another 8v8 brawl! this time gerard and subwayj

Team Gerard
Wilde (Gallade) {♂}
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Psychic / Fighting

  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • Fighting STAB; Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities: Steadfast / Justified (H)
  • Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
  • Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-Type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
HP: 100
Atk: 5
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 69 (-)
SC: 4
WC: 6
BRT: 22

EC: 9/9
MC: 0
AC: 5/5

Attacks (129/129)

Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Double Team
Double Edge
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power Rock
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Mud Slap
Natural Gift
Night Slash
Nightmare
Pain Split
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt
Katherine (Gardevoir) {♀}
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic / Fairy

  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Synchronize / Trace / Telepathy (H) / Pixilate (M)
  • Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-Types cannot be poisoned, Fire-Types cannot be burned & Electric-Types cannot be paralyzed in this manner.
  • Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
  • Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
  • Pixilate (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
SC: 3
WC: 3
BRT: 21

(Mega Stats)

HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
SC: 3
WC: 3
BRT: 25

EC: 9/9
MC: 2
AC: 5/5

Attacks (90/101)

Ally Switch
Attract
Calm Mind
Captivate
Charge Beam
Charm
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Double Edge
Double Team
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Fire
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Misty Terrain
Moonblast
Mud Slap
Pain Split
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Return
Round
Safeguard
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Wave
Thunderbolt
ThunderPunch
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt

Hecate (Aurumoth) {♀}
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Bug / Psychic

  • Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Weak Armor / No Guard / Illusion (H)
  • Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
  • No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
  • Illusion: (Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
HP: 110
Atk: 5
Def: 4
SpA: 6 (+)
SpD: 2
Spe: 81 (-)
SC: 4
WC: 5
BRT: 23

EC: 9/9
MC: 1
AC: 5/5

Attacks (79/81)


Ally Switch
AncientPower
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Ground
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Magic Coat
Magic Room
Megahorn
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Return
Roleplay
Round
Safeguard
Shadow Ball
Silver Wind
Skill Swap
SolarBeam
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt

Diabola (Delphox) {♀}

Nature: Modest (+1 SpA, -Atk)
Type: Fire / Psychic

  • Fire STAB; Immune to burn status. Brighten Command.
  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Blaze / Magician (H)
  • Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
  • Magician: (Passive) This Pokemon is crafty and will steal items from an opposing Pokemon during one of its attacks if it does not have one of its own.
HP: 100
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 4
Spe: 104


SC: 3
WC: 3
BRT: 21


EC: 9/9
MC: 0
AC: 5/5


Attacks (48/58)

Attract
Blast Burn
Calm Mind
Double Team
Dream Eater
Ember
Facade
Fire Blast
Fire Pledge
Fire Spin
Flame Charge
Flamethrower
Future Sight
Grass Knot
Heat Wave
Hidden Power Fairy
Howl
Hyper Beam
Hypnosis
Incinerate
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mystical Fire
Overheat
Protect
Psybeam
Psychic
Psyshock
Rain Dance
Rest
Role Play
Round
Safeguard
Scratch
Shadow Ball
Sleep Talk
Solarbeam
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Toxic
Trick Room
Will-o-Wisp
Wish

Yue (Darmanitan) {♀}
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Fire / Psychic (Zen Mode)

  • Fire STAB; immune to burn status. Brighten Command.
  • Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Sheer Force / Zen Mode (H)
  • Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
  • Zen Mode: (Toggle) No default effect. When toggled, once below 50% of its maximum HP, the Pokemon can focus incredible energy into its body and change forms.
HP: 110
Atk: 6 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 82 (-)
SC: 3
WC: 3
BRT: 18

(Zen Stats)

HP: 110
Atk: 3 (+)
Def: 4
SpA: 5
SpD: 4
Spe: 47 (-)
SC: 3
WC: 3
BRT: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks (72/72)


Attract
Belly Drum
Brick Break
Bulk Up
Bulldoze
Confide
Dig
Double Team
Earthquake
Encore
Endeavor
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Headbutt
Heat Wave
Hidden Power Ice
Hyper Beam
Incinerate
Overheat
Payback
Power-up Punch
Protect
Psychic
Rage
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sleep Talk
Smack Down
Snatch
Snore
SolarBeam
Stone Edge
Strenght
Substitute
Sunny Day
Superpower
Swagger
Tackle
Take Down
Taunt
Thief
Thrash
Torment
Toxic
U-turn
Uproar
Will-O-Wisp
Work Up
Yawn
Zen Headbutt
Elphaba (Misdreavus) {♀}
Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk)
Type: Ghost

  • Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost Types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities: Levitate
  • Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-Type. Otherwise Dig and Dive will miss. Ground moves can still hit.
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 4
Spe: 121 (+)
SC: 2
WC: 1
BRT: 18

EC: 6/6
MC: 0
AC: NA

Attacks (71/91)


Aerial Ace
Astonish
Calm Mind
Confuse Ray
Dark Pulse
Dazzling Gleam
Destiny Bond
Double Team
Dream Eater
Endure
Energy Ball
Flash
Foul Play
Giga Impact
Growl
Grudge
Heal Bell
Hex
Hidden Power Fighting
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Incinerate
Inferno
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Me First
Mean Look
Memento
Mimic
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Power Gem
Protect
Psybeam
Psychic
Psywave
Rain Dance
Rest
Round
Shadow Ball
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Uproar
Will-O-Wisp
Wonder Room
Zap Cannon

Lamarche (Mollux) {♂}
Nature: Bold (+1 Def, -1 Atk)
Type: Fire / Poison

  • Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-Typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
  • Fire STAB; immune to burn status. Brighten Command.
Abilities: Dry Skin / Illuminate (H)
  • Dry Skin: (Passive) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
  • Illuminate: (Toggle) No default effect. When toggled, this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.
HP: 100
Atk: 1 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 76
SC: 3
WC: 3
BRT: 20

EC: NA
MC: 0
AC: 5/5

Attacks (73/73)


Acid
Acid Armor
Acid Spray
Aqua Ring
Attract
Belch
Bide
Bind
Bug Bite
Calm Mind
Charm
Clear Smog
Confide
Confuse Ray
Dazzling Gleam
Double Team
Ember
Eruption
Explosion
Façade
Final Gambit
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Flash
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hidden Power Ice
Hyper Beam
Inferno
Infestation
Iron Defense
Knock Off
Lava Plume
Light Screen
Moonlight
Overheat
Protect
Rain Dance
Rapid Spin
Recover
Rest
Return
Round
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Solarbeam
Stealth Rock
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Toxic Spikes
Trick
Venon Drench
Venoshock
Water Gun
Will-o-Wisp
Withdraw

