble are Gengar, Rotom and Starmie.

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If I lose Scizor and Rotom, or if Rotom loses its Scarf (because I Tricked it on something), Gengar can pretty much run through my team. Breloom might be able to stall it out but if it gets a Sub up, I'm screwed.

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Same logic for Gengar applies to an extent. Rotom resists a lot of my attacks and can threaten a lot of my pokes. The Rotom forms that can hit TTar for SE damage are especially scary.

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Because of its great coverage and speed it's hard to switch in anything safely. Gyarados will never OHKO with DD Bounce. Rotom can kill it with Shadow Ball as long as it stills has Scarf. TTar can KO with Crunch if it has a DD. Otherwise, this thing hurts.



Well, that's my team. I apologize for the newbish analysis, but I'm just learning as I go. Appreciate any help!
 
Hey I got your message, this team's pretty tasty, just a couple of things could be fixed. In addition to the Pokemon on your threats list, most other things that beat f/w/g cores will work well against this team, especially if Rotom has been pursuited, which is pretty simple to accomplish. I think heavy stall could be a problem though as well, despite Gyarados and Breloom doing pretty well against it, SkarmBliss with Rotom walls/defeats most, if not all of it. So I have some suggestions to help you both break stall and make the team better in general.

Okay, all of your threats are weak to pursuit. I'm not sure if you're aware of this, but your Gyarados, with some previous damage, beats most of stall teams, except for Rotom and a possible revenge killer. If Rotom IS their revenge killer, even better, as it makes the process even easier. I think that getting a guarenteed kill on Gengar, Starmie, and Rotom with some planning would work really well for this team, so I'm going to recommend using Scarf Scizor over your CB version. Because of the element of surprise this 'mon has, if he can just switch in and your opponent isn't behind a substitute, he outspeeds and kills with pursuit before they can attack, similarly to Scarftar. This also means that you can hopefully eliminate Rotom to give Gyarados a great chance of sweeping.

Okay, Focus Sash, in my opinion, is generally inferior to Shuca Berry. He's only taking Machamp and Infernape better, and it still isn't ideal, especially when you consider that Heatran isn't a suicide lead and has the bulk to come back in later if the lead match up isn't ideal. However, that is not the item I'm going to suggest, because either way you ar losing to Machamp, who is a huge problem for this team. I think running Specs over your current set is going to benefit you a lot more against Machamp leads and is useful in the early to mid game to blast holes in the opposition- don't worry, he still usually gets a chance to sr.

Overall a solid team, good luck. Hope this helps.
 
Hello Jad interesting team you have yourself, I have a few suggestions that may help your team out. This team has trouble against LO Starmie, Substitute Gengar variants, Swords Dance Infernape or Nasty Plot, Offensive Suicune. Your team relies on Scarf Rotom way to much for all of the threats listed and is extremely Pursuit weak so you won't have him through out the game. If Scarf Rotom isn't in play those following pokemon can easily sweep your team.

Well first of there is no point in using Focus Sash Heatran even in your description you still lack vital reasons for using Focus Sash. I honestly can't even imagine how this set works well and seems to be a rather dissapointment. You state that Sash helps you against Machamp's Dynamic Punch and Infernapes Close Combat well it doesn't since Machamp hits Heatran to FS with DPunch and finishes of with Bullet Punch. Same for Infernape leads since either variant uses Fake Out or Mach Punch as their priority. With out Life Orb you aren't guaranteed Ko's against Swampert or Colbur Berry Azelf allowing them to set up SR. Hopefully by now you realize Focus Sash is a useless item on Heatran in general and in the current metagame it's rather useless. You are better of using the following set.

Heatran @ Life Orb | Flash Fire
Modest | 4 HP / 252 SpA / 252 Speed
Overheat | Stealth Rock | Hidden Power Grass | Earthpower

By using this set you guarantee ko's against the dreaded anti lead Machamp as well as Colbur Berry Azelf and Hippowdown leads. You even ko' lead Swampert with HP Grass. This set works better in the current meta game.

