Texas:
Tomohawk [M]
Types: Flying / Fighting
Abilities: Intimidate / Prankster / Justified (H) (Unlocked)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Physical (13):
Aerial Ace
Bounce
Brick Break
Drain Punch
Fury Swipes
Iron Tail
Power-up Punch
Retaliate
Rock Smash
Scratch
Sky Drop
Submission
Superpower
Special (5):
Air Slash
Aura Sphere
Earth Power
Heat Wave
Hurricane
Other (16):
Baby-Doll Eyes
Baton Pass
Confuse Ray
Focus Energy
Harden
Morning Sun
Noble Roar
Protect
Roar
Roost
Stealth Rock
Substitute
Sunny Day
Taunt
Whirlwind
Yawn
Total Moves: 34
Aerodactyl, Ptera (Male)
Nature: Jolly (+20% Speed, -1 Special Attack, +26% Accuracy)
Type: Rock / Flying
Abilities: Rock Head / Pressure / Unnerve (H)
Aerodactyl
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Nature: Jolly (+23% Speed, -1 Special Attack, +30% Accuracy)
Type: Rock / Flying
Abilities: Rock Head / Pressure / Unnerve (H) / Tough Claws
Aerodactyl
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23
MC: 14
AC: 3/5
Attacks:
Iron Head
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Ancientpower
Crunch
Sky Drop
Rock Slide
Pursuit
Tailwind
Whirlwind
Roost
Stealth Rock
Stone Edge
Earthquake
Dragon Claw
Taunt
Total Moves: 23
Raid Only: Bloodlust
Honchkrow (F)
Nature: Quiet (+SpA, -Spe, -10 Evasion)
Type: Dark / Flying
Abilities: Insomnia / Super Luck / Moxie (H)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 61 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Swagger
Taunt
Faint Attack
Mean Look
Tailwind
Sucker Punch
Torment
Brave Bird
Confuse Ray
Psycho Shift
Perish Song
Whirlwind
Heat Wave
Taunt
Protect
Torment
Roost
Thunder Wave
Fly
Total Moves: 26
Raid Only: Dispel, Bloodlust
Geodude6:
Black Magic [Delphox] (M)
Nature: Timid (+15% Spe, +17% Acc, -1 Atk)
Type:
: Fire STAB, immune to burn status. Brighten Command.
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Magician: (Passive) This Pokemon is crafty and will steal items from an opposing Pokemon during any of its damaging attacks if it does not have one of its own.
Stats
HP: 90
Atk: Rank 2-
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 120+
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Moves:
Future Sight
Role Play
Switcheroo
Shadow Ball
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Light Screen
Flamethrower
Mystical Fire
Psyshock
Psychic
Sunny Day
Magic Room
Fire Blast
Heat Wave
Hypnosis
Magic Coat
Wish
Toxic
Hidden Power [Rock]
Hyper Beam
Protect
Safeguard
Solarbeam
Double Team
Rest
Overheat
Incinerate
Will-O-Wisp
Embargo
Psych Up
Grass Knot
Sleep Talk
Substitute
Trick Room
Dazzling Gleam
Blast Burn
Fire Pledge
Foul Play
Shock Wave
Signal Beam
Skill Swap
Snatch
Trick
Wonder Room
Beast [Arcanine] (M)
Nature: Hasty (+15% Spe, +14% Acc, -1 Def)
Type:
: Fire STAB, immune to burn status. Brighten Command.
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 110+
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Moves:
Bite
Thunder Fang
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down
Agility
Retaliate
ExtremeSpeed
Flamethrower
Crunch
Outrage
Flare Blitz
Close Combat
Double Kick
Fire Spin
Morning Sun
Thrash
Hidden Power [Ice]
Sunny Day
Hyper Beam
Protect
Solarbeam
Dig
Reflect
Teleport
Bide
Fire Blast
Skull Bash
Endure
Will-O-Wisp
Giga Impact
Wild Charge
Iron Tail
Texas can send first/order second.