Ruby (Tentacool) {♀}
Nature: Modest (+1 SpA, -1 Atk)
Type: Poison / Water

  • Poison STAB; Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-Typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities: Clear Body / Liquid Ooze / Rain Dish (H)
  • Clear Body: (Passive) This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
  • Liquid Ooze: (Passive) This Pokemon's body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
  • Rain Dish: (Toggle) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 4
Spe: 70
SC: 2
WC: 3
BRT: 15

EC: 2/6
MC: 0
AC: 2/5

Attacks (18/---)

Poison Sting
Acid
Supersonic
Wrap
Water Gun
Constrict
Toxic Spikes
Bubble Beam
Hydro Pump
Sludge Wave
Hex
Barrier
Water Pulse

Mirror Coat
Muddy Water
Aqua Ring
Confuse Ray
Rapid Spin

Dazzling Gleam
Ice Beam
Sludge Bomb
Scald
Toxic
Venoshock
Infestation

Team SubwayJ

Doris the Remoraid (♀)

Type:


HOLDING: Lucky Egg

Nature: Quiet (+Special Attack, -Speed)

Abilities:

Hustle:
(Toggle)
Sniper: (Passive)
Moody: (Passive) (HA)

Stats:

HP: 90
Attack: Rank 3
Defence: Rank 2
Special Attack: Rank 4 (+)
Special Defense: Rank 2
Speed: 56 (-)
Base Rank Total: 15
Size Class: 1
Weight Class: 2


Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0

Moves:

Water Gun
Lock-On
Psybeam
Aurora Beam
Bubble Beam
Focus Energy
Signal Beam
Bullet Seed
Hyper Beam

Flamethrower
Charge Beam
Ice Beam
Protect
Waterfall
Surf
Psychic

Acid Spray
Mud Shot
Octazooka
Rock Blast
Water Spout

Endure

Total Moves: 22/72​

Deathlok the Golurk (-)

Type:


Once controlled by Team Flare to be a ruthless killing monster, Deathlok had no compassion for anything. He was just as people said he was "a machine". One fateful day, Deathlok encountered an obstacle he could not overcome, it was Subway's team. Once he was defeated and captured, Deathlok seemed be somewhat more calm, but his dark nature stayed with him. The one who will show no mercy.

Nature: Quiet (+Special Attack, -Speed)

Abilities:

Iron Fist:
(Passive)
Klutz: (Toggle)
No Guard: (Passive)

Stats:

HP: 100
Attack: Rank 5
Defence: Rank 3
Special Attack: Rank 3 (+)
Special Defense: Rank 3
Speed: 47 (-)
Base Rank Total: 18
Size Class: 5
Weight Class: 7


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0

Moves:

Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude
Dynamic Punch
Earthquake
Hammer Arm
Night Shade
Heavy Slam
Focus Punch
Phantom Force

Protect
Rock Slide
Ice Beam
Shadow Ball
Psychic
Grass Knot
Gyro Ball
Fly

Drain Punch
Fire Punch
Ice Punch
Thunder Punch
Earth Power
Signal Beam
Magic Coat

Total Moves: 31/74​

Iris the Aurorus (♀)

Type:


Iris was originally a Sail Fossil which Subway found in the Glittering Cave. She was also found with a Jaw Fossil, so it’s only natural that she and Caesar are best friends! Iris is always the one to cheer others up when they’re feeling down. The most colourful of the bunch.

Nature: Quiet (+Special Attack, -Speed)

Abilities:

Refrigerate: (Toggle)
Snow Warning: (Trigger)

Stats:

HP: 120
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 5 (+)
Special Defense: Rank 3
Speed: 50 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 20


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0

Moves:

Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam
Hyper Beam
Nature Power
Encore
Ancient Power
Light Screen
Freeze-Dry
Avalanche
Hail
Ice Beam
Blizzard

Thunderbolt
Dark Pulse
Flash Cannon
Protect
Round
Dragon Tail
Rock Slide
Earthquake
Giga Impact
Psychic
Calm Mind
Toxic
Reflect
Substitute
Facade

Barrier
Haze
Discharge
Magnet Rise
Mirror Coat

Total Moves: 38

Hercules the Heracross (♂)

Type:


Hercules was first met by Subway, trapped under a boulder. As he was just a baby at the time, Hercules had no way of getting himself out, and if it weren’t for Subway, he probably would’ve died there. Later in their travels, Subway came across a Heracronite in Santalune Forest, and Hercules has cherished it ever since! Because of the kindness shown by Subway, and the fact that he is now fully grown, Hercules is always on the lookout to keep Subway and the other Pokemon out of harm. The most overprotective one.

HOLDING: Heracronite+Exp Share

Nature: Jolly (+Speed, -Special Attack)

Abilities:

Swarm: (Passive)
Guts: (Passive)
Moxie: (Passive)
Skill Link: (Passive) (Mega-Evo)

Stats:

HP: 100
Attack: Rank 5
Defence: Rank 3
Special Attack: Rank 1 (-)
Special Defense: Rank 3
Speed: 98 (+), 11% Acc
Size Class: 3
Weight Class: 4


Stats: (Mega)

HP: 100
Attack: Rank 8
Defence: Rank 4
Special Attack: Rank 1 (-)
Special Defense: Rank 4
Speed: 87(+), 9% Acc
Size Class: 3
Weight Class: 4


Ability Counters: 5/5
Move Counters: 0

Moves:

Arm Thrust
Bullet Seed
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Chip Away
Counter
Brick Break
Pin Missile
Feint
Reversal
Substitute

Earthquake
Shadow Claw
Stone Edge
Protect
Facade

Rock Blast
Bide
Focus Punch
Revenge
Flail​

Mrs. Peacock the Vaporeon (♀)

Type:


HOLDING: Exp Share

Nature: Relaxed (+Defence, -Speed (-10% Evasion))

Abilities:

Water Absorb : (Passive)
Hydration: (Passive)

Stats:

HP: 120
Attack: Rank 3
Defence: Rank 3 (+)
Special Attack: Rank 4
Special Defence: Rank 3
Speed: 56
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Evolution Counters : 6/6
Ability Counters: 5/5
Move Counters: 0

Moves:
Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Covet
Quick Attack
Trump Card
Water Gun
Water Pulse
Aurora Beam
Aqua Ring
Hydro Pump
Bite
Muddy Water
Acid Armor
Haze
Double-Edge
Baton Pass
Charm
Focus Energy
Take Down
Mist
Last Resort
Baby-Doll Eyes
Refresh

