Piloswine (UU Analysis)

I have taken over Garganator’s Piloswine analysis. Even though Piloswine is cursed with bad typing and poor Speed, he does have decent bulk and a great base 100 Attack stat. Combine this with STAB Earthquake, Ice Shard, and Ice Fang, and you’ve got a good physical attacker that can inflict a lot of damage with the right support.

http://www.smogon.com/forums/showthread.php?t=74522
(^original thread)

Changes from Garganator’s analysis:
- Removed Mixed Attacker set. Ice Beam off a base 60 Special Attack stat isn’t really worth replacing Ice Fang off of base 100 Attack.
- Removed Lead set. Many of the common leads beat it, and Piloswine’s natural bulk makes Focus Sash + Endeavor hard.
- Moved the sets mentioned above to OC
- Added Overview section

QC Approvals (2/2): (Bluewind) (Heysup)
QC Rejections (0/2):
GP Checks (2/2): (Flora) (Bugmaniacbob)
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http://www.smogon.com/dp/pokemon/piloswine

[Overview]

<p>Ever since its introduction, Piloswine has been continually bashed as a bad Pokemon due to its terrible defensive typing, in addition to horrid Special Attack, Special Defense, and Speed stats, which was particularly bad since Ice-type moves were entirely special attacks. However, the 4th generation changed Piloswine’s fortunes by introducing the physical/special split and giving it Ice Shard and Ice Fang, as well as an evolution in Mamoswine. Despite being overshadowed by every other Ground-type, including its evolution, Piloswine has enough tools at its disposal to inflict damage in UU, thanks to its good Attack stat, decent physical bulk, and STAB moves.</p>

[SET]
name: Physical Attacker
move 1: Ice Shard
move 2: Earthquake
move 3: Substitute / Ice Fang
move 4: Stone Edge
item: Life Orb / Choice Band
ability: Snow Cloak
nature: Jolly / Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Despite Piloswine’s low Speed, its Attack stat is hard to ignore when combined with its natural bulk, coverage, immunities to both hail and sandstorm, and STAB Ice Shard. Ice Shard is Piloswine’s primary attacking option, since it ignores its horrible Speed stat thanks to its increased priority. Earthquake, running off STAB and Piloswine’s above-average Attack stat, devastates any Pokemon that attempts to switch in on a predicted Ice Shard. Substitute gives Piloswine more time to survive, while also forcing the opponent's hand by revealing their switch-in without any risk to Piloswine itself. In addition, Substitute protects Piloswine from priority moves and status, two problems that severely limit Piloswine's potential. However, Ice Fang can be used to net important kills that Ice Shard does not. Stone Edge rounds out the set, providing excellent coverage with Earthquake, while also making Pokemon such as Moltres less keen to switch in.</p>

[ADDITIONAL COMMENTS]

<p>Toxic is a viable option over Ice Fang in order to hamper bulky Pokemon that love to switch into Piloswine, such as Blastoise, Milotic, and Rotom. Avalanche also deserves a mention over Ice Fang, as Piloswine will usually be going last, ensuring that Avalanche's secondary effect will almost always activate. Piloswine also has the physical bulk to survive a hit, making Avalanche even more worthy of a mention. A Choice Band can be used to increase Piloswine’s power at the cost of being locked into a move. For example, with a Choice Band and a Jolly nature, Earthquake has a chance to 2HKO Utility Blastoise and Mono Attacker Spiritomb after Stealth Rock damage. A Jolly nature maximizes Piloswine's Speed, and is preferred so that Piloswine is not outrun by 8 Speed Milotic, but an Adamant nature is also viable for more power; with an Adamant nature, Piloswine has a higher chance of 2HKOing Donphan (with Ice Fang) and RestTalk Milotic (with Earthquake).</p>

[Team Options]

<p>Snover makes a great partner to Piloswine, as it provides the hail needed for Piloswine to abuse Snow Cloak. Weezing is also an excellent teammate because it cripples Fighting-types, such as Hitmontop and Hitmonlee, that may give Piloswine trouble. Moreover, Weezing can act as a decent status absorber with Rest and Sleep Talk. Chansey can also absorb status, sponge special attacks aimed at Piloswine, and provide Wish and Heal Bell support. Uxie and Mesprit resist Fighting-type moves, and can also set up Stealth Rock before crippling potential threats with Thunder Wave. Additionally, both Psychic-types can help against opposing Weezing, which is a huge threat to Piloswine. Houndoom appreciates Piloswine’s abilities to lure Fire-type attacks and weaken the opposing team, giving it an opportunity to clean up stragglers. Slowbro and Slowking can take any Fire-, Water-, and Fighting-type moves that Piloswine attracts, and slow down other threats that might hinder Piloswine’s sweep with Thunder Wave.</p>

