Fearow (Update)


FEARow
http://www.smogon.com/dp/pokemon/fearow

Here is Fearow, the Beak Pokémon, he can be called the Outclassed Pokémon too...

Stamps:

QC: 2/2

(Bluewind)
(uragg)

GP: 2/2

(uragg)
(Snorlaxe)

[Overview]

<p>Fearow is one of the worst Normal / Flying Pokemon in the game. He is outclassed by Dodrio, who is stronger; Swellow, who is much quicker and has Guts; and, to a lesser extent, Pidgeot, who is significantly bulkier. Furthermore, all three of the aforementioned birds also have access to Brave Bird, a critical move that Fearow lacks. Fearow is quite frail and weak to Stealth Rock, so don't expect him to stay alive for much of the battle, either. To make matters worse, Fearow's ability, Keen Eye, is practically useless, as accuracy-reducing moves are almost never seen. It's not all bad news for Fearow, however; he has a decent Attack stat and excellent Speed for UU, and he can be an effective Choice Band user thanks to his access to U-turn.</p>

[SET]
name: Choice Band
move 1: Drill Peck
move 2: Return
move 3: U-turn
move 4: Quick Attack / Pursuit
item: Choice Band
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Thanks to Fearow's good Attack, awesome Speed, and access to U-turn, a Choice Band set is viable. Return is a very strong STAB move that does good damage to any Pokémon who doesn't resist it. Fearow doesn't learn Brave Bird, so Drill Peck is his best Flying-type attack, hitting Grass-, Bug-, and Fighting-types hard. U-turn is great for scouting, and is one of Fearow's few advantages over Dodrio. Quick Attack is helpful for finishing off faster Pokemon who are low on health. Pursuit can be used to trap Ghost- or Psychic-type Pokémon, but many of them can simply outspeed and KO Fearow.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Fearow's offensive capabilities. A Jolly nature is preferred, as it lets Fearow outspeed important threats, such as max Speed Hitmonlee, Rotom, and Houndoom. An Adamant nature is also acceptable, however, as Fearow always appreciates the extra power. Choice Scarf can be used over Choice Band, since Fearow reaches 448 Speed with an Adamant nature, enough to outspeed most other Choice Scarf users. With a Choice Scarf, Fearow can outspeed and KO Sceptile, Alakazam, and Choice Scarf Adamant Hitmonlee. However, without a boost, Fearow lacks the power needed to KO many Pokemon, allowing them to take his hits and KO him in return.</p>

[Team Options]

<p>Fearow has significant trouble getting past Rock-, Electric-, and Steel-types. For that reason, Donphan is a great teammate for Fearow, because he can KO Aggron and other Steel- and Rock-types with his STAB Earthquake. Donphan is also able to switch into Rock- and Electric-type attacks aimed at Fearow, while Fearow can destroy the Grass-types whom Donphan fears in return. Dugtrio is another option, since he can trap the Pokemon who give Fearow problems and KO them with Earthquake. Rhyperior and Torterra also make good partners, as they can easily set up with Rock Polish against most of Fearow's counters and proceed to sweep your opponent's team.</p>

<p>With Fearow's poor defenses and weakness to Stealth Rock, almost any neutral attack will OHKO him if he switches in on it when Stealth Rock is up. For that reason, Rapid Spin support is necessary. Hitmontop is a reliable Rapid Spinner, thanks to Foresight, and can take the Rock-type attacks directed at Fearow; Donphan is also a good option for this role. While Fearow hates Stealth Rock placed on his side of the field, he greatly appreciates entry hazards on the opponent's side. Donphan is again a great choice to supply this, as his excellent physical bulk gives him plenty of opportunities to set up Stealth Rock. Rhyperior, Aggron, Omastar, and Uxie are great options too, thanks to their ability to set up entry hazards easily.</p>

[Optional Changes]

<p>Fearow has a few more options, but he is usually outclassed by other Pokemon in these areas. He can run a Baton Pass set with Agility and Substitute, but Lopunny, Ambipom, Dodrio, and Gligar are all much better in that role. Offensively, Steel Wing is an option to hit Rock-types for super effective damage, but Fearow fails to deal respectable damage with it to Rhyperior and Regirock. Faint Attack or Assurance can be used for hitting Psychic- and Ghost-types, but most of them are hit just as hard by Fearow's other moves. Pluck, Aerial Ace, Sky Attack, and Fly are alternative Flying-type attacks that Fearow can use, but they are all outclassed by Drill Peck. Roost can be used to recover HP, but Fearow isn't really bulky enough to make use of it. Toxic and Attract are possible support options, and Mirror Move is interesting, though not altogether useful. Finally, Fearow has a few usable special attacks in Tri Attack, Heat Wave, and Hidden Power, but with Fearow's pitiful Special Attack stat, these moves are not recommended.</p>

