2v2 Beginner Singles
All Abilities
Training Items Only
4 Chills
2 Recoveries
2 Subs
2 Day DQ
Switch = OK
ASB Arena
Kiesman
Onix [Female] [GoldiRocks]
Types: Rock/Ground
Abilities::
Rock Head / Sturdy / Weak Armor (H)
Nature: Careful (+1 Special Defense, -1 Special Attack)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 7
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bind
Curse
Dragon Breath
Gyro Ball
Harden
Mud Sport
Rage
Rock Polish
Rock Throw
Rock Tomb
Sandstorm
Screech
Slam
Smack Down
Stealth Rock
Tackle
Egg
Heavy Slam
Rototiller
Rock Blast
Rock Climb
Block
TM/HM
Dragon Tail
Explosion
Payback
Earthquake
Dig
Growlithe [Male] [Charles]
Types: Fire
Abilities::
Intimidate / Flash Fire / Justified (H)
Nature: Hasty (+15% Speed, +11% Accuracy, -1 Defense)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bite
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down
Egg
Close Combat
Howl
Iron Tail
Morning Sun
Double Edge
TM/HM
Wild Charge
Will-O-Wisp
Snarl
Overheat
Dig
Avnomke
Male
80/1/2/0-/1/92+ +19% accuracy 1/2 9
Swift Swim/Rattled
EC/AC/MC
0/0/10
Moves: 8/8
Bounce
Bubble
Dragon Rage
Flail
Hydro Pump
Reversal
Splash
Tackle
Female
100/4+/4/1-/3/85 2/4 18
Hyper Cutter/Sand Veil/Immunity
EC/AC/MC
0/0/0
Moves:
Acrobatics
Agility
Counter
Dig
Earthquake
Feint
Feint Attack
Fury Cutter
Harden
Knock Off
Poison Sting
Quick Attack
Razor Wind
Rock Slide
Roost
Sand Attack
Sand Tomb
Substitute
Kiesman sends out and equips
Avnomke sends out, equips, and orders
Kiesman orders
ref
All Abilities
Training Items Only
4 Chills
2 Recoveries
2 Subs
2 Day DQ
Switch = OK
ASB Arena
Kiesman

Onix [Female] [GoldiRocks]
Types: Rock/Ground
Abilities::
Rock Head / Sturdy / Weak Armor (H)
Nature: Careful (+1 Special Defense, -1 Special Attack)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 7
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bind
Curse
Dragon Breath
Gyro Ball
Harden
Mud Sport
Rage
Rock Polish
Rock Throw
Rock Tomb
Sandstorm
Screech
Slam
Smack Down
Stealth Rock
Tackle
Egg
Heavy Slam
Rototiller
Rock Blast
Rock Climb
Block
TM/HM
Dragon Tail
Explosion
Payback
Earthquake
Dig

Growlithe [Male] [Charles]
Types: Fire
Abilities::
Intimidate / Flash Fire / Justified (H)
Nature: Hasty (+15% Speed, +11% Accuracy, -1 Defense)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bite
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down
Egg
Close Combat
Howl
Iron Tail
Morning Sun
Double Edge
TM/HM
Wild Charge
Will-O-Wisp
Snarl
Overheat
Dig
Avnomke


80/1/2/0-/1/92+ +19% accuracy 1/2 9

Swift Swim/Rattled
Jolly Nature: +Speed, +19% accuracy, -Special Attack
HP: 80
Attack: 1
Defense: 2
Special Attack: 0 (-)
Special Defense: 1
Speed: 92 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 9
Types:
Water:
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Swift Swim:
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rattled (Locked):
These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round.
HP: 80
Attack: 1
Defense: 2
Special Attack: 0 (-)
Special Defense: 1
Speed: 92 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 9
Types:
Water:
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Swift Swim:
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rattled (Locked):
These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round.
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/129.png[/img]
[b]HP:[/b] 80
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 1
[b]Defense:[/b] 2
[b]Special Attack:[/b] 0
[b]Special Defense:[/b] 1
[b]Speed:[/b] 92
[b]Stats:[/b] 1/2/0/1/92
[b]Other:[/b] +19% accuracy
[b]HP:[/b] 80
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 1
[b]Defense:[/b] 2
[b]Special Attack:[/b] 0
[b]Special Defense:[/b] 1
[b]Speed:[/b] 92
[b]Stats:[/b] 1/2/0/1/92
[b]Other:[/b] +19% accuracy
0/0/10
Moves: 8/8
Bounce
Bubble
Dragon Rage
Flail
Hydro Pump
Reversal
Splash
Tackle


100/4+/4/1-/3/85 2/4 18


Hyper Cutter/Sand Veil/Immunity
Adamant nature: +Attack, -Special Attack
HP: 100
Attack: 4 (+)
Defense: 4
Special Attack: 1 (-)
Special Defense: 3
Speed: 85
Types:
Ground:
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Flying:
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hyper Cutter:
This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil:
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Immunity (Locked):
This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
HP: 100
Attack: 4 (+)
Defense: 4
Special Attack: 1 (-)
Special Defense: 3
Speed: 85
Types:
Ground:
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Flying:
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hyper Cutter:
This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil:
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Immunity (Locked):
This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/6.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 4
[B]Defense:[/B] 4
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 3
[B]Speed:[/B] 85
[B]Stats:[/B] 4/4/1/3/85
[B]Other:[/B] None
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 4
[B]Defense:[/B] 4
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 3
[B]Speed:[/B] 85
[B]Stats:[/B] 4/4/1/3/85
[B]Other:[/B] None
0/0/0
Moves:
Acrobatics
Agility
Counter
Dig
Earthquake
Feint
Feint Attack
Fury Cutter
Harden
Knock Off
Poison Sting
Quick Attack
Razor Wind
Rock Slide
Roost
Sand Attack
Sand Tomb
Substitute
Kiesman sends out and equips
Avnomke sends out, equips, and orders
Kiesman orders
ref