[Optional Changes]

<p>Piloswine has a couple of other options that it can use. Superpower is pretty awesome coming off of a base 100 Attack stat, but has overlapping coverage with Earthquake, which is more powerful, and also has that hateful Attack drop. A mixed attacking set with Ice Beam can catch physical walls off guard, but Piloswine’s base 60 Special Attack stat is a huge letdown. Piloswine can attempt to run a physically defensive set with Curse, or patch up its horrid Special Defense with Amnesia; however, its poor typing leaves it vulnerable to many common attacking types. The furry pig can also run an Endeavor set, with its immunity to damaging weather, but priority is still an issue. A lead set is possible, thanks to access to Stealth Rock and Ice Shard, but many common leads beat it. Piloswine’s other supporting moves include Reflect, Light Screen, Roar, and Charm, but its typing undermines the possibility of a support set.</p>

[Counters]

<p>Due to Piloswine’s excellent coverage, it is actually hard to switch in a counter, as a misprediction could easily result in the loss of the switch-in. Weezing is the best Pokemon to deal with Piloswine, thanks to its naturally high Defense, immunities to both Earthquake and Toxic, access to Will-O-Wisp, and ability to melt it away with Fire-type attacks. Uxie can set up Stealth Rock on in Piloswine’s face while taking its attacks easily. Bulky Water-types such as Milotic and Blastoise are also safe switch-ins against anything but Toxic. Hitmontop resists Stone Edge, significantly reduces Piloswine’s offensive capabilities with Intimidate, and threatens it with STAB Close Combat and the Technician Fake Out/Mach Punch combination. Moltres can switch into either of Piloswine's STABs if Stealth Rock is not up, then proceed to burn it away with its Fire-type STAB. However, switching into Stone Edge would be a death sentence for the fiery bird.</p>
 
Cool analysis man, also if you want to get QC members attention, go to #Underused IRC and PM them there to get their attention;)

Regarding the analysis, I woulda rather have Life Orb as the primary slash on the Physical Attacker set since with its kinda limited and predictable moveset, it is preferable not to be locked into one move. The EVs you gave it are great, since you speed tie with Max Speed jolly Aggron when your using a Jolly nature and same thing with Rock Polish Adamant Aggron when you use an Adamant nature. Perhaps mentioning that in additional comments could be of some use to the reader.

Also I think it would be a good idea to mention Chansey as a Teammate, as it can sponge any Special Attack aimed at Piloswine from Bulky waters and other Special Attackers and proceed to cripple them with Toxic / Thunderwave.
 

Bluewind

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Looks good to me. Only mention Toxic in AC over Ice Fang as a way to fuck up Milotic, Blastoise and stuff.

 
Thanks, Heysup! To be honest, I'm actually surprised that this got through QC so quickly, because Piloswine received so little love in the past...I'll write it up as soon as possible.
 

Andy Snype

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Edit 2: Done

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http://www.smogon.com/dp/pokemon/piloswine

[Overview]
<p>Ever since its introduction to Pokemon, Piloswine has been continually bashed as a bad Pokemon, due to its terrible defensive typing, horrible Special and Speed stats, and lack of a physical Ice STAB. However, the 4th generation changed Piloswine’s fortunes dramatically by giving it Ice Shard and Ice Fang. It also gained an evolution, Mamoswine, which inflicted its revenge in the premier OU battleground. Despite being overshadowed by its evolution, Piloswine has enough tools at its disposal to inflict damage in UU, thanks to its great Attack stat, its decent bulk, and its STAB moves.</p>

The sentence on Mamoswine is irrelevant since this analysis is about Piloswine.

