Hi smogon! Im a first time poster, long time reader and this is my first RMT here. It peaked at 1567/49233 at Pokemon Online 4th gen OverUsed and is right now hovering at around 4000ish. Granted im still fairly new to competitive pokemon seeing that I started december last year, and Im very happy with my team's progress. This team is pretty stall-y but I just like to wear my opponents down just enough for my dragonite to sweep.
Without further ado here is my team building process:
I wanted to build a team around my favorite and all around awesome pokemon, dragonite.
Next I needed a fast pokemon that could setup rocks and that could stop my opponent from setting his/her up, so taunt aerodacytl is who I came up with.
Seeing that dragonite has a HUGE weakness to ice and stealth rocks, I needed either a rapid spinner that could resist ice attacks, or a wish passer. I was first thinking about wish passing vap, but I saw jirachi and the potential of parahax and paraflinch was just too good to pass up and he and dragonite have a good defensive synergy so in comes jirachi.
Next I wanted a bulky water pokemon because..well..because almost everyone HAD one and they do come in handy to add another resist to dragonite's 4x ice weakness. I choose suicune not only because its awesome but the term bulky water defines suicune.
So I had my sweeper and jirachi to support the team. I wanted another pokemon that could be a good defensive synergy to suicune because sometimes a crit thunderbolt screws me over. I picked shaymin because of that and I just love annoying the hell out of people with the subseed set.
So im looking at my team, I had pretty much everything covered, ( I think. Bear in mind that I am still noobish~ ) I just wanted to finish off a FWG core. I picked heatran because I liked his typing of steel/fire, giving me another set of resistances. Yes I know I now have 2 weaknesses to ground, but so far I dont have that much problem with it.
And finally after some recommendations, I went and replaced my lead from aerodactyl to a trick scarf/SR azelf, and changed the sets of my shaymin and heatran.
Here's another look at my current team:
In Depth analysis of each pokemon:
Azelf @ choice scarf
Levitate. Naive. 100atk / 156sAtk / 252 speed
Trick
Stealth Rocks
Psychic
Explosion
My new lead. Split ev's in atk and satk so my explosion could get that extra oomph, scarf is there so I could get a gauranteed rocks up, or a sure trick depending on the situation. Synergy's not that important because my old lead dactyl dies after turn 4 most of the time anyway.
Shaymin @ leftovers
Natural Cure. Calm. 252HP / 96def / 156sAtk / 4sdef
Seed Flare
Hidden Power [Fire]
Protect
Leech Seed
Offensive leech seed set. Yes the ev spreads are quite weird and new, but it works for me. Seed flare for STAB. Also used as a status absorber.
I changed my old sub seed set to a more offensive set recommended by Requiem 9. Works a lot better than my old set because now I'm not setup fodder for forretress/scizor, and sub seed actually wore my shaymin down in some cases.
Most of the time I use the leech seed to force a safe switch to dragonite or heatran or suicune, depending on the threat and to scout my opponent's team. Most of the time they dont stay in after a seed, and if they do I just stall them or switch to someone else. Shaymin is a safe switch for attacks aimed at my heatran, being able to take a EQ or surf and Seed flare back or setup on the switch.
Suicune @ leftovers
Pressure. Bold. 252HP / 100def / 156sdef
Rest
Sleep Talk
Calm Mind
Surf
Bulky Cro-Cune. I just love this set. With my EVs I could still survive a explosion on full health, rest and be healthy again. Also being used as a sleep fodder.
Instead of going for a 252def spread I wanted to spread my ev's around def and sdef so I dont really need to calm mind to survive a few STAB t-bolts. At +2 this thing becomes a beast, surviving CRIT STAB LO THUNDERBOLT from a 252satk zapdos! I use suicune as a switch to a predicted ice beam to dragonite and shaymin, and surf to heatran. Basically suicune is one of my defensive glues to the team.
Heatran @ leftovers
Flash Fire. Modest. 244HP / 44sdef / 220speed
Flash Cannon
Substitute
Earth Power
Lava Plume
Offensive sub set. My old set was torment tran, but after a few considerations I changed it to a more offensive set. It works wonders against most pokemon with lava plume/flash cannon as stab, and earth power for opposing heatran/fire types. I'm actually having trouble with the attacks, since I haven't used a offensive heatran in a while, so I could really use some help on this set.
In terms of synergy, heatran is really the weak link of my team, being weak to some common attacks such as earthquake, dynamic/mach/focus punch and surf, but I think I have a pretty good enough coverage for him, and he does pack quite a punch. He's a safe switch to ice beams directed to shaymin and dragonite, as well as being immune to poison attacks.
Jirachi @ leftovers
Serene Grace. Impish. 252HP / 160def / 64sdef / 32spe
Wish
U-turn
Thunder Wave
Iron Head
Wish parahax/para flinch jirachi. Wish for healing teammates and spreading around paralysis with t-wave, iron head for flinch and STAB, U-turn for safe wish passing.
ParaHax jirachi is such a good supporter and provides a good synergy with my sweeper, dragonite. Resists dragon and ice attacks, but weak to EQ which explains the def evs and nature, but if I know I cant survive it, I switch to shaymin or dragonite.
Dragonite @ lum berry
Inner Focus. Adamant. 240HP / 68atk / 184def / 16spe
Dragon Dance
Dragon Claw
Roost
Fire Punch
I call it my ultra bulky DDnite. Call me crazy, but I just prioritize defense over offense. With 2 DDs anyway I get 400spd ( am I right on this? ) enough to outspeed most things and getting 2DDs off isn't that hard to do with my bulky stats. Dragon Claw for STAB and fire punch for steels. I picked dragon claw over outrage so I won't be locked in and I dont really like getting confused with 500+atk :(
So there's my team. I decided to post it here so I could see the real weak points of my team seeing that I'm still new to the competitive scene, as well as getting other suggestions on making it better and stronger.
Pokemon that were in my team:
Aerodactyl @ focus sash
Pressure. Jolly. 252atk / 252spe / 6HP
Stealth Rock
Taunt
Rock Slide
Earthquake
Aerodactyl's role is to stop my opponent to setup rocks, set his rocks, and then hide until later in case I need a taunter. Rock Slide over Stone Edge because of the accuracy issues, and for stab. EQ for damage. He does well and sometimes could take out 2 (!) of my opponent's pokemons before he goes out. I am a bit unorthodox when I see a lead that is weak to my attacks (lead 'nape/ttar) and EQ right off the bat THEN rocks, which most of the time comes out good. Not much else to say about 'dactyl.
So here's a last look at my team, and thank you for reading my RMT :)
Without further ado here is my team building process:
I wanted to build a team around my favorite and all around awesome pokemon, dragonite.

