[WIN] Tidefury Strand (Hard) - Engineer Pikachu and Its A Random

Soundtrack1

You've been walking through the forest for hours, but you still can't see anything. Between the neverending trees and the heavy downpour which showers the entire area, you are almost completely lost. And in fact, it is only your own reflexes which saves you from an untimely death, as the forest ends in a high cliff, 40-50 meters above the storming sea. You take a step back and breath a sigh of relief, but then you wonder where to go now. This path looks like a dead end. Suddendly, though, you hear a voice in your head.

Quick, humans, this way

At the same time, you notice a fleeting shake in the nearby bush. You come close to see what's going on, then a very strange creature jumps out from nowhere.

legg2.jpg

"Finally you found me", says the creature to you. Its lips don't move, but you can still hear its voice into your heads.
"Who... are you?", you ask perplexed.
"It's not important at the moment", replies it, though. "We must act quickly, or everything will be lost!"
"What do you... wait!", you protest as the creature flees through the forest. You try to follow it as fast as you can, until you spot a sort of natural path, which goes down following the shape of the cliff.
"Come on, this way!". You hear once again the creature whispering in your minds. "We don't have much time left!".
"Time for what?", you ask confused while you descend down the path. "What's going on?".
"I thought you knew already", replies the azure being. "Didn't you see the ruins?". Meanwhile, you arrive in front of a rather large limestone cave.
"Yes but, what has that to do with this?", you demand, even more puzzled than before.
"The weather is just a minor sign, something much worse is about to happen", explains the creature. "You need to retrieve the key to the ancient shrine, before it's too late".
"Whoa", you exclaim, surprised. "I knew something bad was going on, but I didn't think the situation was this dire...". You don't even have the time to stop speaking - Manaphy once again flees, this time right inside the cave. "Oh come on...", you comment frustrated, before pursuing the little being.

Soundtrack2

The cave is an amazing view. The white rocks are coloured by emerald reflexes from the water, giving a rather soothing atmosphere to the place. There's enough light to see through, because the wall has several holes leading to the outside. However the floor is particularly sloppy, so you need to pay a lot of care while you venture inside. The blue creature is not far, you manage to reach it soon.
"Wow, this place is incredible", one of you notes. "But... are you sure this key is here?"
The creature nods. "It's sealed away in the depths of this cave, but you'll have to defeat its guardian".
"Oh boy", you sigh. "And this is why you are so much in a hurry?".
"Nope, that's because...".

So, you decided to stand with humans? How disappointing.

You look around yourself perplexed, wondering who just spoke over there. The little being, however, looks much more shocked than you. "He's already here! Run, while you...". It doesn't make in time to finish speaking. A strange, magical aura shrouds it, leaving it stunned and immobilized.
"Hey! Are you OK?", you call it, but the creature doesn't reply. Instead, you hear a cold laugh coming from above your heads. You turn your eyes above.

641_Tornadus.png

"You! What did you do?", you ask, your hands already on the Poké Balls in your belt.
"I have no time to lose with humans", says him, looking defiantly upon you. "Still, you can't be allowed to find the key to the shrine".
"We're not afraid of fighting you!", you reply adamantly, but the mysterious figure laughs.
"I could wipe you out with ease, but it would hardly be worth my efforts. However, I could still be able to take two birds with one stone. Manaphy, kill these interlopers!"
Your eyes turn on the little being in front of you. The jolly look of before was replaced by an alienated expression.
"What the...", you are about to say, but the guy already left at blinding speed, leaving you to confront the now hostile blue pixie!

manaphy%20attack.jpg

HP 2200
Atk 6
Def 5
SpA 6
SpD 5
Spe 115
Size Class 1
Weight Class 1
16+10% Accuracy Boost

Ability: Hydration

Suddendly, a creature similar to the little pixie comes out of the water.

489_Phione.png

HP 230
Atk 5
Def 4
SpA 5
SpD 4
Spe 92
Size Class 1
Weight Class 1
11+10% Accuracy Boost

Ability: Hydration

IXXPC.png
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leppa-berry.png

Cyclohm (Kumo) (F)
NATR:
Modest (+1 SpA, -1 Atk)

TYPE: Dragon / Electric
ABILITIES: Shield Dust, Static, Overcoat (DW)

Glyph of Thunderbolt - Halves the threat generated by Thunderbolt.

STATS: 108 / 60 / 118 / 112 / 70 / 80

HP: 110
Atk-: * (1)
Def: ***** (5)
SpA+: ***** (5)
SpD: *** (3)
Spe: 80

SC: 4
WC: 4
BRT: 21

EC: 9 / 9
MC: 1
DC: 5 / 5

ATTACKS [62]:
Bide
Charge
Discharge
Double Hit
Dragon Pulse
Dragon Rage
Dragon Tail
Growl
Hurricane
Ion Deluge
Leer
Outrage
Rain Dance
Slack Off
Sonicboom
Spark
Tackle
Thrash
Thundershock
Tri Attack
Twister
Weather Ball
Whirlwind
Zap Cannon

Dragon Dance
Gust
Hydro Pump (#)
Magnet Rise (#)
Power Gem
Signal Beam (#)

Draco Meteor
Electroweb
Heal Bell
Sleep Talk
Snore

Aerial Ace
Blizzard
Bulldoze
Double Team
Fire Blast (#)
Flamethrower
Flash
Hail
Hidden Power [Grass 7]
Hone Claws (#)
Hyper Beam
Ice Beam
Incinerate
Light Screen
Protect
Rest
Roar
Substitute
Sunny Day
Surf
Thunder (#)
Thunder Wave
Thunderbolt
Torment
Toxic
Trick Room
Volt Switch

Endure

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11gqbd3.png
leppa-berry.png

Shibirudon (Unagi) (M)
NATR:
Quiet (+1 SpA, -15% Speed, -10% Eva)

TYPE: Electric
ABILITIES: Levitate

Glyph of Thunderbolt - Halves the threat generated by Thunderbolt.

STATS: 85 / 115 / 80 / 105 / 80 / 50

HP: 100
Atk: **** (4)
Def: *** (3)
SpA+: ***** (5)
SpD: *** (3)
Spe-: 43 (50 / 1.15)

SC: 4
WC: 4
BRT: 19

EC: 9 / 9
MC: 1
DC:

ATTACKS [44]:
Acid
Acid Spray
Bind
Charge Beam
Coil
Crunch
Crush Claw
Discharge
Gastro Acid
Headbutt
Ion Deluge
Spark
Tackle
Thrash
Thunder Wave
Thunderbolt
Wild Charge
Zap Cannon

Aqua Tail
Bounce
Drain Punch
Giga Drain
Iron Tail
Signal Beam
Sleep Talk

Acrobatics
Attract
Brick Break
Double Team
Dragon Claw
Flamethrower
Frustration
Grass Knot
Hidden Power [Ice 7]
Hone Claws
Hyper Beam
Light Screen
Protect
Rain Dance
Roar
Thunder
Toxic
U-turn
Volt Switch

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leppa-berry.png

Blissey (Koken) (F)
NATR:
Modest (+1 SpA, -1 Atk)

TYPE: Normal
ABILITIES: Natural Cure, Serene Grace, Healer (DW)

Glyph of Light Screen - Causes Light Screen to affect the entire team instead of only three Pokemon.

STATS: 255 / 10 / 10 / 75 / 135 / 55

HP: 140
Atk-: (0)
Def: * (1)
SpA+: **** (4)
SpD: ***** (5)
Spe: 55

SC: 3
WC: 3
BRT: 21

EC: 9 / 9
MC: 0
DC: 5 / 5

ATTACKS [41]:
Bestow
Charm
Copycat
Defense Curl
Double-Edge
DoubleSlap
Egg Bomb
Fling
Growl
Heal Pulse
Healing Wish
Light Screen
Minimize
Pound
Refresh
Sing
Softboiled
Sweet Kiss
Tail Whip
Take Down

Gravity
Heal Bell (#)
Helping Hand
Counter (#)
Endure (#)

Endeavor
Icy Wind

Double Team
Flamethrower (#)
Hidden Power [Dragon 7]
Ice Beam
Protect
Safeguard
Substitute
Thunder Wave (#)
Thunderbolt
Toxic (#)

Bide
Reflect
Skill Swap
Snatch
Teleport
Tri Attack

Dispel [R]

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Venusaur (Tanka) (F)
NATR: Quiet (+1 SpA, -15% Speed, -10% Eva)

TYPE: Grass / Poison
ABILITIES: Overgrow, Chlorophyll (DW)

Glyph of Light Screen - Causes Light Screen to affect the entire team instead of only three Pokemon.