Tomohawk [M]
Types: Flying / Fighting
Abilities: Intimidate / Prankster / Justified (H) (Unlocked)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Physical (13):
Aerial Ace
Bounce
Brick Break
Drain Punch
Fury Swipes
Iron Tail
Power-up Punch
Retaliate
Rock Smash
Scratch
Sky Drop
Submission
Superpower
Special (5):
Air Slash
Aura Sphere
Earth Power
Heat Wave
Hurricane
Other (16):
Baby-Doll Eyes
Baton Pass
Confuse Ray
Focus Energy
Harden
Morning Sun
Noble Roar
Protect
Roar
Roost
Stealth Rock
Substitute
Sunny Day
Taunt
Whirlwind
Yawn
Total Moves: 34

Aerodactyl, Ptera (Male)
Nature: Jolly (+20% Speed, -1 Special Attack, +26% Accuracy)
Type: Rock / Flying
Abilities: Rock Head / Pressure / Unnerve (H)
Aerodactyl
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Nature: Jolly (+23% Speed, -1 Special Attack, +30% Accuracy)
Type: Rock / Flying
Abilities: Rock Head / Pressure / Unnerve (H) / Tough Claws
Aerodactyl
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23
MC: 14
AC: 3/5
Attacks:
Iron Head
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Ancientpower
Crunch
Sky Drop
Rock Slide
Pursuit
Tailwind
Whirlwind
Roost
Stealth Rock
Stone Edge
Earthquake
Dragon Claw
Taunt
Total Moves: 23
Raid Only: Bloodlust

Honchkrow (F)
Nature: Quiet (+SpA, -Spe, -10 Evasion)
Type: Dark / Flying
Abilities: Insomnia / Super Luck / Moxie (H)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 61 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Swagger
Taunt
Faint Attack
Mean Look
Tailwind
Sucker Punch
Torment
Brave Bird
Confuse Ray
Psycho Shift
Perish Song
Whirlwind
Heat Wave
Taunt
Protect
Torment
Roost
Thunder Wave
Fly
Total Moves: 26
Raid Only: Dispel, Bloodlust
Geodude6:

Black Magic [Delphox] (M)
Nature: Timid (+15% Spe, +17% Acc, -1 Atk)
Type:




Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Magician: (Passive) This Pokemon is crafty and will steal items from an opposing Pokemon during any of its damaging attacks if it does not have one of its own.
Stats
HP: 90
Atk: Rank 2-
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 120+
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Moves:
Future Sight
Role Play
Switcheroo
Shadow Ball
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Light Screen
Flamethrower
Mystical Fire
Psyshock
Psychic
Sunny Day
Magic Room
Fire Blast
Heat Wave
Hypnosis
Magic Coat
Wish
Toxic
Hidden Power [Rock]
Hyper Beam
Protect
Safeguard
Solarbeam
Double Team
Rest
Overheat
Incinerate
Will-O-Wisp
Embargo
Psych Up
Grass Knot
Sleep Talk
Substitute
Trick Room
Dazzling Gleam
Blast Burn
Fire Pledge
Foul Play
Shock Wave
Signal Beam
Skill Swap
Snatch
Trick
Wonder Room

Beast [Arcanine] (M)
Nature: Hasty (+15% Spe, +14% Acc, -1 Def)
Type:


Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 110+
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Moves:
Bite
Thunder Fang
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down
Agility
Retaliate
ExtremeSpeed
Flamethrower
Crunch
Outrage
Flare Blitz
Close Combat
Double Kick
Fire Spin
Morning Sun
Thrash
Hidden Power [Ice]
Sunny Day
Hyper Beam
Protect
Solarbeam
Dig
Reflect
Teleport
Bide
Fire Blast
Skull Bash
Endure
Will-O-Wisp
Giga Impact
Wild Charge
Iron Tail
Texas can send first/order second.