Next I needed a fast pokemon that could setup rocks and that could stop my opponent from setting his/her up, so taunt aerodacytl is who I came up with.


Seeing that dragonite has a HUGE weakness to ice and stealth rocks, I needed either a rapid spinner that could resist ice attacks, or a wish passer. I was first thinking about wish passing vap, but I saw jirachi and the potential of parahax and paraflinch was just too good to pass up and he and dragonite have a good defensive synergy so in comes jirachi.



Next I wanted a bulky water pokemon because..well..because almost everyone HAD one and they do come in handy to add another resist to dragonite's 4x ice weakness. I choose suicune not only because its awesome but the term bulky water defines suicune.




So I had my sweeper and jirachi to support the team. I wanted another pokemon that could be a good defensive synergy to suicune because sometimes a crit thunderbolt screws me over. I picked shaymin because of that and I just love annoying the hell out of people with the subseed set.





So im looking at my team, I had pretty much everything covered, ( I think. Bear in mind that I am still noobish~ ) I just wanted to finish off a FWG core. I picked heatran because I liked his typing of steel/fire, giving me another set of resistances. Yes I know I now have 2 weaknesses to ground, but so far I dont have that much problem with it.






And finally after some recommendations, I went and replaced my lead from aerodactyl to a trick scarf/SR azelf, and changed the sets of my shaymin and heatran.






Here's another look at my current team:






In Depth analysis of each pokemon:

Azelf @ choice scarf
Levitate. Naive. 100atk / 156sAtk / 252 speed
Trick
Stealth Rocks
Psychic
Explosion
My new lead. Split ev's in atk and satk so my explosion could get that extra oomph, scarf is there so I could get a gauranteed rocks up, or a sure trick depending on the situation. Synergy's not that important because my old lead dactyl dies after turn 4 most of the time anyway.

