Okay, let's face it, the current rules for substitutions are...hilariously obsolete.
For reference, the rules are as follows:
Take for a example: If Paralysed THEN Facade. Anyone see any problem with that? It is a somewhat common sub.
The catch? It is neither an attack sub (paralysed isn't attack) nor a chance sub (Twave has 100% chance of paralysing, for example) nor a KO sub (do you really need to explain), so in theory it is illegal. Same with "IF asleep THEN Snore" or "If with X hp THEN Y" or "IF X is Faster" or "If X has no sub up" or "IF X is under protective/evasive moves" (since in theory it may include transferred protect) etc etc.
And yet we use them and see no problem with that (unless I am missing something). We don't check the rules for anything other than the attack classes.
Want another example? How about our constant usage of conjunctions like "AND", "AND NOT", "OR". The rules don't say absolutely nothing about them. So in theory they are illegal. But nobody lives without them.
Also, we have the tendency to start legal, put an AND and go bananas. Like "IF Thunder AND you don't have a sub up AND rain is up AND Mr. Mime is Confused AND you have more than 30 energy AND Slowbro's next move isn't Bide AND Not Paralysed THEN Protect AND Push back BUT don't do it more than once!". IF Thunder is legal, an attack sub. Everything else isn't. Is that a problem? Not? If you started with "IF rain is up" would it be illegal for not being an attack, condition or KO sub?
My point is: we need to revisit the substitution rules. Even if it is just to explode the current rules (other than the classes) and just say "use common sense" (whatever that is).
What do you guys think? I have more to add, but I my mind isn't working and I can't think in english what I want to say right now.
Either way, let's start with something simple:
a) Should we change the substitution rules to match the way we use them?
b) Should we bother to tackle this considering 6th Gen is around the corner?
c) If yes how should we tackle this?
go go go.
please?
For reference, the rules are as follows:
Before a match begins, battlers must agree on the Substitution Rules of the match, namely how many Substitutions battlers are allowed to make per Round. It is the referee's job to determine the legality of Substitutions and to ignore them when they don't adhere to ASB's specific rules regarding legal and illegal Substitutions.
Attack Substitution:
For each of their Pokemon, a Player acting first may create a Substitution based on one or more specific Attack or Command the opponent can issue and Substitute their called Actions. This conditional can only be triggered by one of the opponent's Actions, however it may apply to multiple consecutive Actions for the trainer's Pokemon in that round. Battlers may also use "Substitution Classes" to have the same effect but cover a wider breadth of moves:
Chance Substitution:
Battlers may also create Substitutions based on the success or failure of a previously ordered Attack or Attack effect. This conditional can only be triggered by the success or failure of a previous Action, and as such cannot be applied to the first action of a Round. Ex: IF Body Slam Paralyzes the opponent, THEN use Bounce on the following Action. This Substitution can be made by either Player (or both) when issuing Actions, but it will still count toward the total number of Substitutions allowed.
KO Substitution:
For each of their Pokemon, either player in a multiple battle (Doubles or more) may order an alternative set of actions based on a specific opponent fainting. KO Substitutions do not stack with Attack or Chance Substitutions in terms of Substitution limits, although only one is allowed per Round.
Attack Substitution:
For each of their Pokemon, a Player acting first may create a Substitution based on one or more specific Attack or Command the opponent can issue and Substitute their called Actions. This conditional can only be triggered by one of the opponent's Actions, however it may apply to multiple consecutive Actions for the trainer's Pokemon in that round. Battlers may also use "Substitution Classes" to have the same effect but cover a wider breadth of moves:
- Protective Moves: Protect, Detect
- Evasive Moves: Agility (Evasive), Teleport (Evasive)
- Damaging Evasive Moves: Dig, Fly, Dive, Bounce, Shadow Force
- Damaging Priority Moves: Aqua Jet, Bullet Punch, Extremespeed, Fake Out, Feint, Ice Shard, Mach Punch, Quick Attack, Shadow Sneak, Sucker Punch, Vacuum Wave.
- Damaging TYPE Moves: Covers all of Flamethrower, Lava Plume, Fire Blast, Ember, etc. under the umbrella of "Damaging Fire-type Move." Covers all of Psychic, Psyshock, Confusion, Dream Eater, etc. under the umbrella of "Damaging Psychic-type Move." Etc. NOTE: This Substitution applies to all attacks of a certain type that have a BAP, so moves like Knock Off, Incinerate, and Rapid Spin will trigger this Substitution.
