Matezoide is forced to ref Elevator_Music and jayjinde1!


Snorunt [Yukiwarashi] (F)
Nature: Hasty (+15% Spe, +8% Acc, -1 Def)
Type: Ice
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Snow Cloak: (Passive) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Ice Body: (Passive) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Moody (DW): (Passive) This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 58 (50 *1.15) (+) (+8% Accuracy boost)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
Total Moves: 32

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Bite
Blizzard
Crunch
Double Team
Hail
Headbutt
Ice Beam
Ice Fang
Ice Shard
Icy Wind
Leer
Powder Snow
Protect

Avalanche
Bide
Disable
Fake Tears
Hex
Spikes
Weather Ball

Endure
Frost Breath
Hidden Power (Fighting, 7)
Light Screen
Rain Dance
Rest
Safeguard
Shadow Ball
Substitute
Toxic

Sing
Sleep Talk


Bronzor [Doomiraa] (N)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Steel/Psychic
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Heatproof: (Passive) This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
Heavy Metal (DW): (Passive) The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 20 (23 /1.15) (-)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 11
Total Moves: 39

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Confuse Ray
Confusion
Extrasensory
Faint Attack
Future Sight
Gyro Ball
Heal Block
Heavy Slam
Hypnosis
Imprison
Iron Defense
Metal Sound
Payback
Psywave
Safeguard
Tackle

Calm Mind
Charge Beam
Double Team
Earthquake
Flash Cannon
Light Screen
Protect
Psychic
Psyshock
Reflect
Rest
Rock Slide
Sandstorm
SolarBeam
Substitute
Toxic
Trick Room

Gravity
Signal Beam
Skill Swap
Stealth Rock
Sleep Talk
Trick

Gabite (*) Chain Chomp (M)
Nature: Adamant(+Atk, -SpA)
Type: Dragon/Ground
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.


Abilities:
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin (DW): (Locked) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Stats:

HP: 100
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 2
Spe: 82
Rank Total: 16
Size: Class 3
Weight: Class 4

EC: 6/9
MC: 1
DC: 3/5

Attacks:

Tackle (*)
Sand-Attack (*)
Dragon Rage (*)
Sandstorm (*)
Take Down (*)
Sand Tomb (*)
Slash (*)
Dual Chop
Dig
Dragon Claw

Outrage (*)
Sand Tomb (*)
Iron Head (*)

Earthquake (*)
Stone Edge (*)
Shadow Claw (*)
Rock Slide

Stealth Rock

Moves Known: 18


Drayden (Fraxure) (M)
Adamant (+Atk, -SpA)
Type: Dragon
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Rivalry (Innate): This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an pponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Mold Breaker (Innate): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Unnerve (DW, Innate): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

EC: 4/9
MC: 0
DC: 1/5

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 2
Spe: 67
Size Class: 2
Weight Class: 3
Base Rank Total: 17

Attacks:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Dragon Dance
Taunt
Swords Dance
Outrage

Endure
Reversal
Counter

Swagger
Substitute
Protect
Total Attacks: 18

ASB Arena, 2 vs 2 Singles Doubles, 2 Subs, etc.


Elevator Music sends out
Jay sends out and orders
Elevator Music orders
 
Gabite: Stone Edge Snorunt - Iron Head Snorunt - Stone Edge Snorunt
IF Snorunt uses Ice Beam or Blizzard on you, use Dig on Snorunt and push actions back

Fraxure: Substitute (25 HP) - Dual Chop Snorunt - Dual Chop Snorunt
IF Bronzor uses Reflect, Taunt once and push actions down
 


90 HP
100 EN
2/1/2/2/58
Other: About to give some cold shoulders. +8 Accuracy. Exp.Share


90 HP
100 EN
2/3/1/3/20
Other: Has the best nature for the species. -10 Evasion. Exp.Share




100 HP
100 EN
4/3/1/2/82
Other: x4 weak to Ice


100 HP
100 EN
5/3/1/2/67
Other: Has the hots for the Snorunt.



Action 1

Gabite used Stone Edge (Snorunt) - 7 energy
To hit (7582) - Yes
To crit (1429) - No
(10 + 4,5)*1,5 = 21,75 damage

Fraxure used Taunt (Bronzor) - 10 energy

Snorunt used Icy Wind - 4 energy

GABITE
To hit (7472) - Yes
To crit (919) - No
(4,5 + 3)*2,25 = 16,875 damage

FRAXURE
To hit (1424) - Yes
To crit (8417) - No
(4,5 + 3)*1,5 = 11,25 damage

Snorunt is faster than both of them now!

Bronzor cant use Reflect!

Action 2

Snorunt used Ice Beam (Gabite) - 6 energy
To crit (3929) - No
To freeze (2392) - No
(10 + 3)*2,25 = 29,25 damage

Gabite s digging....

Fraxure used Substitute (25) - 24 energy

Bronzor used Earthquake - 7 energy

SNORUNT
To crit (6542) - No
(7,5 + 1,5) = 9 damage

GABITE
To crit (1389) - No
(15 - 1,5) = 13,5 damage

FRAXURE
To crit (7108) - No
(7,5 - 1,5) = 6 damage


Gabite used Dig - 9 energy
To crit (8898) - No
(8 + 3 + 4,5) = 15,5 damage

Action 3

Snorunt used Ice Beam (Gabite) - 10 energy
To crit (4589) - No
To freeze (7275) - No
(10 + 3)*2,25 = 29,25 damage

Gabite s digging....


