1v1 NFE flash

standard everything

147.gif

Dratini [♀] [Dratini]
Types: Dragon
Abilities: Shed Skin / Marvel Scale (H)
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 43 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Egg
Dragon Dance
Extreme Speed
Dragon Rush
Iron Tail
Dragon Pulse

TM/HM
Ice Beam
Thunderbolt
Fire Blast
Waterfall
Protect

063.gif
Organic Intelligence [Abra] (M)
Nature: Timid (+15% Spe, +30% Acc, -1 Atk)
Type:
psychic.gif
STAB: can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronise: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. LOCKED

Stats:
HP: 80
Atk: Rank 0-
Def: Rank 1
SpA: Rank 4
SpD: Rank 2
Spe: 104+
Size Class: 2
Weight Class: 2
Base Rank Total: 12

EC: 1/9
MC: 3
AC: 1/5

Moves:
Teleport

Barrier
Encore
Guard Swap
Power Trick
Psycho Shift

Psyshock
Hidden Power [Fire]
Protect
Energy Ball
Dazzling Gleam

adiass sends out equips
Fort Colorcastle sends out equips orders
adiass orders
I ref
 
Last edited:
Equip Amulet coin

Midbattle evolve (switch phase) but nothing to switch to so yeah i order now

-40 en from evolving

Psyshock x3
 
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 121+
Size Class: 2
Weight Class: 3
Base Rank Total: 18
 
Dratini @ Lucky Egg
90
100

Kadabra @ Amulet Coin
80
60

A1
Psyshock
((8 + 3 + 7.5 - 1.5) * 1) = 17
Crit 2837 no
-5 EN

Dragon Rush
((10 + 3 + 6 - 3) * 1) = 16
Crit 1837 no
Hit 9373 miss
Eff 3746 No
-6 EN

A2

Psyshock
((8 + 3 + 7.5 - 1.5) * 1) = 17
Crit 8937 No
-7 EN

Dragon Rush
((10 + 3 + 6 - 3) * 1) = 16
Crit 1837 no
Hit 3684 hit
Eff 7958 No
-8 EN

A3

Psyshock
((8 + 3 + 7.5 - 1.5) * 1) = 17
Crit 9374 No
-9 EN

Dragon Rush
((10 + 3 + 6 - 3) * 1) = 16
Crit 2983 no
Hit 3848 hit
Eff 2038 no
-10 EN


Dratini @ Lucky Egg
39
76

Kadabra @ Amulet Coin
32
39

Fort Colorcastle order
adiass order
I ref
 
Dratini @ Lucky Egg
39
76

Kadabra @ Amulet Coin
42
39

A1

Dazz Gleam

((8 + 7.5 - 3) * 1.5) = 18.75
-6 EN
Crit 9477 No

Dragon Rush
Hit 9473 miss
-12 EN

A2

Dazz Gleam

((8 + 7.5 - 3) * 1.5) = 18.75
-8 EN
Crit 2749 No

Dragon Rush
Hit 7920 miss
-14 en

A3

Dazz Gleam

((8 + 7.5 - 3) * 1.5) = 18.75
-10 EN
Crit 3749 no

Dragon Rush
Hit 8473 miss
-16 EN

Dratini @ Lucky Egg
0
34

Kadabra @ Amulet Coin
42
15

yes Dragon Rush missed 3 times blame rng

GG

Me: +2 UC
Fort: +2 CC
Kadabra:+1 EC,+2 MC,+1 AC, +1 KOC
adiass: +1 CC
Dratini: +1 EC, +2 MC, +1 AC, +1 LEC

Fort Colorcastle
adiass
 
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