STATS: 80 / 82 / 83 / 100 / 100 / 80

HP: 100
Atk: *** (3)
Def: *** (3)
SpA+: ***** (5)
SpD: **** (4)
Spe-: 69 (80 / 1.15)

SC: 4
WC: 4
BRT: 20

EC: 9 / 9
MC: 1
DC: 5 / 5

ATTACKS [55]:
Double-Edge
Growl
Growth
Leech Seed
Petal Blizzard
Petal Dance
PoisonPowder
Razor Leaf
Seed Bomb
Sleep Powder
SolarBeam
Sweet Scent
Synthesis
Tackle
Take Down
Vine Whip
Worry Seed

Endure
Giga Drain (#)
Ingrain
Leaf Storm
Light Screen (#)
Power Whip (#)
Razor Wind
Skull Bash

Bind
Block
Body Slam
Frenzy Plant
Grass Pledge
Grassy Terrain
Knock Off
Outrage
Snore

AncientPower
Weather Ball

Attract
Bulldoze
Double Team
Earthquake
Energy Ball
Flash
Frustration
Grass Knot
Hidden Power [Ice 7]
Hyper Beam
Protect
Rest
Return
Roar
Safeguard
Sludge Bomb
Substitute (#)
Sunny Day
Swagger
Toxic (#)
Venom Shock (#)

Bide
Fury Cutter
Mimic
Reflect
Sleep Talk
Rotom [motoR] (-)
INV_Jewelcrafting_Lionseye_01.jpg
enigmaberry.png

NATURE: Modest

TYPE: Electric / Ghost Water
ABILITIES: Levitate

STATS
HP: 90
Atk: Rank 1 2 (-)
Def: Rank 3 4
SpA: Rank 4 5 (+)
SpD: Rank 3 4
Spe: 91 86
Size Class: 1 3
Weight Class: 1 4
Base Rank Total: 16 20

EC: N/A
MC: 0
AC: N/A

ATTACKS (54/54)
PHYSICAL
Astonish
Facade
Frustration
Natural Gift
Return
Secret Power
Sucker Punch
Thief

SPECIAL
Charge Beam
Dark Pulse
Discharge
Dream Eater
Electro Ball
Electroweb
Hex
Hidden Power (Ground)
Hydro Pump
Mud-Slap
Ominous Wind
Round
Shock Wave
Shadow Ball
Signal Beam
Snore
Swift
Thunder
Thunderbolt
Thunder Shock
Uproar
Volt Switch

OTHER
Charge
Confide
Confuse Ray
Double Team
Endure
Flash
Light Screen
Pain Split
Protect
Psych Up
Rain Dance
Reflect
Rest
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Telekinesis
Thunder Wave
Toxic
Trick
Will-O-Wisp

192.png
sunstone.png
leppaberry.png

Sunflora [Flowra] (F)
NATURE: Quiet (-10% Evasion)

TYPE: Grass
ABILITIES: Chlorophyll / Solar Power / Early Bird (H)

STATS
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

ATTACKS (49/63)
PHYSICAL
Bide
Bullet Seed
Double-Edge
Endeavour
Facade
Frustration
Giga Impact
Natural Gift
Pound
Razor Leaf
Return
Seed Bomb

SPECIAL
Absorb
Earth Power
Energy Ball
Giga Drain
Grass Knot
Hidden Power (Ground)
Hyper Beam
Leaf Storm
Mega Drain
Petal Dance
Sludge Bomb
Solar Beam

OTHER
Attract
Double Team
Encore
Endure
Flash
Flower Shield
Grasswhistle
Grassy Terrain
Growth
Helping Hand
Ingrain
Leech Seed
Light Screen
Morning Sun
Protect
Rest
Safeguard
Sleep Talk
Substitute
Sunny Day
Swagger
Swords Dance
Synthesis
Toxic
Worry Seed

272.png
miracleseed.png
enigmaberry.png

Ludicolo [Poncho] (M)
NATURE: Modest

TYPE: Water / Grass
ABILITIES: Swift Swim / Rain Dish / Own Tempo (H)

STATS
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (50/89)
PHYSICAL
Astonish
Brick Break
Counter
Dive
Drain Punch
Fake Out
Fire Punch
Flail
Focus Punch
Fury Swipes
Ice Punch
Natural Gift
Seed Bomb
Thunder Punch
Zen Headbutt

SPECIAL
Absorb
Blizzard
Bubble Beam
Energy Ball
Focus Blast
Giga Drain
Grass Knot
Hidden Power (Ground)
Hydro Pump
Hyper Voice
Ice Beam
Icy Wind
Mega Drain
Mud-Slap
Scald
Solar Beam
Surf
Uproar
Whirlpool

OTHER
Endure
Growl
Hail
Hone Claws
Leech Seed
Mist
Nature Power
Protect
Rain Dance
Rest
Sleep Talk
Substitute
Synthesis
Teeter Dance
Toxic
Water Sport

aromatisse.png
sachet.png
leppa-berry.png

Aromatisse [] (M)
NATURE: Quiet (-10% Evasion)

TYPE: Fairy
ABILITIES: Healer / Aroma Veil (H)

STATS
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 25 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

ATTACKS (54/54)
PHYSICAL
Facade
Flail
Frustration
Giga Impact
Gyro Ball
Return

SPECIAL
Charge Beam
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Fairy Wind
Flash Cannon
Hidden Power (Ground)
Hyper Beam
Moonblast
Psychic
Psyshock
Round
Thunder
Thunderbolt

OTHER
Aromatic Mist
Aromatherapy
Attract
Calm Mind
Captivate
Charm
Confide
Disable
Double Team
Flash
Heal Pulse
Light Screen
Misty Terrain
Odour Sleuth
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Scent
Sweet Kiss
Torment
Toxic
Trick Room
Wish

RAID
Dispel
 
Kumo: Volt Switch (Phione) – Thunderbolt (Phione)
Unagi: Volt Switch (Phione) – Thunderbolt (Phione)
Koken: Light Screen [ALL] – Thunderbolt (Phione)
Tanka: SolarBeam (Phione) – Energy Ball (Phione)

ALL
IF (Phione is untargetable) OR (Phione faints) THEN (Redirect to Manaphy)
IF (Manaphy is untargetable) AND (You are to target it) THEN (chill)
 
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Rotom, Aromatisse, & Sunflora all get a Glyph of Light Screen because why not.
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"I guess this would be a decent start to a long raid? The lottery of who gets what is going to be annoying, however..."

Rotom: Volt Switch (Manaphy) > Thunderbolt (Manaphy)
IF
Manaphy is untargetable when you act, THEN re-direct your current attack to Phione.

Sunflora: Energy Ball (Phione) > Solar Beam (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN re-direct all remaining actions to Manaphy.

Ludicolo: [Toggle Own Tempo] Solar Beam (Phione) > Energy Ball (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN re-direct all remaining actions to Manaphy.

Aromatisse: Trick Room > Thunderbolt (Phione)
IF
Phione faints, THEN re-direct all remaining actions to Manaphy.
 
Round 1

Stay back!

Manaphy's cry echoes through the cavern as he shoots a barrage of watery bolts at the raid, while the Phione summons a frigid storm. Unagi ends up encased in ice, but the other team mates shrug off the damage and go on the offense. In order to soften further damage, Koken conjures a traslucent screen.

Realising the two pixies are way too fast for the team to keep up with, the Aromatisse twists the surrounding dimensions, allowing the raid squad to get the jump on the foes and knock out Phione before it gets another chance to attack. Manaphy pays back against the Rotom-W, but the Electric-type soaks the damage rather easily. Still, it's too early to get comfortable, as another Phione emerges from the nearby water!

Wait, little ones, what are you... ARGH!

cries Manaphy helplessly.

IXXPC.png
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[
leppa-berry.png
1] |Spe 80| HP 110/Energy 92 (Light Screen for 4 more actions)
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
Glyph of Thunderbolt
604.png
11gqbd3.png
[
leppa-berry.png
1] |Spe 43| HP 89/Energy 94 (Light Screen for 4 more actions, 1 Matrix Charge)
Atk 4
Def 3
SpA 5
SpD 3
Spe 43
SC 4 / WC 4
Ability: Levitate
Glyph of Thunderbolt
242.png
207u9du.jpg
[
leppa-berry.png
1] |Spe 55| HP 115/Energy 71 (Light Screen for 4 more actions, Energy Drain for 2 more actions)
Atk 0
Def 1
SpA 4 (11)
SpD 5
Spe 55
SC 3 / WC 3
Abilities: Natural Cure, Serene Grace, Healer
Glyph of Light Screen
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[
leppa-berry.png
1] |Spe 69| HP 81/Energy 75 (Light Screen for 4 more actions, Energy Drain for 2 more actions)
Atk 3
Def 3
SpA 5
SpD 4
Spe 69
SC 4 / WC 4
Abilities: Overgrow, Chlorophyll
Glyph of Light Screen
479-wash.png
INV_Jewelcrafting_Lionseye_01.jpg
[
enigmaberry.png
1] |Spe 86| HP 87/Energy 92 (Light Screen for 4 more actions)
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 3 / WC 4
Ability: Levitate
Glyph of Light Screen
192.png
sunstone.png
[
leppaberry.png
1] |Spe 52| HP 83/Energy 87 (Light Screen for 4 more actions)
Atk 3
Def 2
SpA 5 (6)
SpD 3
Spe 26 (52)
SC 1 / WC 1
Abilities: Chlorophyll, Solar Power, Early Bird
Glyph of Light Screen
272.png
miracleseed.png
[
enigmaberry.png
2] |Spe 70| HP 90/Energy 87 (Light Screen for 4 more actions)
Atk 2
Def 3
SpA 4
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
aromatisse.png
sachet.png
[
leppa-berry.png
1] |Spe 25| HP 84/Energy 71 (Light Screen for 4 more actions, Energy Drain for 2 more actions)
Atk 3
Def 3
SpA 5 (6)
SpD 3 (4)
Spe 25
SC 2 / WC 2
Abilities: Healer, Aroma Veil
Glyph of Light Screen
pokemon-manaphy-jb-hi-fi.jpg
HP 2111
150px-489_Phione.png
HP 0
150px-489_Phione.png
HP 230
272.png
Own Tempo: toggled ON.

