Capping UC on the new format

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Frosty

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Original Thread: http://www.smogon.com/forums/threads/capping-uc-under-the-new-format.3493287/

Read the Thread for the details. Once you've read, please vote.

Slate (order according to preferance):

Code:
Remove the Brawl cap (goes with the global cap at 100UC)
Put the Brawl cap at 50 UC
Birkal's system - Referee UC equals number of winner's counters in UC, not including training items for matches over 6v6.
IAR's system - Brawl UC formula equals (X+1)×(X+2))÷2)÷(Pokemon per side÷3)
Geodude6's system - Brawl formula where X equals Pokemon per side equals; X>6: 28+6(X-6)
Keep it as is (Cap = 25UC)

Objection
deadfox081
Texas Cloverleaf
Dogfish44
Pwnemon
LouisCyphre
Frosty
 
Last edited:
Do not change the Brawl cap (i.e. keep it in line with the 100 UC global cap)
Raise the Brawl cap to 50 UC
How would changing the Brawl cap from 100 (as in the "no change" option 1) to 50 (as in option 2) count as a raise?

I'll vote after this has been cleared up.
 
How would changing the Brawl cap from 100 (as in the "no change" option 1) to 50 (as in option 2) count as a raise?

I'll vote after this has been cleared up.
The current brawl cap is technically 25 UC. Poor wording on my part. The first option should read "Remove the Brawl Cap" I suppose.
 
I have rewritten the slate and added the old "change nothing" option.

Should be ready for voting, hopefully.
 
Okie dokie.

Put the Brawl cap at 50 UC
IAR's system - Brawl UC formula equals (X+1)×(X+2))÷2)÷(Pokemon per side÷3)
Geodude6's system - Brawl formula where X equals Pokemon per side equals; X>6: 28+6(X-6)
Keep it as is (Cap = 25UC)
Remove the Brawl cap (goes with the global cap at 100UC)
Birkal's system - Referee UC equals number of winner's counters in UC, not including training items for matches over 6v6.
 
Put the Brawl cap at 50 UC
Keep it as is (Cap = 25UC)
Birkal's system - Referee UC equals number of winner's counters in UC, not including training items for matches over 6v6.
IAR's system - Brawl UC formula equals (X+1)×(X+2))÷2)÷(Pokemon per side÷3)
Geodude6's system - Brawl formula where X equals Pokemon per side equals; X>6: 28+6(X-6)

Remove the Brawl cap (goes with the global cap at 100UC)
 
Last edited:
IAR's system - Brawl UC formula equals (X+1)×(X+2))÷2)÷(Pokemon per side÷3)
Birkal's system - Referee UC equals number of winner's counters in UC, not including training items for matches over 6v6.
Put the Brawl cap at 50 UC
Remove the Brawl cap (goes with the global cap at 100UC)
Keep it as is (Cap = 25UC)
Geodude6's system - Brawl formula where X equals Pokemon per side equals; X>6: 28+6(X-6)
 
My apologies for not getting to this earlier.

Remove the Brawl cap (goes with the global cap at 100UC)
Put the Brawl cap at 50 UC
Geodude6's system - Brawl formula where X equals Pokemon per side equals; X>6: 28+6(X-6)
IAR's system - Brawl UC formula equals (X+1)×(X+2))÷2)÷(Pokemon per side÷3)
Birkal's system - Referee UC equals number of winner's counters in UC, not including training items for matches over 6v6.
Keep it as is (Cap = 25UC)
 
Keep it as is (Cap = 25UC)
Put the Brawl cap at 50 UC
IAR's system - Brawl UC formula equals (X+1)×(X+2))÷2)÷(Pokemon per side÷3)
Geodude6's system - Brawl formula where X equals Pokemon per side equals; X>6: 28+6(X-6)
Birkal's system - Referee UC equals number of winner's counters in UC, not including training items for matches over 6v6.
Remove the Brawl cap (goes with the global cap at 100UC)


All the X's are confusing, also I dislike brawls
 
Put the Brawl cap at 50 UC
Remove the Brawl cap (goes with the global cap at 100UC)

Keep it as is (Cap = 25UC)
Birkal's system - Referee UC equals number of winner's counters in UC, not including training items for matches over 6v6.

IAR's system - Brawl UC formula equals (X+1)×(X+2))÷2)÷(Pokemon per side÷3)
Geodude6's system - Brawl formula where X equals Pokemon per side equals; X>6: 28+6(X-6)
 
Okie, let's tally them.

  1. Remove the Brawl cap (goes with the global cap at 100UC) - 1
  2. Put the Brawl cap at 50 UC - 3
  3. Birkal's system - Referee UC equals number of winner's counters in UC, not including training items for matches over 6v6. - 0
  4. IAR's system - Brawl UC formula equals (X+1)×(X+2))÷2)÷(Pokemon per side÷3) - 1
  5. Geodude6's system - Brawl formula where X equals Pokemon per side equals; X>6: 28+6(X-6) - 0
  6. Keep it as is (Cap = 25UC) - 1

...oh how lovely.

dogfish4422:24:54 ~ <%Frosty> People who know the system IRV. What happens when there is a tie in the last place and no option got majority?
20:31dogfish44All tied are removed
20:31Frostylovely.

Also, If you remove 1, 4, or 6, option 2 wins by 4-1-1. So Brawl Cap is officially at 50UC.

This will be implemented on all future battles.
 
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