2v2 LC Doubles
Training Items
All Abilities
1 day DQ
2 Recovers
5 Chills
2 Subs
ASB Arena
Switch=KO
Training Items
All Abilities
1 day DQ
2 Recovers
5 Chills
2 Subs
ASB Arena
Switch=KO
tavok

Sturdy (Bronzor (M))
Nature: Brave (+Atk, -Spe)
Type:
- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
- Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
- Heatproof (Passive): This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
- Heavy Metal (Passive): The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.
Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 20 (-) (-10% evasion)
Size Class: 1
Weight Class: 4
Base Rank Total: 11
EC: 0/6
MC: 0
AC: 0/5
KOC: 0
Moves:
Level Up (10):
- Tackle
- Confusion
- Hypnosis
- Imprison
- Confuse Ray
- Extrasensory
- Psywave
- Iron Defense
- Feint Attack
- Safeguard
Egg Moves (0):
None
TMs/HMs (5):
- Psyshock
- Light Screen
- Earthquake
- Reflect
- Flash Cannon
Move Tutor: (5)
- Gravity
- Skill Swap
- Stealth Rock
- Trick
- Wonder Room

Stalker (Nohface (M))
Nature: Jolly (+Spe, -SpA)
Type:
- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
- Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (+) (+5% accuracy)
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
KOC: 0
Moves:
Level Up (8):
- Scratch
- Iron Defense
- Lick
- Metal Burst
- Odor Sleuth
- Faint Attack
- Shadow Sneak
- Curse
Egg Moves (5):
- Meteor Mash
- Phatom Force
- Foul Play
- Psycho Shift
- Yawn
TMs/HMs (5):
- Toxic
- Taunt
- Protect
- Dig
- Will-O-Wisp
Move Tutor: (0)
None

Zic (Piplup (M))
Nature: Relaxed (+Def, -Spe)
Type:
- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
- Defiant (Passive) (LOCKED): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 34 (-) (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/9
MC: 0
AC: 1/5
KOC: 0
Moves:
Level Up (10):
- Pound
- Growl
- Bubble
- Water Sport
- Peck
- Bide
- Bubble Beam
- Fury Attack
- Brine
- Hydropump
Egg Moves (5):
- Agility
- Aqua Ring
- Icy Wind
- Mud Sport
- Yawn
TMs/HMs (6):
- Toxic
- Ice Beam
- Dig
- Scald
- Grass Knot
- Surf
Move Tutor: (0)
None
deadfox081

Abyss [Duskull] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Ghost
Stats:
HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 21 (25/1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 0/9
MC: 0
DC: 0/5
Abilities: Levitate, Frisk (Locked)
Attacks (18):
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Dark Pulse
Imprison
Ominious Wind
Pain Split
Skill Swap
Taunt
Ice Beam
Shadow Bll
Psychic
Trick Room

Magby [Flintlock] (M)
Nature: Naughty (+1 Atk, -1 SpD)
Type: Fire
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 83
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 3/9
MC: 0
DC: 2/5
Abilities: Flame Body, Vital Spirit (H)
Attacks (19):
PHYSICAL
Cross Chop
Dual Chop
Faint Attack
Fire Punch
Mach Punch
ThunderPunch
SPECIAL
Clear Smog
Ember
Fire Spin
Flame Burst
Flamethrower
Lava Plume
Psychic
Smog
OTHER
Confuse Ray
Leer
Protect
SmokeScreen
Will-O-Wisp
Tavok sends out and equips
deadfox081 sends out, equips, and orders
Tavok orders
ref