[SET]
name: Physical Attacker
move 1: Ice Shard
move 2: Earthquake
move 3: Ice Fang
move 4: Stone Edge
item: Life Orb / Choice Band
ability: Snow Cloak
nature: Jolly / Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
<p>Despite Piloswine’s low Speed, its Attack stat is hard to ignore. What also separate Piloswine from other attackers are its natural bulk, its great coverage, an immunity to both Hail and Sandstorm, and STAB Ice Shard. Ice Shard is Piloswine’s primary attacking option and allows it to ignore its horrible Speed stat. Earthquake, running off STAB and Piloswine’s great Attack stat, devastates any Pokemon that attempts to switch in on a predicted Ice Shard. Ice Fang offers Piloswine a stronger alternative to Ice Shard, netting some kills that Ice Shard doesn’t get. Stone Edge rounds out the set, providing excellent coverage with Earthquake, while also making Pokemon like Moltres less keen to switch in.</p>



[ADDITIONAL COMMENTS]
<p>Toxic is a viable option over Ice Fang in order to hamper bulky Pokemon that love to switch into Piloswine. Also, a Choice Band can be used to increase Piloswine’s power, at the cost of being locked into one move. Attack and Speed EVs are maxed to make Piloswine a powerful offensive threat, and the remaining 4 EVs are put into HP to slightly increase Piloswine’s bulk. A Jolly nature maximizes Piloswine's speed, but an Adamant nature is possible if more power is preferred.</p>

<p>Weezing is one of the few Pokemon that can comfortably wall Piloswine, thanks to its naturally high Defense and immunity to Earthquake; it also threatens to either neuter Piloswine with Will-O-Wisp or melt it with its Fire-type attack. Uxie can also switch in easily, and it can set up Stealth Rock or screens before U-Turning away to another threat like Arcanine, Hitmontop, or Hitmonlee. Chansey makes a great partner to deal with the special attacks aimed at Piloswine, while also providing Wish and Heal Bell support. Ironically, Weezing is also a great partner, thanks to its ability to cripple opposing Fighting-types. Snover provides Hail support so Piloswine can survive longer with Snow Cloak.</p>

[Team Options]
<p>Snover makes a great partner to Piloswine, as it provides Hail for Piloswine to abuse with Snow Cloak. Weezing is also an excellent teammate, because it cripples Fighting-types that hope to defeat Piloswine. Weezing can also act as a status absorber with Rest and Sleep Talk. Uxie and Mesprit resist Fighting-type moves, while also setting up Stealth Rock and crippling potential threats with Thunder Wave. Chansey can sponge special attacks aimed at Piloswine, absorb status, and provide Wish and Heal Bell support. Houndoom appreciates Piloswine’s abilities to lure in Fire-type attacks and to weaken an opposing team, giving it an opportunity to clean up stragglers. Slowbro and Slowking can take any Fire-, Water-, or Fighting-type moves that Piloswine attracts, and they can slow down other threats that might hinder Piloswine’s sweep.</p>

[Optional Changes]
<p>Piloswine has a couple of options that it can use. Superpower is devastating coming off of a base 100 Attack stat, but Piloswine is almost always better off using Earthquake, and it does not appreciate Superpower’s Attack drop. Avalanche is also a viable move, because of STAB, Piloswine’s great Attack stat, and terrible Speed. A mixed attacking set with Ice Beam can catch physical walls off guard, but Piloswine’s base 60 Special Attack stat is often a letdown. With maximum HP investment, Piloswine can make 101 HP Substitutes, increasing its longevity and blocking status. Piloswine can attempt to run a physically defensive set with Curse or patch up its horrid Special Defense with Amnesia; however, its poor typing leaves it vulnerable to many common attacking types. The furry pig can run an Endeavor set and is immune to both Hail and Sandstorm, a trait that it shares only with Clefable. A lead set is possible, thanks to access to Stealth Rock and Ice Shard, but many common leads still beat it. Piloswine’s other supporting moves include Reflect, Light Screen, Roar, and Charm, but its typing undermines the possibility of a support set.</p>

[Counters]
<p>Due to Piloswine’s excellent coverage, it is actually hard to switch in a counter, as a misprediction could easily result in the loss of the switch-in. Weezing is the best Pokemon to deal with Piloswine, thanks to its high Defense stat, as well as its immunity to Earthquake and neutrality to Piloswine’s other moves. Weezing also threatens Piloswine with Will-O-Wisp and either Flamethrower or Fire Blast to roast the pig. Also, Uxie can set up Stealth Rock in Piloswine’s face while taking its attacks easily. Hitmontop resists Stone Edge, significantly reduces Piloswine’s offensive capabilities with Intimidate, and threatens it with STAB Close Combat. Moltres can switch into either Ice-type move or Earthquake if Stealth Rock is not up. However, switching into Stone Edge is a death sentence for the fiery bird.</p>