Wish
Stored Power
Yawn
Endure
Fake Tears
Detect
Flail
Synchronoise

Protect
Work Up
Round
Shadow Ball
Toxic
Hidden Power (Electric 6)
Ice Beam
Blizzard
Hyper Beam
Mimic
Rain Dance
Double Team
Surf
Scald
Brine
Bide
Reflect
Roar
Dig
Dive
Swagger
Substitute
Facade
Echoed Voice
Whirlpool
Rock Smash
Rest
Hail
Sunny Day
Giga Impact
Rage
Frustration
Attract
Retaliate
Waterfall
Confide

Heal Bell
Growth
Hyper Voice
Icy Wind
Signal Beam
Sleep Talk
Iron Tail
Aqua Tail
Swift
Mud-Slap
Bubble Beam
Skull Bash
Body Slam

Total Moves: 83

Bejeweled the Huntail (♀)

Type:


While Subway was traveling to the exciting, new Kalos region, Bejeweled was very excited. However in her excitement she fell back from Subway and the team. Bejeweled was lost. After swimming for months, alone and scared, Bejeweled found Subway and the team, new and old. She immediately took back her place by Subway's side hoping to stay there for a long time! The most adventurous of the bunch.

Nature: Mild (+Special Attack, -Defense)

Abilities:

Swift Swim:
(Passive)
Water Veil: (Passive)

Stats:

HP: 90
Attack: Rank 4
Defence: Rank 3 (-)
Special Attack: Rank 4 (+)
Special Defense: Rank 3
Speed: 52
Base Rank Total: 18
Size Class: 2
Weight Class: 3


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0

Moves:

Clamp
Water Gun
Whirlpool
Iron Defense
Shell Smash
Ice Fang
Scary Face
Screech
Bite
Aqua Tail
Hydro Pump
Crunch
Baton Pass

Aqua Ring
Brine
Confuse Ray
Muddy Water
Refresh
Mud Sport
Body Slam
Barrier
Supersonic

Ice Beam
Rest
Scald
Dive
Surf
Hidden Power (Grass)
Blizzard
Attract
Endure
Swagger
Water Pulse
Hail
Sleep Talk
Round
Double Team
Toxic
Substitute
Protect
Return
Frustration
Waterfall
Facade
Rain Dance
Captivate
Natural Gift

Mimic
Icy Wind
Snore
Double-Edge

Total Moves: 51/64​

Apollo the Heliolisk (♂)

Type:


Apollo was originally found under the foot of a Rhyhorn on route 9! After capture, Apollo did forgive Subway for stepping on him, but did not appreciate the gesture nonetheless. Apollo is the most shy on the team, but also one of the nicest once he opens up to you.

HOLDING: Amulet Coin

Nature: Bold (+Defence, -Attack)

Abilities:

Dry Skin:
(Passive)
Sand Veil: (Passive)
Solar Power: (Passive)

Stats:

HP: 100
Attack: Rank 1 (-)
Defence: Rank 3 (+)
Special Attack: Rank 4
Special Defense: Rank 3
Speed: 109
Size Class: 2
Weight Class: 2
Base Rank Total: 18


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0

Moves:

Pound
Tail Whip
Thunder Shock
Charge
Mud-Slap
Quick Attack
Razor Wind
Parabolic Charge
Electrify
Volt Switch
Thunderbolt
Bulldoze
Thunder Wave
Eerie Impulse
Thunder

Rain Dance
Surf
Round
Dark Pulse
Grass Knot
Protect
Light Screen
Substitute
Focus Blast
Dragon Tail
Rain Dance
Dig
Sandstorm

Agility
Camouflage
Electric Terrain
Glare

Total Moves: 32

Revolver the Clawitzer (♀)

Type:


While fishing on Route 8, Subway found Revolver with a firm grip on his line. Revolver had no intent of letting go and let Subway know that without restraint. After a long battle, Subway finally caught her, and Revolver was very impressed. She is not likely to befriend you unless you can prove yourself. The most proud of her power.

Nature: Quiet (+Special Attack, -Speed)

Abilities:

Mega Launcher: (Passive)

Stats:

HP: 100
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 6 (+)
Special Defense: Rank 3
Speed: 51 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19


Evolution Counters: 6/6
Move Counters: 0

Moves:

Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Smack Down
Muddy Water
Heal Pulse
Dark Pulse
Dragon Pulse
Aura Sphere

Sludge Wave
Flash Cannon
Ice Beam
Protect
U-Turn
Scald
Hyper Beam

Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand​



vs.


Post itt with items, and then PM me orders.
 
Last edited:
Wilde @ Amulet Coin
Katherine @ Gardevoirite
Hecate @ Exp. Share
Diabola @ Nothing
Yue @ Nothing
Elphaba @ Exp. Share
Lamarche @ Nothing
Ruby @ Exp. Share
 

100 | 100 | 110 | 100 | 110 | 090 | 100 | 090
100 | 100 | 100 | 100 | 100 | 100 | 100 | 100


vs.


090 | 100 | 120 | 100 | 120 | 090 | 100 | 100
100 | 100 | 100 | 100 | 100 | 100 | 100 | 100

Gerard said:
Wilde @ Amulet Coin: (Skill Swap Vaporeon's Water Absorb & Diabola's Nothing) ~ Drain Punch (Aurorus)
Katherine @ Gardevoirite: [Trace Vaporeon's Water Absorb] [Megavolve] Hyper Voice (Heracross, Remoraid, Golurk) ~ Hyper Voice (Heracross, Remoraid, Golurk)
Hecate @ Exp. Share (Skill Swap Heliolisk's Dry Skin & Yue's Nothing) ~ Psychic (Heracross)
Diabola @ Nothing: Heat Wave (Golurk, Aurorus, Heracross) ~ Heat Wave (Golurk, Aurorus, Heracross)
Yue @ Nothing: Flare Blitz (Heracross) ~ Hammer Arm (Aurorus)
Elphaba @ Exp. Share: Will-o-Wisp (Golurk) ~ Hex (Golurk)
Lamarche @ Nothing: Eruption (Golurk, Aurorus, Heracross) ~ Heat Wave (Golurk, Aurorus, Heracross)
Ruby @ Exp. Share: Muddy Water (Golurk, Aurorus, Heliolisk) ~ Muddy Water (Golurk, Aurorus, Heliolisk)