I would suggest you use Shaymin over Breloom allowing you to deal with Rotom and most Starmie and preventing Substitute Gengar from setting up on you. Offensive Shaymin can switch into any of Rotom's Thunderbolt or Shadow Ball and 2hko' with Seed Flare. As for the Starmie problem you can switch into Starmie's Hydro Pump and take an Ice Beam and ko' in return with Seed Flare. By using Rest you will be able to heal of damage received providing Shaymin more longevity.

Shaymin @ Life Orb | Natural Cure
Timid | 32 HP / 252 SpA / 220 Speed
Seed Flare | Earth Power | Hidden Power Fire | Rest

I have a few move set nick pics as well. On Tyranitar you should use Taunt and Lum Berry allowing you to set up Phazers such as Skarmory and Will-O-Wisp Rotom forms. With the use of both Taunt/Lum you can easily garuntee your self two Dragon Dances against Status Inflictors. You in return lose coverage but still proceed with the same end game sweep. Instead of Rotom-h you should use Rotom-w for Hydro Pump allowing you to revenge kill Set Up Infernape and weakened Heatran.

Tyranitar @ Lum Berry | Sand Stream
Jolly | 4 HP / 252 Atk / 252 Speed
Taunt | Dragon Dance | Stone Edge | Earthquake

Good luck
 
Thank you very much Smith and Scimjara! Obviously Focus Sash is a huge failure, thank you for making that (and my newbishness) very clear! Since I am bad at predicting, I think I'd be safer with Life Orb than Specs, but I'll keep that in mind for the future. If I may ask, what should I do against Earthquake/Heatran leads now that I don't have Shuca Berry? Should I just switch out immediately since Heatran will get OHKOd? Can I get the KOs I need while keeping Timid?

Smith: Scarf Scizor sounds very intriguing. I'll give it a shot just because I love trying out new things!

Scimjara: I really love Breloom, and so far it's been the most solid member of the team. Still, I can see why you would suggest Shaymin, as it has a lot going for it and is a better overall attacker than Breloom. I think I'll stick with Breloom for a bit longer but I'll keep this suggestion in mind.

For your Tyranitar suggestion, which move should I get rid of for Taunt? And are you sure it's necessary for me to have 2 DD/Taunt pokes on the same team?

Rotom-W sounds better, I'll make that change.

Thanks again!
 
Hey jad! It seems at first glance this team can be very effective nice work! I do have a few suggestions that you might want to try out.

First of all Heatran with Focus sash doesn't work. You should switch to the standard lead Shucca set. This Tran can really cause havoc on slower leads while being able to take EQ's from Aerodactyl, Metagross, Swampert etc. This is the set:

Heatran@Shucca Berry
Timid~Flash Fire
EVS:252 SpA / 4 SpD / 252 Spe

~Fire Blast
~Earth Power
~Stealth Rocks
~HP Grass/Taunt

.....

I know you like it but i dont think SubSeed Breloom really belongs on this team. The standard Spore Puncher set is probably the most effective set for offensive teams but if you want to be unique why not use the Facade/Spore set? This set can really be a unexpected nuisance. Here is the set:

Breloom@Toxic Orb
Jolly~Poison Heal
EVS:4 HP / 252 Atk / 252 Spe

~Facade
~Seed Bomb
~Superpower/Substitute/Mach Punch
~Spore


.....
Gyarados,Rotom and Scizor look fine but you might want to try Fire Punch>Earthquake and Stone edge>Rock Slide. On a DD set you want as much power as you can get despite the accuracy on Stone Edge and you may also want to try Fire punch>Earthquake just to deal with Skarmory/Scizor a little bit better. Also, consider running a Scarf Flygon in order to check Rotom/Gengar and Starmie thanks to U-Turn/Outrage
.....

Good Luck with the Team!
 
Thank you Psychotic! I've already changed the Heatran back to a standard Shuca one though I can't OHKO Swampert with HP Grass, so I'm debating whether to use another move.

