A Complicated piece of elevator_music


It's a flash!

The Challenge
Standard Strongmon flash, Items = On.

The Teams
EM's Sableye

Sableye [Yamirami] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Dark/Ghost
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Keen Eye:
(Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (DW): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (50 /1.15) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Total Moves: 72/107

MC: 0
DC: 5/5

Attacks:
Astonish
Confuse Ray
Detect
Faint Attack
Fake Out
Foresight
Foul Play
Fury Swipes
Knock Off
Leer
Mean Look
Night Shade
Power Gem
Punishment
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Zen Headbutt

Feint
Flatter
Metal Burst
Moonlight
Recover
Sucker Punch

Attract
Brick Break
Calm Mind
Dig
Double Team
Embargo
Facade
Focus Punch
Hone Claws
Low Sweep
Payback
Poison Jab
Psych Up
Psychic
Rain Dance
Rest
Rock Smash
Snarl
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Torment
Toxic
Will-O-Wisp

Counter
Dark Pulse
Endure
Fire Punch
Gravity
Helping Hand
Ice Punch
Icy Wind
Lick
Low Kick
Magic Coat
Octazooka
Pain Split
Signal Beam
Sleep Talk
Snatch
Spite
ThunderPunch
Tickle
Trick
Complication's Ferrothorn
Ferrothorn (Thorn) (M)

Nature: Sassy +SDef, -Spe, -10% Evasion

Type:

Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Iron Barbs*
Innate
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

Stats
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 2
SpD: Rank 5 (+)
Spe: 17 (17.4>17)
Size Class: 2
Weight Class: 5
Base Rank Total: 18

EC: 6/6
MC: 0

Attacks:
Aerial Ace
Bulldoze
Bullet Seed
Curse
Cut
Double Team
Endeavor
Energy Ball
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Gravity
Gyro Ball
Harden
Hidden Power
Hone Claws
Hyper Beam
Ingrain
Iron Defense
Iron Head
Leech Seed
Knock Off
Magnet Rise
Metal Claw
Mirror Shot
Payback
Pin Missile
Poison Jab
Power Whip
Protect
Rest
Return
Rock Climb
Rock Polish
Rock Smash
Rollout
Round
Sandstorm
Seed Bomb
Self Destruct
Shadow Claw
Sleep Talk
Snore
Solarbeam
Spikes
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Thunder
Thunderbolt
Thunder Wave
Toxic
Worry Seed
Total: 62/62. Movepool complete!!!
 
Exp. Share

Will-O-Wisp ~ Fire Punch ~ Fire Punch
IF (a protective/evasive move is used) THEN (use Hone Claws and push actions back)
IF (Rest is used) THEN (use Taunt and push actions back)​
 

HP: 90
EN: 100
4 / 3 / 3 / 3 | 1 / 2
43 Speed / -10 Evade


HP: 100
3 / 5 / 2 / 5 | 2 / 5
17 Speed / -10 Evade

---
Reffin'
A1
Sableye Will-O-Wisp!
3201 Hit
Ferrothorn burned
-7 En

Ferrothorn Leech Seed!
5807 Hit
-9 En

+1, -3

A2
Sableye Fire Punch!
7206
8803 No Hax
Ferro: (8 - 1.5) * 2.25 = 14.625 Damage
-6 En

Ferro Power Whip
7533
1912 No Hax
Sableye: 12 + 3 + 3 - 3 = 15 Damage
Recoil: 2 HP
-7 En

A3
Sableye Fire Punch!
2453
4290 No Hax
Ferro: (8 - 1.5) * 2.25 = 14.625 Damage
-10 En

Ferro Power Whip
5368
9921 No Hax
Sableye: 12 + 3 + 3 - 3 = 15 Damage
Recoil: 2 HP
-11 En

---

HP: 44
EN: 77
4 / 3 / 3 / 3 | 1 / 2
43 Speed / -10 Evade
Seeded 3a


HP: 70
EN: 74
3 / 5 / 2 / 5 | 2 / 5
17 Speed / -10 Evade
Burned
 
Last edited:

HP: 44
EN: 77
4 / 3 / 3 / 3 | 1 / 2
43 Speed / -10 Evade
Seeded 3a


HP: 70
EN: 74
3 / 5 / 2 / 5 | 2 / 5
17 Speed / -10 Evade
Burned
---

A1
Sableye Taunt!
-9 En

Thorn PWhip!
5745
3970 No Crit
Sableye: 12 + 3 + 3 - 3 = 15 Damage
Recoil: 2HP
-15 En

+1/-3

A2
Sableye FPunch!
8370 9742 No Hax
Thorn: 14.625 Damage
Recoil: 3.65 HP
-14 En

Thorn Seed Bomb
7338 No Crit
Sableye: 11 Damage
Recoil: 2HP
-5 En

+1/-3
A3
Sableye Pain Split!
+22.5 / -22.5
-21 En

Ferrothorn PWhip
1847
8436 No Hax
Sableye: 12 + 3 + 3 - 3 = 15 Damage
Recoil: 2HP
-15 En

+1/-3

---

HP: 13
EN: 33
4 / 3 / 3 / 3 | 1 / 2
43 Speed / -10 Evade


HP: 29
EN: 74
3 / 5 / 2 / 5 | 2 / 5
17 Speed / -10 Evade
Burned
 

HP: 13
EN: 33
4 / 3 / 3 / 3 | 1 / 2
43 Speed / -10 Evade


HP: 29
EN: 74
3 / 5 / 2 / 5 | 2 / 5
17 Speed / -10 Evade
Burned
---

A1
Endure!
-15 En

Mirror Shot!
791
3984 No Hax
10 - 1.5 + 3 = 11.5 Damage

A2
something sableye something

Toxic Jab
Toxic poison
8 + 3 - 3 = 8 Damage

Sableye toxic'd

Sableye ded

---
GG complicated wins!

Me: 2 UC

Both of you: 1 CC
Compli bonus: 4 CC

Ferro: 1 KOC

Sableye: 4 MC
 

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