Targets: 4/8, 3/7, 6/6
Crit roll (1-625): 7146/10000

490.png
Water Bolt Volley (Blissey): 20 [BP] + 3 [STAB] + 1.5 [Stat Dif] = 25 damage, Blissey will lose 6 energy per action for 4 actions

Crit roll (1-625): 258/10000
490.png
Water Bolt Volley (Venusaur, Critical Hit): (20 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Crit]) * 0.67 = 19 damage, Venusaur will lose 6 energy per action for 4 actions

Crit roll (1-625): 1150/10000
490.png
Water Bolt Volley (Aromatisse): 20 [BP] + 3 [STAB] + 3 [Stat Dif] = 26 damage, Aromatisse will lose 6 energy per action for 4 actions

Targets: 2/7, 5/6
Crit roll (1-625): 6716/10000
Freeze roll (1-1000): 510/10000
Intensity roll: 1/2

489.png
Blizzard (Eelektross): 11*0.75 [BP] + 3 [Stat Dif] = 11 damage, Eelektross is frozen for (1) action

Crit roll (1-625): 2689/10000
489.png
Blizzard (Sunflora): (11*0.75 [BP] + 3 [Stat Dif]) * 1.5 = 17 damage

Hit roll (1-9100): 4014/10000
Crit roll (1-625): 5909/10000
Freeze roll (1-1000): 3968/10000

489.png
Blizzard (Ludicolo): 11*0.75 [BP] + 1.5 [Stat Dif] = 10 damage

Crit roll (1-625): 8938/10000
479w.png
Volt Switch (Manaphy): (7 [BP] + 3 [STAB] + 4 [Ancient Topaz]) * 1.5 = 21 damage, 3 energy

Crit roll (1-625): 4509/10000
ann_cyclohm.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 6 [Pristine Topaz]) * 1.5 = 26 damage, 3 energy
272.png
Ludicolo took in sunlight!
003.png
Venusaur took in sunlight!
242.png
Light Screen: the entire team is protected against special attacks for (6) actions, 10 energy

Crit roll (1-625): 4779/10000
192.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Solar Power]) * 1.5 = 26 damage, 6 energy
604.png
Eelektross is frozen solid!

683.png
Trick Room: Trick Room for 4 rounds, 10 energy

Crit roll (1-625): 9206/10000
272.png
Solarbeam (Phione): (12 [BP] + 3 [STAB]) * 1.5 + 4 [Miracle Seed] = 27 damage, 7 energy

Crit roll (1-625): 3525/10000
003.png
Solarbeam (Phione): (12 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Pearl of Life]) * 1.5 = 32 damage, 7 energy

Blissey loses 6 energy
Venusaur loses 6 energy
Aromatisse loses 6 energy
Healer (1-3000): 5145/10000
Healer (1-5000): 3597/10000

683.png
Healer: all Pokemon are healed from status ailments
--------------------------------------------------------------------------
Crit roll (1-625): 6542/10000
Paralysis roll (1-1000): 3377/10000

683.png
Thunderbolt (Phione): (9 [BP] + 3 [Stat Dif]) * 1.5 = 18 damage, 7 energy

Crit roll (1-625): 1956/10000
Paralysis roll (1-1000): 1030/10000

604.png
Thunderbolt (Phione): (9 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 = 23 damage, 6 energy
Twisted Matrix: 1 charge

Crit roll (1-625): 9130/10000
192.png
Solarbeam (Phione): (12 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Solar Power]) * 1.5 = 30 damage, 7 energy

Crit roll (1-625): 8380/10000
Paralysis roll (1-2000): 3606/10000

242.png
Thunderbolt (Phione): (9 [BP] + 8 [Stat Dif]) * 1.5 = 26 damage, 7 energy

Crit roll (1-625): 6434/10000
003.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Pearl of Life]) * 1.5 = 28 damage, 6 energy
489.png
Phione fainted!

Crit roll (1-625): 1208/10000
272.png
Energy Ball (Manaphy): (9 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 + 4 [Miracle Seed] = 20 damage, 6 energy

Crit roll (1-625): 966/10000
Paralysis roll (1-1000): 8166/10000

ann_cyclohm.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 6 [Pristine Topaz]) * 1.5 = 27 damage, 5 energy

Crit roll (1-625): 7467/10000
Paralysis roll (1-1000): 9395/10000

479w.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 4 [Ancient Topaz]) * 1.5 = 24 damage, 5 energy

Crit roll (1-625): 3476/10000
490.png
Grass Knot (Rotom-W): (8*0.67 [BP] + 3 [Stat Dif]) * 1.5 = 13 damage
enigmaberry.png
Enigma Berry: 10 HP restored. 1 more use.

Blissey loses 6 energy
Venusaur loses 6 energy
Aromatisse loses 6 energy
Trick Room for 3 more rounds
489.png
Another Phione spawns!
479w.png
45
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30
683.png
15
242.png
15
ann_cyclohm.png
14
 
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lol you & your energy draining specials in TFSHM zarator... First the Energy Torrent magical afflictions & some other magical affliction special teasers in the Kyogre encounter, & now this non-magic Energy Drain special coming from Water Bolt Volley... Well at least this round went somewhat well despite a lost action... -_-

Also Blissey does not have a Light Clay lol unless Signet of Bright Hope actually raises the duration of Light Screen. Also I am pretty sure you have definitely mistook the Pristine Topaz I think Engineer equipped with the Ancient Topaz because you managed to get the two graphics mixed around post Smogon crash... I definitely equipped an Ancient Topaz, yes, but idk about Engineer...

I guess this will be a placeholder for my actions? I guess more of the same could suffice, but Venusaur/Ludicolo should def not Solarbeam in case Phione decides to Bounce (Sunflora is okay though because yay Sun Stone). Also Blissey/Venu/Aroma could try to chill if a free action presents itself...
 
0.png

"Okay troops, this first round might have been a little rough, but we will need to start hustling here!"

Rotom: Volt Switch (Manaphy) > Thunderbolt (Manaphy)
IF
Manaphy is untargetable when you act, THEN re-direct your current attack to Phione.

Sunflora: Energy Ball (Phione) > Solar Beam (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN re-direct all remaining actions to Manaphy.

Ludicolo: Energy Ball (Phione) > Mega Drain (Phione)
IF Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN re-direct all remaining actions to Manaphy.

Aromatisse: Chill > Thunderbolt (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF
Phione faints, THEN re-direct all remaining actions to Manaphy.

Engineer Pikachu for when you see this: I guess the Electric-types should do the same thing they have been doing, while Blissey does whatever A1, using Thunderbolt A2. IDK what Venusaur should use A1, though Solar Beam should not be used in the case it uses Bounce. I have to bite the movespam bullet here in an attempt to try & get threat on Phione with Ludicolo, though if you do not think it should continue to hoard threat, let me know & I can alter accordingly... Just remember Own Tempo is toggled on...
 
nah it's good

Kumo:
Volt Switch (Phione) – Thunderbolt (Phione)
Unagi: Volt Switch (Phione) – Thunderbolt (Phione)
Koken: chill – Thunderbolt (Phione)
Tanka: chill – Energy Ball (Phione)

ALL
IF (Phione is untargetable) OR (Phione faints) THEN (Redirect to Manaphy)
IF (Manaphy is untargetable) AND (You are to target it) THEN (chill)

we should probably get misty terrain + safeguard up next round in preparation for evo
 
Round 2

While the Pokemon who were previously hit by the water bolts chill out to recover from the blow, the other team mates start burning down the Phione. The pixie strikes back at Poncho, but eventually falls to the onslaught of Grass- and Electric-type assaults. Meanwhile, Motor does its best to keep Manaphy busy, but accidentally paralyzes it, greatly increasing its agility within the twisted dimensions. However, Manaphy's voice sounds suffering more than angered.

Please, don't hurt them! They're not our... ARGH!

Then, you notice yet another Phione emerges from the surrounding waters!