All: If your target faints then redirect to the pokemon to the right
SubwayJ said:
Doris (Remoraid): Synchro-Surf (With Vaporeon and Huntail) - Synchro-Surf (With Vaporeon and Huntail)

Deathlok (Golurk): Synchro-Earthquake (With Aurorus) - Synchro-Earthquake (With Aurorus)

Iris (Aurorus): Synchro-Earthquake (With Golurk) - Synchro-Earthquake (With Golurk)

Hercules (Heracross): [MEGA EVOLVE] Pin Missile (Aurumoth) - Pin Missile (Aurumoth)
***IF Aurumoth is KOed when you are to act, use Rock Blast (Delphox) that action

Mrs. Peacock (Vaporeon): Synchro-Surf (With Remoraid and Huntail) - Synchro-Surf (With Remoraid and Huntail)

Bejeweled (Huntail): Synchro-Surf (With Vaporeon and Remoraid) - Synchro-Surf (With Vaporeon and Remoraid)

Apollo (Heliolisk): Parabolic Charge - Parabolic Charge

Revolver (Clawitzer): Helping Hand (Remoraid) - Helping Hand (Heliolisk)
***IF Heliolisk is KOed when you are to act A2, use Helping Hand (Heracross) that action
 
Last edited:
Speed Order:
[121] Mismagius (Gerard)
[109] Heliolisk (SubwayJ)
[104] Delphox (Gerard)
[100] Mega Gardevoir (Gerard)
[87] Mega Heracross (SubwayJ)
[82] Darmanitan (Gerard)
[81] Aurumoth (Gerard)
[76] Mollux (Gerard)
[70] Tentacool (Gerard)
[69] Gallade (Gerard)
[56] Remoraid (SubwayJ) / Vaporeon (SubwayJ)
[52] Huntail (SubwayJ)
[51] Clawitzer (SubwayJ)
[50] Aurorus (SubwayJ)
[47] Golurk (SubwayJ)

Action 1:
Heracross Mega Evolved!
Gardevoir Mega Evolved!
Gardevoir used Trace!
Other Change: Trace [Water Absorb] (Gardevoir)
-6 energy​
Aurorus used Snow Warning!
Arena Change: Hail (4r)
-10 energy​

Clawitzer used Helping Hand (Remoraid)!
-13 energy​
Mismagius used Will-O-Wisp (Golurk)!
Status Change: BRN (Golurk)
-7 energy​
Heliolisk used Parabolic Charge!
RNG Roll (Crit (Mismagius)) [<=625 Crit]: 7569/10000 (No)
RNG Roll (Crit (Delphox)) [<=625 Crit]: 4967/10000 (No)
RNG Roll (Crit (Gardevoir)) [<=625 Crit]: 2168/10000 (No)
RNG Roll (Crit (Heracross)) [<=625 Crit]: 2911/10000 (No)
RNG Roll (Crit (Darmanitan)) [<=625 Crit]: 9224/10000 (No)
RNG Roll (Crit (Aurumoth)) [<=625 Crit]: 2233/10000 (No)
RNG Roll (Crit (Tentacool)) [<=625 Crit]: 3243/10000 (No)
RNG Roll (Crit (Gallade)) [<=625 Crit]: 2391/10000 (No)
RNG Roll (Crit (Remoraid)) [<=625 Crit]: 7890/10000 (No)
RNG Roll (Crit (Vaporeon)) [<=625 Crit]: 2726/10000 (No)
RNG Roll (Crit (Huntail)) [<=625 Crit]: 7677/10000 (No)
RNG Roll (Crit (Clawitzer)) [<=625 Crit]: 7583/10000 (No)
RNG Roll (Crit (Aurorus)) [<=625 Crit]: 6292/10000 (No)

(3.75+3+(6-6)) = 6.75 damage (Mismagius)
(3.75+3+(6-6)) = 6.75 damage (Delphox)
(3.75+3+(6-7.5)) = 5.25 damage (Gardevoir)
(3.75+3+(6-6)) = 6.75 damage (Heracross)
(3.75+3+(6-3)) = 9.75 damage (Darmanitan)
(3.75+3+(6-3)) = 9.75 damage (Aurumoth)
(3.75+3+(6-6)) = 6.75 damage (Mollux)
(3.75+3+(6-6))*1.5 = 10.125 damage (Tentacool)
-5.0625 HP due to Liquid Ooze (Heliolisk)
(3.75+3+(6-6)) = 6.75 damage (Gallade)
(3.75+3+(6-3))*1.5 = 14.625 damage (Remoraid)
(3.75+3+(6-4.5))*1.5 = 12.375 damage (Vaporeon)
(3.75+3+(6-4.5))*1.5 = 12.375 damage (Huntail)
(3.75+3+(6-4.5))*1.5 = 12.375 damage (Clawitzer)
(3.75+3+(6-4.5)) = 8.25 damage (Aurorus)
0 damage (Golurk)
+5.0625 HP (Heliolisk)
-6 energy​
Delphox used Heat Wave (Heracross/Aurorus/Golurk)!
RNG Roll (Hit (Heracross)) [<=9000 Hit]: 4084/10000 (Hit)
RNG Roll (Crit (Heracross)) [<=625 Crit]: 4319/10000 (No)
RNG Roll (Crit (Aurorus)) [<=625 Crit]: 5457/10000 (No)
RNG Roll (Crit (Golurk)) [<=625 Crit]: 9392/10000 (No)

(7.5+3+(7.5-6))*1.5 = 18 damage (Heracross)
Item Change: Exp. Share (Delphox) [due to Magician]
Heracross lost its Exp. Share!
(7.5+3+(7.5-4.5)) = 13.5 damage (Aurorus)
(7.5+3+(7.5-4.5)) = 13.5 damage (Golurk)
RNG Roll (Effect (Heracross)) [<=1000 Effect]: 2643/10000 (No)
RNG Roll (Effect (Aurorus)) [<=1000 Effect]: 7774/10000 (No)

-6 energy​
Gardevoir used Hyper Voice (Heracross/Remoraid/Golurk)!
RNG Roll (Crit (Heracross)) [<=625 Crit]: 5022/10000 (No)
RNG Roll (Crit (Remoraid)) [<=625 Crit]: 8175/10000 (No)
RNG Roll (Crit (Golurk)) [<=625 Crit]: 288/10000 (Crit)

