standard stuff
jay
Rotom [-] [Bzzzt]
Types: Electric/Ghost
Stats
HP: 90
Atk: 1-
Def: 3
SpA: 4+
SpD: 3
Speed: 91
Size Class (SC): 1
Weight Class (WC): 1
Base Rank Total (BRT): 16
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Rotom-H | Rotom-W | Rotom-F | Rotom-S | Rotom-C
Types: Electric/(Fire|Water|Ice|Flying|Grass)
HP: 90
Atk: 2-
Def: 4
SpA: 5+
SpD: 4
Speed: 86
Size Class (SC): 2 | 3 | 4 | 1 | 2
Weight Class (WC): 3 | 4 | 5 | 2 | 3
Base Rank Total (BRT): 20
MC: 0
Attacks
Discharge
Charge
Trick
Astonish
Thunder Wave
Thunder Shock
Confuse Ray
Uproar
Double Team
Shock Wave
Foul Play
Pain Split
Signal Beam
Dark Pulse
Trick
Thunderbolt
Shadow Ball
Will-o-Wisp
Protect
Substitute
Overheat
Hydro Pump
Blizzard
Air Slash
Leaf Storm
jay

Rotom [-] [Bzzzt]
Types: Electric/Ghost
Electric: Electric STAB; immune to paralysis status.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities: LevitateGhost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Nature: Modest (+1 SpA, -1 Atk)
Stats
HP: 90
Atk: 1-
Def: 3
SpA: 4+
SpD: 3
Speed: 91
Size Class (SC): 1
Weight Class (WC): 1
Base Rank Total (BRT): 16





Rotom-H | Rotom-W | Rotom-F | Rotom-S | Rotom-C
Types: Electric/(Fire|Water|Ice|Flying|Grass)
Fire: Fire STAB; immune to burn status; Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Stats (Appliance)Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
HP: 90
Atk: 2-
Def: 4
SpA: 5+
SpD: 4
Speed: 86
Size Class (SC): 2 | 3 | 4 | 1 | 2
Weight Class (WC): 3 | 4 | 5 | 2 | 3
Base Rank Total (BRT): 20
MC: 0
Attacks
Discharge
Charge
Trick
Astonish
Thunder Wave
Thunder Shock
Confuse Ray
Uproar
Double Team
Shock Wave
Foul Play
Pain Split
Signal Beam
Dark Pulse
Trick
Thunderbolt
Shadow Ball
Will-o-Wisp
Protect
Substitute
Overheat
Hydro Pump
Blizzard
Air Slash
Leaf Storm
lucy
Marie Juana [♀][Cannabis]
Type: Fire/Grass
Fire - Immune to burn status, Brighten Command.
Grass - Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Battle Armor: (Passive) This Pokemon's thick armor prevents it from taking critical hits.
‽Chlorophyll (HA): (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP: 100
Atk: 3 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 34 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 16
EC: 5/9
MC: 0
AC: 2/5
Attacks:
Level Up
Sweet Scent
Bullet Seed
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Synthesis
Lava Plume
Egg
Aromatherapy
Blaze Kick
Counter
Petal Blizzard
Seed Bomb
TM/HM
Flamethrower
Low Sweep
Protect
Rock Tomb
Substitute
Will-o-Wisp
Brimstone [♀]
Type: Ghost/Fire
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fire - Immune to burn status. Brighten Command.
Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
✓Infiltrator (HA): (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Nature: Timid (+15% Speed, +5% Accuracy, -1 Atk)
Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3
SpD: 2
Spe: 64 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 8/9
MC: 0
AC: 5/5
Attacks:
Level Up
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Pain Split
Egg
Acid Armor
Clear Smog
Endure
Haze
Power Split
TM/HM
Fire Blast
Hidden Power Ice
Protect
Shadow Ball
Solar Beam
Substitute
Telekinesis
Move Tutor
Trick

Marie Juana [♀][Cannabis]
Type: Fire/Grass
Fire - Immune to burn status, Brighten Command.
Grass - Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Battle Armor: (Passive) This Pokemon's thick armor prevents it from taking critical hits.
‽Chlorophyll (HA): (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP: 100
Atk: 3 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 34 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 16
EC: 5/9
MC: 0
AC: 2/5
Attacks:
Level Up
Sweet Scent
Bullet Seed
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Synthesis
Lava Plume
Egg
Aromatherapy
Blaze Kick
Counter
Petal Blizzard
Seed Bomb
TM/HM
Flamethrower
Low Sweep
Protect
Rock Tomb
Substitute
Will-o-Wisp

Brimstone [♀]
Type: Ghost/Fire
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fire - Immune to burn status. Brighten Command.
Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
✓Infiltrator (HA): (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Nature: Timid (+15% Speed, +5% Accuracy, -1 Atk)
Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3
SpD: 2
Spe: 64 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 8/9
MC: 0
AC: 5/5
Attacks:
Level Up
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Pain Split
Egg
Acid Armor
Clear Smog
Endure
Haze
Power Split
TM/HM
Fire Blast
Hidden Power Ice
Protect
Shadow Ball
Solar Beam
Substitute
Telekinesis
Move Tutor
Trick
jayelt413 sends out n equips
Iggy Azalea does the same + order
jay orders
i ref
Iggy Azalea does the same + order
jay orders
i ref