Which pokemon would I replace for Scarf Flygon? Isn't locking myself into Outrage a little dangerous?
 
My Much Anticipated Rate

Possible Threats:

Swamp Leads
You can't kill it with HP Grass, so even if it just sets up SR, you lose the lead matchup. If you try to set up SR instead of dish damage, you will essentially get owned.

SubSplit Gengar
This thing can eliminate your entire team if it gets a sub up, and easily beat out Breloom. The only way to beat this is to kill it with DD Crunch when it has no sub.

Rotom Formes
Can essentially dominate if it cripples a Breloom with it's Choice Scarf and then totally enhialate.

Starmie
You pretty much explained why this is a problem.

Fixes:

Modest over Timid
You really aren't killed by anything that can't kill you with Timid. But now you get a little more oomph and enough power to kill Swampert.

Choice Scarf Tyranitar
This removes all of the threats above with a CS Pursuit. It also still has great power and can kill without setup or LO recoil.

Tyranitar@Choice Scarf
Sand Stream
4 HP, 252 Spe, 252 Atk
Jolly
-Crunch
-Pursuit
-Stone Edge
-Superpower

Well, short rate, great team. GL, and don't forget me when you need a team rated!​
 
Thanks, Blissey. I'll keep that in mind. Perhaps I'll switch Scizor back to CB and change TTar to Scarf. What do you think of that change?
 
well I had a huge rate but lost it.......twice. so sorry about that.

However I really suggest Keeping Scizor Scarfed (if it is not already) since it handles threats to your team much better than CS Flygon. For example Flygon has to lock itself into Outrage to break Gengars Sub. Scizor on the other Hand can U-Turn out to Rotom (which is immune to the incomming Focus Blast) and Rotom can then get the KO with Shadow Ball.

Lastly I think that the LO Heatran lead works so much better for you than the SHuca one. It beats leads like Swampert, Occa Metagross and Machamp. I know that you are worried about opposing Heatran however Gyarados gets a nice switch into them and can potentially set up a DD or hit one with Waterfall.

hope I helped

Have a Nice Day!
 
I don't really understand how Swampert is a huge threat to you. If Heatran can't ko it usually gets up rocks and does a considerable amount of damage as well. Then something like Breloom or even Gyarados can come in and force it out. You could try the above mentioned Life orb lead if you think its a huge pain to you.
 
Thanks guys, I really appreciate the input. I'll switch Heatran to LO.

However...

However I really suggest Keeping Scizor Scarfed (if it is not already) since it handles threats to your team much better than CS Flygon.

Here's a problem that I ran into while battling today which Scarf Flygon addresses: DD Kingdra. I have no idea how to deal with it. Should I run Roar on Gyarados so I could phaze it out? Or perhaps I should run Dragon Pulse or Explosion on Heatran so that it doesn't get a free switchin and can set up on it?

Again, thanks for the rates and greatly appreciate your thoughts!
 
Rotom can use Trick which will beat it. However you could drop Earth Power on Heatrna for Explosion if you want the extra security (since Earth Power is not getting much use since other Heatran outspeed you)

Have a Nice Day!
 
Rotom can use Trick which will beat it. However you could drop Earth Power on Heatrna for Explosion if you want the extra security (since Earth Power is not getting much use since other Heatran outspeed you)

Hey ginganinja, thanks for coming back. I actually tried that, but I ended up getting KOed anyway. It actually doesn't do much if the situation goes something like this:

-------------------------------
jad's Heatran used Stealth Rock.
Opponent switched in Kingdra.

jad switched in Rotom-W.
Kingdra used Dragon Dance.

Rotom-W used Trick.
Rotom-W obtained Life Orb.
Kingdra obtained Choice Scarf.
Kingdra used Waterfall.
----------------------

Now without its Scarf, Rotom-W is hopelessly outsped and fails to KO Kingdra while Kingdra takes it out and proceeds to wreck a good portion of my team, depending on their condition.