(6.75+2+3+(10-6))*1.5 = 23.625 damage (Heracross)
(6.75+2+3+(10-3)) = 18.75 damage (Remoraid)
(6.75+2+3+3+(10-4.5)) = 20.25 damage (Golurk)
-6 energy​
Heracross used Pin Missile (Aurumoth)!
RNG Roll (Crit (1)) [<=625 Crit]: 3520/10000 (No)
RNG Roll (Crit (2)) [<=625 Crit]: 9914/10000 (No)
RNG Roll (Crit (3)) [<=625 Crit]: 9273/10000 (No)
RNG Roll (Crit (4)) [<=625 Crit]: 1094/10000 (No)
RNG Roll (Crit (5)) [<=625 Crit]: 870/10000 (No)

(15+3+(11-6))*1.5 = 34.5 damage (Aurumoth)
-9 energy​
Darmanitan used Flare Blitz (Heracross)!
RNG Roll (Crit) [<=625 Crit]: 2742/10000 (No)
(13+3+(9-6))*1.5 = 28.5 damage (Heracross)
-9.5 HP due to recoil (Darmanitan)
RNG Roll (Effect) [<=1000 Effect]: 6912/10000 (No)
-7.5 energy​
Aurumoth used Skill Swap (Heliolisk/Darmanitan)!
Ability Change: Dry Skin (Darmanitan)
Heliolisk lost its Dry Skin!
-12 energy​
Mollux used Eruption (Heracross/Aurorus/Golurk)!
RNG Roll (Crit (Heracross)) [<=625 Crit]: 2633/10000 (No)
RNG Roll (Crit (Aurorus)) [<=625 Crit]: 9853/10000 (No)
RNG Roll (Crit (Golurk)) [<=625 Crit]: 4957/10000 (No)

(9.75+3+(7.5-6))*1.5 = 21.375 damage (Heracross)
(9.75+3+(7.5-4.5)) = 15.75 damage (Aurorus)
(9.75+3+(7.5-4.5)) = 15.75 damage (Golurk)
-7 energy​
Tentacool used Muddy Water (Heliolisk/Aurorus/Golurk)!
RNG Roll (Hit (Heliolisk)) [<=8500 Hit]: 2774/10000 (Hit)
RNG Roll (Hit (Aurorus)) [<=9500 Hit]: 1273/10000 (Hit)
RNG Roll (Crit (Heliolisk)) [<=625 Crit]: 4943/10000 (No)
RNG Roll (Crit (Aurorus)) [<=625 Crit]: 9191/10000 (No)
RNG Roll (Crit (Golurk)) [<=625 Crit]: 3599/10000 (No)

(6.75+3+(4.5-4.5)) = 9.75 damage (Heliolisk)
(6.75+3+(4.5-4.5))*1.5 = 14.625 damage (Aurorus)
(6.75+3+(4.5-4.5))*1.5 = 14.625 damage (Golurk)
RNG Roll (Effect (Heliolisk)) [<=3000 Effect]: 3529/10000 (No)
RNG Roll (Effect (Aurorus)) [<=3000 Effect]: 8246/10000 (No)
RNG Roll (Effect (Golurk)) [<=3000 Effect]: 6819/10000 (No)

-6 energy​
Gallade used Skill Swap (Delphox/Vaporeon)!
Ability Change: Water Absorb (Delphox)
Vaporeon lost its Water Absorb!
-12 energy​
RNG Roll (Speed Tie) [1 (Remoraid)|2 (Vaporeon)]: 2 (Vaporeon)
Vaporeon used Surf!
RNG Roll (Crit (Mismagius)) [<=625 Crit]: 4980/10000 (No)
RNG Roll (Crit (Heliolisk)) [<=625 Crit]: 4135/10000 (No)
RNG Roll (Crit (Heracross)) [<=625 Crit]: 8135/10000 (No)
RNG Roll (Crit (Aurumoth)) [<=625 Crit]: 7271/10000 (No)
RNG Roll (Crit (Tentacool)) [<=625 Crit]: 8372/10000 (No)
RNG Roll (Crit (Gallade)) [<=625 Crit]: 159/10000 (Crit)
RNG Roll (Crit (Clawitzer)) [<=625 Crit]: 3745/10000 (No)
RNG Roll (Crit (Aurorus)) [<=625 Crit]: 9323/10000 (No)
RNG Roll (Crit (Golurk)) [<=625 Crit]: 7941/10000 (No)

(6.75+3+(6-6)) = 9.75 damage (Mismagius)
(6.75+3+(6-4.5)) = 11.25 damage (Heliolisk)
+6.75 HP due to Water Absorb (Delphox)
+4.125 HP due to Water Absorb (Gardevoir)
(6.75+3+(6-6)) = 9.75 damage (Heracross)
Heracross fainted!
+4.78125 HP due to Dry Skin (Darmanitan)
(6.75+3+(6-3)) = 12.75 damage (Aurumoth)
+3.65625 HP due to Dry Skin (Mollux)
(6.75+3+(6-6))/1.5 = 6.5 damage (Tentacool)
(6.75+3+3+(6-6)) = 12.75 damage (Gallade)
(6.75+3+(6-4.5))/1.5 = 7.5 damage (Clawitzer)
(6.75+3+(6-4.5))*1.5 = 16.875 damage (Aurorus)
(6.75+3+(6-4.5))*1.5 = 16.875 damage (Golurk)
-6 energy​
Remoraid used Surf!
RNG Roll (Crit (Mismagius)) [<=625 Crit]: 5800/10000 (No)
RNG Roll (Crit (Heliolisk)) [<=625 Crit]: 9146/10000 (No)
RNG Roll (Crit (Aurumoth)) [<=625 Crit]: 4218/10000 (No)
RNG Roll (Crit (Tentacool)) [<=625 Crit]: 4501/10000 (No)
RNG Roll (Crit (Gallade)) [<=625 Crit]: 1653/10000 (No)
RNG Roll (Crit (Clawitzer)) [<=625 Crit]: 2003/10000 (No)
RNG Roll (Crit (Aurorus)) [<=625 Crit]: 7350/10000 (No)
RNG Roll (Crit (Golurk)) [<=625 Crit]: 2119/10000 (No)