Shaymin @ leftovers
Natural Cure. Calm. 252HP / 96def / 156sAtk / 4sdef
Seed Flare
Hidden Power [Fire]
Protect
Leech Seed
Offensive leech seed set. Yes the ev spreads are quite weird and new, but it works for me. Seed flare for STAB. Also used as a status absorber.
I changed my old sub seed set to a more offensive set recommended by Requiem 9. Works a lot better than my old set because now I'm not setup fodder for forretress/scizor, and sub seed actually wore my shaymin down in some cases.
Most of the time I use the leech seed to force a safe switch to dragonite or heatran or suicune, depending on the threat and to scout my opponent's team. Most of the time they dont stay in after a seed, and if they do I just stall them or switch to someone else. Shaymin is a safe switch for attacks aimed at my heatran, being able to take a EQ or surf and Seed flare back or setup on the switch.

Suicune @ leftovers
Pressure. Bold. 252HP / 100def / 156sdef
Rest
Sleep Talk
Calm Mind
Surf
Bulky Cro-Cune. I just love this set. With my EVs I could still survive a explosion on full health, rest and be healthy again. Also being used as a sleep fodder.
Instead of going for a 252def spread I wanted to spread my ev's around def and sdef so I dont really need to calm mind to survive a few STAB t-bolts. At +2 this thing becomes a beast, surviving CRIT STAB LO THUNDERBOLT from a 252satk zapdos! I use suicune as a switch to a predicted ice beam to dragonite and shaymin, and surf to heatran. Basically suicune is one of my defensive glues to the team.

Heatran @ leftovers
Flash Fire. Modest. 244HP / 44sdef / 220speed
Flash Cannon
Substitute
Earth Power
Lava Plume
Offensive sub set. My old set was torment tran, but after a few considerations I changed it to a more offensive set. It works wonders against most pokemon with lava plume/flash cannon as stab, and earth power for opposing heatran/fire types. I'm actually having trouble with the attacks, since I haven't used a offensive heatran in a while, so I could really use some help on this set.
In terms of synergy, heatran is really the weak link of my team, being weak to some common attacks such as earthquake, dynamic/mach/focus punch and surf, but I think I have a pretty good enough coverage for him, and he does pack quite a punch. He's a safe switch to ice beams directed to shaymin and dragonite, as well as being immune to poison attacks.

Jirachi @ leftovers
Serene Grace. Impish. 252HP / 160def / 64sdef / 32spe
Wish
U-turn
Thunder Wave
Iron Head
Wish parahax/para flinch jirachi. Wish for healing teammates and spreading around paralysis with t-wave, iron head for flinch and STAB, U-turn for safe wish passing.
ParaHax jirachi is such a good supporter and provides a good synergy with my sweeper, dragonite. Resists dragon and ice attacks, but weak to EQ which explains the def evs and nature, but if I know I cant survive it, I switch to shaymin or dragonite.

Dragonite @ lum berry
Inner Focus. Adamant. 240HP / 68atk / 184def / 16spe
Dragon Dance
Dragon Claw
Roost
Fire Punch
I call it my ultra bulky DDnite. Call me crazy, but I just prioritize defense over offense. With 2 DDs anyway I get 400spd ( am I right on this? ) enough to outspeed most things and getting 2DDs off isn't that hard to do with my bulky stats. Dragon Claw for STAB and fire punch for steels. I picked dragon claw over outrage so I won't be locked in and I dont really like getting confused with 500+atk :(
So there's my team. I decided to post it here so I could see the real weak points of my team seeing that I'm still new to the competitive scene, as well as getting other suggestions on making it better and stronger.
Pokemon that were in my team:

Aerodactyl @ focus sash
Pressure. Jolly. 252atk / 252spe / 6HP
Stealth Rock
Taunt
Rock Slide
Earthquake
Aerodactyl's role is to stop my opponent to setup rocks, set his rocks, and then hide until later in case I need a taunter. Rock Slide over Stone Edge because of the accuracy issues, and for stab. EQ for damage. He does well and sometimes could take out 2 (!) of my opponent's pokemons before he goes out. I am a bit unorthodox when I see a lead that is weak to my attacks (lead 'nape/ttar) and EQ right off the bat THEN rocks, which most of the time comes out good. Not much else to say about 'dactyl.
So here's a last look at my team, and thank you for reading my RMT :)





