2v2: Frosty vs Nightblitz

Frosty:

Caimanoe%20Front_zpshtdznncy.png

Caimanoe [------] (M)
Type: Water/Steel
Abilities:
Water Veil, Heatproof, Light Metal (U)
Nature: Brave (-Spe, +Atk, -10% evasion)

Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 2
Spe: 75 (-)
Size Class: 3
Weight Class: 4 (3 under LM)
Base Rank Total: 17

EC: 6/9
MC: 0
AC: 5/5

Attacks (??/??):

Level-Up
Peck
Dragon Breath
Gust
Splash
Water Gun
Metal Claw
Scary Face
Bubble Beam
Drill Peck
Slack Off
Brine
Icicle Crash
Hydro Pump
Iron Head
Flash Cannon
Self-Destruct

TM/HM/Tutor
Protect
Toxic
Substitute
Taunt
Waterfall
Dragon Claw
Rest
Sleep Talk
Dive
Ice Punch
Icy Wind
Thunder Punch
Dragon Dance
Haze
Metronome
Refresh
Snore

Egg:
Wide Guard
Whirlpool
Iron Tail
Icicle Spear
Feint
215-m.png

Sneasel [------] (M)
Type: Ice/Dark
Abilities:
Inner Focus, Keen Eye, Pickpocket (L)
Nature: Jolly (+Spe, -SpA, +30% acc)

Stats:
HP:
90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 3
Spe: 133 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 3/6
MC: 0
AC: 3/5

Attacks (??/??):

Level-Up
Scratch
Leer
Taunt
Quick Attack
Feint Attack
Icy Wind
Fury Swipes
Agility
Metal Claw
Hone Claws
Screech
Beat Up
Slash
Ice Shard

TM/HM
Protect
Toxic
Substitute
Dig
Poison Jab
Hail
Rain Dance
Sunny Day
Brick Break
Reflect
Aerial Ace

Egg:
Assist
Counter
Fake Out
Icicle Crash
Punishment

Tutor:
Focus Punch
Foul Play
Ice Punch
Iron Tail
Knock Off
Low Kick
Snatch

Past Gen
Endure
Natural Gift
Dynamic Punch

Nightblitz:

delphox_by_abyssalisk-d7f813d.png

Delphox (Lucy) (Female)

Types:
2.jpg
Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
11.jpg
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Blaze / Magician (UNLOCKED)

Nature: Modest (+Special Attack, -Attack)

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 4
Spe: 104
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (38):
Level Up
Future Sight
Role Play
Switcheroo
Shadow Ball
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Psyshock
Mystical Fire
Flamethrower
Will-O-Wisp
Psychic
Fire Blast

Egg
Heat Wave
Hypnosis
Magic Coat
Wish

Move Tutor
Foul Play
Magic Room
Shock Wave
Skill Swap

TM/HM
Dazzling Gleam
Dream Eater
Echoed Voice
Light Screen
Protect
Psyshock
Round
Safeguard
Shadow Ball
Solar Beam
Sunny Day
Trick Room
shinx-f.gif

Shinx (Sucineus) (Female)

Types:
4.jpg
Electric STAB; immune to paralysis status.

Abilities:
Rivalry, Intimidate, Guts (H)

Nature: Adamant (+Attack, -Special Attack)

Stats:
HP:
90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks (18):
Level Up

Tackle
Leer
Charge
Baby-Doll Eyes
Spark
Bite
Roar
Swagger

Egg
Fire Fang
Ice Fang
Night Slash
Quick Attack
Take Down

TM/HM
Protect
Volt Switch
Thunder Wave
Substitute
Wild Charge

72 Hour DQ
2v2 Babysitter Singles (1FE, 1NFE)
Training items only
Switch = OK
3 subs, 2 recoveries, 5 chills
 
zXX9z66.gif


How do you work this thing? Push this to speak into it? Got it. Alright.

Ahem.