(13.5+3+(6-6)) = 16.5 damage (Mismagius)
(13.5+3+(6-4.5)) = 18 damage (Heliolisk)
+0 HP due to Water Absorb (Delphox)
+1.125 HP due to Water Absorb (Gardevoir)
+7.3125 HP due to Dry Skin (Darmanitan)
(13.5+3+(6-3)) = 19.5 damage (Aurumoth)
+3.09375 HP due to Dry Skin (Mollux)
(13.5+3+(6-6))/1.5 = 11 damage (Tentacool)
(13.5+3+(6-6)) = 16.5 damage (Gallade)
(13.5+3+(6-4.5))/1.5 = 12 damage (Clawitzer)
(13.5+3+(6-4.5))*1.5 = 27 damage (Aurorus)
(13.5+3+(6-4.5))*1.5 = 27 damage (Golurk)
Golurk fainted!
-6 energy​
Huntail used Surf!
RNG Roll (Crit (Mismagius)) [<=625 Crit]: 3246/10000 (No)
RNG Roll (Crit (Heliolisk)) [<=625 Crit]: 9407/10000 (No)
RNG Roll (Crit (Aurumoth)) [<=625 Crit]: 6407/10000 (No)
RNG Roll (Crit (Tentacool)) [<=625 Crit]: 9031/10000 (No)
RNG Roll (Crit (Gallade)) [<=625 Crit]: 9302/10000 (No)
RNG Roll (Crit (Clawitzer)) [<=625 Crit]: 7558/10000 (No)
RNG Roll (Crit (Aurorus)) [<=625 Crit]: 5846/10000 (No)

(6.75+3+(6-6)) = 9.75 damage (Mismagius)
(6.75+3+(6-4.5)) = 11.25 damage (Heliolisk)
+0 HP due to Water Absorb (Delphox)
+0 HP due to Water Absorb (Gardevoir)
+4.78125 HP due to Dry Skin (Darmanitan)
(6.75+3+(6-3)) = 12.75 damage (Aurumoth)
+0 HP due to Dry Skin (Mollux)
(6.75+3+(6-6))/1.5 = 6.5 damage (Tentacool)
(6.75+3+(6-6)) = 9.75 damage (Gallade)
(6.75+3+(6-4.5))/1.5 = 7.5 damage (Clawitzer)
(6.75+3+(6-4.5))*1.5 = 16.875 damage (Aurorus)
-6 energy​
Aurorus used Earthquake!
RNG Roll (Crit (Heliolisk)) [<=625 Crit]: 2442/10000 (No)
RNG Roll (Crit (Delphox)) [<=625 Crit]: 3519/10000 (No)
RNG Roll (Crit (Gardevoir)) [<=625 Crit]: 4142/10000 (No)
RNG Roll (Crit (Darmanitan)) [<=625 Crit]: 9631/10000 (No)
RNG Roll (Crit (Aurumoth)) [<=625 Crit]: 1098/10000 (No)
RNG Roll (Crit (Mollux)) [<=625 Crit]: 6615/10000 (No)
RNG Roll (Crit (Tentacool)) [<=625 Crit]: 7282/10000 (No)
RNG Roll (Crit (Gallade)) [<=625 Crit]: 8912/10000 (No)
RNG Roll (Crit (Remoraid)) [<=625 Crit]: 2916/10000 (No)
RNG Roll (Crit (Vaporeon)) [<=625 Crit]: 5263/10000 (No)
RNG Roll (Crit (Huntail)) [<=625 Crit]: 5523/10000 (No)
RNG Roll (Crit (Clawitzer)) [<=625 Crit]: 1212/10000 (No)

Missed (Mismagius)
(7.5+(4.5-4.5))*1.5 = 11.25 damage (Heliolisk)
(7.5+(4.5-4.5))*1.5 = 11.25 damage (Delphox)
(7.5+(4.5-6)) = 6 damage (Gardevoir)
(7.5+(4.5-3))*1.5 = 13.5 damage (Darmanitan)
(7.5+(4.5-6))/1.5 = 4 damage (Aurumoth)
(7.5+(4.5-6)*2.25 = 13.5 damage (Mollux)
(7.5+(4.5-3))*1.5 = 13.5 damage (Tentacool)
(7.5+(4.5-4.5)) = 7.5 damage (Gallade)
(7.5+(4.5-3)) = 9 damage (Remoraid)
(7.5+(4.5-4.5)) = 7.5 damage (Vaporeon)
(7.5+(4.5-4.5)) = 7.5 damage (Huntail)
(7.5+(4.5-4.5)) = 7.5 damage (Clawitzer)
-7 energy​

-2 HP due to Hail (Mismagius/Heliolisk/Delphox/Gardevoir/Darmanitan/Aurumoth/Mollux/Tentacool/Gallade/Remoraid/Vaporeon/Huntail/Clawitzer)

Action 2:
Clawitzer used Helping Hand (Heliolisk)!
-13 energy​
Mismagius used Hex (Aurorus)!
RNG Roll (Crit) [<=625 Crit]: 928/10000 (No)
(7+3+(6-4.5)) = 11.5 damage (Aurorus)
Aurorus fainted!
-7 energy​
Heliolisk used Parabolic Charge!
RNG Roll (Crit (Mismagius)) [<=625 Crit]: 9181/10000 (No)
RNG Roll (Crit (Delphox)) [<=625 Crit]: 6876/10000 (No)
RNG Roll (Crit (Gardevoir)) [<=625 Crit]: 969/10000 (No)
RNG Roll (Crit (Darmanitan)) [<=625 Crit]: 7256/10000 (No)
RNG Roll (Crit (Aurumoth)) [<=625 Crit]: 1172/10000 (No)
RNG Roll (Crit (Tentacool)) [<=625 Crit]: 7877/10000 (No)
RNG Roll (Crit (Gallade)) [<=625 Crit]: 7449/10000 (No)
RNG Roll (Crit (Remoraid)) [<=625 Crit]: 9400/10000 (No)
RNG Roll (Crit (Vaporeon)) [<=625 Crit]: 6725/10000 (No)
RNG Roll (Crit (Huntail)) [<=625 Crit]: 3285/10000 (No)
RNG Roll (Crit (Clawitzer)) [<=625 Crit]: 2611/10000 (No)