[Counters]

<p>Fearow has a lot of counters due to his poor defenses and lack of offensive power. Rock- and Steel-types, such as Registeel, Aggron, Steelix, Rhyperior, and Regirock, take minimal damage from Fearow's attacks and can KO him with ease. Aggron and Rhyperior can also use Rock Polish to boost their Speed while Fearow flees, turning into dangerous offensive threats at Fearow's expense. Donphan is also a decent counter, as he is quite bulky and can hit Fearow with Ice Shard and Stone Edge. Rotom is a great counter too, resisting Fearow's STAB attacks and being able to OHKO back with STAB Thunderbolt.</p>

<p>There are some frail and fast sweepers who cannot switch into Fearow, but if they come after a KO or predict a weak attack, can outspeed and KO Fearow if he isn't carrying a Choice Scarf. Examples of these Pokemon include Alakazam, Mismagius, Espeon, and Manectric. Fearow is also outsped and KOed by many common Choice Scarf users.</p>

<p>When holding a Choice Scarf, Fearow often lacks the power necessary to OHKO the opponent's Pokemon, and with Fearow's frailty, he will take heavy damage from any counterattack. Rotom and Moltres often carry Choice Scarves of their own, and will outspeed and OHKO Fearow unless he runs a Jolly nature.</p>
 

Flora

Yep, that tasted purple!
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I think Choice Scarf can be removed for OC. Not sure why you would want to go Scarf off 90 Attack and limited coverage. It does have some key advantages, such as revenge killing Alakazam (Return OHKOes), Scyther, and Mismagius (if it's weakened enough) but otherwise, it's kinda weak. I'm mostly comparing Fearow with the current Pidgeot on-site analysis as they're mostly the same, just Fearow is a bit faster and stronger (when using Return and U-turn anyways since Brave Bird greatly outdamages Drill Peck)...

Wow, I think Fearow is going to be exactly like Pidgeot, except without Brave Bird...

edit: Pidgeot has zero mentions of a Choice Scarf set being used. I think that needs some fixing, lol.
 
I slashed Choice Scarf because some opponents think that Fearow is running Choice Band, and they usually don't switch out Alakazam or Scyther because they think they can attack before Fearow, so they lose their Pokémon. I've destroyed a lot of Alakazam with Scarf Fearow's Return, because, as you said, it OHKOes it.

It's a bit gimmicky, but Fearow can succeed with it.
 

Bluewind

GIVE EO WARSTORY
is a Top Contributor Alumnus
Yeah I'd remove Scarf and leave it to AC. Base 100 Speed, Quick Attack and rather underwhelming Attack make it kinds discussable. Added to that it's been pretty hot these days, Scarf might make it roast. Remove the Adamant slash as well of course, as Jolly is needed to fully abuse base 100 Speed when using CB. Outside of that, approved.
 

Bluewind

GIVE EO WARSTORY
is a Top Contributor Alumnus
Just a very small nitpick. (I think) when a Pokemon only has one ability, like Fearow does, it should be omitted on the set's layout.
 

Honko

he of many honks
is a Site Content Manager Alumnusis a Programmer Alumnusis a Top Contributor Alumnus
Just a friendly proofread. I've always loved Fearow, it's too bad he's so ridiculously outclassed.

additions/changes in blue
removals in red
comments in navy

[Overview]

<p>Fearow is one of the worst Normal / Flying Pokémon in the game. He is outclassed by Dodrio, who is stronger, and has access to Brave Bird, Swellow, who is much quicker and has Guts, and to a lesser extent Pidgeot, who has access to Brave Bird and is significantly bulkier. All three also have access to Brave Bird, a critical move that Fearow lacks. Fearow is quite frail, and his defensive typing makes him weak to Stealth Rock. To make matters worse, Fearow's ability, Keen Eye, is practically useless, as Accuracy-reducing moves are almost never seen. It's not all bad news for Fearow; he has a decent Attack stat and excellent Speed for UU, and with access to U-turn he can be an effective Choice Bander.</p>