 

Aeron Ee1

Nom nom nom
is a Top Contributor Alumnus
This analysis doesn't look too freakishly long. =o

Changes in bold
Removals in Red
Comments in Green

[Overview]
<p>Ever since its introduction to Pokemon, Piloswine has been continually bashed as a bad Pokemon due to its terrible defensive typing, horrid Special and Speed stats, and lack of any physical Ice STAB. However, the 4th generation changed Piloswine’s fortunes dramatically (not really..) by giving it Ice Shard and Ice Fang. Despite being overshadowed by every other Ground-type, Piloswine has enough tools at its disposal to inflict damage in UU, thanks to its good Attack stat, its decent physical bulk, and its STAB moves.</p>

[SET]
name: Physical Attacker
move 1: Ice Shard
move 2: Earthquake
move 3: Ice Fang
move 4: Stone Edge
item: Life Orb / Choice Band
ability: Snow Cloak
nature: Jolly / Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
<p>Despite Piloswine’s low Speed, its Attack stat is hard to ignore combined with its natural bulk, its great coverage, an immunity to both Hail and Sandstorm, and STAB Ice Shard. Ice Shard will be Piloswine’s primary attacking option and it allows it to ignore its horrible Speed stat. Earthquake, running off STAB and Piloswine’s above-average Attack stat, devastates any Pokemon that attempts to switch in on a predicted Ice Shard. Ice Fang offers Piloswine a stronger alternative to Ice Shard, netting some kills that Ice Shard doesn’t get. Stone Edge rounds out the set, providing excellent coverage with Earthquake, while also making Pokemon such as Moltres less keen to switch in.</p>

[ADDITIONAL COMMENTS]
<p>Toxic is a viable option over Ice Fang in order to hamper the bulky Pokemon that love to switch into Piloswine. Also, A Choice Band can be used to increase Piloswine’s power at the cost of being locked into a move. Attack and Speed EVs are maxed to make Piloswine as much as a powerful offensive threat as possible, and the remaining 4 EVs are put into HP to slightly increase Piloswine’s bulk. A Jolly nature maximizes Piloswine's Speed, and is preferred so that Piloswine is not outrun by 8 Speed Milotic, but an Adamant nature is viable for more power is preferred.</p>

<p>Weezing is one of the few Pokemon that can comfortably wall Piloswine, thanks to its naturally high Defense and immunity to Earthquake and Toxic; it also threatens to either neuter Piloswine with Will-O-Wisp or melt it away with its Fire-type attacks. Uxie can also switch in easily, and it can set up Stealth Rock or screens before U-Turning away to another threat like Arcanine, Hitmontop, or Hitmonlee. Chansey makes a great partner to deal with the special attacks aimed at Piloswine, while also providing Wish and Heal Bell support. Ironically, Weezing is also a great partner, thanks to its ability to cripple opposing Fighting-types. Snover provides Hail support that may allow Piloswine to survive longer with Snow Cloak.</p>

[Team Options]
<p>Snover makes a great partner to Piloswine, as it provides the Hail needed for Piloswine to abuse with Snow Cloak. Weezing is also an excellent teammate because it cripples Fighting-types that hope to defeat Piloswine. Weezing can also act as a decent status absorber with Rest and Sleep Talk. Chansey can also absorb status, sponge special attacks aimed at Piloswine, as well as provide Wish and Heal Bell support. Uxie and Mesprit resist Fighting-type moves, and can also set up Stealth Rock, before crippling potential threats with Thunder Wave. Houndoom appreciates Piloswine’s abilities to lure Fire-type attacks and to weaken the opposing team, giving it an opportunity to clean up stragglers. Slowbro and Slowking can take any Fire-, Water-, and Fighting-type moves that Piloswine attracts, and they can slow down other threats that might hinder Piloswine’s sweep.</p>