Today folks, we have a match of small and large proportions, both teams bringing a seasoned... wait a sec, Frosty didn't bring an actual fully evolved Pokemon! Some guts we have there! Nightblitz has a slight advantage from the start by having a fully evolved Pokemon, but it is weak to both of its opponents. Lets see how this plays out.


accidentally posted m'bad

nightblitz42 sends out a Pokemon and equips it
Frosty sends out, equips, and orders
nightblitz42 orders
 
Dunno why I thought babysitters were a NFE and a LC -_-

brain fart oops

Sneasel with Heart Scale

Foul Play - Icicle Crash - Foul Play
IF
roar OR thunder wave THEN Fake Out on the first instance, Taunt on the second and push back
 
sneasel.gif
@ Heart Scale
Inner Focus / Keen Eye
90 HP | 100 EN
3/2/1/3/133 (+30% Accuracy)
STATUS: OK

--------------------VS.--------------------

shinx.gif
@ Lucky Egg
Rivalry / Intimidate
90 HP | 100 EN
4/2/1/2/45
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

Shinx's Intimidate! -1 Attack to Sneasel

A1

Sneasel uses Foul Play! (No crit)
CRIT: NO (1181>625)
10 + 3 + 3 = 16 DMG
-6 EN


Shinx uses Substitute!
-15 HP
-12 EN

Shinx hides behind a substitute!

A2

Sneasel uses Fake Out! (No crit)
CRIT: NO (2660>625)
4 + 1.5 - 2 = 3.5 DMG
-4 EN


Shinx uses Thunder Wave!
Sneasel is heavily paralyzed! (25%)
-6 EN

A3

Sneasel uses Taunt!
PARA: NO (2870>2500)
Sneasel tells the Shinx that Pyroar's a better lion!
-9 EN

Shinx is too offended to move!

Sneasel: -19 EN
Shinx: -31 HP, -18 EN

zXX9z66.gif


Shinx leads off with an intimidating glare, before taking a Foul Play to the face that ignores the attack drop. Shinx spends the next few turns trying to set up, paralyzing the Sneasel and attempting to Roar, but is taunted before it can finish his plans. Shinx is now behind a substitute, and is faster, so it can probably start doing something now.

sneasel.gif
@ Heart Scale
Inner Focus / Keen Eye
90 HP | 81 EN
3/2/1/3/33 (+30% Accuracy)
STATUS: -1 Attack, Paralyzed! (20%)

--------------------VS.--------------------

shinx.gif
@ Lucky Egg
Rivalry / Intimidate
59 HP | 82 EN
4/2/1/2/45
STATUS: Substitute (11), Taunted! (5a)

nightblitz42 orders
Frosty orders
 
Ah bummer. I was hoping for full paralysis, it's too bad that I can't apply a chance sub for that while Sneasel's slower.

*Also, Rivalry reduces Shinx's Attack T_T

Fire Fang ~ Volt Switch ~ Fire Fang
IF Sneasel successfully performs a P/E move THEN Chill AND replace next action with Volt Switch.

IF Shinx would use Fire Fang on the same action Sneasel would use Counter AND Shinx is NOT behind a Substitute THEN use Volt Switch AND replace all other actions with Fire Fang AND replace Volt Switch in sub #1 with Fire Fang.

IF Sneasel successfully performs Rain Dance THEN replace all instances of Fire Fang in orders and subs with Wild Charge.

shinx-f.gif
Sucineus: "Whoa, calm down with the subs there, Mr. Turing! Am I supposed to bite him or tackle him?"
Brian-Sprite.png
"Yes -- I mean, probably."
 
shinx-f.gif
Sucineus: "Whoa, calm down with the subs there, Mr. Turing! Am I supposed to bite him or tackle him?"
Brian-Sprite.png
"Yes -- I mean, probably."

That is the best description of our sub rules that I've ever seen.

Icicle Spear - Icicle Spear - Foul Play
 
sneasel.gif
@ Heart Scale
Inner Focus / Keen Eye
90 HP | 81 EN
3/2/1/3/33 (+30% Accuracy)
STATUS: -1 Attack, Paralyzed! (20%)

--------------------VS.--------------------

shinx.gif
@ Lucky Egg
Rivalry / Intimidate
59 HP | 82 EN
4/2/1/2/45
STATUS: Substitute (11), Taunted! (5a)

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Shinx uses Fire Fang! (No crit, Sneasel is burned)
HIT: YES (3590<9500)
CRIT: NO (8358>625)
EFFECT (burn): YES (141<1000)
EFFECT(flinch): NO (7386>1000)
(7 + 3 - 2) x 1.5 = 12 DMG
-5 EN


Sneasel's wounds burn from the flames!