[SET]
name: Choice Band
move 1: Drill Peck
move 2: Return
move 3: U-turn
move 4: Quick Attack / Pursuit
item: Choice Band
ability: Keen Eye
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Thanks to Fearow's good offensive stats and access to U-turn, a Choice Band set is viable. Return is a very strong STAB attack that does good damage to Pokémon who don't resist it. As Fearow doesn't learn Brave Bird, so Drill Peck is his best Flying-type attack it has. to hit Grass-types like Venusaur or Sceptile, Bug-types such as Beedrill, Scyther, Heracross, or Venomoth, and Fighting-types like Hitmonchan, Hitmonlee, or Machoke all hate being hit by it. U-turn is great for scouting and is one of Fearow's few advantages over Dodrio. Quick Attack is good for finishing off Pokémon at low health. Pursuit can be used, but it will be very difficult for Fearow to trap a Ghost- or a Psychic-type Pokémon, but many of them can simply outspeed and KO Fearow.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Fearow's offensive stats. A Jolly nature is preferred as it lets Fearow outspeed Jolly Hitmonlee, Timid Rotom, Adamant Scyther, and Timid Houndoom. An Adamant nature is also acceptable, however, as Fearow needs all the power he can get. It should be noted, however, that Adamant Swellow is stronger and faster than Jolly Fearow. You can run an Adamant nature if you want, but then Fearow will be outclassed by Jolly Dodrio, who is slightly less powerful, but faster and can learn Brave Bird. (squish these two paragraphs together) A Choice Scarf can be used instead, as with an Adamant nature Fearow reaches 448 Speed running an Adamant nature, enough to outspeed Electrode and most opposing Choice Scarf Pokemon. With a Choice Scarf, Fearow can outspeed and KO Sceptile, Alakazam, and Adamant Choice Scarf Adamant Hitmonlee, Choice Scarf Hitmonchan, and Choice Scarf Heracross. However, Fearow lacks power without an Attack boost, so a lot of Pokémon will be able to survive his hits and KO him with ease.</p>

[Team Options]

<p>Fearow has significant trouble getting past Rock-, Electric-, and Steel-types. For that reason, Donphan is a great teammate for Fearow, because he can KO Aggron and other Steel- and Rock-types with STAB Earthquake. Donphan is also able to switch into Rock- and Electric-type attacks aimed at Fearow, while Fearow can destroy the Grass-types that Donphan fears in return. Dugtrio is another option, since he can trap the Pokemon who give Fearow problems and KO them with Earthquake. (squish the 4th paragraph together with this one) Fearow attracts a lot of Rock- and Steel-type Pokémon such as Regirock, Steelix, and Registeel. For that reason, Rhyperior and Torterra also make good partners, as they can easily set up with Rock Polish against most of Fearow's counters and proceed to sweep your opponent's team.</p>

<p>With Fearow's poor defenses and weakness to Stealth Rock, almost any neutral attack will OHKO him as he switches in if Stealth Rock is up. For that reason, Rapid Spin support is needed. Hitmontop is a reliable Rapid Spinner thanks to Foresight and can take Rock-type attacks that your opponent will usually use against Fearow. Donphan is also a good option. (squish these two paragraphs together) While Fearow hates Stealth Rock placed on his side, he does appreciate entry hazards on the opponent's side. Donphan is again a great choice, as his excellent physical bulk gives him plenty of opportunities to set up Stealth Rock. Rhyperior, Aggron, Omastar, and Uxie work too, thanks to their ability to set up entry hazards easily.</p>

[Optional Changes]

<p>Fearow has a few more options, but they're usually outclassed by other Pokémon. He can run a Baton Pass set, with Agility and Substitute, but that is outclassed by Lopunny, Ambipom, Dodrio, and Gligar are all much better in that role. Offensively, Steel Wing is an option to hit Rock-types for super effective damage, but even with it, Fearow will do pathetic damage to Rhyperior and Regirock. It's your best bet against them though. Faint Attack or Assurance can be used for Psychic- and Ghost-types, but most of them can be covered with Fearow's other moves. Pluck, Aerial Ace, Sky Attack, and Fly are alternative Flying-type attacks that Fearow can use, but they are all outclassed by Drill Peck. Roost can be used to recover HP, but Fearow isn't really bulky enough to make use of it. Toxic and Attract are possible support options, and Mirror Move is funny. Finally, Fearow has a few usable special attacks in Tri Attack, Heat Wave to attack Steel-types, and Hidden Power Ground to attack Aggron, Probopass, and Bastiodon, but with Fearow's pitiful Special Attack stat, this is not recommended. Chatot outclasses Fearow as a special attacker too.</p>

[Counters]

