geodude vs ute, good ol' babbymons smackdown (1v1 singles)

Challenging Ute to a flashie!

1v1 LC singles
2 Day DQ
All Abilities
Training Items
ASB Arena
2 subs
2/5 chills/recovers
Very well. I hope this ends before those two get a ref, loophole abuse don't fail me now!
Geodude6's Pokemon:

Birchman [Embirch] (F)
Nature: Brave
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Reckless: (Passive) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Leaf Guard: (Passive) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll (DW): (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 51- (-10% Eva)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 2/9
MC: 0
DC: 1/5
Attacks:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Petal Dance
Aromatherapy
Blaze Kick
Counter
Psybeam
Seed Bomb
Sunny Day
Solarbeam
Flamethrower
Fire Blast
Overheat
Rock Slide

Ute's Pokemon:
Stocke the Minccino*

Minccino [Stocke] (Male)
Nature: Adamant (+1 Atk, -1 SpA)

Type
: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Cute Charm: (Passive) This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Skill Link: (Passive, DW, Locked) This Pokemon’s skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
DC: 4/5

Moves: 22/49
Level-up: 11/17
Pound* -
(Deferring)
Growl* -
(Passive)
Helping Hand* -
(Passive)
Tickle* -
(Passive)
DoubleSlap* -
(Passive)
Encore* -
(Passive)
Swift* -
(Passive)
Sing* -
(Passive)
Tail Slap* -
(Set)
Wake-Up Slap -
(Passive)
Hyper Voice -
(Passive)
Egg: 5/9
Aqua Tail* -
(Elemental)
Endure* -
(Passive)
Flail* -
(Deferring)
Iron Tail* -
(Passive)
Mud-Slap* -
(Force)
Tutor: 4/13
Aqua Tail* -
(Elemental)
Helping Hand* -
(Passive)
Iron Tail* -
(Pasive)
Hyper Voice -
(Passive)
TM and HM: 6/26
Protect -
(Passive)
Dig* -
(Deferring)
Thief* -
(Passive)
Fling* -
(Set)
Thunder Wave* -
(Elemental)
U-Turn*-
(Set)
 

Embirch (F)
HP: 90
En: 100
Ranks: 3/2/3/2
Speed: 51
SC/WC: 1/2
Stats: -10% Eva
Status: N/A
Other: N/A

Minccino (M)
HP: 90
En: 100
Ranks: 3/2/1/2
Speed: 75
SC/WC: 1/1
Stats: N/A
Status: N/A
Other: N/A​


Action 1:
Minccino used Tail Slap!
RNG Roll (Hit) [<=9500 Hit]: 7537/10000 (Hit)
RNG Roll (# of hits) [1-2 (2)|3-4 (3)|5 (4)|6 (5)]: 2 (2)
RNG Roll (Crit (1)) [<=625 Crit]: 5273/10000 (No)
RNG Roll (Crit (2)) [<=625 Crit]: 4626/10000 (No)
(8+3+(4.5-3)) = 12.5 damage
-8 energy
Embirch used Counter!
12.5*1.5 = 18.75 damage
RNG Roll (Cute Charm) [<=3000 Cute Charm]: 7631/10000 (No)
-12.25 energy

Action 2:
Minccino used DoubleSlap!
RNG Roll (Hit) [<=9500 Hit]: 7648/10000 (Hit)
RNG Roll (# of hits) [1-2 (2)|3-4 (3)|5 (4)|6 (5)]: 3 (3)
RNG Roll (Crit (1)) [<=625 Crit]: 3131/10000 (No)
RNG Roll (Crit (2)) [<=625 Crit]: 6773/10000 (No)
RNG Roll (Crit (3)) [<=625 Crit]: 8065/10000 (No)
(9+3+(4.5-3)) = 13.5 damage
-5 energy
Embirch used Flamethrower!
RNG Roll (Crit) [<=625 Crit]: 200/10000 (Crit)
(10+3+3+(4.5-3)) = 17.5 damage
RNG Roll (Effect) [<=1000 Effect]: 7527/10000 (No)
-6 energy