[Optional Changes]
<p>Piloswine has a couple of options that it can use. Superpower is pretty awesome coming off of a base 100 Attack stat, but has overlapping coverage with Earthquake, which is more powerful, and also has that Attack drop, which Piloswine does not appreciate. Avalanche is another viable STAB move because of Piloswine’s great Attack stat, and terrible Speed. A mixed attacking set with Ice Beam can catch physical walls off guard, but Piloswine’s base 60 Special Attack stat is often a huge letdown. With maximum HP investment, Piloswine can make 101 HP Substitutes, increasing its longevity and blocking status. Piloswine can attempt to run a physically defensive set with Curse, or patch up its horrid Special Defense with Amnesia; however, its poor typing leaves it vulnerable to many common attacking types. The furry pig can also run an Endeavor set, with its immunity to damaging weather, but priority is still an issue. A lead set is possible, thanks to access to Stealth Rock and Ice Shard, but many common leads beat it. Piloswine’s other supporting moves include Reflect, Light Screen, Roar, and Charm, but its typing undermines the possibility of a support set.</p>

[Counters]
<p>Due to Piloswine’s excellent coverage, it is actually hard to switch in a counter, as a misprediction could easily result in the loss of the switch-in. Weezing is the best Pokemon to deal with Piloswine, thanks to its high Defense stat, as well as its immunity to Earthquake and neutrality to Piloswine’s other moves. Weezing also threatens Piloswine with Will-O-Wisp and either Flamethrower or Fire Blast to roast the pig. Also, Uxie can set up Stealth Rock in Piloswine’s face while taking its attacks easily. Bulky Water-types such as Milotic and Blastoise are also safe to switch in against anything but Toxic. Hitmontop resists Stone Edge, significantly reduces Piloswine’s offensive capabilities with Intimidate, and threatens it with STAB Close Combat. Moltres can switch into either of Piloswine's STABs if Stealth Rock is not up, then proceed to burn it away with its Fire STAB. However, switching into Stone Edge would be a death sentence for the fiery bird.</p>

Don't hype Piloswine so much, he still sucks..
 
Made Aeron's changes. Also, I know that I kinda overhyped Piloswine, but he isn't really too bad. Besides, if I said that Piloswine sucked throughout the entire analysis, it wouldn't be a good analysis.
 

Flora

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removals in red
comments in navy

[Overview]
<p>Ever since its introduction, Piloswine has been continually bashed as a bad Pokemon due to its terrible defensive typing, horrid special and Speed stats, and lack of any physical Ice STAB Ice only running off the Special Attack stat. However, the 4th generation changed Piloswine’s fortunes by introducing the physical/special split and giving it Ice Shard and Ice Fang. Despite being overshadowed by every other Ground-type, Piloswine has enough tools at its disposal to inflict damage in UU, thanks to its good Attack stat, decent physical bulk, and STAB moves.</p>

[SET]
name: Physical Attacker
move 1: Ice Shard
move 2: Earthquake
move 3: Ice Fang
move 4: Stone Edge
item: Life Orb / Choice Band
ability: Snow Cloak
nature: Jolly / Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
<p>Despite Piloswine’s low Speed, its Attack stat is hard to ignore when combined with its natural bulk, coverage, immunities to both hail and
sandstorm, and STAB Ice Shard. Ice Shard will be is Piloswine’s primary attacking option and it allows it to that ignores its horrible Speed stat. Earthquake, running off STAB and Piloswine’s above-average Attack stat, devastates any Pokemon that attempts to switch in on a predicted Ice Shard. Ice Fang offers Piloswine a stronger alternative to Ice Shard, netting some kills that Ice Shard doesn’t. Stone Edge rounds out the set, providing excellent coverage with Earthquake, while also making Pokemon such as Moltres less keen to switch in.</p>

[ADDITIONAL COMMENTS]
<p>Toxic is a viable option over Ice Fang in order to hamper the bulky Pokemon that love to switch into Piloswine, (comma) such as Blastoise, Milotic, and Rotom. A Choice Band can be used to increase Piloswine’s power at the cost of being locked into a move.
For example, with a Choice Band and a Jolly nature, Earthquake has a chance to 2HKO Utility Blastoise and Mono Attacker Spiritomb after Stealth Rock damage. Attack and Speed EVs are maxed to make Piloswine as much as a powerful offensive threat as possible, and the remaining 4 EVs are put into HP to slightly increase Piloswine’s bulk. A Jolly nature maximizes Piloswine's Speed, and is preferred so that Piloswine is not outrun by 8 Speed Milotic, but an Adamant nature is viable for more power; (semi-colon) with an Adamant nature, Piloswine has an easier chance of 2HKOing Donphan (with Ice Fang) and RestTalk Milotic (with Earthquake).</p>