<p>Fearow has a lot of counters due to his poor defenses and lack of offensive power. Rock- and Steel-types such as Bastiodon, Probopass, Registeel, Aggron, Relicanth, Steelix, Golem, Rhyperior, and Regirock take minimal damage from Fearow's attacks and can KO him with ease. Some of these Pokémon (Relicanth, Aggron and Rhyperior) can also use Rock Polish to boost their Speed while Fearow flees, turning into dangerous offensive threats. Donphan is also a decent counter, as it is quite bulky and can hit Fearow with Ice Shard and Stone Edge. Rotom is a great counter too, as he resists Fearow's STAB attacks and can OHKO back with STAB Thunderbolt.</p>

<p>There are some frail and fast sweepers that cannot switch into Fearow, but if they come after a KO or predict a weak attack, can come and outspeed and KO Choice Band Fearow if it isn't carrying a Choice Scarf. Examples of these Pokémon include Alakazam, Mismagius, Espeon, and Manectric. Fearow is also outsped and KOed by many common Choice Scarf Pokémon.</p>

<p>When holding a Choice Scarf, Fearow often lacks the power necessary to OHKO the opponent's Pokémon, and with Fearow's frailty it will take heavy damage from any counterattack. Rotom and Moltres often carry a Choice Scarf of their own and will outspeed and OHKO Fearow unless it runs a Jolly nature. A lot of Pokémon can survive a hit and destroy him due to Fearow's bad defenses.</p>
 
Thank you very much Honko, you have had to change a lot... sorry if it has taken you a lot of time... I applied the changes.

I corrected that too Bluewind. Thanks.
 

Aeron Ee1

Nom nom nom
is a Top Contributor Alumnus
Changes in bold
Removals in red
Comments in bold red

[Overview]

<p>Fearow is one of the worst Normal / Flying Pokémon in the game. He is outclassed by Dodrio, who is stronger, Swellow, who is much quicker and has Guts, and to a lesser extent Pidgeot, who is significantly bulkier. All three also have access to Brave Bird, a critical move that Fearow lacks. Fearow is quite frail, and his typing makes him weak to Stealth Rock. To make matters worse, Fearow's ability, Keen Eye, is practically useless, as most accuracy-reducing moves are banned, and those that aren't are almost never seen. It's not all bad news for Fearow; he has a decent Attack stat and excellent Speed for UU, and with access to U-turn, he can be an effective Choice Band user.</p>

[SET]
name: Choice Band
move 1: Drill Peck
move 2: Return
move 3: U-turn
move 4: Quick Attack / Pursuit
item: Choice Band
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Thanks to Fearow's good Attack, Speed, stats and access to U-turn, a Choice Band set is viable. Return is a very strong STAB attack that does good damage to Pokémon who don't resist it. Fearow doesn't learn Brave Bird, so Drill Peck is his best Flying-type attack to hit Grass-, Bug-, and Fighting-types. U-turn is great for scouting and is one of Fearow's few advantages over Dodrio. Quick Attack is good for finishing off Pokémon at low health. Pursuit can be used to trap a Ghost- or a Psychic-type Pokémon, but many of them can simply outspeed and KO Fearow.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Fearow's offensive stats. A Jolly nature is preferred as it lets Fearow outspeed Jolly Hitmonlee, Timid Rotom, Adamant Scyther, and Timid Houndoom. An Adamant nature is also acceptable, however, as Fearow always appreciates the extra power. A Choice Scarf can be used instead, as with an Adamant nature Fearow reaches 448 Speed, enough to outspeed Electrode and most other opposing Choice Scarfed Pokémon. With a Choice Scarf, Feafow can outspeed and KO Sceptile, Alakazam, and(space)Choice Scarf Adamant Hitmonlee. However, without an Attack boost (swapped), Fearow lacks the power needed to KO many Pokemon, allowing them to take his hits and KO him in return with ease.</p>
 
Thank you Aeron Ee1, I applied the changes. But I don't know something. Which accuracy-reducing moves are banned? I think that Sand Attack, Mud Slap, and Muddy Water can all be used. I know that evasion-boosting moves such as Double Team are banned, but are there any accuracy-reducing moves banned too?
 

uragg

Walking the streets with you in your worn-out jeans
is a Contributor Alumnus
removals in red
additions in bold

[Overview]