- Paralysis-Inflicting Moves: Thunder Wave, Glare, Stun Spore
- Poison-Inflicting Moves: Poison Gas, Poisonpowder, Toxic
- Sleep-Inflicting Moves: Spore, Hypnosis, Sleep Powder, Sing, Grasswhistle, Lovely Kiss, Dark Void, Yawn
- Confusion-Inflicting Moves: Confuse Ray, Supersonic, Sweet Kiss, Teeter Dance, Swagger
- Switch-Preventing Moves (Only allowed during Switch = OK): Block, Mean Look, Spider Web
- Trapping Moves: Fire Spin, Sand Tomb, Whirlpool, Magma Storm, Bind, Wrap, Clamp
- Switch-Forcing Moves: Whirlwind, Roar, Circle Throw, Dragon Tail
- Self-Switching Moves: U-Turn, Volt Switch, Teleport (Switch)
- Healing Moves: Roost, Slack Off, Recover, Moonlight, Synthesis, Morning Sun, Softboiled, Heal Order, Milk Drink, Swallow
- Status-Healing Moves: Aromatherapy, Heal Bell, Refresh
- Lock-On Moves: Lock-On, Mind Reader
- Attack-Reducing Moves: Growl, Charm, Featherdance, Memento
- Defense-Reducing Moves: Leer, Tail Whip, Screech
- Special Attack-Reducing Moves: Captivate, Memento
- Special Defense-Reducing Moves: Fake Tears, Metal Sound
- Speed-Reducing Moves: String Shot, Cotton Spore, Scary Face, Bulldoze, Icy Wind, Mud Shot, Rock Tomb, Electroweb, Glaciate, Low Sweep
- Accuracy-Reducing Moves: Flash, Kinesis, Sand-Attack, Smokescreen
Chance Substitution:
Battlers may also create Substitutions based on the success or failure of a previously ordered Attack or Attack effect. This conditional can only be triggered by the success or failure of a previous Action, and as such cannot be applied to the first action of a Round. Ex: IF Body Slam Paralyzes the opponent, THEN use Bounce on the following Action. This Substitution can be made by either Player (or both) when issuing Actions, but it will still count toward the total number of Substitutions allowed.
KO Substitution:
For each of their Pokemon, either player in a multiple battle (Doubles or more) may order an alternative set of actions based on a specific opponent fainting. KO Substitutions do not stack with Attack or Chance Substitutions in terms of Substitution limits, although only one is allowed per Round.
Take for a example: If Paralysed THEN Facade. Anyone see any problem with that? It is a somewhat common sub.
The catch? It is neither an attack sub (paralysed isn't attack) nor a chance sub (Twave has 100% chance of paralysing, for example) nor a KO sub (do you really need to explain), so in theory it is illegal. Same with "IF asleep THEN Snore" or "If with X hp THEN Y" or "IF X is Faster" or "If X has no sub up" or "IF X is under protective/evasive moves" (since in theory it may include transferred protect) etc etc.
And yet we use them and see no problem with that (unless I am missing something). We don't check the rules for anything other than the attack classes.
Want another example? How about our constant usage of conjunctions like "AND", "AND NOT", "OR". The rules don't say absolutely nothing about them. So in theory they are illegal. But nobody lives without them.
Also, we have the tendency to start legal, put an AND and go bananas. Like "IF Thunder AND you don't have a sub up AND rain is up AND Mr. Mime is Confused AND you have more than 30 energy AND Slowbro's next move isn't Bide AND Not Paralysed THEN Protect AND Push back BUT don't do it more than once!". IF Thunder is legal, an attack sub. Everything else isn't. Is that a problem? Not? If you started with "IF rain is up" would it be illegal for not being an attack, condition or KO sub?
My point is: we need to revisit the substitution rules. Even if it is just to explode the current rules (other than the classes) and just say "use common sense" (whatever that is).
What do you guys think? I have more to add, but I my mind isn't working and I can't think in english what I want to say right now.
Either way, let's start with something simple:
a) Should we change the substitution rules to match the way we use them?
b) Should we bother to tackle this considering 6th Gen is around the corner?
c) If yes how should we tackle this?
go go go.
please?