1v1 Flash FE - Geodude v Redew

JJayyFeather

Drifting~
is a Forum Moderatoris a Top Community Contributor Alumnus
Moderator
Geodude
475.gif
Soldier [Gallade] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
psychic.gif
psychic.gif
fighting.gif

"<And then, he used his fight money to buy TWO of every animal on earth, herded them onto a boat, and then BEAT THE CRAP OUT OF EVERY SINGLE ONE.>"

Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 69-
Size Class: 3
Weight Class: 4
Base Rank Total: 21

110px-475Gallade-Mega.png
Soldier [Mega Gallade] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
psychic.gif

Mega Ability:
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 95-
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Moves:
Close Combat
Leaf Blade
Night Slash
Fury Cutter
Slash
Swords Dance
Quick Guard
Wide Guard
Growl
Confusion
Double Team
Disarming Voice
Teleport
Lucky Chant
Calm Mind
Magical Leaf
Heal Pulse
Draining Kiss
Psycho Cut
Psychic
Helping Hand
Imprison
Feint
Future Sight
Charm
False Swipe
Hypnosis
Protect
Dream Eater
Stored Power

Confuse Ray
Destiny Bond
Disable
Encore
Shadow Sneak

Psyshock
Taunt
Light Screen
Thunderbolt
Earthquake
Shadow Ball
Torment
Will-O-Wisp
Endure
Thunder Wave
Poison Jab
Grass Knot
Substitute
Dazzling Gleam

Drain Punch
Focus Punch
Ice Punch
Icy Wind
Magic Coat
Pain Split
Skill Swap
Snatch
Thunder Punch
Vacuum Wave

VS

CyclohmF.png
Cyclohm [Female] [Storm]
Types: Electric / Dragon

Abilities:
Shield Dust / Static / Overcoat (H)

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
110
Atk: Rank 1-
Def: Rank 5
SpA: Rank 5+
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21


EC: 9/9
MC: 5
AC: 5/5


Attacks:
Level Up

Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Dragon Pulse
Discharge
Double Hit
Iron Deluge
Bide
Whirlwind
Weather Ball
Tri-Attack
Hurricane
Slack Off

Egg
Magnet Rise
Electric Terrain
Hydro Pump
Mud-Slap
Water Pulse

TM/HM
Protect
Double Team
Substitute
Dragon Tail
Volt Switch
Flamethrower
Thunder Wave
Hidden Power [Grass]

Tutor
Electroweb
Geodude6 sends out
Redew sends out and orders
Geodude orders
I ref​
 
110px-475Gallade-Mega.png

HP: 100
EN: 100
Stats: 7/3/4/4/95
CyclohmF.png

HP: 110
EN: 100
Stats: 1/5/5/3/80​
A1
Taunt -10en

9204
Struggle -5en
(5-3) = 2
0.8 recoil
~~~~~~~~
A2
3263
Earthquake -7en
(10+10-7.5)*1.5 = 18.75

434
Struggle -5en
(5-3+3) = 5
2 recoil
~~~~~~~~
A3
5419 1614
Ice Punch -6en
(8+2.5)*1.5 = 15.75
Paralyzed (30%) Soldier!

9409 8050
Hydro Pump -8en
Misses!
110px-475Gallade-Mega.png

HP: 93
EN: 77
Stats: 7/3/4/4/95
Paralyzed (23.75 speed)
CyclohmF.png

HP: 72
EN: 82
Stats: 1/5/5/3/80
taunt (3a)
Geodude6 orders
Redew orders
I ref​
 
Last edited:
should have used DG rip

Earthquake~Dazzling Gleam~Earthquake
IF ohm uses Volt Switch THEN use Encore the first time only.
 
110px-475Gallade-Mega.png

HP: 93
EN: 77
Stats: 7/3/4/4/95
Paralyzed (23.75 speed)
CyclohmF.png

HP: 72
EN: 82
Stats: 1/5/5/3/80
taunt (3a)
A1
5225 1632
Discharge -6 en
(8+1.5+3) = 12.5

7430 6395
Earthquake -7en
(10+2.5)*1.5 = 18.75
~~~~~~~~
A2
7275
Sonic Boom -5 en
(10) = 10

1579
Fully Paralyzed!
~~~~~~~~
A3
3344 5486
Discharge -6en
(8+1.5+3) = 12.5

9813 9671
Earthquake -7en
(10+2.5)*1.5 = 18.75
110px-475Gallade-Mega.png

HP: 58
EN: 63
Stats: 7/3/4/4/95
Paralyzed (5%) (23.75 speed)
CyclohmF.png

HP: 34
EN: 65
Stats: 1/5/5/3/80
Redew orders
Geodude6 orders
I ref​
 
Not waiting for redew.

Earthquake~Dazzling Gleam~Earthquake
IF ohm uses Magnet Rise AND you are slower THEN use Encore the first time only and change all subsequent actions to Dazzling Gleam.
IF ohm uses Magnet Rise AND you are faster THEN use Taunt.
 
Placeholder post for subreffing since jay is a faggot and this was supposed to be a flash

EDIT:
110px-475Gallade-Mega.png

HP: 58
EN: 63
Stats: 7/3/4/4/95
Paralyzed (5%) (23.75 speed)
CyclohmF.png

HP: 34
EN: 65
Stats: 1/5/5/3/80

A1
Ohm's Rain Dance
-10 EN

Gallade's Earthquake
PRZ (5%) 4330
-11 EN
Crit (6.25%) 713
[10+6(1.5)+1-5(1.5)]*1.5=18.75

A2
Gallade's Dazzling Gleam
PRZ 4040
-6 EN
Crit 174
[8+3+3+4(1.5)-3(1.5)]*1.5=23.25
RIP cyclohm

Rewards:
Geodude6: 1 CC
- Gallade: 3 MC, 3 KOC

Redew: 1 CC
- Cyclohm: 3 MC

Chinchou111: 3 UC
jayelt413: zilch
 
Last edited:
Back
Top