Sneasel uses Icicle Spear! (5 hits, no crits)
PARA: NO (4038>2000)
HITS: 5 (6 out of 6)
CRITS: NO (8566, 6504, 2776, 3300, 7902>625)
15 + 3 + 1.5 - 3 - 2 = 14.5 DMG
-6 EN


Shinx's Substitute fades and Shinx takes 3.5 damage from the leftover spears!

Sneasel suffers from the burn!
-2 HP

A2

Shinx uses Volt Switch! (No crit)
CRIT: NO (8665>625)
7 + 3 - 4.5 - 2 = 3.5 DMG
-4 EN


Shinx's Pokeball is primed for re-entry!

Sneasel uses Icicle Spear! (Paralyzed)
PARA: YES (322<2000)
Bzzzzzzt.

Sneasel suffers from the burn! -2 HP

A3

Shinx uses Fire Fang! (No crit, Sneasel is burned)
HIT: YES (4582<9500)
CRIT: YES (202<625)
EFFECT(flinch): NO (2499>1000)
(7 + 3 + 3 - 2) x 1.5 = 16.5 DMG
-5 EN


Sneasel uses Foul Play! (No crit)
PARA: NO (6960>1000)
CRIT: NO (6304>625)
10 + 3 + 3 - 3 = 13 DMG
-6 EN


Sneasel suffers from the burn! -2 HP

Sneasel: -38 HP, -12 EN
Shinx: -17 HP, -14 EN

zXX9z66.gif


Shinx bites with a fiery maw, though it's a bit weary of hurting a potential mate, and goes easy on him. Sneasel has no such hangups, and goes for a full-power Icicle Spear, though the burn it acquired dampens it slightly. The Shinx takes additional damage after its Substitute broke, which struck him by surprise. Sneasel attempts another icy barrage, but the Volt Switch and lingering paralysis stop it in its tracks. Shinx fires up and lands a much more powerful Fire Fang, as Sneasel retaliates with a Foul Play.

Sir Turing now brings in Delphox, to dispatch this weasel.


sneasel.gif
@ Heart Scale
Inner Focus / Keen Eye
52 HP | 69 EN
3/2/1/3/33 (+30% Accuracy)
STATUS: -1 Attack, Paralyzed! (5%), Burned

--------------------VS.--------------------

shinx.gif
@ Lucky Egg
Rivalry / Intimidate
42 HP | 68 EN
4/2/1/2/45
STATUS: Taunted! (2a)

nightblitz42 equips Delphox with an item and orders
Frosty orders
 
Last edited:
NDA: The user that is switched in to replace the user is chosen by the player from their remaining Pokemon, however the trainer that commanded Volt Switch must attack first

So nightblitz gotta order first too
 
*Burn status should be listed in Sneasel's post-round status
*Also, what about residual post-action burn damage?

Sending out Delphox with Amulet Coin

Flame Charge ~ Flamethrower ~ Heat Wave

IF Sneasel successfully performs a p/e move THEN Sunny Day the first instance, Wish the second instance, and Lucky Chant the third instance, pushing actions and subs back each time.

IF it's raining THEN Sunny Day, pushing back actions and subs.
 
sneasel.gif
@ Heart Scale
Inner Focus / Keen Eye
52 HP | 69 EN
3/2/1/3/33 (+30% Accuracy)
STATUS: -1 Attack, Paralyzed! (5%), Burned

--------------------VS.--------------------

delphox.gif
@ Amulet Coin
Blaze / Magician
100 HP | 100 EN
2/3/5/4/104
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Delphox uses Flame Charge! (No crit, Delphox's Speed increases)
CRIT: NO (2623>625)
(5 + 3) x 1.5 = 12 DMG
-3 EN


Sneasel pats down Delphox forcefully! (No crit)
PARA: NO (3418>500)
CRIT: NO (1140>625)
(22.5 + 3 - 3) x 1.5 - 2 = 31.75 DMG
-30.5 EN


Sneasel suffers from the burn! -2 HP

A2

Delphox uses Flamethrower! (Critical hit)
CRIT: YES (512<625)
(9 + 3 + 3 + 3) x 1.5 = 27 DMG
-6 EN

Delphox steals the Sneasel's Heart Scale with Magician!

Sneasel cools down.

Sneasel suffers from the burn! -2 HP

A3

Sneasel uses Fake Out! (No crit)
PARA: NO (5833>500)
CRIT: NO (6134>625)
4 - 3 - 2 = 1 DMG
-4 EN


Delphox flinched!