IXXPC.png
2movm.jpg
[
leppa-berry.png
1] |Spe 80| HP 110/Energy 84 (Light Screen for 2 more actions)
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
Glyph of Thunderbolt
604.png
11gqbd3.png
[
leppa-berry.png
1] |Spe 43| HP 89/Energy 84 (Light Screen for 2 more actions, 3 Matrix Charge)
Atk 4
Def 3
SpA 5
SpD 3
Spe 43
SC 4 / WC 4
Ability: Levitate
Glyph of Thunderbolt
242.png
207u9du.jpg
[
leppa-berry.png
1] |Spe 55| HP 115/Energy 64 (Light Screen for 2 more actions)
Atk 0
Def 1
SpA 4 (11)
SpD 5
Spe 55
SC 3 / WC 3
Abilities: Natural Cure, Serene Grace, Healer
Glyph of Light Screen
3.png
263ah3c.png
[
leppa-berry.png
1] |Spe 69| HP 81/Energy 69 (Light Screen for 2 more actions)
Atk 3
Def 3
SpA 5
SpD 4
Spe 69
SC 4 / WC 4
Abilities: Overgrow, Chlorophyll
Glyph of Light Screen
479-wash.png
INV_Jewelcrafting_Lionseye_01.jpg
[
enigmaberry.png
CONSUMED] |Spe 86| HP 66/Energy 84 (Light Screen for 2 more actions)
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 3 / WC 4
Ability: Levitate
Glyph of Light Screen
192.png
sunstone.png
[
leppaberry.png
1] |Spe 52| HP 83/Energy 74 (Light Screen for 2 more actions)
Atk 3
Def 2
SpA 5 (6)
SpD 3
Spe 26 (52)
SC 1 / WC 1
Abilities: Chlorophyll, Solar Power, Early Bird
Glyph of Light Screen
272.png
miracleseed.png
[
enigmaberry.png
2] |Spe 70| HP 85/Energy 69 (Light Screen for 2 more actions)
Atk 2
Def 3
SpA 4
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
aromatisse.png
sachet.png
[
leppa-berry.png
1] |Spe 25| HP 84/Energy 64 (Light Screen for 2 more actions)
Atk 3
Def 3
SpA 5 (6)
SpD 3 (4)
Spe 25
SC 2 / WC 2
Abilities: Healer, Aroma Veil
Glyph of Light Screen
pokemon-manaphy-jb-hi-fi.jpg
HP 2024, Paralyzed (5a)
150px-489_Phione.png
HP 0
150px-489_Phione.png
HP 230
683.png
Chill: Restores 12 energy

Crit roll (1-625): 6458/10000
604.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 3 [Twisted Matrix]) * 1.5 = 22 damage, 4 energy
Twisted Matrix: 2 charges

Crit roll (1-625): 7269/10000
192.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Solar Power]) * 1.5 = 26 damage, 6 energy
242.png
Chill: Restores 12 energy
003.png
Chill: Restores 12 energy

Crit roll (1-625): 6566/10000
272.png
Energy Ball (Phione): (9 [BP] + 3 [STAB]) * 1.5 + 4 [Miracle Seed] = 22 damage, 6+4 energy

Crit roll (1-625): 5492/10000
ann_cyclohm.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 6 [Pristine Topaz]) * 1.5 = 26 damage, 3 energy

Crit roll (1-625): 9095/10000
479w.png
Volt Switch (Manaphy): (7 [BP] + 3 [STAB] + 4 [Ancient Topaz]) * 1.5 = 21 damage, 3 energy

Crit roll (1-625): 663/10000
489.png
Return (Ludicolo): 10 [BP] + 3 [Stat Dif] = 13 damage

Crit roll (1-625): 5506/10000
SpD drop roll (1-1000): 8364/10000

490.png
Energy Ball (Rotom-W): (9*0.67 [BP] + 3 [Stat Dif]) * 1.5 = 14 damage
enigmaberry.png
Enigma Berry: 10 HP restored. Consumed.

Blissey loses 6 energy
Venusaur loses 6 energy
Aromatisse loses 6 energy
--------------------------------------------------------------------------
Crit roll (1-625): 3188/10000
Paralysis roll (1-1000): 8326/10000

683.png
Thunderbolt (Phione): (9 [BP] + 3 [Stat Dif]) * 1.5 = 18 damage, 7 energy

Crit roll (1-625): 5432/10000
Paralysis roll (1-1000): 1574/10000

604.png
Thunderbolt (Phione): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 6 [Twisted Matrix]) * 1.5 = 29 damage, 6 energy
Twisted Matrix: 3 charges

Crit roll (1-625): 8596/10000
192.png
Solarbeam (Phione): (12 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Solar Power]) * 1.5 = 30 damage, 7 energy

Crit roll (1-625): 6868/10000
Paralysis roll (1-2000): 2766/10000

242.png
Thunderbolt (Phione): (9 [BP] + 8 [Stat Dif]) * 1.5 = 26 damage, 7 energy

Crit roll (1-625): 3606/10000
003.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Pearl of Life]) * 1.5 = 28 damage, 6 energy
489.png
Phione fainted!

Crit roll (1-625): 4036/10000
272.png
Mega Drain (Manaphy): (6 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 + 4 [Miracle Seed] = 15 damage, 8 HP restored, 8 energy

Crit roll (1-625): 7618/10000
Paralysis roll (1-1000): 7966/10000

ann_cyclohm.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 6 [Pristine Topaz]) * 1.5 = 27 damage, 5 energy

Crit roll (1-625): 6678/10000
Paralysis roll (1-1000): 287/10000

479w.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 4 [Ancient Topaz]) * 1.5 = 24 damage, Manaphy is paralyzed, 5 energy

Crit roll (1-625): 8667/10000
490.png
Facade (Rotom-W): 14 [BP] + 3 [Stat Dif] = 17 damage

Blissey loses 6 energy
Venusaur loses 6 energy
Aromatisse loses 6 energy
Trick Room for 2 more rounds
489.png
Another Phione spawns!
479w.png
100
272.png
59
ann_cyclohm.png
28
683.png
15
242.png
15
 
Last edited:
Kumo: Volt Switch (Phione) – Thundershock (Phione)
Unagi: Volt Switch (Phione) – Spark (Phione)
Koken: chill – Tri Attack (Phione)
Tanka: Grassy Terrain – Energy Ball (Phione)

ALL
IF (Phione is untargetable) OR (Phione faints) THEN (Redirect to Manaphy)
IF (Manaphy is untargetable) AND (You are to target it) THEN (chill)

Okay since we have double healer status shouldn't be too likely going into next round. Make sure we don't use our powerful attacks on A2 and the rest should just be more of the same?

Also zar: I think Eel only gets +1.5 against Phione
 
0.png

"Okay troops, so far so good. The paralysis is somewhat unfortunate, but we can deal with it. Rotom, you can help with the Phione this round to ensure things go smoothly, but brace yourself for the increased power from those Grass-type attacks! Aromatisse, you have room to heal the Rotom up & chill. Sunflora, Ludicolo, continue as normal, but use a low power attack A2!"

Rotom: Volt Switch (Phione) > Thunder Shock (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN re-direct all remaining actions to Manaphy.

Sunflora: Energy Ball (Phione) > Absorb (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN re-direct all remaining actions to Manaphy.

Ludicolo: Energy Ball (Phione) > Absorb (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN re-direct all remaining actions to Manaphy.

Aromatisse: Heal Pulse (Rotom) > Chill
 
Round 3

Worried about Motor's shape, the Aromatisse heals it with a soothing pulse, while the other team mates focus on Phione. Tanka channels energy through the ground, causing grass to grow on the previously barren floor of the cavern. The nutrient elements mend some of the grounded team mates' wounds, although even the foes seem to benefit from its effects.

Nevertheless, the raid squad keeps pushing, taking even the last Phione out of commission. But suddenly, Manaphy stops attacking and shrouds itself in a blue vortex.

So... tired...