(7.5+3+(6-6)) = 10.5 damage (Mismagius)
(7.5+3+(6-6)) = 10.5 damage (Delphox)
(7.5+3+(6-7.5)) = 9 damage (Gardevoir)
(7.5+3+(6-3)) = 13.5 damage (Darmanitan)
(7.5+3+(6-3)) = 13.5 damage (Aurumoth)
(7.5+3+(6-6)) = 10.5 damage (Mollux)
(7.5+3+(6-6))*1.5 = 15.75 damage (Tentacool)
-7.875 HP due to Liquid Ooze (Heliolisk)
(7.5+3+(6-6)) = 10.5 damage (Gallade)
(7.5+3+(6-3))*1.5 = 20.25 damage (Remoraid)
(7.5+3+(6-4.5))*1.5 = 18 damage (Vaporeon)
(7.5+3+(6-4.5))*1.5 = 18 damage (Huntail)
(7.5+3+(6-4.5))*1.5 = 18 damage (Clawitzer)
+71.375 HP (Heliolisk)
-10 energy​
Delphox used Heat Wave (Heliolisk/Vaporeon/Huntail)!
RNG Roll (Hit (Heliolisk)) [<=9000 Hit]: 928/10000 (Hit)
RNG Roll (Hit (Vaporeon)) [<=9000 Hit]: 9181/10000 (No)
RNG Roll (Hit (Huntail)) [<=9000 Hit]: 6876/10000 (Hit)
RNG Roll (Crit (Heliolisk)) [<=625 Crit]: 969/10000 (No)
RNG Roll (Crit (Huntail)) [<=625 Crit]: 7256/10000 (No)

(7.5+3+(7.5-4.5)) = 10.5 damage (Heliolisk)
Missed (Vaporeon)
(7.5+3+(7.5-4.5))/1.5 = 7 damage (Huntail)
RNG Roll (Effect (Heliolisk)) [<=1000 Effect]: 1172/10000 (No)
-10 energy​
Gardevoir used Hyper Voice (Remoraid/Vaporeon/Huntail)!
RNG Roll (Crit (Remoraid)) [<=625 Crit]: 7877/10000 (No)
RNG Roll (Crit (Vaporeon)) [<=625 Crit]: 7449/10000 (No)
RNG Roll (Crit (Huntail)) [<=625 Crit]: 9400/1000 (No)

(6.75+2+3+(10-3)) = 18.75 damage (Remoraid)
(6.75+2+3+(10-4.5)) = 17.25 damage (Vaporeon)
(6.75+2+3+(10-4.5)) = 17.25 damage (Huntail)
-10 energy​
Darmanitan used Hammer Arm (Vaporeon)!
RNG Roll (Hit) [<=9000 Hit]: 6725/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 3285/10000 (No)

(10+(9-4.5)) = 14.5 damage (Vaporeon)
Stat Change: -1 Spe (Darmanitan)
-7 energy​
Aurumoth used Psychic (Vaporeon)!
RNG Roll (Crit) [<=625 Crit]: 2611/10000 (No)
(9+3+(7.5-4.5)) = 15 damage (Vaporeon)
RNG Roll (Effect) [<=1000 Effect]: 1968/1000 (No)
-5.5 energy​
Mollux used Heat Wave (Heliolisk/Vaporeon/Huntail)!
RNG Roll (Hit (Heliolisk)) [<=9000 Hit]: 9317/10000 (No)
RNG Roll (Hit (Vaporeon)) [<=9000 Hit]: 5448/10000 (Hit)
RNG Roll (Hit (Huntail)) [<=9000 Hit]: 5112/10000 (Hit)
RNG Roll (Crit (Vaporeon)) [<=625 Crit]: 2078/10000 (No)
RNG Roll (Crit (Huntail)) [<=625 Crit]: 6207/10000 (No)

Missed (Heliolisk)
(7.5+3+(7.5-4.5))/1.5 = 7 damage (Vaporeon)
(7.5+3+(7.5-4.5))/1.5 = 7 damage (Huntail)
RNG Roll (Effect (Vaporeon)) [<=1000 Effect]: 2911/10000 (No)
-6 energy​
Tentacool used Muddy Water (Heliolisk/Vaporeon/Huntail)!
RNG Roll (Hit (Heliolisk)) [<=8500 Hit]: 6781/10000 (Hit)
RNG Roll (Hit (Vaporeon)) [<=8500 Hit]: 8103/10000 (Hit)
RNG Roll (Hit (Huntail)) [<=8500 Hit]: 9684/10000 (No)
RNG Roll (Crit (Heliolisk)) [<=625 Crit]: 6822/10000 (No)
RNG Roll (Crit (Vaporeon)) [<=625 Crit]: 3441/10000 (No)

(6.75+3+(4.5-4.5)) = 9.75 damage (Huntail)
(6.75+3+(4.5-4.5))/1.5 = 8.5 damage (Vaporeon)
Missed (Huntail)
RNG Roll (Effect (Heliolisk)) [<=3000 Effect]: 1312/10000 (Effect)
Stat Change: -1 Acc (Heliolisk)
RNG Roll (Effect (Vaporeon)) [<=3000 Effect]: 185/10000 (Effect)
Stat Change: -1 Acc (Vaporeon)
-10 energy​
Gallade used Drain Punch (Vaporeon)!
RNG Roll (Crit) [<=625 Crit]: 6260/10000 (No)
(8+3+(7.5-4.5)) = 14 damage ~ 7.875 damage (Vaporeon)
Vaporeon fainted!
+3.9375 HP (Gallade)
-11 energy​
Remoraid used Surf!
RNG Roll (Crit (Mismagius)) [<=625 Crit]: 8641/10000 (No)
RNG Roll (Crit (Heliolisk)) [<=625 Crit]: 3302/10000 (No)
RNG Roll (Crit (Aurumoth)) [<=625 Crit]: 2314/10000 (No)
RNG Roll (Crit (Tentacool)) [<=625 Crit]: 8727/10000 (No)
RNG Roll (Crit (Gallade)) [<=625 Crit]: 6712/10000 (No)
RNG Roll (Crit (Clawitzer)) [<=625 Crit]: 6067/10000 (No)

(6.75+3+(6-6)) = 9.75 damage (Mismagius)
(6.75+3+(6-4.5)) = 11.25 damage (Heliolisk)
+6.75 HP due to Water Absorb (Delphox)
+4.125 HP due to Water Absorb (Gardevoir)
+4.78125 HP due to Dry Skin (Darmanitan)
(6.75+3+(6-3)) = 12.75 damage (Aurumoth)
+3.65625 HP due to Dry Skin (Mollux)
(6.75+3+(6-6))/1.5 = 6.5 damage (Tentacool)
(6.75+3+(6-6)) = 9.75 damage (Gallade)
(6.75+3+(6-4.5))/1.5 = 7.5 damage (Clawitzer)
-10 energy​
Huntail used Surf!
RNG Roll (Crit (Mismagius)) [<=625 Crit]: 8294/10000 (No)
RNG Roll (Crit (Heliolisk)) [<=625 Crit]: 5670/10000 (No)
RNG Roll (Crit (Aurumoth)) [<=625 Crit]: 9183/10000 (No)
RNG Roll (Crit (Tentacool)) [<=625 Crit]: 4141/10000 (No)
RNG Roll (Crit (Gallade)) [<=625 Crit]: 9341/10000 (No)
RNG Roll (Crit (Clawitzer)) [<=625 Crit]: 8330/10000 (No)

