2 v 2 FE Doubles
DQ: 48 Hours
Substitutions: 2
Chills/Recoveries: 5/2
Arena: ASB Arena
Switch: N/A
Abilities: None
Items: Training Only
Eternal Drifter:
Achisuto (Male Smeargle)
Nature: Timid (+Speed, -Attack, +9% Accuracy)
Type: Normal
Abilities:
Own Tempo: Type: Passive
Technician: Type: Passive
(Dream World: Perma-Locked!) Moody: Type: Passive
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Accuracy Bonus: +9%
MC: 21
AC: 5/5
Attacks: (96/621 Moves Known)
Aerial Ace
Aura Sphere
Auroroa Beam
Bide
Blast Burn
Bounce
Brick Break
Brine
Bug Bite
Bullet Punch
Charge Beam
Close Combat
Counter
Covet
Cross Poison
Destiny Bond
Dragon Rage
Drain Punch
Earth Power
Echoed Voice
Encore
Endeavor
Endure
Explosion
Fake Out
False Swipe
Feint Attack
Fire Pledge
Flying Press
Forest's Curse
Foul Play
Freeze Dry
Frost Breath
Future Sight
Flail
Gastro Acid
Guillotine
Head Smash
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hex
Ice Beam
Ice Shard
Icy Wind
Imprison
King's Shield
Lava Plume
Light Screen
Lock-On
Magic Coat
Magma Storm
Mat Block
Memento
Metal Claw
Mirror Coat
Moonlight
Mystical Fire
Night Daze
Outrage
Overheat
Pain Split
Pay Day
Perish Song
Protect
Quick Attack
Rapid Spin
Recover
Reflect
Relic Song
Retaliate
Reversal
Rock Blast
Round
Sacred Sword
Safeguard
Self-Destruct
Sheer Cold
Shell Smash
Sleep Talk
Snarl
Spark
Sucker Punch
Swift
Taunt
Teleport
Thunder Wave
Toxic
Transform
U-Turn
Volt Switch
Water Shuriken
Whirlwind
Will-O-Wisp
Sketch (10)
Notes:
Sto**** *********: 3/37 Complete (Magma Storm, Relic Song, Sacred Sword)
Rakka (Male Delphox)
Timid Nature
Types: Fire/Psychic
Abilities:
Blaze: (Passive)
Magician (Hidden Ability: Unlocked!): (Passive)
HP: 100
Attack: 2 (-)
Defense: 3
Special Attack: 4
Special Defense: 4
Speed: 120 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Accuracy Bonus: +17%
EC: 9/9
MC: 1
AC: 5/5
Attacks: (38/76 Moves Known (+1/1 Raid Moves Known))
Future Sight
Role Play
Switcheroo
Shadow Ball
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Light Screen
Psyshock
Mystical Fire
Flamethrower
Will-O-Wisp
Psychic
Sunny Day
Magic Room
Fire Blast
Heat Wave
Hypnosis
Magic Coat
Wish
Blast Burn
Fire Pledge
Foul Play
Shock Wave
Signal Beam
Toxic
Protect
Safeguard
Solar Beam
Thief
Grass Knot
Power-Up Punch
Dazzling Gleam
Dispel
Mowtom:
Salamence [Gadzooks] (M)
Gadzooks only speaks in hrrrs, making him incredibly difficult to understand. Fortunately, he never goes anywhere without his notepad and pencil. Unfortunately, being made out of hardened clay, neither of them can actually be used for writing.
Types: Dragon / Flying
Stats:
HP: 100
Atk: 5
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 115 (+) (+15% Accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
Mega Salamence [Gadzooks] (M)
While selling his excess Berries in the market, a shady dealer approached Mowtom, offering him a magic stone that can make a Salamence more powerful. Mowtom was skeptical, but Oracle told him it was a good buy. When Mowtom presented the stone to Gadzooks, the latter transformed and then hrrred in delight.
Types: Dragon / Flying
Stats:
HP: 100
Atk: Rank 6
Def: Rank 4 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+) (+22% Acccuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 27
EC: 9/9
MC: 1
AC: 5/5
Attacks (33/84):
Physical
Bite
Crunch
Double-Edge
Dragon Claw
Dragon Rush
Dragon Tail
Fire Fang
Fly
Earthquake
Giga Impact
Headbutt
Rage
Rock Slide
Stone Edge
Thrash
Thunder Fang
Zen Headbutt
Special
Draco Meteor
Dragon Breath
Dragon Pulse
Ember
Fire Blast
Hydro Pump
Hyper Voice
Status
Double Team
Dragon Dance
Endure
Focus Energy
Leer
Protect
Roar
Substitute
Toxic
Gamzee [Mr Mime.] (M)
Don't even ask how Gamzee managed to follow Nepeta into this universe, why he did so, or how he became a Pokemon. Don't try to figure out what it means for clown immortality if he faints over and over again.Most of all, don't point out that he is now a mime, not a clown. He became stoned on Oran Berries when he got here, and I don't want anything changing that. Welp. It happened. God save us all.
Types: Psychic / Fairy
Stats:
HP: 90
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 1
AC: 5/5
Attacks (39/123):
Physical
Counter
Double Slap
Fake Out
Special
Confusion
Dazzling Gleam
Icy Wind
Infestation
Future Sight
Psybeam
Psychic
Psyshock
Psywave
Shadow Ball
Thunderbolt
Status
Baton Pass
Barrier
Copycat
Double Team
Encore
Endure
Guard Swap
Hypnosis
Light Screen
Meditate
Mimic
Misty Terrain
Power Swap
Protect
Quick Guard
Reflect
Skill Swap
Snatch
Substitute
Taunt
Tickle
Thunder Wave
Torment
Trick
Wide Guard
Mummy [Revenankh] (M)
Mummy comes from Egypt. He only speaks Egyptian. Though he seemed very happy to travel with Mowtom, nobody ever has any idea what he's trying to say. Not even those with psychic or near-psychic powers.
Type: Ghost / Fighting
Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 0
AC: 1/5
Attacks (22/94):
Physical
Arm Thrust
Bide
Counter
Drain Punch
Earthquake
Force Palm
Mach Punch
Phantom Force
Poison Jab
Rock Tomb
Sand Tomb
Shadow Sneak
Shadow Punch
Wrap
Special
Wring Out
Status
Glare
Mean Look
Moonlight
Protect
Substitute
Taunt
Wide Guard
Mowtom sends out two Pokemon, equips training items, and orders
Eternal Drifter equips training items and orders
I ref
DQ: 48 Hours
Substitutions: 2
Chills/Recoveries: 5/2
Arena: ASB Arena
Switch: N/A
Abilities: None
Items: Training Only
Eternal Drifter:

Achisuto (Male Smeargle)
Nature: Timid (+Speed, -Attack, +9% Accuracy)
Type: Normal
Abilities:
Own Tempo: Type: Passive
Technician: Type: Passive
(Dream World: Perma-Locked!) Moody: Type: Passive
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Accuracy Bonus: +9%
MC: 21
AC: 5/5
Attacks: (96/621 Moves Known)
Aerial Ace
Aura Sphere
Auroroa Beam
Bide
Blast Burn
Bounce
Brick Break
Brine
Bug Bite
Bullet Punch
Charge Beam
Close Combat
Counter
Covet
Cross Poison
Destiny Bond
Dragon Rage
Drain Punch
Earth Power
Echoed Voice
Encore
Endeavor
Endure
Explosion
Fake Out
False Swipe
Feint Attack
Fire Pledge
Flying Press
Forest's Curse
Foul Play
Freeze Dry
Frost Breath
Future Sight
Flail
Gastro Acid
Guillotine
Head Smash
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hex
Ice Beam
Ice Shard
Icy Wind
Imprison
King's Shield
Lava Plume
Light Screen
Lock-On
Magic Coat
Magma Storm
Mat Block
Memento
Metal Claw
Mirror Coat
Moonlight
Mystical Fire
Night Daze
Outrage
Overheat
Pain Split
Pay Day
Perish Song
Protect
Quick Attack
Rapid Spin
Recover
Reflect
Relic Song
Retaliate
Reversal
Rock Blast
Round
Sacred Sword
Safeguard
Self-Destruct
Sheer Cold
Shell Smash
Sleep Talk
Snarl
Spark
Sucker Punch
Swift
Taunt
Teleport
Thunder Wave
Toxic
Transform
U-Turn
Volt Switch
Water Shuriken
Whirlwind
Will-O-Wisp
Sketch (10)
Notes:
Sto**** *********: 3/37 Complete (Magma Storm, Relic Song, Sacred Sword)