Sneasel suffers from the burn! -2 HP

Sneasel: -45 HP, -35 EN
Delphox: -33 HP, -9 EN

zXX9z66.gif


Delphox takes the lead by using a Flame Charge to nab a speed boost between its fiery attacks, while Sneasel sneaks in and lands a major blow on Delphox, some heavy punishment for carrying an item. However, Delphox is crafty, and improvises by using a Flamethrower to steal the Sneasel's item while it's cooling down! Neat.

sneasel.gif

Inner Focus / Keen Eye
7 HP | 34 EN
3/2/1/3/133 (+30% Accuracy)
STATUS: -1 Attack, Burned

--------------------VS.--------------------

delphox.gif
@ Heart Scale
Blaze / Magician
67 HP | 91 EN
2/3/5/4/182
STATUS: +1 Speed

Frosty orders
nightblitz42 orders
 
Counterswitching to Shinx with Lucky Egg.

Wild Charge ~ Thunder Wave ~ Wild Charge
IF Caiminoe successfully uses P/E move THEN Charge, pushing actions back.

IF Dive AND Caiminoe is faster THEN Wild Charge + Wild Charge and replace all remaining actions with Thunder Wave.

ONCE IF Taunt THEN Volt Switch AND replace all instances of Thunder Wave in orders and subs with Spark.
 
sorry about it. But I suppose we all need to learn this at some point.

Dive (Suspend) - Dive (Attack) - Dive (Suspend)
 
Caimanoe%20Front_zpshtdznncy.png
@ Heart Scale
Water Veil / Heatproof / Light Metal
100 HP | 100 EN
4/3/3/2/75 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------

shinx.gif
@ Lucky Egg
Rivalry / Intimidate
42 HP | 68 EN
4/2/1/2/45
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

Shinx's Intimidate! -1 Attack to Caimanoe

A1

Caimanoe dives underwater!
-6 EN

Shinx uses Berserker Charge! (Missed)
-28.4 EN


A2

Caimanoe uses Dive! (Critical Hit)
CRIT: YES (133>625)
8 + 3 + 3 + 3 = 17 DMG
-9 EN


Shinx cools down.

A3

Caimanoe dives underwater!
-6 EN

Shinx uses Berserker Charge! (Missed)
-57.4 EN


Shinx faints from exhaustion!

Caimanoe: -21 EN
Shinx: -17 HP, -86 EN

zXX9z66.gif


Our Caimanoe here decides it doesn't want anything to do with this Shinx, so it hides underwater. The Shinx tries to attack as hard as it can, but it misses the boatigator both times, tiring itself out and taking a well-deserved cat nap. It's unable to battle!

Caimanoe%20Front_zpshtdznncy.png
@ Heart Scale
Water Veil / Heatproof / Light Metal
100 HP | 79 EN
4/3/3/2/75 (-10% Evasion)
STATUS: Underwater!

--------------------VS.--------------------

shinx.gif
@ Lucky Egg
Rivalry / Intimidate
25 HP | ENKO
4/2/1/2/45
STATUS: RIP

sneasel.gif

Inner Focus / Keen Eye
7 HP | 34 EN
3/2/1/3/133 (+30% Accuracy)
STATUS: Burned

__________________________________

delphox.gif
@ Heart Scale
Blaze / Magician
67 HP | 91 EN
2/3/5/4/104
STATUS: OK

nightblitz42 sends out Delphox automatically
Frosty orders
nightblitz42 orders
 
Caimanoe: Dive (Attack) - Waterfall - Brine
IF
Delphox is under P/E AND Caimanor is NOT to use Dive THEN Feint instead and push back
IF
Asleep THEN Sleep Talk (Waterfall - Hydro Pump - Brine - Dragon Claw) and push back
IF
Light Screen is up AND Caimanoe is to Brine THEN Waterfall instead
 
Caimanoe%20Front_zpshtdznncy.png
@ Heart Scale
Water Veil / Heatproof / Light Metal
100 HP | 79 EN
4/3/3/2/75 (-10% Evasion)
STATUS: Underwater!