<p>Fearow is one of the worst Normal / Flying Pokémon in the game. He is outclassed by Dodrio, who is stronger; Swellow, who is much quicker and has Guts; and, to a lesser extent, Pidgeot, who is significantly bulkier. All three of the aforementioned birds also have access to Brave Bird, a critical move that Fearow lacks. Fearow is quite frail, and his typing makes him weak to Stealth Rock, so don't expect him to stay alive for very long either. To make matters worse, Fearow's ability, Keen Eye, is practically useless, as accuracy-reducing moves are almost never seen. It's not all bad news for Fearow, however; he has a decent Attack stat and excellent Speed for UU, and, with access to U-turn, he can be an effective Choice Band user.</p>

[SET]
name: Choice Band
move 1: Drill Peck
move 2: Return
move 3: U-turn
move 4: Quick Attack / Pursuit
item: Choice Band
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Thanks to Fearow's good Attack, awesome Speed, and access to U-turn, a Choice Band set is viable. Return is a very strong STAB attack that does good damage to any Pokémon who don't resist it. Fearow doesn't learn Brave Bird, so Drill Peck is his best Flying-type attack, hitting to hit Grass-, Bug-, and Fighting-types extremely hard. U-turn is great for scouting and is one of Fearow's few advantages over Dodrio. Quick Attack is good for finishing off faster Pokémon who are at low health. Pursuit can be used to trap a Ghost- or a Psychic-type Pokémon, but many of them can simply outspeed and KO Fearow.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Fearow's offensive capabilities. A Jolly nature is preferred, as it lets Fearow outspeed important threats, such as max Speed Jolly Hitmonlee, Timid Rotom, Adamant Scyther, and Timid Houndoom. An Adamant nature is also acceptable, however, as Fearow always appreciates the extra power. A Choice Scarf can be used over Choice Band, as with an Adamant nature Fearow reaches 448 Speed with an Adamant nature, enough to outspeed most other Choice Scarfed Pokémon. With a Choice Scarf, Fearow can outspeed and KO Sceptile, Alakazam, and Choice Scarf Adamant Hitmonlee. However, without a boost, Fearow lacks the power needed to KO many Pokémon, allowing them to take his hits and KO him in return.</p>

[Team Options]

<p>Fearow has significant trouble getting past Rock-, Electric-, and Steel-types. For that reason, Donphan is a great teammate for Fearow, because he can KO Aggron and other Steel- and Rock-types with his STAB Earthquake. Donphan is also able to switch into Rock- and Electric-type attacks aimed at Fearow, while Fearow can destroy the Grass-types whom Donphan fears in return. Dugtrio is another option, since he can trap the Pokémon who give Fearow problems and KO them with Earthquake. Rhyperior and Torterra also make good partners, as they can easily set up with Rock Polish against most of Fearow's counters and proceed to sweep your opponent's team.</p>

<p>With Fearow's poor defenses and weakness to Stealth Rock, almost any neutral attack will OHKO him if he switches in on it when Stealth Rock is up. For that reason, Rapid Spin support is needed. Hitmontop is a reliable Rapid Spinner, thanks to Foresight, and can take the Rock-type attacks that your opponent might use against Fearow; Donphan is also a good option for this role. While Fearow hates Stealth Rock placed on his side of the field, he greatly appreciates entry hazards on the opponent's side. Donphan is again a great choice, as his excellent physical bulk gives him plenty of opportunities to set up Stealth Rock. Rhyperior, Aggron, Omastar, and Uxie work too, thanks to their ability to set up entry hazards easily.</p>

[Optional Changes]

<p>Fearow has a few more options, but he is they're usually outclassed by other Pokémon in these areas. He can run a Baton Pass set with Agility and Substitute, but Lopunny, Ambipom, Dodrio, and Gligar are all much better in that role. Offensively, Steel Wing is an option to hit Rock-types for super effective damage, but even with it Fearow does pathetic damage to Rhyperior and Regirock. Faint Attack or Assurance can be used for Psychic- and Ghost-types, but most of them can be covered with hit just as hard by Fearow's other moves. Pluck, Aerial Ace, Sky Attack, and Fly are alternative Flying-type attacks that Fearow can use, but they are all outclassed by Drill Peck. Roost can be used to recover HP, but Fearow isn't really bulky enough to make use of it. Toxic and Attract are possible support options, and Mirror Move is interesting, if not altogether useful. Finally, Fearow has a few usable special attacks in Tri Attack, Heat Wave, and Hidden Power, but, with Fearow's pitiful Special Attack stat, they are not recommended.</p>

[Counters]

