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Gulpin (Analysis)

QC Stamps [1(ShinyAzelf)/2(macle)]

GP Stamps [0/2]
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316.gif

Gulpin

Poison-type

Omnomnom IMA EAT CHU

[Overview]

<p> Not many things happened for Gulpin in this generation. It still has a similar movepool and same counters but it can hold its own. With great HP, high defenses and access to moves such as Stockpile to boost them even higher, Gulpin proves to be a great wall. Along with getting great defensive stats, Gulpin gets a useful defensive ability, Liquid Ooze. This makes Pokemon take damage from absorbing moves such as Giga Drain or Leech Seed and is useful against Pokemon such as Ferroseed. With the ability to run a decent amount of sets, it can fit its way into a variety of teams. Gulpin's Poison-type is very beneficial, as absorbing Toxic Spikes works out well in the long run and helps out teammates such as Wynaut and Thick Fat Munchlax. Being a Poison-type gives Gulpin only two weakness, Ground and Psychic, which are easily covered.
All in all, it's a sure thing that this little venomous blob will keep marching on, devouring any foes that dare stand in its way.</p>

[SET]
name: Stockpile
move 1: Stockpile
move 2: Pain Split
move 3: Encore / Toxic
move 4: Ice Beam / Sludge Bomb
item: Eviolite
ability: Liquid Ooze
nature: Modest
evs: 116 HP / 172 Def / 12 SpA / 172 SpD

[SET COMMENTS]

<p> Stockpile is probably the best and and most effective set Gulpin can run. With access to Pain Split you can heal yourself and weaken your opponent at the same time. Encore can be useful for locking Pokemon such as Murkrow into set up moves and then forcing them to switch out. Ice Beam is for hitting Flying-types such as Gligar for some nice damage. Sludge Bomb is is for simple STAB damage.</p>

[ADDITIONAL COMMENTS]

<p> Liquid Ooze is good to stop foes from using Leech Seed on Gulpin or going Drain Punch, allowing it to last longer or doing damage. Eviolite paired with Stockpile and Pain Split provides a combo that can prolong your time to stay alive. If you decide to use this set in a Trick Room team, use a Quiet nature and 0 Speed EVs. Out of Gulpin's large movepool, this set is the most effective.</p>

[Other Options]

<p> Gulpin, as previously stated, can run a variety of sets. While some are as not as effective as others, many still deserve a mention. A support set can be run, utilizing moves such as Encore, Protect, Toxic and Giga Drain. Gulpin has the moves to run a Curse set but is majorly outclassed by Grimer who has a larger Attack stat and access to priority. A Toxic and Venom Shock set is viable, as with good defenses and STAB on the main move, it could work out in many situations. Gunk Shot and Poison Jab are both moves Gulpin can use, but Sludge Bomb outclasses the moves being stronger and more reliable. On the Stockpile set, running an Adamant nature with 12 Attack EVs and Fire Punch is fine instead of Sludge Bomb, allowing you to hit Steel-types such as Pawniard who will wall you.</p>

[Checks and Counters]

<p> Gligar proves as the most notable counter, resisting Gulpin's STAB and with access to it's own STAB Earthquake. Taunt users are a nuisance to Gulpin, shutting down three out of four moves on most sets. Pokemon such as Cottonee and Wynaut counter with Encore,forcing you to try to switch.</p>

[Dream World]

<p> Gluttony, Gulpin's Dream World ability, may have been useful in a previous generation, but Eviolite now outclasses Oran Berry in effectiveness.</p>
 
lol Swallow

Swallow sucks. Terribly. It gets rid of your Stockpile defense boosts. Pain Split is heaps, heaps better.

Also, maybe make the set

Stockpile
Pain Split
Encore/Yawn/Toxic
Sludge Bomb/Fire Punch/Ice Beam

Or something along those lines. Gulpin really doesn't need two attacking moves, Shadow Ball doesn't provide much extra coverage, and Encore and Yawn are selling points of Gulpin.

Mention some pokemon who appreciate Gulpin's absorption of Tspikes, like, um, Munchlax and Monmen.

Also, you mention TR, but it's nowhere on the set.
 
lol Swallow

Swallow sucks. Terribly. It gets rid of your Stockpile defense boosts. Pain Split is heaps, heaps better.
Changed

Also, maybe make the set

Stockpile
Pain Split
Encore/Yawn/Toxic
Sludge Bomb/Fire Punch/Ice Beam
Added most of it, left Fire Punch out because felt like it.
made Ice Beam first slot because if a Steel Type switches in, then walled

Or something along those lines. Gulpin really doesn't need two attacking moves, Shadow Ball doesn't provide much extra coverage, and Encore and Yawn are selling points of Gulpin.
I agree with Encore and Yawn

Mention some pokemon who appreciate Gulpin's absorption of Tspikes, like, um, Munchlax and Monmen.
Mentioned Munchlax and Wynaut

Also, you mention TR, but it's nowhere on the set.
I already had put mention into AC

These are what I love, posts from Darkamber. Tells me probably the key points of a Pokemon. It's surprising your not on the QC team.
 
ikr

Fire Punch is for killing Steels. They wall Toxic, Poison STAB, and Ice Beam, so they're kinda dicks to Gulpin, y'know?