Rakka (Male Delphox)
Timid Nature
Types: Fire/Psychic
Abilities:
Blaze: (Passive)
Magician (Hidden Ability: Unlocked!): (Passive)
HP: 100
Attack: 2 (-)
Defense: 3
Special Attack: 4
Special Defense: 4
Speed: 120 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Accuracy Bonus: +17%
EC: 9/9
MC: 1
AC: 5/5
Attacks: (38/76 Moves Known (+1/1 Raid Moves Known))
Future Sight
Role Play
Switcheroo
Shadow Ball
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Light Screen
Psyshock
Mystical Fire
Flamethrower
Will-O-Wisp
Psychic
Sunny Day
Magic Room
Fire Blast
Heat Wave
Hypnosis
Magic Coat
Wish
Blast Burn
Fire Pledge
Foul Play
Shock Wave
Signal Beam
Toxic
Protect
Safeguard
Solar Beam
Thief
Grass Knot
Power-Up Punch
Dazzling Gleam
Dispel

Salamence [Gadzooks] (M)
Gadzooks only speaks in hrrrs, making him incredibly difficult to understand. Fortunately, he never goes anywhere without his notepad and pencil. Unfortunately, being made out of hardened clay, neither of them can actually be used for writing.
Types: Dragon / Flying
- Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
- Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
- When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage and their Natural Attack stage by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
- Command: Activate Intimidate - 5 En - Lowers all foes' Attack and Natural Attack by one (1) stage. Only usable if a foe entered play this round.
- This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack and its Natural Attack by one (1) stage.
Stats:
HP: 100
Atk: 5
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 115 (+) (+15% Accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

Mega Salamence [Gadzooks] (M)
While selling his excess Berries in the market, a shady dealer approached Mowtom, offering him a magic stone that can make a Salamence more powerful. Mowtom was skeptical, but Oracle told him it was a good buy. When Mowtom presented the stone to Gadzooks, the latter transformed and then hrrred in delight.
Types: Dragon / Flying
- Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
- Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
- When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage and their Natural Attack stage by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
- Command: Activate Intimidate - 5 En - Lowers all foes' Attack and Natural Attack by one (1) stage. Only usable if a foe entered play this round.
- This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack and its Natural Attack by one (1) stage.
- By default, this Pokemon's Normal-type moves are Flying-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Aerilate receive this boost, and not all Flying-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Stats:
HP: 100
Atk: Rank 6
Def: Rank 4 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+) (+22% Acccuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 27
MC: 1
AC: 5/5
Attacks (33/84):
Physical
Bite
Crunch
Double-Edge
Dragon Claw
Dragon Rush
Dragon Tail
Fire Fang
Fly
Earthquake
Giga Impact
Headbutt
Rage
Rock Slide
Stone Edge
Thrash
Thunder Fang
Zen Headbutt
Special
Draco Meteor
Dragon Breath
Dragon Pulse
Ember
Fire Blast
Hydro Pump
Hyper Voice
Status
Double Team
Dragon Dance
Endure
Focus Energy
Leer
Protect
Roar
Substitute
Toxic

Gamzee [Mr Mime.] (M)
Don't even ask how Gamzee managed to follow Nepeta into this universe, why he did so, or how he became a Pokemon. Don't try to figure out what it means for clown immortality if he faints over and over again.
Types: Psychic / Fairy
- Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
- Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
- Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
- This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
- This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Stats:
HP: 90
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 1
AC: 5/5
Attacks (39/123):
Physical
Counter
Double Slap
Fake Out
Special
Confusion
Dazzling Gleam
Icy Wind
Infestation
Future Sight
Psybeam
Psychic
Psyshock
Psywave
Shadow Ball
Thunderbolt
Status
Baton Pass
Barrier
Copycat
Double Team
Encore
Endure
Guard Swap
Hypnosis
Light Screen
Meditate
Mimic
Misty Terrain
Power Swap
Protect
Quick Guard
Reflect
Skill Swap
Snatch
Substitute
Taunt
Tickle
Thunder Wave
Torment
Trick
Wide Guard

Mummy [Revenankh] (M)
Mummy comes from Egypt. He only speaks Egyptian. Though he seemed very happy to travel with Mowtom, nobody ever has any idea what he's trying to say. Not even those with psychic or near-psychic powers.
Type: Ghost / Fighting
- Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
- Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
- This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
- This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 0
AC: 1/5
Attacks (22/94):
Physical
Arm Thrust
Bide
Counter
Drain Punch
Earthquake
Force Palm
Mach Punch
Phantom Force
Poison Jab
Rock Tomb
Sand Tomb
Shadow Sneak
Shadow Punch
Wrap
Special
Wring Out
Status
Glare
Mean Look
Moonlight
Protect
Substitute
Taunt
Wide Guard
Mowtom sends out two Pokemon, equips training items, and orders
Eternal Drifter equips training items and orders
I ref