<p>Fearow has a lot of counters due to his poor defenses and lack of offensive power. Rock- and Steel-types, such as Registeel, Aggron, Steelix, Rhyperior, and Regirock, take minimal damage from Fearow's attacks and can KO him with ease. Aggron and Rhyperior can also use Rock Polish to boost their Speed while Fearow flees, turning into dangerous offensive threats at Fearow's expense. Donphan is also a decent counter, as he is quite bulky and can hit Fearow with Ice Shard and Stone Edge. Rotom is a great counter too, as it resists Fearow's STAB attacks and can OHKO back with STAB Thunderbolt.</p>

<p>There are some frail and fast sweepers who cannot switch into Fearow, but, if they come after a KO or predict a weak attack, can outspeed and KO Fearow if he isn't carrying a Choice Scarf. Examples of these Pokemon include Alakazam, Mismagius, Espeon, and Manectric. Fearow is also outsped and KOed by many common Choice Scarf users Pokémon.</p>

<p>When holding a Choice Scarf, Fearow often lacks the power necessary to OHKO the opponent's Pokémon, and, with Fearow's frailty, he will take heavy damage from any counterattack. Rotom and Moltres often carry a Choice Scarves of their own and will outspeed and OHKO Fearow unless he runs a Jolly nature.</p>


good job, just try to watch out for remaining consistent with he/it and who/that throughout the analysis.


GP CHECK 1/2
*ALAKAZAM*
 
Not a GP member, but a couple grammar issues I found and a couple places I think are weaker...

Changes in Red
Additions in Black

<p>Fearow is one of the worst Normal / Flying Pokémon in the game. He is outclassed by Dodrio, who is stronger; Swellow, who is much quicker and has Guts; and, to a lesser extent, Pidgeot, who is significantly bulkier. Further, all three of the aforementioned birds also have access to Brave Bird, a critical move that Fearow lacks. Fearow is quite frail and weak to Stealth Rock, so don't expect him to stay alive for very long either. To make matters worse, Fearow's ability, Keen Eye, is practically useless, as accuracy-reducing moves are almost never seen. It's not all bad news for Fearow, however; he has a decent Attack stat and excellent Speed for UU, and, with access to U-turn, he can be an effective Choice Band user.</p>

[SET]
name: Choice Band
move 1: Drill Peck
move 2: Return
move 3: U-turn
move 4: Quick Attack / Pursuit
item: Choice Band
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Thanks to Fearow's good Attack, awesome Speed, and access to U-turn, a Choice Band set is viable. Return is a very strong STAB attack that does good damage to any Pokémon who don't doesn’t resist it. Fearow doesn't learn Brave Bird, so Drill Peck is his best Flying-type attack, hitting Grass-, Bug-, and Fighting-types extremely hard. U-turn is great for scouting and is one of Fearow's few advantages over Dodrio. Quick Attack is good for finishing off faster Pokémon who are at low health. Pursuit can be used to trap a Ghost- or Psychic-type Pokémon, but many of them can simply outspeed and KO Fearow.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Fearow's offensive capabilities. A Jolly nature is preferred, as it lets Fearow outspeed important threats, such as max Speed Hitmonlee, Rotom, and Houndoom. An Adamant nature is also acceptable, however, as Fearow always appreciates the extra power. Choice Scarf can be used over Choice Band, as Fearow reaches 448 Speed with an Adamant nature, enough to outspeed most other Choice Scarfed Pokémon. With a Choice Scarf, Fearow can outspeed and KO Sceptile, Alakazam, and Choice Scarf Adamant Hitmonlee. However, without a boost, Fearow lacks the power needed to KO many Pokémon, allowing them to take his hits and KO him in return.</p>

[Team Options]

<p>Fearow has significant trouble getting past Rock-, Electric-, and Steel-types. For that reason, Donphan is a great teammate for Fearow, because he can KO Aggron and other Steel- and Rock-types with his STAB Earthquake. Donphan is also able to switch into Rock- and Electric-type attacks aimed at Fearow, while Fearow can destroy the Grass-types whom Donphan fears in return. Dugtrio is another option, since he can trap the Pokémon who give Fearow problems and KO them with Earthquake. Rhyperior and Torterra also make good partners, as they can easily set up with Rock Polish against most of Fearow's counters and proceed to sweep your opponent's team.</p>

<p>With Fearow's poor defenses and weakness to Stealth Rock, almost any neutral attack will OHKO him if he switches in on it when Stealth Rock is up. For that reason, Rapid Spin support is needed necessary. Hitmontop is a reliable Rapid Spinner, thanks to Foresight, and can take the Rock-type attacks that your opponent might use against Fearow; Donphan is also a good option for this role. While Fearow hates Stealth Rock placed on his side of the field, he greatly appreciates entry hazards on the opponent's side. Donphan is again a great choice, as his excellent physical bulk gives him plenty of opportunities to set up Stealth Rock. Rhyperior, Aggron, Omastar, and Uxie work too, thanks to their ability to set up entry hazards easily.</p>