IXXPC.png
2movm.jpg
[
leppa-berry.png
1] |Spe 80| HP 110/Energy 80
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
Glyph of Thunderbolt
604.png
11gqbd3.png
[
leppa-berry.png
1] |Spe 43| HP 75/Energy 76 (3 Matrix Charges)
Atk 4
Def 3
SpA 5
SpD 3
Spe 43
SC 4 / WC 4
Ability: Levitate
Glyph of Thunderbolt
242.png
207u9du.jpg
[
leppa-berry.png
1] |Spe 55| HP 119/Energy 71
Atk 0
Def 1
SpA 4 (11)
SpD 5
Spe 55
SC 3 / WC 3
Abilities: Natural Cure, Serene Grace, Healer
Glyph of Light Screen
3.png
263ah3c.png
[
leppa-berry.png
1] |Spe 69| HP 85/Energy 54
Atk 3
Def 3
SpA 5
SpD 4
Spe 69
SC 4 / WC 4
Abilities: Overgrow, Chlorophyll
Glyph of Light Screen
479-wash.png
INV_Jewelcrafting_Lionseye_01.jpg
[
enigmaberry.png
CONSUMED] |Spe 86| HP 56/Energy 80
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 3 / WC 4
Ability: Levitate
Glyph of Light Screen
192.png
sunstone.png
[
leppaberry.png
1] |Spe 52| HP 99/Energy 63
Atk 3
Def 2
SpA 5 (6)
SpD 3
Spe 26 (52)
SC 1 / WC 1
Abilities: Chlorophyll, Solar Power, Early Bird
Glyph of Light Screen
272.png
miracleseed.png
[
enigmaberry.png
2] |Spe 70| HP 90/Energy 58
Atk 2
Def 3
SpA 4
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
aromatisse.png
sachet.png
[
leppa-berry.png
1] |Spe 25| HP 88/Energy 62
Atk 3
Def 3
SpA 5 (6)
SpD 3 (4)
Spe 25
SC 2 / WC 2
Abilities: Healer, Aroma Veil
Glyph of Light Screen
pokemon-manaphy-jb-hi-fi.jpg
HP 1991, Paralyzed (3a), Evocation
150px-489_Phione.png
HP 0
683.png
Heal Pulse (Rotom): 20 HP restored, 14 energy

Crit roll (1-625): 7199/10000
490.png
Grass Knot (Rotom-W): (8*0.67 [BP] + 3 [Stat Dif]) * 1.5 = 13 damage

Crit roll (1-625): 202/10000
604.png
Volt Switch (Phione, Critical Hit): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 9 [Twisted Matrix] + 3 [Crit]) * 1.5 = 35 damage, 4 energy
Twisted Matrix: 3 charges

Crit roll (1-625): 3248/10000
192.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Solar Power]) * 1.5 = 26 damage, 6 energy
242.png
Chill: Restores 12 energy
003.png
Grassy Terrain: Grassy Terrain for 4 rounds, 9 energy

Crit roll (1-625): 116/10000
272.png
Energy Ball (Phione, Critical Hit): (9 [BP] + 3 [STAB] + 3 [Grassy Terrain] + 3 [Crit]) * 1.5 + 4 [Miracle Seed] = 31 damage, 6 energy

Crit roll (1-625): 2062/10000
ann_cyclohm.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 6 [Pristine Topaz]) * 1.5 = 26 damage, 3 energy

Crit roll (1-625): 3938/10000
479w.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 4 [Ancient Topaz]) * 1.5 = 23 damage, 3 energy

Crit roll (1-625): 9440/10000
489.png
Waterfall (Eelektross): 8 [BP] + 3 [STAB] + 3 [Stat Dif] = 14 damage

Blissey restores 2 HP for Grassy Terrain
Venusaur restores 2 HP for Grassy Terrain
Sunflora restores 2 HP for Grassy Terrain
Ludicolo restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain
Phione restores 2 HP for Grassy Terrain
--------------------------------------------------------------------------
683.png
Chill: Restores 12 energy

Crit roll (1-625): 8719/10000
490.png
Grass Knot (Rotom-W): (8*0.67 [BP] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 = 17 damage

Crit roll (1-625): 2772/10000
Paralysis roll (1-3000): 4200/10000

604.png
Spark (Phione): (7 [BP] + 3 [STAB]) * 1.5 = 15 damage, 4 energy
Twisted Matrix: 3 charges

Crit roll (1-625): 4858/10000
192.png
Absorb (Phione): (4 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Solar Power] + 3 [Grassy Terrain]) * 1.5 = 23 damage, 12 HP restored, 5 energy

Crit roll (1-625): 6452/10000
Status roll (1-666 Burn, 667-1333 Paralysis): 9160/10000

242.png
Tri Attack (Phione): 8 [BP] + 3 [STAB] + 8 [Stat Dif] = 19 damage, 5 energy

Crit roll (1-625): 4461/10000
003.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Pearl of Life] + 3 [Misty Terrain]) * 1.5 = 32 damage, 6 energy

Crit roll (1-625): 3297/10000
272.png
Absorb (Phione): (4 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 19 damage, 1 HP restored, 5 energy
489.png
Phione fainted!

Crit roll (1-625): 926/10000
ann_cyclohm.png
Thundershock (Manaphy): (4 [BP] + 3 [STAB] + 6 [Pristine Topaz]) * 1.5 = 20 damage, 1 energy

Crit roll (1-625): 6608/10000
479w.png
Thundershock (Manaphy): (4 [BP] + 3 [STAB] + 4 [Ancient Topaz]) * 1.5 = 17 damage, 1 energy

Blissey restores 2 HP for Grassy Terrain
Venusaur restores 2 HP for Grassy Terrain
Sunflora restores 2 HP for Grassy Terrain
Ludicolo restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain
Misty Terrain for 3 more rounds
Trick Room for 1 more round
490.png
Evocation: Manaphy takes 300% damage from all sources for 1 round. Manaphy can't attack while under the effects of Evocation. All actions during Evocation cause no threat
479w.png
117
272.png
60
ann_cyclohm.png
48
683.png
25
242.png
15
192.png
6
 
Last edited:
0.png

"Now then... This is it! Time to hit the turbo button!"

Rotom: Volt Switch (Manaphy) > Thunderbolt (Manaphy)

Sunflora: Energy Ball (Manaphy) > Solar Beam (Manaphy)

Ludicolo: Energy Ball (Manaphy) > Solar Beam (Manaphy)

Aromatisse: Energy Ball (Manaphy) > Thunderbolt (Manaphy)

This is a simple round. Give it all you have got. I am not going to use Thunder at all, because I want my attacks to hit, & a miss can be pretty costly later on lol.
 
Spr_B2W2_Scientist_M.png

"I make an appearance!"

Kumo: Thunderbolt (Manaphy) – Thunderbolt (Manaphy)
Unagi: Thunderbolt (Manaphy) – Thunderbolt (Manaphy)
Koken: Thunderbolt (Manaphy) – Thunderbolt (Manaphy)
Tanka: SolarBeam (Manaphy) – Energy Ball (Manaphy)
 
Round 4

The team unleashes everything it got on Manaphy, causing massive amounts of damage. But eventually, the pixie comes out of its weakened state. And at the same time, another Phione crawls towards the battlefield.

Please, don't hurt them! They're not our... ARGH!

IXXPC.png
2movm.jpg
[
leppa-berry.png
1] |Spe 80| HP 110/Energy 64
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
Glyph of Thunderbolt
604.png
11gqbd3.png
[
leppa-berry.png
1] |Spe 43| HP 75/Energy 62 (3 Matrix Charges)
Atk 4
Def 3
SpA 5
SpD 3
Spe 43
SC 4 / WC 4
Ability: Levitate
Glyph of Thunderbolt
242.png
207u9du.jpg
[
leppa-berry.png
1] |Spe 55| HP 123/Energy 53
Atk 0
Def 1
SpA 4 (11)
SpD 5
Spe 55
SC 3 / WC 3
Abilities: Natural Cure, Serene Grace, Healer
Glyph of Light Screen
3.png
263ah3c.png
[
leppa-berry.png
1] |Spe 69| HP 89/Energy 41
Atk 3
Def 3
SpA 5
SpD 4
Spe 69
SC 4 / WC 4
Abilities: Overgrow, Chlorophyll
Glyph of Light Screen
479-wash.png
INV_Jewelcrafting_Lionseye_01.jpg
[
enigmaberry.png
CONSUMED] |Spe 86| HP 56/Energy 72
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 3 / WC 4
Ability: Levitate
Glyph of Light Screen
192.png
sunstone.png
[
leppaberry.png
1] |Spe 52| HP 100/Energy 50
Atk 3
Def 2
SpA 5 (6)
SpD 3
Spe 26 (52)
SC 1 / WC 1
Abilities: Chlorophyll, Solar Power, Early Bird
Glyph of Light Screen
272.png
miracleseed.png
[
enigmaberry.png
2] |Spe 70| HP 94/Energy 45
Atk 2
Def 3
SpA 4
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
aromatisse.png
sachet.png
[
leppa-berry.png
1] |Spe 25| HP 92/Energy 48
Atk 3
Def 3
SpA 5 (6)
SpD 3 (4)
Spe 25
SC 2 / WC 2
Abilities: Healer, Aroma Veil
Glyph of Light Screen
pokemon-manaphy-jb-hi-fi.jpg
HP 686, Paralyzed (1a)
150px-489_Phione.png
HP 230
490.png
Evocation

Crit roll (1-625): 1611/10000
683.png
Energy Ball (Manaphy): (9 [BP] + 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 * 3 = 61 damage, 7 energy

Crit roll (1-625): 7061/10000
604.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 9 [Twisted Matrix]) * 1.5 * 3 = 95 damage, 5 energy
Twisted Matrix: 3 charges

Crit roll (1-625): 7474/10000
192.png
Energy Ball (Manaphy): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Solar Power] + 3 [Grassy Terrain) * 1.5 * 3 = 83 damage, 6 energy

Crit roll (1-625): 4657/10000
242.png
Thunderbolt (Manaphy): (9 [BP] + 6.5 [Stat Dif]) * 1.5 * 3 = 70 damage, 7 energy
003.png
Venusaur took in sunlight!