Also, Sticky Hold should be in OC for Trick, since it's quite useable.

Mention Explosion because Explosion is cool, even if not really that useful.

Mention Gulpin can use Gunk Shot or Poison Jab too, but Sludge Bomb is more powerful than Poison Jab and more reliable than Gunk Shot, and it has equal offenses, so...

Also, Venom Shock is a neat option, doubling power if the opponent is poisoned.

Defensive pokemon, like Stockpile Gulpin, shouldn't be used in TR, ever, because there's absolutely no point. Except for a fast Encore, but really, no, nothing.

...for that matter, Curse sets are pretty outclassed by Grimer, who has everything Gulpin has, plus Shadow Sneak, plus heaps more attack.
 
ikr

Fire Punch is for killing Steels. They wall Toxic, Poison STAB, and Ice Beam, so they're kinda dicks to Gulpin, y'know?
Mentioned

Also, Sticky Hold should be in OC for Trick, since it's quite useable.
Mentioned

Mention Explosion because Explosion is cool, even if not really that useful.
Not mentioned becuase well, it cool but not useful liek you said, aaaaaaaaaaand if someone says "Lets switch in my Komatana to take that Poison attack" then I go explosion, they win.

Mention Gulpin can use Gunk Shot or Poison Jab too, but Sludge Bomb is more powerful than Poison Jab and more reliable than Gunk Shot, and it has equal offenses, so...
mentioned
Also, Venom Shock is a neat option, doubling power if the opponent is poisoned.
Mentioned

Defensive pokemon, like Stockpile Gulpin, shouldn't be used in TR, ever, because there's absolutely no point. Except for a fast Encore, but really, no, nothing.
Some people may want to set up their Stockpiles before they get attacked so they take less damage

...for that matter, Curse sets are pretty outclassed by Grimer, who has everything Gulpin has, plus Shadow Sneak, plus heaps more attack.
Yeah

Yay
 
Removals in red, additions in blue, suggestions in green. I'm not part of GP though, sorry.

[Overview]

<p> Not many things happened for Gulpin in this generation. It still has a similar movepool and same counters but it still pulls through can hold its own. With great HP, high defenses and access to moves such as Stockpile to boost them even higher, Gulpin proves to be a great wall. Gulpin Along with getting great defensive stats, Gulpin gets a useful defensive nature ability, Liquid Ooze. This makes Pokemon take damage from absorbing moves such as Giga Drain or Leech Seed and is useful when against Pokemon such as Ferroseed. With the ability to run a decent amount of sets, it can fits its way into a variety of teams. Poision Gulpin's Poison-type is a benefit very beneficial, as absorbing Toxic Spikes works out well in the long run and helps out teammates such as Wynaut and Thick Fat Munchlax. Being a Poision Poison-type gives Gulpin only two weakness, Ground and Psychic, type which is great being are easily covered. All in all, our little blob pressures on by devouring its foes in a series of nom's. Something a little less... childish, please.</p>

[SET]
name: Stockpile
move 1: Stockpile
move 2: Pain Split
move 3: Encore / Toxic
move 4: Ice Beam / Sludge Bomb
item: Evolution Stone
ability: Liquid Ooze
nature: Modest
evs: 116 HP / 172 Def / 12 SpA / 172 SpD

[SET COMMENTS]

<p> Stockpile is probably the best and and most effective set Gulpin can run. With access to Pain Split you can heal yourself and weaken your opponent all at once at the same time. Encore can be useful for locking Pokemon such as Murkrow into set up moves and then force forcing them to switch out. Ice Beam is useful for hitting Flying-types such as Gligar for some nice damage. Sludge Bomb is great giving some nice STAB damage is for simple STAB damage.</p>

[ADDITIONAL COMMENTS]

<p> Liquid Ooze is great preventing you from getting Leech Seeded good to stop foes from using Leech Seed on Gulpin, allowing it to last longer. allowing your to last longer. Evolution Stone paired with Stockpile and Pain Split provides a great combo prolonging that can prolong your time to stay alive. If you decide to use this set in a Trick Room team, use a Quiet nature and 0 Speed EVs as that is essential for Trick Room. Out of Gulpin's large movepool, this set is the most effective and best run.</p>

[Other Options]

<p> Gulpinlike, as previously stated, can run a variety of sets,. while not many are effective as others While some are as not as effective as others, many still deserve a mention. A support set can be run, utilizing moves such as Encore, Protect, Toxic and Giga Drain. Gulpin has the moves to run a Curse set but is majorly outclassed by Grimer who has a larger Attack stat and access to priority. A Toxic and Venom Shock set is viable, as with good defenses and STAB on the main move, it could work out in many situations. If you wish, Pain Split can be swapped for Giga Drain, healing you in almost every case. (Not too sure about that one...) Gunk Shot and Poison Jab are both moves learned Gulpin can use, but Sludge Bomb outclasses the moves being stronger and more reliable. On the Stockpile set, running an Adamant nature with 12 Attack EVs and Fire Punch is great fine instead of Sludge Bomb, allowing you to hit Steel-types such as Pawniard who will wall you.</p>