This is why I'm considering Scarf Flygon, because I would at least have a reliable DD Kingdra check. The Gyarados I have is KOed by Outrage after SR damage, too. :(
 
yeah true however, using your example Kingdra is now locked into Waterfall and now Gyarados can come in, take Kingdra's attack down thanks to Intimidate and threaten to DD up itself. Breloom also resists water(but it much more frail) If Kingdra locks itself into Outrage then Scizor and Heatran can check it quite well. Still its your team and I guess it comes down to whether you comfortable using.

Have a Nice Day!
 
True, and thanks again for your input. It is a bit intimidating switching in on Kingdra when I have damaged pokes. If I have more trouble in the future I might consider getting a phazer or using bulkier pokes.
 
Hi jad,

Looks like I'm a bit late here, but I still have a couple of suggestions to make. However, before I get to my rate, I'd first like to offer a bit of advice on team-building, since I noticed you mentioned a couple of different strategies to it. The late-game sweeper approach that you mentioned is quite popular, but as you said, it makes things difficult to play around should you lose your sweeper early or fail to eliminate its counters.

One of the approaches used by myself and most top battlers is a "core" approach. They basically establish a core, or certain group of Pokemon that works well together, and then work on fixing up synergy problems and any other threats. You may have heard of popular ones such as SkarmBliss or CeleTran, but I'll use a more specific example here. A favorite offensive core of mine features Offensive Suicune, SD Lucario, and SubSplit Gengar. Two of Lucario's most popular counters are Gyarados and Gliscor, both of which Suicune can easily sweep through. Suicune is walled by Blissey, which Lucario can easily take care of. SubSplit Gengar can defeat both Blissey and Gliscor, even able to switch in completely unharmed on standard versions of the latter, allowing it to open up holes for its teammates to sweep. All in all, cores on offensive teams should focus on eliminating counters for their teammates, and cores on defensive teams should focus on countering notable threats.

And now to your team:


Notable Problems
  • Lead Machamp
ShucaTran runs into some difficulties when facing up against Machamp anti-leads. You can either choose between setting up Stealth Rock, or hitting it with Fire Blast, but none of your attacks will KO, while it is sure to OHKO back with DynamicPunch. No matter what you switch to, the confusion hax and coverage provided by Payback will prove quite troublesome.
  • Fast Special Sweepers
These were mentioned in your threats list; I'm referring to popular Pokemon such as Gengar and Starmie. Both can be quite difficult to play around due to their high speed and good coverage, but by switching around carefully and keeping Scizor at good health, you should be able to take care of them.

Suggestions
  • Use Life Orb Heatran
While Shuca Berry is a better item to use over the original Focus Sash, it still leaves you vulnerable to common Machamp leads, as mentioned above. I'd recommend you switch to this set, which I find much more effective in the current metagame:

Heatran (M) @ Life Orb
Ability: Flash Fire
EVs: 174 HP/84 Spe/252 SAtk
Mild nature (+SAtk, -Def)
- Stealth Rock
- Overheat
- Hidden Power Grass
- Explosion

With this set, Heatran's Overheat will OHKO Machamp, and Hidden Power Grass will OHKO Swampert. Stealth Rock is kept to use when faced up against other leads, and Explosion is useful for taking out any notable threats. The speed is enough to outpace defensive Rotom-A, and extra EVs are invested in HP to give you more bulk.


Good luck with your team!
 
Hey Faladran,

Thanks for the rate. There's really no "late" here because the team is still a work in progress and I can use all the help I can get. Now that you've suggested LO Heatran as other posters have mentioned, I feel more confident in knowing that it's the better choice.

I especially appreciate your input regarding team construction and the "core" approach. It is helpful because it means I need to pay close attention the metagame and what typically comes out to counter what. Right now my knowledge is really lacking so I could probably only go off what's on the Smogon strategy dex as far as Pokemon that work well together.

I think the pokes I have here work pretty well together, but it's not really a tight-knit core where three pokes all depend on one another. Basically if I see a SE attack coming my way I should have another poke that can switch in pretty safely. I also like the team because it doesn't really care about Toxic Spikes. The only one affected by it is TTar, and I could possibly get rid of that weakness too if I switched it out for say Scarf Flygon.