Crit roll (1-625): 242/10000
272.png
Energy Ball (Manaphy, Critical Hit): ((9 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Grassy Terrain] + 3 [Crit]) * 1.5 + 4 [Miracle Seed]) = 86 damage, 6 energy

Crit roll (1-625): 321/10000
ann_cyclohm.png
Thunderbolt (Manaphy, Critical Hit): (9 [BP] + 3 [STAB] + 6 [Pristine Topaz] + 3 [Crit]) * 1.5 * 3 = 95 damage, 5 energy

Crit roll (1-625): 9293/10000
479w.png
Volt Switch (Manaphy): (7 [BP] + 3 [STAB] + 4 [Ancient Topaz]) * 1.5 * 3 = 63 damage, 3 energy

Crit roll (1-625): 1745/10000
003.png
Solarbeam (Manaphy): (12 [BP] + 3 [STAB] + 5 [Pearl of Life] + 3 [Grassy Terrain]) * 1.5 * 3 = 104 damage, 7 energy

Blissey restores 2 HP for Grassy Terrain
Venusaur restores 2 HP for Grassy Terrain
Sunflora restores 1 HP for Grassy Terrain
Ludicolo restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain
--------------------------------------------------------------------------
490.png
Evocation

Crit roll (1-625): 5205/10000
683.png
Thunderbolt (Manaphy): (9 [BP] + 1.5 [Stat Dif]) * 1.5 * 3 = 47 damage, 7 energy

Crit roll (1-625): 7061/10000
604.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 9 [Twisted Matrix]) * 1.5 * 3 = 95 damage, 5+4 energy
Twisted Matrix: 3 charges

Crit roll (1-625): 6008/10000
192.png
Solarbeam (Manaphy): (12 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Solar Power] + 3 [Grassy Terrain) * 1.5 * 3 = 97 damage, 7 energy

Crit roll (1-625): 9613/10000
242.png
Thunderbolt (Manaphy): (9 [BP] + 6.5 [Stat Dif]) * 1.5 * 3 = 70 damage, 7+4 energy

Crit roll (1-625): 5014/10000
003.png
Energy Ball (Manaphy): (9 [BP] + 3 [STAB] + 5 [Pearl of Life] + 3 [Grassy Terrain]) * 1.5 * 3 = 90 damage, 6 energy
272.png
Ludicolo took in sunlight!

Crit roll (1-625): 2129/10000
ann_cyclohm.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 6 [Pristine Topaz]) * 1.5 * 3 = 81 damage, 5+4 energy

Crit roll (1-625): 616/10000
479w.png
Thunderbolt (Manaphy, Critical Hit): (9 [BP] + 3 [STAB] + 4 [Ancient Topaz] + 3 [Crit]) * 1.5 * 3 = 86 damage, 5 energy

Crit roll (1-625): 1608/10000
272.png
Solarbeam (Manaphy): ((12 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed]) * 3 = 86 damage, 7 energy

Blissey restores 2 HP for Grassy Terrain
Venusaur restores 2 HP for Grassy Terrain
Ludicolo restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain
Grassy Terrain for 2 more rounds
Trick Room expires
490.png
Evocation ends
489.png
Another Phione spawns!
479w.png
117
272.png
60
ann_cyclohm.png
48
683.png
25
242.png
15
192.png
6
 
Spr_B2W2_Scientist_M.png

"Oddly satisfying. We could probably end this immediately, but let's not risk that..."

Kumo: Volt Switch (Phione) – Thunderbolt [GLYPH] (Phione)
Unagi: Volt Switch (Phione) – Thunderbolt [GLYPH] (Phione)
Koken: Light Screen [GLYPH] – Heal Pulse (Rotom)
Tanka: chill – Energy Ball (Phione)

ALL
IF (Phione is untargetable) AND (You are to target it) THEN (Redirect to Manaphy)
IF (Phione has fainted) AND (You are to target it) THEN (Redirect to Manaphy)
IF (Manaphy is untargetable) AND (You are to target it) THEN (chill)
 
0.png

"Hmmm... We should be a bit more conservative this time around, but we should be completely wary of bounce & friends... Rotom take some time to help out with the Phione..."

Rotom: Volt Switch (Phione) > Thunderbolt (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN re-direct all remaining actions to Manaphy.

Sunflora: Energy Ball (Phione) > Solar Beam (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN re-direct all remaining actions to Manaphy.

Ludicolo: Energy Ball (Phione) > Mega Drain (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN replace all remaining actions with Chill.

Aromatisse: Trick Room > Energy Ball (Phione)
IF
you fail to successfully use Trick Room A1, THEN use Trick Room A2.
IF Phione faints, THEN re-direct all remaining actions to Manaphy.
 
Round 5

As soon as the Phione reaches the battlefield, it nails Motor with a grass rope. But the rest of the team immediately pays back and eventually knocks out the pixie, while the Aromatisse twists the dimensions once again. Even with Koken's heals, though, the Rotom is struggling to keep up with Manaphy's powerful attacks. And to make things worse, reinforcements for the little pixie keep coming endlessly, even against its own judgment.

Stop, my brood! Please, stop! ARGH!

IXXPC.png
2movm.jpg
[
leppa-berry.png
1] |Spe 80| HP 110/Energy 56 (Light Screen for 4 more actions)
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
Glyph of Thunderbolt
604.png
11gqbd3.png
[
leppa-berry.png
1] |Spe 43| HP 75/Energy 52 (3 Matrix Charges, Light Screen for 4 more actions)
Atk 4
Def 3
SpA 5
SpD 3
Spe 43
SC 4 / WC 4
Ability: Levitate
Glyph of Thunderbolt
242.png
207u9du.jpg
[
leppa-berry.png
1] |Spe 55| HP 127/Energy 29 (Light Screen for 4 more actions)
Atk 0
Def 1
SpA 4 (11)
SpD 5
Spe 55
SC 3 / WC 3
Abilities: Natural Cure, Serene Grace, Healer
Glyph of Light Screen
3.png
263ah3c.png
[
leppa-berry.png
1] |Spe 69| HP 93/Energy 47 (Light Screen for 4 more actions)
Atk 3
Def 3
SpA 5
SpD 4
Spe 69
SC 4 / WC 4
Abilities: Overgrow, Chlorophyll
Glyph of Light Screen
479-wash.png
INV_Jewelcrafting_Lionseye_01.jpg
[
enigmaberry.png
CONSUMED] |Spe 86| HP 22/Energy 64 (Light Screen for 4 more actions)
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 3 / WC 4
Ability: Levitate
Glyph of Light Screen
192.png
sunstone.png
[
leppaberry.png
1] |Spe 52| HP 100/Energy 37 (Light Screen for 4 more actions)
Atk 3
Def 2
SpA 5 (6)
SpD 3
Spe 26 (52)
SC 1 / WC 1
Abilities: Chlorophyll, Solar Power, Early Bird
Glyph of Light Screen
272.png
miracleseed.png
[
enigmaberry.png
2] |Spe 70| HP 98/Energy 51 (Light Screen for 4 more actions)
Atk 2
Def 3
SpA 4
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
aromatisse.png
sachet.png
[
leppa-berry.png
1] |Spe 25| HP 96/Energy 31 (Light Screen for 4 more actions)
Atk 3
Def 3
SpA 5 (6)
SpD 3 (4)
Spe 25
SC 2 / WC 2
Abilities: Healer, Aroma Veil
Glyph of Light Screen
pokemon-manaphy-jb-hi-fi.jpg
HP 639
150px-489_Phione.png
HP 0
150px-489_Phione.png
HP 230
Crit roll (1-625): 6581/10000
489.png
Grass Knot (Rotom): (8 [BP] + 1.5 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 = 19 damage

Crit roll (1-625): 8794/10000
479w.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 4 [Ancient Topaz]) * 1.5 = 23 damage, 3 energy

Crit roll (1-625): 8438/10000
ann_cyclohm.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 6 [Pristine Topaz]) * 1.5 = 26 damage, 3 energy

Crit roll (1-625): 1346/10000
272.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 27 damage, 6 energy
003.png
Chill: Restores 12 energy
242.png
Light Screen: The entire team is protected against special attacks for (6) actions, 10 energy

Crit roll (1-625): 7895/10000
192.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Solar Power]) * 1.5 = 26 damage, 6 energy

Crit roll (1-625): 4256/10000
604.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 9 [Twisted Matrix]) * 1.5 = 31 damage, 4 energy
Twisted Matrix: 3 charges

Crit roll (1-625): 1209/10000
490.png
Facade (Rotom-W): 14 [BP] + 3 [Stat Dif] = 17 damage
683.png
Trick Room: Trick Room for 4 rounds, 10 energy

Blissey restores 2 HP for Grassy Terrain
Venusaur restores 2 HP for Grassy Terrain
Ludicolo restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain
Phione restores 2 HP for Grassy Terrain
Manaphy heals from paralysis
--------------------------------------------------------------------------
Crit roll (1-625): 2250/10000
683.png
Energy Ball (Phione): (9 [BP] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 = 23 damage, 7 energy