<p>Weezing is one of the few Pokemon that can comfortably wall Piloswine, thanks to its naturally high Defense and immunity to Earthquake and Toxic; it also threatens to either neuter Piloswine with Will-O-Wisp or melt it away with its Fire-type attacks. Uxie can also switch in easily, andset up before U-
Turning away to another threat like Arcanine, Hitmontop, or Hitmonlee. Chansey makes a great partner to deal with the special attacks aimed at Piloswine, while also providing Wish and Heal Bell support. Ironically, Weezing is also a great partner, thanks to its ability to cripple opposing Fighting-types. Snover provides hailsupport that may allow Piloswine to survive longer with Snow Cloak. </p>

(Repetitive... almost like a copy/paste from the next paragraph, and the small amounts of other information can be merged under.)

[Team Options]
<p>Snover makes a great partner to Piloswine, as it provides the hail needed for Piloswine to abuse with Snow Cloak. Weezing is also an excellent teammate because it cripples Fighting-types, (comma) such as Hitmontop and Hitmonlee
, (comma) that hope to defeat Piloswine. Moreover, (comma) Weezing can also act as a decent status absorber with Rest and Sleep Talk. Chansey can also absorb status, sponge special attacks aimed at Piloswine, as well as and provide Wish and Heal Bell support. Uxie and Mesprit resist Fighting-type moves, and can also set up Stealth Rock, (remove comma) before crippling potential threats with Thunder Wave. Additionally, both Psychic-types can help against Weezing, which is a huge threat to Piloswine. Houndoom appreciates Piloswine’s abilities to lure Fire-type attacks and weaken the opposing team, giving it an opportunity to clean up stragglers. Slowbro and Slowking can take any Fire-, Water-, and Fighting-type moves that Piloswine attracts, and they can slow down other threats that might hinder Piloswine’s sweep with Thunder Wave.</p>

[Optional Changes]
<p>Piloswine has a couple of other options that it can use. Superpower is pretty awesome coming off of a base 100 Attack stat, but has overlapping coverage with Earthquake, which is more powerful, and also has that hateful Attack drop, which Piloswine does not appreciate. Avalanche is another viable STAB move because of Piloswine’s terrible Speed. A mixed attacking set with Ice Beam can catch physical walls off guard, but Piloswine’s base 60 Special Attack stat is a huge letdown. With maximum HP investment, Piloswine can make 101 HP Substitutes, increasing its longevity and blocking status. Piloswine can attempt to run a physically defensive set with Curse, or patch up its horrid Special Defense with Amnesia; however, its poor typing leaves it vulnerable to many common attacking types. The furry pig can also run an Endeavor set, with its immunity to damaging weather, but priority is still an issue. A lead set is possible, thanks to access to Stealth Rock and Ice Shard, but many common leads beat it. Piloswine’s other supporting moves include Reflect, Light Screen, Roar, and Charm, but its typing undermines the possibility of a support set.</p>

[Counters]
<p>Due to Piloswine’s excellent coverage, it is actually hard to switch in a counter, as a misprediction could easily result in the loss of the switch-in. Weezing is the best Pokemon to deal with Piloswine, thanks to
its naturally high Defense, immunities to both Earthquake and Toxic, access to Will-O-Wisp, and ability to melt it away with Fire-type attacks. its high Defense stat, as well as its immunity to Earthquake and neutrality to Piloswine’s other moves. Weezing also threatens Piloswine with Will-O-Wisp and either Flamethrower or Fire Blast to roast the pig.(space)Uxie can set up Stealth Rock in on Piloswine’s face while taking its attacks easily. Bulky Water-types such as Milotic and Blastoise are also safe to switch-ins against anything but Toxic. Hitmontop resists Stone Edge, significantly reduces Piloswine’s offensive capabilities with Intimidate, and threatens it with STAB Close Combat. Moltres can switch into either of Piloswine's STABs if Stealth Rock is not up, then proceed to burn it away with its Fire STAB. However, switching into Stone Edge would be a death sentence for the fiery bird.</p>