Fraxure used Dual Chop (Snorunt) - 5 energy
To hit (4001) - Yes
To crit (8477, 1197) - No
(8 + 3 + 6 - 2) = 15 damage

Bronzor used Earthquake - 11 energy

SNORUNT
To crit (3380) - No
(7,5 + 1,5) = 9 damage

GABITE
To crit (1523) - No
(15 - 1,5) = 13,5 damage

FRAXURE
To crit (7622) - No
(7,5 - 1,5) = 6 damage

Gabite fainted!






20 HP
80 EN
2/1/2/2/58
Other: About to give some cold shoulders. +8 Accuracy. Exp.Share


90 HP
82 EN
2/3/1/3/20
Other: Has the best nature for the species. -10 Evasion. Exp.Share. Taunted (3 Actions)




KO HP
KO EN
4/3/1/2/82
Other: x4 weak to Ice


61 HP
61 EN
5/3/1/2/67
Other: Has the hots for the Snorunt. 13 HP Substitute. -1 Speed
 
Snorunt: Ice Beam (Fraxure) ~ Ice Beam (Fraxure) ~ Ice Beam (Fraxure)

Bronzor: Psychic (Fraxure) ~ Flash Cannon (Fraxure) ~ Psychic (Fraxure)
 


20 HP
80 EN
2/1/2/2/58
Other: About to give some cold shoulders. +8 Accuracy. Exp.Share


90 HP
82 EN
2/3/1/3/20
Other: Has the best nature for the species. -10 Evasion. Exp.Share. Taunted (3 Actions)




KO HP
KO EN
4/3/1/2/82
Other: x4 weak to Ice


61 HP
61 EN
5/3/1/2/67
Other: Has the hots for the Snorunt. 13 HP Substitute. -1 Speed



Action 1

Snorunt used Ice Beam - 11 energy
To crit (7332) - No
To freeze (5181) - No
(10 + 3)*1,5 = 19,5 ''damage''

Fraxure used Dragon Dance - 6 energy

Bronzor used Psychic - 5,5 energy
To crit (9783) - No
To lower Sp.Def (9110) - No
(9 + 3 - 1,5) = 10,5 damage

Action 2

Fraxure used Outrage - 7 energy
Target: 1-5000=Snorunt
RNG - 7399 - Bronzor
To crit (7887) - No
(12 + 3 + 3)*0,67 = 12,06 damage


Snorunt used Ice Beam - 15 energy
To crit (8099) - No
To freeze (2817) - No
(10 + 3)*1,5 = 19,5 damage

Bronzor used Flash Cannon - 5 energy
To crit (8303) - No
To lower Sp.Def (5275) - No
(9 + 3 - 1,5) = 10,5 damage

Action 3


Fraxure used Outrage - 7 energy
Target: 1-5000=Snorunt
RNG - 493 - Snorunt
(12 + 3 + 6 - 2) + 2 = 21 damage

Snorunt fainted!

Bronzor used Psychic - 5,5 energy
To crit (8198) - No
To lower Sp.Def (4082) - No
(9 + 3 - 1,5) = 10,5 damage




KO HP
KO EN
2/1/2/2/58
Other: About to give some cold shoulders. +8 Accuracy. Exp.Share


78 HP
65 EN
2/3/1/3/20
Other: Has the best nature for the species. -10 Evasion. Exp.Share. 1 KOC




KO HP
KO EN
4/3/1/2/82
Other: x4 weak to Ice


10 HP
41 EN
5/3/1/2/67
Other: Has the hots for the Snorunt. +1 Attack. 1 KOC. Rampaging (1 Action)



Jay orders
Emma finishes this orders
 
Ah, to tits with it, just keep using Outrage until you go down. If we're going down, we're going down fighting!
 


KO HP
KO EN
2/1/2/2/58
Other: About to give some cold shoulders. +8 Accuracy. Exp.Share


78 HP
65 EN
2/3/1/3/20
Other: Has the best nature for the species. -10 Evasion. Exp.Share. 1 KOC




KO HP
KO EN
4/3/1/2/82
Other: x4 weak to Ice


10 HP
41 EN
5/3/1/2/67
Other: Has the hots for the Snorunt. +1 Attack. 1 KOC. Rampaging (1 Action)

Gyro Ball KO'es Fraxure.
Outrage does not




KO HP
KO EN
2/1/2/2/58
Other: About to give some cold shoulders. +8 Accuracy. Exp.Share


78 HP
65 EN
2/3/1/3/20
Other: Has the best nature for the species. -10 Evasion. Exp.Share. 2 KOC




KO HP
KO EN
4/3/1/2/82
Other: x4 weak to Ice


KO HP
KO EN
5/3/1/2/67
Other: Has the hots for the Snorunt. +1 Attack. 1 KOC. Rampaging (1 Action)



gg, you two

Emma and Jay: 1 CC

Fraxure: 2 MC, 1 EC, 1 DC and 1 KOC
Gabite: 2 MC, 1 EC and 1 DC
Bronzor: 3 MC, 1 EC, 1 DC and 2 KOC
Snorunt: 3 MC, 1 EC and 1 DC
Matezoide: 4 UC
 

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