Crit roll (1-625): 3489/10000
Paralysis roll (1-1000): 6087/10000

604.png
Thunderbolt (Phione): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 9 [Twisted Matrix]) * 1.5 = 34 damage, 6 energy
Twisted Matrix: 3 charges

Crit roll (1-625): 3845/10000
192.png
Solarbeam (Phione): (12 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Solar Power] + 3 [Grassy Terrain]) * 1.5 = 35 damage, 7 energy
242.png
Heal Pulse (Rotom): 20 HP restored, 14 energy

Crit roll (1-625): 2330/10000
003.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Pearl of Life] + 3 [Misty Terrain]) * 1.5 = 32 damage, 6 energy
489.png
Phione fainted!
272.png
Chill: Restores 12 energy

Crit roll (1-625): 2016/10000
Paralysis roll (1-1000): 7331/10000

ann_cyclohm.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 6 [Pristine Topaz]) * 1.5 = 27 damage, 5 energy

Crit roll (1-625): 5154/10000
Paralysis roll (1-1000): 8385/10000

479w.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 4 [Ancient Topaz]) * 1.5 = 24 damage, 5 energy

Crit roll (1-625): 888/10000
SpD drop roll (1-1000): 1015/10000

490.png
Energy Ball (Rotom): (9*0.67 [BP] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 = 18 damage

Blissey restores 2 HP for Grassy Terrain
Venusaur restores 2 HP for Grassy Terrain
Sunflora restores 2 HP for Grassy Terrain
Ludicolo restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain
Grassy Terrain for 1 more round
Trick Room for 3 more rounds
489.png
Another Phione spawns!
479w.png
141
ann_cyclohm.png
62
272.png
60
683.png
40
242.png
40
192.png
6
 
Last edited:
0.png

"Rotom is going to need all the help it needs to get to stay alive from both our healers, but the rest should focus on the task ahead. Even a Water Bolt Volley, albeit undesirable, can help Rotom stay alive for longer since it will not be targeted by it... Also hey we did not get unlucky this round!"

Rotom: Volt Switch (Phione) > Thunderbolt (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN re-direct all remaining actions to Manaphy.

Sunflora: Energy Ball (Phione) > Solar Beam (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN re-direct all remaining actions with Chill.

Ludicolo: Energy Ball (Phione) > Mega Drain (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN replace all remaining actions with Chill.

Aromatisse: Heal Pulse (Rotom) > Chill
 
Spr_B2W2_Scientist_M.png

"Continue..."

Kumo: Volt Switch (Phione) – Thunderbolt [GLYPH] (Phione)
Unagi: Volt Switch (Phione) – Thunderbolt [GLYPH] (Phione)
Koken: chill – Heal Pulse (Rotom)
Tanka: Mimic (Heal Pulse) [Aromatisse] – Energy Ball (Phione)

ALL
IF (Phione is untargetable) AND (You are to target it) THEN (Redirect to Manaphy)
IF (Phione has fainted) AND (You are to target it) THEN (Redirect to Manaphy)
IF (Manaphy is untargetable) AND (You are to target it) THEN (chill)
 
Round 6

While the rest of the team deals quickly with the Phione, Koken and the Aromatisse mend Motor with healing pulses. This allows the Rotom to take on Manaphy's Grass-type blows, although the situation doesn't seem safe yet. Not with another Phione heading for the raiding party.

Please, don't hurt them! They're not our... ARGH!

IXXPC.png
2movm.jpg
[
leppa-berry.png
1] |Spe 80| HP 110/Energy 48 (Light Screen for 2 more actions)
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
Glyph of Thunderbolt
604.png
11gqbd3.png
[
leppa-berry.png
1] |Spe 43| HP 62/Energy 42 (3 Matrix Charges, Light Screen for 2 more actions)
Atk 4
Def 3
SpA 5
SpD 3
Spe 43
SC 4 / WC 4
Ability: Levitate
Glyph of Thunderbolt
242.png
207u9du.jpg
[
leppa-berry.png
1] |Spe 55| HP 131/Energy 27 (Light Screen for 2 more actions)
Atk 0
Def 1
SpA 4 (11)
SpD 5
Spe 55
SC 3 / WC 3
Abilities: Natural Cure, Serene Grace, Healer
Glyph of Light Screen
3.png
263ah3c.png
[
leppa-berry.png
1] |Spe 69| HP 97/Energy 36 (Light Screen for 2 more actions, Mimic (Heal Pulse))
Atk 3
Def 3
SpA 5
SpD 4
Spe 69
SC 4 / WC 4
Abilities: Overgrow, Chlorophyll
Glyph of Light Screen
479-wash.png
INV_Jewelcrafting_Lionseye_01.jpg
[
enigmaberry.png
CONSUMED] |Spe 86| HP 27/Energy 56 (Light Screen for 2 more actions)
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 3 / WC 4
Ability: Levitate
Glyph of Light Screen
192.png
sunstone.png
[
leppaberry.png
CONSUMED] |Spe 52| HP 100/Energy 34 (Light Screen for 2 more actions)
Atk 3
Def 2
SpA 5 (6)
SpD 3
Spe 26 (52)
SC 1 / WC 1
Abilities: Chlorophyll, Solar Power, Early Bird
Glyph of Light Screen
272.png
miracleseed.png
[
enigmaberry.png
2] |Spe 70| HP 100/Energy 57 (Light Screen for 2 more actions)
Atk 2
Def 3
SpA 4
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
aromatisse.png
sachet.png
[
leppa-berry.png
CONSUMED] |Spe 25| HP 100/Energy 39 (Light Screen for 2 more actions)
Atk 3
Def 3
SpA 5 (6)
SpD 3 (4)
Spe 25
SC 2 / WC 2
Abilities: Healer, Aroma Veil
Glyph of Light Screen
pokemon-manaphy-jb-hi-fi.jpg
HP 592, Paralyzed (5a)
150px-489_Phione.png
HP 0
150px-489_Phione.png
HP 230
683.png
Heal Pulse (Rotom): 20 HP restored, 14 energy
leppa-berry.png
Leppa Berry: 10 energy restored. Consumed.

Crit roll (1-625): 6268/10000
604.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 9 [Twisted Matrix]) * 1.5 = 31 damage, 4 energy
Twisted Matrix: 3 charges

Crit roll (1-625): 2467/10000
192.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Solar Power] + 3 [Grassy Terrain]) * 1.5 = 30 damage, 7 energy
242.png
Chill: Restores 12 energy

Crit roll (1-625): 2330/10000
003.png
Mimic (Aromatisse): Venusaur learns Heal Pulse, 5 energy

Crit roll (1-625): 670/10000
272.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 3 [Grassy Terrain]) * 1.5 + 4 [Miracle Seed] = 27 damage, 6 energy

Crit roll (1-625): 2016/10000
ann_cyclohm.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 6 [Pristine Topaz]) * 1.5 = 26 damage, 3 energy

Crit roll (1-625): 4268/10000
479w.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 4 [Ancient Topaz]) * 1.5 = 23 damage, 3 energy

Crit roll (1-625): 5961/10000
489.png
Frustration (Eelektross): 10 [BP] + 3 [Stat Dif] = 13 damage

Crit roll (1-625): 5196/10000
490.png
Grass Knot (Rotom): (8*0.67 [BP] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 = 17 damage

Blissey restores 2 HP for Grassy Terrain
Venusaur restores 2 HP for Grassy Terrain
Ludicolo restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain
Phione restores 2 HP for Grassy Terrain
--------------------------------------------------------------------------
Crit roll (1-625): 2250/10000
683.png
Chill: Restores 12 energy

Crit roll (1-625): 5497/10000
Paralysis roll (1-1000): 2598/10000

604.png
Thunderbolt (Phione): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 9 [Twisted Matrix]) * 1.5 = 34 damage, 6 energy
Twisted Matrix: 3 charges

Crit roll (1-625): 7794/10000
192.png
Solarbeam (Phione): (12 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Solar Power] + 3 [Grassy Terrain]) * 1.5 = 35 damage, 7 energy
leppaberry.png
Leppa Berry: 10 energy restored. Consumed.
242.png
Heal Pulse (Rotom): 20 HP restored, 14 energy

Crit roll (1-625): 4374/10000
003.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Pearl of Life] + 3 [Misty Terrain]) * 1.5 = 32 damage, 6 energy
489.png
Phione fainted!
272.png
Chill: Restores 12 energy

Crit roll (1-625): 1431/10000
Paralysis roll (1-1000): 68/10000

ann_cyclohm.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 6 [Pristine Topaz]) * 1.5 = 27 damage, Manaphy is paralyzed, 5 energy

Crit roll (1-625): 9316/10000
479w.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 4 [Ancient Topaz]) * 1.5 = 24 damage, 6 energy

Crit roll (1-625): 9624/10000
SpD drop roll (1-1000): 2931/10000

490.png
Energy Ball (Rotom): (9*0.67 [BP] + 3 [Stat Dif] + 3 [Grassy Terrain]) * 1.5 = 18 damage

Blissey restores 2 HP for Grassy Terrain
Venusaur restores 2 HP for Grassy Terrain
Sunflora restores 2 HP for Grassy Terrain
Aromatisse restores 2 HP for Grassy Terrain
Manaphy restores 2 HP for Grassy Terrain
Grassy Terrain expires
Trick Room for 2 more rounds
489.png
Another Phione spawns!
479w.png
165
ann_cyclohm.png
76
272.png
60
683.png
50
242.png
50
192.png
6
 
0.png

"Here comes the Water Bolt Volley..."