[Optional Changes]

<p>Fearow has a few more options, but he is usually outclassed by other Pokémon in these areas. He can run a Baton Pass set with Agility and Substitute, but Lopunny, Ambipom, Dodrio, and Gligar are all much better in that role. Offensively, Steel Wing is an option to hit Rock-types for super effective damage, but even with it Fearow does pathetic damage to Rhyperior and Regirock. Faint Attack or Assurance can be used for Psychic- and Ghost-types, but most of them can be hit just as hard by Fearow's other moves. Pluck, Aerial Ace, Sky Attack, and Fly are alternative Flying-type attacks that Fearow can use, but they are all outclassed by Drill Peck. Roost can be used to recover HP, but Fearow isn't really bulky enough to make use of it. Toxic and Attract are possible support options, and Mirror Move is interesting, if though not altogether useful. Finally, Fearow has a few usable special attacks in Tri Attack, Heat Wave, and Hidden Power, but, with Fearow's pitiful Special Attack stat, they are not recommended.</p>

[Counters]

<p>Fearow has a lot of counters due to his poor defenses and lack of offensive power. Rock- and Steel-types, such as Registeel, Aggron, Steelix, Rhyperior, and Regirock, take minimal damage from Fearow's attacks and can KO him with ease. Aggron and Rhyperior can also use Rock Polish to boost their Speed while Fearow flees, turning into dangerous offensive threats at Fearow's expense. Donphan is also a decent counter, as he is quite bulky and can hit Fearow with Ice Shard and Stone Edge. Rotom is a great counter too, as it resists Fearow's STAB attacks and can OHKO back with STAB Thunderbolt.</p>

<p>There are some frail and fast sweepers who cannot switch into Fearow, but, if they come after a KO or predict a weak attack, can outspeed and KO Fearow if he isn't carrying a Choice Scarf. Examples of these Pokémon include Alakazam, Mismagius, Espeon, and Manectric. Fearow is also outsped and KOed by many common Choice Scarf users.</p>

<p>When holding a Choice Scarf, Fearow often lacks the power necessary to OHKO the opponent's Pokémon, and with Fearow's frailty, he will take heavy damage from any counterattack. Rotom and Moltres often carry Choice Scarves of their own and will outspeed and OHKO Fearow unless he runs a Jolly nature.</p>
 

uragg

Walking the streets with you in your worn-out jeans
is a Contributor Alumnus
Return is a very strong STAB attack that does good damage to any Pokémon who doesn’t resist it.

yes, it should be singular. and no, it's not 'whom' because the Pokemon is the subject (it is the one resisting), not the object.
 

Snorlaxe

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[Overview]

<p>Fearow is one of the worst Normal / Flying Pokémon in the game. He is outclassed by Dodrio, who is stronger; Swellow, who is much quicker and has Guts; and, to a lesser extent, Pidgeot, who is significantly bulkier. Furthermore, all three of the aforementioned birds also have access to Brave Bird, a critical move that Fearow lacks. Fearow is quite frail and weak to Stealth Rock, so don't expect him to stay alive for very long much of the battle, either. To make matters worse, Fearow's ability, Keen Eye, is practically useless, as accuracy-reducing moves are almost never seen. It's not all bad news for Fearow, however; he has a decent Attack stat and excellent Speed for UU, and, with access to U-turn, and he can be an effective Choice Band user thanks to his access to U-turn.</p>

[SET]
name: Choice Band
move 1: Drill Peck
move 2: Return
move 3: U-turn
move 4: Quick Attack / Pursuit
item: Choice Band
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Thanks to Fearow's good Attack, awesome Speed, and access to U-turn, a Choice Band set is viable. Return is a very strong STAB attack move that does good damage to any Pokémon who doesn't resist it. Fearow doesn't learn Brave Bird, so Drill Peck is his best Flying-type attack, hitting Grass-, Bug-, and Fighting-types extremely hard. U-turn is great for scouting, and is one of Fearow's few advantages over Dodrio. Quick Attack is good helpful for finishing off faster Pokémon who are at low low on health. Pursuit can be used to trap a Ghost- or Psychic-type Pokémon, but many of them can simply outspeed and KO Fearow.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread maximizes Fearow's offensive capabilities. A Jolly nature is preferred, as it lets Fearow outspeed important threats, such as max Speed Hitmonlee, Rotom, and Houndoom. An Adamant nature is also acceptable, however, as Fearow always appreciates the extra power. Choice Scarf can be used over Choice Band, as since Fearow reaches 448 Speed with an Adamant nature, enough to outspeed most other Choice Scarfed Pokémon Scarf users. With a Choice Scarf, Fearow can outspeed and KO Sceptile, Alakazam, and Choice Scarf Adamant Hitmonlee. However, without a boost, Fearow lacks the power needed to KO many Pokémon, allowing them to take his hits and KO him in return.</p>