I am not QC, but I'd like to propose Substitute being the main option in the third slot (with Ice Fang slashing it). I know it'll "drain" away Piloswine's HP when factoring in Life Orb and entry hazards, but Ice Fang finds almost no particular use with a Life Orb (Choice Band too for that matter but you can't really Sub with a Choice Band). The best things Ice Fang helps against are generally pure Ground-types: Donphan and Claydol. Piloswine as it is actually isn't that bulky too; it's the threat of its un-resistable dual STABs that make it frightening. People will probably try to predict what STAB you're going to use and take advantage of the situation if you mispredict. That's what Substitute will help prevent, along with its other minor uses such as stopping critical hits and status. The negatives of using Substitute is mostly if the foe's using a defensive/stall team and/or has Weezing, Uxie (both Pokemon still walling Piloswine), Mesprit, Rotom, and Mismagius (both Ghosts have a chance to be 2HKOed by Jolly Choice Band Ice Shard with Stealth Rock and hail damage), which leads to basically a waste of 25% HP. You probably shouldn't use Substitute against such teams; if you know your opponent has these Pokemon and will switch them in, I guess Ice Fang does something, but maybe it'll be more productive to double switch to Houndoom and whatnot.

I'd recommend Avalanche being pushed up to AC (or even the main option of the fourth slot) if Substitute's proposal happens (over Stone Edge), but I'll leave that alone. 120 BP is incredible though it only works on Pokemon that switch out or are faster, and works well with Substitute. Missing out on Moltres/Articuno (somewhat because Avalanche is still amazing there) is bleh, but that's trade-off. Otherwise, Stone Edge actually isn't really needed. Flyers are hit by Ice, Bugs = Scyther mainly, which is hit by Ice (most Bugs are incredibly vulnerable to Avalanche/Ice Shard anyways), and Fire is hit by Ground. Enemy Ice-types themselves aren't very common, and if they do appear, Earthquake can work. I can see Stone Edge doing well against Lapras and Walrein, however (I know Articuno too, but I mentioned that already) but not like they're that common. edit: ack, forgot Cloyster; well, that's just one!
 
I tested Substitute out, and it fared decently. I'm waiting for responses about the addition of Substitute from Bluewind and Heysup, since they stamped it. I also asked about the addition of Avalanche in the set's AC. However, if they do approve Avalanche, I'll say that it's a decent option, but not to be used with Substitute. Avalanche's secondary effect only happens if the opponent lands a hit on Piloswine, which will almost never happen if Piloswine's hiding behind a Substitute. Until I get responses from Bluewind and Heysup, I'm going to leave this analysis alone, because I would like to pass this request with them before making the changes, and I would have to rewrite part of the analysis, which has already been GP Checked.

EDIT: Heysup said yes to my changes, and I made the changes necessary for the analysis.
 

bugmaniacbob

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[Overview]

<p>Ever since its introduction, Piloswine has been continually bashed as a bad Pokemon due to its terrible defensive typing, in addition to horrid special Special Attack, Special Defense, and Speed stats, and Ice only running off the Special Attack stat which was particularly bad since Ice-type moves were entirely special attacks. However, the 4th generation changed Piloswine’s fortunes by introducing the physical/special split and giving it Ice Shard and Ice Fang,(comma) as well as an evolution in Mamoswine. Despite being overshadowed by every other Ground-type, including its evolution, Piloswine has enough tools at its disposal to inflict damage in UU, thanks to its good Attack stat, decent physical bulk, and STAB moves.</p>

[SET]
name: Physical Attacker
move 1: Ice Shard
move 2: Earthquake
move 3: Substitute / Ice Fang
move 4: Stone Edge
item: Life Orb / Choice Band
ability: Snow Cloak
nature: Jolly / Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Despite Piloswine’s low Speed, its Attack stat is hard to ignore when combined with its natural bulk, coverage, immunities to both hail and sandstorm, and STAB Ice Shard. Ice Shard is Piloswine’s primary attacking option, since it that ignores its horrible Speed stat thanks to its increased priority. Earthquake, running off STAB and Piloswine’s above-average Attack stat, devastates any Pokemon that attempts to switch in on a predicted Ice Shard. Substitute gives Piloswine more time to survive, while also forcing the opponent's hand by revealing their switch-in without any risk to Piloswine itself. In addition, Substitute protects Piloswine from priority moves and status, two problems that severely limit Piloswine's potential. However, Ice Fang can be used to net important kills that Ice Shard does not. Stone Edge rounds out the set, providing excellent coverage with Earthquake, while also making Pokemon such as Moltres less keen to switch in.</p>