(6.75+3+(6-6)) = 9.75 damage (Mismagius)
(6.75+3+(6-4.5)) = 11.25 damage (Heliolisk)
+6.75 HP due to Water Absorb (Delphox)
+4.125 HP due to Water Absorb (Gardevoir)
+4.78125 HP due to Dry Skin (Darmanitan)
(6.75+3+(6-3)) = 12.75 damage (Aurumoth)
+3.65625 HP due to Dry Skin (Mollux)
(6.75+3+(6-6))/1.5 = 6.5 damage (Tentacool)
(6.75+3+(6-6)) = 9.75 damage (Gallade)
(6.75+3+(6-4.5))/1.5 = 7.5 damage (Clawitzer)
-10 energy​

-2 HP due to Hail (Mismagius/Heliolisk/Delphox/Gardevoir/Darmanitan/Aurumoth/Mollux/Tentacool/Gallade/Remoraid/Huntail/Clawitzer)
 
Last edited:

013 | 089 | 008 | 088 | 088 | 013 | 079 | 010
077 | 084 | 082 | 084 | 085 | 086 | 087 | 084


vs.


004 | KO | KO | KO | KO | 017 | 055 | 006
084 | KO | KO | KO | KO | 084 | 084 | 074
 
Gerard said:
Wilde @ Amulet Coin: Close Combat (Heliolisk) ~ Close Combat (Heliolisk)
Katherine @ Gardevoirite: Hyper Voice (Remoraid, Huntail, Clawitzer) ~ Hyper Voice (Remoraid, Huntail, Clawitzer)
Hecate @ Exp. Share: Focus Blast (Heliolisk) ~ Focus Blast (Heliolisk)
Diabola @ Exp. Share: Heat Wave (Remoraid, Huntail, Clawitzer) ~ Fire Blast (Heliolisk)
Yue @ Nothing: Superpower (Heliolisk) ~ Superpower (Heliolisk)
Elphaba @ Exp. Share: Torment (Heliolisk) ~ Hidden Power (Heliolisk)
Lamarche @ Nothing: Fire Blast (Heliolisk) ~ Fire Blast (Heliolisk)
Ruby @ Exp. Share: Sludge Bomb (Heliolisk) ~ Sludge Bomb (Heliolisk)
SubwayJ said:
Doris (Remoraid): Rock Blast (Delphox) - Rock Blast (Delphox)

Bejeweled (Huntail): Mud-Slap (Mollux) - Mud-Slap (Mollux)

Apollo (Heliolisk): Parabolic Charge - Parabolic Charge

Revolver (Clawitzer): Helping Hand (Heliolisk) - Helping Hand (Heliolisk)
 
Speed Order:
[121] Mismagius (Gerard)
[109] Heliolisk (SubwayJ)
[104] Delphox (Gerard)
[100] Mega Gardevoir (Gerard)
[81] Aurumoth (Gerard)
[76] Mollux (Gerard)
[70] Tentacool (Gerard)
[69] Gallade (Gerard)
[56] Remoraid (SubwayJ)
[52] Huntail (SubwayJ)
[51] Clawitzer (SubwayJ)
[46] Darmanitan (Gerard)

Action 1:
Clawitzer used Helping Hand (Heliolisk)!
-17 energy​
Mismagius used Torment (Heliolisk)!
Other Change: Torment (Heliolisk)
-10 energy​
Heliolisk used Parabolic Charge!
Failed​
Delphox used Heat Wave (Remoraid/Huntail/Clawitzer)!
RNG Roll (Hit (Remoraid)) [<=9000 Hit]: 3515/10000 (Hit)
RNG Roll (Hit (Huntail)) [<=9000 Hit]: 2049/10000 (Hit)
RNG Roll (Hit (Clawitzer)) [<=9000 Hit]: 6333/10000 (Hit)
RNG Roll (Crit (Remoraid)) [<=625 Crit]: 2046/10000 (No)
RNG Roll (Crit (Huntail)) [<=625 Crit]: 2963/10000 (No)
RNG Roll (Crit (Clawitzer)) [<=625 Crit]: 8219/10000 (No)

(7.5+3+(7.5-3))/1.5 = 10 damage (Remoraid)
Remoraid fainted!
(7.5+3+(7.5-4.5))/1.5 = 9 damage (Huntail)
(7.5+3+(7.5-4.5))/1.5 = 9 damage (Clawitzer)
Clawitzer fainted!
-14 energy​
Gardevoir used Hyper Voice (Heliolisk/Huntail)!
RNG Roll (Crit (Heliolisk)) [<=625 Crit]: 4614/10000 (No)
RNG Roll (Crit (Heliolisk)) [<=625 Crit]: 7982/10000 (No)

(6.75+2+3+(10-4.5)) = 17.25 damage (Heliolisk)
(6.75+2+3+(10-4.5)) = 17.25 damage (Huntail)
Huntail fainted!
-14 energy​
Aurumoth used Focus Blast (Heliolisk)!
RNG Roll (Crit) [<=625 Crit]: 1890/10000 (No)
(12+(7.5-4.5))*1.5 = 22.5 damage (Heliolisk)
RNG Roll (Effect) [<=1000 Effect]: 8334/10000 (No)
-8 energy​
Mollux used Fire Blast (Heliolisk)!
RNG Roll (Hit) [<=8500 Hit]: 3990/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 1521/10000 (No)

(11+3+(7.5-4.5)) = 17 damage (Heliolisk)
Heliolisk fainted!
-7 energy​
 
Rewards:

Gerard: 3 CC
- Gallade: 9 CC / 1 KOC
- Gardevoir: 3 MC / 1 KOC
- Aurumoth: 4 MC
- Delphox: 4 MC / 2 KOC
- Darmanitan: 4 CC
- Mismagius: 4 MC / 1 KOC
- Mollux: 4 CC / 1 KOC
- Tentacool: 1 EC / 4 MC / 1 AC

SubwayJ: 3 CC
- Remoraid: 1 EC / 2 MC / 1 AC / 1 Lucky Egg Counter
- Golurk: 3 MC
- Aurorus: 3 MC
- Heracross: 4 MC
- Vaporeon: 4 MC
- Huntail: 3 MC
- Heliolisk: 1 CC / 3 MC
- Clawitzer: 3 MC​

Elevator Music: 45 UC
 

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