Right now I am a bit scared of Machamp, Flygon/Dragonite/Kingdra, and bulky Rotom-A.

Against Machamp, I can switch Rotom in on a predicted Dynamicpunch, then switch to Breloom to take the Payback and activate Poison Heal. From there I believe I outspeed and could put up a Sub or even Sleep if I guess it's not a ResTalk variant. Gyarados can come in and Intimidate but confusion sucks.

Against any of the dragons I'm kind of at a loss since I have no Dragon or Ice attacks. TTar could Stone Edge Dragonite but that's about it, and Earthquake/Superpower hit hard.

Against Rotom, well, bulky Rotom-A is never OHKOd by Scarf Scizor Pursuit if it stays in, and that could mean eating an Overheat or Hydro Pump, so I'm not sure what to do either...it's frustrating because I have two pokes that should be able to handle it well (Scizor and TTar) but in the heat of battle it usually doesn't work out, and then I usually have to resort to my Scarf Rotom hopefully beating it with a fast Shadow Ball.

Urg...I'm doing pretty well with the team, but there are some pokes that are really giving me trouble. I'm just trying to determine whether it's from my lack of experience and poor battling skills OR from poor team construction. That's where I need the help.
 
Against Machamp, I can switch Rotom in on a predicted Dynamicpunch, then switch to Breloom to take the Payback and activate Poison Heal. From there I believe I outspeed and could put up a Sub or even Sleep if I guess it's not a ResTalk variant. Gyarados can come in and Intimidate but confusion sucks.

A lot of lead Machamp carry lum berry, so you should keep that in mind if you're swithing Breloom into him. One thing I liked about playing with bulky DD Gyarados is you can use him as a pivot, lowering the opponents attack, then switch to something which now has an easier time dealing with it.

As far as the team goes, fire/water/grass is a very strong core, as your getting multiple resistances to many types.

I have had some success with a scarfed Scizor, but if it doesn't work with your team, don't feel like you have to force it.
 
Just want to point out that LO Tran will beat Machamp for you and also Rotom (even better if you nap a Will-o Wisp boost) Even if Overheat will not KO it will make a huge dent in Rotom thus preventing it from being a threat.

As far as the dragons go I see that you do struggle a little. Scarf Flygon can be predicted around but Dragonite seems to be a large threat. Scarf Jirachi or like a Shaymin with HP Ice can either Revenge (Jirachi) or at least deter it from setting up on you (Shaymin). I think your best bet is to trick them with Rotom, its unreliable but it might be your best shot.

have a Nice Day!
 
Might be a little late, but anyways on to the rate...

I honestly think that you should have a choice scarf tyranitar over the DD one because it helps with gengar and starmie, even if they are scarfed.

Since you are using breloom as a center for the team, I would suggest to use a bulky variation of rotom-w or a life orb version

Good Luck!
 
Thank you guys for your suggestions, I definitely feel better about LO tran. Do you think TTar is a good fit for the team? It hasn't been able to do much--perhaps I might throw something else in there.

Thanks again for the help ginganinja. You have a nice day too!
 
if T-Tar is not working then you could drop it for something else. Basically the few pokemon that can check both Dragonite and Flygon are Water Types. Therefore I suggest SUicune or Milotic. Molotic may sem an odd choice however it has haze to help you with Kingdra and can handle threats with Ice Beam or HP Electric.

Also as a slight nitpick I would prefer that Breloom has Seed Bomb over Leech Seed. Its just my personal opinion however since i don't like that without a Sub, Breloom is effectivaly useless against Celebi or anything resist/immune to Fighting

hope I helped

Have a Nice Day!
 
You know, I was just thinking about that the other day. Leech Seed is a great move on Breloom but I may need the coverage that Seed Bomb provides more, especially since Taunt will shut down Focus Punch if the pokemon that's using it is faster than Breloom.

Thanks again for the suggestion!
 
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