--------------------VS.--------------------

delphox.gif
@ Heart Scale
Blaze / Magician
67 HP | 91 EN
2/3/5/4/104
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Delphox uses Protect!
Delphox creates an impenetrable barrier!
-7 EN

Caimanoe uses Dive!
(8 + 3 + 1.5) x 1.5 = 18.75 DMG --> 7.5 EN
-9 EN


A2

Delphox draws forth the power of the sun!
-8 EN

Caimanoe uses Waterfall! (No crit or flinch)
CRIT: NO (5281>625)
EFFECT: NO (2381>2000)
(8 + 3 + 1.5) x 1.5 = 18.75 DMG
-5 EN


Delphox uses Solar Beam! (No crit)
CRIT: NO (1377>625)
12 + 4.5 = 16.5 DMG

A3

Delphox uses Shock Wave! (No crit)
CRIT: NO (4795>625)
(6 + 4.5) x 1.5 = 15.75 DMG
-4 EN


Caimanoe uses Brine! (No crit)
CRIT: NO (9119>625)
(13 + 3 - 1.5) x 1.5 = 21.75 DMG
-7 EN


Caimanoe: -32 HP, -21 EN
Delphox: -41 HP, -27 EN

zXX9z66.gif


Caimanoe has no issues at all keeping up with the Delphox, even overcoming it in the damage race. Things aren't looking up for the psychic fox.

Caimanoe%20Front_zpshtdznncy.png
@ Heart Scale
Water Veil / Heatproof / Light Metal
68 HP | 58 EN
4/3/3/2/75 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------

delphox.gif
@ Heart Scale
Blaze / Magician
26 HP | 54 EN
2/3/5/4/104
STATUS: Blaze Activated

nightblitz42 orders
Frosty orders
 
Well, I guess this is it. I hope the Pokemon Centers are still open this late...
delphox_by_abyssalisk-d7f813d.png
Lucy: "You wouldn't happen to be one of those wusses who blacks out after losing every battle, would you? I'm really not in the mood for dealing with that right now."

Nah, I'm used to losing by now`

Shadow Ball ~ Shock Wave ~ Shadow Ball
IF Caiminoe successfully uses a P/E move, THEN Wish the first instance and Sunny Day the second, pushing actions back each time.
 
Caimanoe%20Front_zpshtdznncy.png
@ Heart Scale
Water Veil / Heatproof / Light Metal
68 HP | 58 EN
4/3/3/2/75 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------

delphox.gif
@ Heart Scale
Blaze / Magician
26 HP | 54 EN
2/3/5/4/104
STATUS: Blaze Activated

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Delphox uses Shadow Ball! (No crit or debuff)
CRIT: NO (640>625)
EFFECT: NO (4994>2000)
8 + 4.5 = 12.5 DMG
-6 EN


Caimanoe uses Dive! (No crit)
CRIT: NO (6666>625)
(8 + 3 + 1.5) x 1.5 = 18.75 DMG
-9 EN


A2

Delphox uses Shock Wave! (No crit)
CRIT: NO (2190>625)
(6 + 4.5) x 1.5 = 15.75 DMG
-4 EN


Caimanoe uses Waterfall! (Flinched)
CRIT: NO (1553>625)
EFFECT: yes lol (1649<2000)
(8 + 3 + 1.5) x 1.5 = 18.75 DMG
-5 EN


Delphox flinches into unconsciousness!

Caimanoe: -28 HP, -14 EN
Delphox: -38 HP, -10 EN

zXX9z66.gif


Delphox uses its wand to summon shadowy strikes and electric bolts, but succumbs quickly to the barrage of water. Caimanoe stands victoriously!

Caimanoe%20Front_zpshtdznncy.png
@ Heart Scale
Water Veil / Heatproof / Light Metal
40 HP | 44 EN
4/3/3/2/75 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------

delphox.gif
@ Heart Scale
Blaze / Magician
HPKO | 44 EN
2/3/5/4/104
STATUS: RIP

Frosty is the winner!

Frosty gets +2 CC
Caimanoe gets +1 EC, +2 MC, +4 KOC
Sneasel gets +1 EC, +2 MC, +1 AC, +2 KOC

nightblitz42 gets +3 CC
Shinx gets +1 EC, +3 MC, +1 AC
Delphox gets +3 MC, +2 KOC

I get 6 UC

I'm not entirely sure if the item-swapping ruling of late goes into effect for this battle. I'm going to say no? Anyways, hope y'all had fun!
 
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