[Checks and Counters]

<p> Gligar provides proves as the most notable counter, resisting Gulpin's STAB and with access to it's own STAB Earthquake, Gulpin becomes a goner. Taunt users become are a nuisance to Gulpin, shutting down three out of four moves on most sets. Pokemon such as Cottonee and Wynaut counter with Encore,forcing you to try to switch.</p>

[Dream World]

<p> Gluttony is, Gulpin's Dream World ability, it allows you to eat your held berry at 50% health rather than 25%. Although may have been useful in a previous generation, but Evolution Stone now outclasses the Oran Berry by increasing both defenses by 50%. in effectiveness.</p>
 
Changes implemented, well most of them.

ll in all, our little blob pressures on by devouring its foes in a series of nom's. Something a little less... childish, please. (This is Pokemon, less childish lol) If someone else thinks I should change that I will but it will stay for now
 
i appreciate your sentiments, but Bynine is right about the maturity thing

'pressure' as a verb is not used in that way

and for Gulpin's sake don't let the word 'nom' anywhere near your analysis

at least change that sentence to this

All in all, it's a sure thing that this little venomous blob will keep marching on, devouring any foes that dare stand in its way.
 
Deletions
Additions / Corrections
Comments


[Overview]

<p>Not many things happened for Gulpin in this generation. It still has a similar movepool and the same counters, but it can hold its own. With great HP, high defenses and access to moves such as Stockpile to boost them even higher, Gulpin proves to be can be a great wall. Along with getting great defensive stats, Gulpin gets a useful defensive ability, Liquid Ooze. This makes Pokemon take damage from absorbing moves such as Giga Drain or Leech Seed and is useful against Pokemon such as Ferroseed. With the ability to run a decent amount of sets, it can fit its way into a variety of teams. Gulpin's Poison-type is very beneficial, as absorbing Toxic Spikes works out well in the long run and helps out teammates such as Wynaut and Thick Fat Munchlax. Being a Poison-type gives Gulpin only two weakness, Ground- and Psychic-type attacks, which are easily covered.
All in all, it's a sure thing that this little venomous blob will keep marching on, devouring any foes that dare stand in its way.</p>

[SET]
name: Stockpile
move 1: Stockpile
move 2: Pain Split
move 3: Encore / Toxic
move 4: Ice Beam / Sludge Bomb
item: Eviolite
ability: Liquid Ooze
nature: Modest
evs: 116 HP / 172 Def / 12 SpA / 172 SpD

[SET COMMENTS]

<p>Stockpile is probably the best and and most effective set Gulpin can run. With access to Pain Split, you can heal yourself and weaken your Gulpin can heal itself and weaken its opponent at the same time. Encore can be useful for locking Pokemon such as Murkrow into setup moves and then forcing them to switch out. Ice Beam is for hitting Flying-types such as Gligar for some nice damage. Sludge Bomb is is for simple STAB damage On the other hand, Sludge Bomb is Gulpin's strongest attack if the foe isn't weak to Ice Beam, also gaining STAB.</p>

[ADDITIONAL COMMENTS]

<p>Liquid Ooze is good to stops foes from using Leech Seed on Gulpin or going Drain Punch, or Drain Punch, allowing Gulpin to last longer and deal damage indirectly. Eviolite paired with Stockpile and Pain Split provides a combo that can prolong your time to stay alive Gulpin's longevity. If you decide to use this set in a Trick Room team, use a Quiet nature and 0 Speed IVs. Out of Gulpin's large movepool, this set is the most effective.</p>

[Other Options]

<p>Gulpin, as previously stated, can run a variety of sets. While some are as not as effective as others, many still deserve a mention. A support set can be run, utilizing moves such as Encore, Protect, Toxic, and Giga Drain. Gulpin has the moves to run a Curse set, but is majorly outclassed by Grimer who has a larger Attack stat and access to priority. A Toxic and Venom Shock set is viable, as with good defenses and STAB on the main move, it could work out in many situations. Gunk Shot and Poison Jab are both moves Gulpin can use, but Sludge Bomb outclasses the both moves being stronger and more reliable. On the Stockpile set, running an Adamant nature with 12 Attack EVs and Fire Punch is fine instead of Sludge Bomb, allowing you to hit Steel-types such as Pawniard who will wall you.</p>

[Checks and Counters]

<p>Gligar proves as the is Gulpin's most notable counter, resisting Gulpin's STAB and with access to it's own STAB Earthquake maiming it with STAB Earthquake. Taunt users are also a nuisance to Gulpin, shutting down three out of four moves on most sets. Pokemon such as Cottonee and Wynaut counter with Encore,forcing you to try to switch can shut down Gulpin with Encore and use it as setup bait.</p>

[Dream World]

<p>Gluttony, Gulpin's Dream World ability, may have been useful in a previous generation, but Eviolite now outclasses Oran Berry in effectiveness.</p>


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