Action 3:
Minccino used Tail Slap!
RNG Roll (Hit) [<=9500 Hit]: 9377/10000 (Hit)
RNG Roll (# of hits) [1-2 (2)|3-4 (3)|5 (4)|6 (5)]: 3 (3)
RNG Roll (Crit (1)) [<=625 Crit]: 5653/10000 (No)
RNG Roll (Crit (2)) [<=625 Crit]: 1279/10000 (No)
RNG Roll (Crit (3)) [<=625 Crit]: 218/10000 (Crit)
(12+3+1+(4.5-3)) = 17.5 damage
-8 energy
Embirch used Counter!
17.5*1.5 = 26.25 damage
RNG Roll (Cute Charm) [<=3000 Cute Charm]: 888/10000 (Cute Charm)
RNG Roll (Attraction length) [1 (Slight)|2 (Severe)|3 (Intense)]: 2 (Severe)
Status Change: Severe Attraction (Embirch)
-14.75 energy



Embirch (F)
HP: 46
En: 67
Ranks: 3/2/3/2
Speed: 51
SC/WC: 1/2
Stats: -10% Eva
Status: Attract (3a)
Other: N/A

Minccino (M)
HP: 27
En: 79
Ranks: 3/2/1/2
Speed: 75
SC/WC: 1/1
Stats: N/A
Status: N/A
Other: N/A​
 

Geodude6

Look at my shiny CT!
Flamethrower x3
IF successful p/e action THEN Chill.
IF Minccino is in the semi-invulnerable stage of a damaging evasive action THEN Chill.
 

Embirch (F)
HP: 46
En: 67
Ranks: 3/2/3/2
Speed: 51
SC/WC: 1/2
Stats: -10% Eva
Status: Attract (3a)
Other: N/A

Minccino (M)
HP: 27
En: 79
Ranks: 3/2/1/2
Speed: 75
SC/WC: 1/1
Stats: N/A
Status: N/A
Other: N/A​


Action 1:
Minccino used Endure!
-14 energy
Embirch used Flamethrower!
RNG Roll (Attract) [<=5000 Attract]: 5220/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 6859/10000 (No)
(10+3+(4.5-3)) = 14.5 damage
RNG Roll (Effect) [<=1000 Effect]: 6785/10000 (No)
-6 energy

Action 2:
Minccino used Flail!
RNG Roll (Crit) [<=625 Crit]: 5958/10000 (No)
(10+3+(4.5-3)) = 14.5 damage
-6 energy
Embirch used Flamethrower!
RNG Roll (Attract) [<=5000 Attract]: 6731/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 8204/10000 (No)
(10+3+(4.5-3)) = 14.5 damage ~ 11 damage
RNG Roll (Effect) [<=1000 Effect]: 7805/10000 (No)
-10 energy

Action 3:
Minccino burrowed its way under the ground!
Embirch chilled!
RNG Roll (Attract) [<=5000 Attract]: 1317/10000 (Attract)
Embirch was immobilized by love
Minccino used Dig!
RNG Roll (Crit) [<=625 Crit]: 7451/10000 (No)
(8+(4.5-3)) = 9.5 damage
-10 energy



Embirch (F)
HP: 22
En: 51
Ranks: 3/2/3/2
Speed: 51
SC/WC: 1/2
Stats: -10% Eva
Status: Attract (0a)
Other: N/A

Minccino (M)
HP: 1
En: 49
Ranks: 3/2/1/2
Speed: 75
SC/WC: 1/1
Stats: N/A
Status: N/A
Other: N/A​
 

Embirch (F)
HP: 22
En: 51
Ranks: 3/2/3/2
Speed: 51
SC/WC: 1/2
Stats: -10% Eva
Status: Attract (0a)
Other: N/A

Minccino (M)
HP: 1
En: 49
Ranks: 3/2/1/2
Speed: 75
SC/WC: 1/1
Stats: N/A
Status: N/A
Other: N/A​


Action 1:
Minccino used Flail!
RNG Roll (Crit) [<=625 Crit]: 5411/10000 (No)
(20+3+(4.5-3)) = 24.5 damage
Embirch fainted!
-12 energy



Embirch (F)
HP: KO
En: KO
Ranks: 3/2/3/2
Speed: 51
SC/WC: 1/2
Stats: -10% Eva
Status: N/A
Other: N/A

Minccino (M)
HP: 1
En: 37
Ranks: 3/2/1/2
Speed: 75
SC/WC: 1/1
Stats: N/A
Status: N/A
Other: N/A​


Rewards:
Geodude: 1 CC
- Embirch: 1 EC / 2 MC / 1 DC, + 1 EC or DC (Lucky Egg)
Ute: 1 CC
- Minccino: 1 EC / 2 MC / 1 DC / 1 KOC
Elevator Music: 2 UC
 

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