[Team Options]

<p>Fearow has significant trouble getting past Rock-, Electric-, and Steel-types. For that reason, Donphan is a great teammate for Fearow, because he can KO Aggron and other Steel- and Rock-types with his STAB Earthquake. Donphan is also able to switch into Rock- and Electric-type attacks aimed at Fearow, while Fearow can destroy the Grass-types whom Donphan fears in return. Dugtrio is another option, since he can trap the Pokémon who give Fearow problems and KO them with Earthquake. Rhyperior and Torterra also make good partners, as they can easily set up with Rock Polish against most of Fearow's counters and proceed to sweep your opponent's team.</p>

<p>With Fearow's poor defenses and weakness to Stealth Rock, almost any neutral attack will OHKO him if he switches in on it when Stealth Rock is up. For that reason, Rapid Spin support is necessary. Hitmontop is a reliable Rapid Spinner, thanks to Foresight, and can take the Rock-type attacks that your opponent might use against directed at Fearow; Donphan is also a good option for this role. While Fearow hates Stealth Rock placed on his side of the field, he greatly appreciates entry hazards on the opponent's side. Donphan is again a great choice to supply this, as his excellent physical bulk gives him plenty of opportunities to set up Stealth Rock. Rhyperior, Aggron, Omastar, and Uxie work are great options too, thanks to their ability to set up entry hazards easily.</p>

[Optional Changes]

<p>Fearow has a few more options, but he is usually outclassed by other Pokémon in these areas. He can run a Baton Pass set with Agility and Substitute, but Lopunny, Ambipom, Dodrio, and Gligar are all much better in that role. Offensively, Steel Wing is an option to hit Rock-types for super effective damage, but even with it Fearow does pathetic damage to Fearow fails to deal respectable damage with it to Rhyperior and Regirock. Faint Attack or Assurance can be used for hitting Psychic- and Ghost-types, but most of them can be are hit just as hard by Fearow's other moves. Pluck, Aerial Ace, Sky Attack, and Fly are alternative Flying-type attacks that Fearow can use, but they are all outclassed by Drill Peck. Roost can be used to recover HP, but Fearow isn't really bulky enough to make use of it. Toxic and Attract are possible support options, and Mirror Move is interesting, though not altogether useful. Finally, Fearow has a few usable special attacks in Tri Attack, Heat Wave, and Hidden Power, but, but with Fearow's pitiful Special Attack stat, they these moves are not recommended.</p>

[Counters]

<p>Fearow has a lot of counters due to his poor defenses and lack of offensive power. Rock- and Steel-types, such as Registeel, Aggron, Steelix, Rhyperior, and Regirock, take minimal damage from Fearow's attacks and can KO him with ease. Aggron and Rhyperior can also use Rock Polish to boost their Speed while Fearow flees, turning into dangerous offensive threats at Fearow's expense. Donphan is also a decent counter, as he is quite bulky and can hit Fearow with Ice Shard and Stone Edge. Rotom is a great counter too, as it resists resisting Fearow's STAB attacks and can able to OHKO back with STAB Thunderbolt.</p>

<p>There are some frail and fast sweepers who cannot switch into Fearow, but, but if they come after a KO or predict a weak attack, can outspeed and KO Fearow if he isn't carrying a Choice Scarf. Examples of these Pokémon include Alakazam, Mismagius, Espeon, and Manectric. Fearow is also outsped and KOed by many common Choice Scarf users.</p>

<p>When holding a Choice Scarf, Fearow often lacks the power necessary to OHKO the opponent's Pokémon, and with Fearow's frailty, he will take heavy damage from any counterattack. Rotom and Moltres often carry Choice Scarves of their own, and will outspeed and OHKO Fearow unless he runs a Jolly nature.</p>


solid analysis

 
Thank you very much Snorlaxe. I applied the changes. I had applied Accipender's changes before, thank you too. This is ready for upload then. (This is my first contribution to Smogon...!)
 

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