Rotom: Volt Switch (Phione) > Thunderbolt (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN re-direct all remaining actions to Manaphy.

Sunflora: Energy Ball (Phione) > Chill
IF
Phione is untargetable when you act, THEN use Chill, that action, AND use Solarbeam next action.
IF Phione faints, THEN place all remaining actions with Chill.

Ludicolo: Energy Ball (Phione) > Mega Drain (Phione)
IF
Phione is untargetable when you act, THEN re-direct your current attack to Manaphy.
IF Phione faints, THEN replace all remaining actions with Chill.

Aromatisse: Energy Ball (Phione) > Chill

Some Pokémon might need to chill this round, as this will be the last chance they get. With a Water Bolt Volley definitely occurring this round, using Heal Pulse on Rotom is unnecessary, since it will never hit the current target. We are still going to need enough energy for the last phase, but this should be the last Phione Round. Even when we get to that last phase, we can keep Rotom alive for another round through Endure, & with Tail Glow apparently boosting Manaphy's Sp. Attack six stages...
 
Spr_B2W2_Scientist_M.png

"I'd chill with Eelektross but I need my charges -_-"

Kumo: Volt Switch (Phione) – Thunderbolt [GLYPH] (Phione)
Unagi: Volt Switch (Phione) – Thunderbolt [GLYPH] (Phione)
Koken: chill – Tri Attack (Phione)
Tanka: chill – Energy Ball (Phione)

ALL
IF (Phione is untargetable) AND (You are to target it) THEN (Redirect to Manaphy)
IF (Phione has fainted) AND (You are to target it) THEN (Redirect to Manaphy)
IF (Manaphy is untargetable) AND (You are to target it) THEN (chill)
 
Round 7

Get away!

Shouts Manaphy, as it shoots a flurry of water bolts. The team, drained and tired by the prolonged fight, holds back a bit more than before, but nevertheless manages to take out the Phione relatively soon. And once again, Manaphy shrouds itself in a blue vortex of energies, stopping its attacks against the team

So... tired...

IXXPC.png
2movm.jpg
[
leppa-berry.png
1] |Spe 80| HP 96/Energy 28 (Energy Drain for 2 more actions)
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
Glyph of Thunderbolt
604.png
11gqbd3.png
[
leppa-berry.png
1] |Spe 43| HP 49/Energy 32 (3 Matrix Charges)
Atk 4
Def 3
SpA 5
SpD 3
Spe 43
SC 4 / WC 4
Ability: Levitate
Glyph of Thunderbolt
242.png
207u9du.jpg
[
leppa-berry.png
1] |Spe 55| HP 131/Energy 34
Atk 0
Def 1
SpA 4 (11)
SpD 5
Spe 55
SC 3 / WC 3
Abilities: Natural Cure, Serene Grace, Healer
Glyph of Light Screen
3.png
263ah3c.png
[
leppa-berry.png
1] |Spe 69| HP 97/Energy 42 (Mimic (Heal Pulse))
Atk 3
Def 3
SpA 5
SpD 4
Spe 69
SC 4 / WC 4
Abilities: Overgrow, Chlorophyll
Glyph of Light Screen
479-wash.png
INV_Jewelcrafting_Lionseye_01.jpg
[
enigmaberry.png
CONSUMED] |Spe 86| HP 14/Energy 48
Atk 2
Def 4
SpA 5
SpD 4
Spe 86
SC 3 / WC 4
Ability: Levitate
Glyph of Light Screen
192.png
sunstone.png
[
leppaberry.png
CONSUMED] |Spe 52| HP 86/Energy 28 (Energy Drain for 2 more actions)
Atk 3
Def 2
SpA 5 (6)
SpD 3
Spe 26 (52)
SC 1 / WC 1
Abilities: Chlorophyll, Solar Power, Early Bird
Glyph of Light Screen
272.png
miracleseed.png
[
enigmaberry.png
2] |Spe 70| HP 91/Energy 31 (Energy Drain for 2 more actions)
Atk 2
Def 3
SpA 4
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Swift Swim, Rain Dish, Own Tempo
aromatisse.png
sachet.png
[
leppa-berry.png
CONSUMED] |Spe 25| HP 100/Energy 44
Atk 3
Def 3
SpA 5 (6)
SpD 3 (4)
Spe 25
SC 2 / WC 2
Abilities: Healer, Aroma Veil
Glyph of Light Screen
pokemon-manaphy-jb-hi-fi.jpg
HP 541, Paralyzed (3a), Evocation
150px-489_Phione.png
HP 0
Targets: 6/7, 5/6, 1/5
Crit roll (1-625): 900/10000

490.png
Water Bolt Volley (Cyclohm): (20*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 0.67 = 14 damage, Cyclohm will lose 6 energy per action for 4 actions

Crit roll (1-625): 9332/10000
490.png
Water Bolt Volley (Sunflora): (20*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 0.67 = 14 damage, Sunflora will lose 6 energy per action for 4 actions

Crit roll (1-625): 3563/10000
490.png
Water Bolt Volley (Ludicolo): (20*0.67 [BP] + 3 [STAB] + 3 [Stat Dif]) * 0.44 = 9 damage, Ludicolo will lose 6 energy per action for 4 actions

Crit roll (1-625): 2567/10000
683.png
Energy Ball (Phione): (9 [BP] + 3 [Stat Dif]) * 1.5 = 18 damage, 7 energy

Crit roll (1-625): 1414/10000
604.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 9 [Twisted Matrix]) * 1.5 = 31 damage, 4 energy
Twisted Matrix: 3 charges

Crit roll (1-625): 8929/10000
192.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Solar Power]) * 1.5 = 26 damage, 7 energy
242.png
Chill: Restores 12 energy
003.png
Chill: Restores 12 energy

Crit roll (1-625): 9932/10000
272.png
Energy Ball (Phione): (9 [BP] + 3 [STAB]) * 1.5 + 4 [Miracle Seed] = 22 damage, 6 energy

Crit roll (1-625): 7557/10000
ann_cyclohm.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 6 [Pristine Topaz]) * 1.5 = 26 damage, 3 energy

Crit roll (1-625): 4357/10000
479w.png
Volt Switch (Phione): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 4 [Ancient Topaz]) * 1.5 = 23 damage, 3 energy

Crit roll (1-625): 790/10000
489.png
Frustration (Eelektross): 10 [BP] + 3 [Stat Dif] = 13 damage

Cyclohm loses 6 energy
Sunflora loses 6 energy
Ludicolo loses 6 energy
--------------------------------------------------------------------------
Crit roll (1-625): 2250/10000
683.png
Chill: Restores 12 energy

Crit roll (1-625): 1908/10000
490.png
Return (Rotom): 10 [BP] + 3 [Stat Dif] = 13 damage

Crit roll (1-625): 1139/10000
Paralysis roll (1-1000): 2802/10000

604.png
Thunderbolt (Phione): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 9 [Twisted Matrix]) * 1.5 = 34 damage, 6 energy
Twisted Matrix: 3 charges

Crit roll (1-625): 7794/10000
192.png
Chill: Restores 12 energy

Crit roll (1-625): 8144/10000
Status roll (1-666 Burn, 667-1333 Paralysis): 4073/10000

242.png
Tri Attack (Phione): 8 [BP] + 3 [STAB] + 8 [Stat Dif] = 19 damage

Crit roll (1-625): 2707/10000
003.png
Energy Ball (Phione): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Pearl of Life]) * 1.5 = 28 damage, 6 energy

Crit roll (1-625): 3970/10000
272.png
Mega Drain (Phione): (8 [BP] + 3 [STAB]) * 1.5 + 4 [Miracle Seed] = 21 damage, 8 energy
489.png
Phione fainted!

Crit roll (1-625): 2011/10000
ann_cyclohm.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 6 [Pristine Topaz]) * 1.5 = 27 damage, 5 energy

Crit roll (1-625): 2340/10000
479w.png
Thunderbolt (Manaphy): (9 [BP] + 3 [STAB] + 4 [Ancient Topaz]) * 1.5 = 24 damage, 6 energy

Cyclohm loses 6 energy
Sunflora loses 6 energy
Ludicolo loses 6 energy
Trick Room for 1 more round
490.png
Evocation: Manaphy takes 300% damage from all sources for 1 round. Manaphy can't attack while under the effects of Evocation. All actions during Evocation cause no threat
479w.png
189
ann_cyclohm.png
103
272.png
60
683.png
50
242.png
50
192.png
6
 
Last edited:
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