[ADDITIONAL COMMENTS]

<p>Toxic is a viable option over Ice Fang in order to hamper bulky Pokemon that love to switch into Piloswine, such as Blastoise, Milotic, and Rotom. Avalanche also deserves a mention over Ice Fang, as Piloswine will usually be going last, ensuring that Avalanche's secondary effect will almost always activate. Piloswine also has the physical bulk to survive a hit, making Avalanche even more worthy of a mention. A Choice Band can be used to increase Piloswine’s power at the cost of being locked into a move. For example, with a Choice Band and a Jolly nature, Earthquake has a chance to 2HKO Utility Blastoise and Mono Attacker Spiritomb after Stealth Rock damage. A Jolly nature maximizes Piloswine's Speed, and is preferred so that Piloswine is not outrun by 8 Speed Milotic, but an Adamant nature is also viable for more power; with an Adamant nature, Piloswine has an easier a higher chance of 2HKOing Donphan (with Ice Fang) and RestTalk Milotic (with Earthquake).</p>

[Team Options]

<p>Snover makes a great partner to Piloswine, as it provides the hail needed for Piloswine to abuse Snow Cloak. Weezing is also an excellent teammate because it cripples Fighting-types, such as Hitmontop and Hitmonlee, that hope to defeat Piloswine may give Piloswine trouble. Moreover, Weezing can act as a decent status absorber with Rest and Sleep Talk. Chansey can also absorb status, sponge special attacks aimed at Piloswine, and provide Wish and Heal Bell support. Uxie and Mesprit resist Fighting-type moves, and can also set up Stealth Rock before crippling potential threats with Thunder Wave. Additionally, both Psychic-types can help against opposing Weezing, which is a huge threat to Piloswine. Houndoom appreciates Piloswine’s abilities to lure Fire-type attacks and weaken the opposing team, giving it an opportunity to clean up stragglers. Slowbro and Slowking can take any Fire-, Water-, and Fighting-type moves that Piloswine attracts, and slow down other threats that might hinder Piloswine’s sweep with Thunder Wave.</p>

[Optional Changes]

<p>Piloswine has a couple of other options that it can use. Superpower is pretty awesome coming off of a base 100 Attack stat, but has overlapping coverage with Earthquake, which is more powerful, and also has that hateful Attack drop. A mixed attacking set with Ice Beam can catch physical walls off guard, but Piloswine’s base 60 Special Attack stat is a huge letdown. Piloswine can attempt to run a physically defensive set with Curse, or patch up its horrid Special Defense with Amnesia; however, its poor typing leaves it vulnerable to many common attacking types. The furry pig can also run an Endeavor set, with its immunity to damaging weather, but priority is still an issue. A lead set is possible, thanks to access to Stealth Rock and Ice Shard, but many common leads beat it. Piloswine’s other supporting moves include Reflect, Light Screen, Roar, and Charm, but its typing undermines the possibility of a support set.</p>

[Counters]

<p>Due to Piloswine’s excellent coverage, it is actually hard to switch in a counter, as a misprediction could easily result in the loss of the switch-in. Weezing is the best Pokemon to deal with Piloswine, thanks to its naturally high Defense, immunities to both Earthquake and Toxic, access to Will-O-Wisp, and ability to melt it away with Fire-type attacks. Uxie can set up Stealth Rock on in Piloswine’s face while taking its attacks easily. Bulky Water-types such as Milotic and Blastoise are also safe switch-ins against anything but Toxic. Hitmontop resists Stone Edge, significantly reduces Piloswine’s offensive capabilities with Intimidate, and threatens it with STAB Close Combat [Should probably mention Technician FakeOut/MachPunch here as well]. Moltres can switch into either of Piloswine's STABs if Stealth Rock is not up, then proceed to burn it away with its Fire-type STAB. However, switching into Stone Edge would be a death sentence for the fiery bird.</p>


 

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