RU Slowking





Overview
########

Thanks to its great special bulk, usable physical bulk, and a typing that gives it useful resistances to common attacking types such as Water, Fighting, and Fire, Slowking is one of the best bulky Water-types in the RU metagame. It is one of the few checks to threatening special attackers such as Moltres and Delphox that can't hope to break it down thanks to its access to Regenerator. Unlike most of the other bulky Water-types in the tier, Slowking is very versatile thanks to its good Special Attack stat and colorful movepool with unique moves for a Water-type such as Fire Blast that make it one of the best Assault Vest users in the tier and one of the best bulky offensive Pokemon. However, Slowking's physical bulk is not the greatest and its typing gives it some annoying weaknesses to common attacking types, which, due to the boost Knock Off has received, make it prone to Pokemon such as Hitmonlee and Gallade.


Special Tank
########
name: Special Tank
move 1: Scald
move 2: Psyshock
move 3: Fire Blast
move 4: Dragon Tail / Grass Knot
ability: Regenerator
item: Assault Vest
evs: 248 HP / 252 SpA / 8 SpD
nature: Modest

Moves
========

Scald is Slowking's main STAB move, as it has decent Base Power and a burn chance that discourages physical attackers from coming in. It also hits Pokemon that Slowking checks such as Emboar and Moltres for super effective damage. In the second slot, Psyshock is Slowking's secondary STAB move and hits Pokemon such as Amoonguss and Roselia, which resist its other STAB moves, pretty hard. Fire Blast rounds off Slowking's coverage and usually OHKOes Escavalier and Doublade after Stealth Rock and does heavy damage to Grass-type Pokemon such as Tangrowth that are not weak to Psyshock. Dragon Tail is the primary option for the last slot as it is useful to phaze Calm Mind Delphox and Reuniclus before they become too much of a threat to your team, though Grass Knot can be used to hit Water-type Pokemon harder than Slowking's other moves.

Set Details
========

248 HP EVs give Slowking a Stealth Rock number and decent all-around bulk thanks to Assault Vest and max Special Attack along with a Modest nature, which is used to let Slowking hit decently hard and take advantage of its great coverage. The leftover EVs are placed in Special Defense to amplify the Assault Vest boost.

Usage Tips
========

You should use Regenerator and Slowking's resistances to keep it healthy and let it act as an offensive pivot, especially against Choice-locked special attackers. However, remember that this Slowking has no Defense investment, so be careful of Pursuit, Knock Off, and physical attackers that have a neutral STAB move, as they can deal a large amount of damage or outright OHKO Slowking; it should only be used to check Pokemon such as Emboar that can't touch it with their main STAB moves.


Team Options
========

This Slowking set is best used in balanced and offensive teams in need of an offensive pivot so choiced attackers that need something to fall back on when they have to switch out such as Braviary and Delphox are good partners. Entry hazard setters such as Rhyperior for Stealth Rock and Roselia for Spikes have nice synergy with Slowking and are very helpful, as it forces a lot of switches and uses Dragon Tail. On more balanced teams, Aromatisse, which takes Dark- and Bug-type attacks and can get rid of status with Aromatherapy, makes a strong core with Slowking. Drapion and Skuntank are also good partners as they help with Cresselia and Reuniclus which can set up on Slowking if Cresselia or Reuniclus are the last Pokemon or if Slowking lacks Dragon Tail. Gligar appreciates having its Water and Ice weakness covered and can wall physical threats while providing useful Defog support, as multiple layers of Spikes can nullify Regenerator. Amoonguss resists some of Slowking's weaknesses and can form a Regenerator core that is very hard to take down.

Defensive
########
name: Defensive
move 1: Scald
move 2: Psyshock / Fire Blast
move 3: Thunder Wave / Toxic
move 4: Slack Off
ability: Regenerator
item: Leftovers
evs: 248 HP / 76 Def / 184 SpD
nature: Calm

Moves
========

Scald is Slowking's best STAB move, as it has decent power and its burn chance discourages physical attackers from coming in. It also hits Pokemon that Slowking checks such as Emboar and Moltres for super effective damage. Psyshock is its secondary STAB move and hits Pokemon such as Amoonguss and Roselia, which resist its other STAB move, pretty hard, though Fire Blast can be used instead to get a stronger hit on Escavalier and Grass-type switch-ins. Thunder Wave cripples fast attackers on the switch and Toxic helps with bulky Water-type Pokemon such as Alomomola, but most switch-ins are crippled more by the paralysis from Thunder Wave and the burn from Scald, so it is usually inferior. Slack Off gives Slowking reliable recovery and keeps Slowking healthy when it can't afford to switch out. It also helps to stall if you are running Toxic. Dragon Tail is useful to beat most Calm Mind sweepers such as Reuniclus.

Set Details
========

248 HP EVs give Slowking a Stealth Rock number that minimizes residual damage. 184 EVs in Special Defense let Slowking avoid the 2HKO from Timid Life Orb Moltres's Hurricane and the OHKO from Choice Specs Yanmega's Bug Buzz. The remaining EVs are placed into Defense to let Slowking take a Knock Off from Adamant Life Orb Hitmonlee and OHKO back with Psyshock.

Usage Tips
========

This Slowking is more of a defensive pivot and thus is best fit on balanced and stall teams that need a reliable answer to Fire-type Pokemon such as Moltres. Abuse Regenerator to keep Slowking healthy and spread status without being worn down. Scald is usually the best move to go for on predicted switches as neither of Slowking's checks, such as Drapion or Skuntank, appreciate a burn too much. This Slowking can take some physical hits thanks to its investment in Defense, but strong physical attacks will leave a big dent in Slowking, so switching out in front of strong physical attackers is usually the best option.


Team Options
========
Aromatisse, which takes Dark- and Bug-type attacks and can get rid of status with Aromatherapy, is a very good partner and makes a strong core with Slowking. Registeel can set up Stealth Rock and walls most special attackers Slowking can't deal with very well such as Yanmega and Exploud while appreciating Slowking's ability to wall Fire-types. Weezing can set up Toxic Spikes, freeing a slot for an additional attack or Dragon Tail, and takes most of the physical hits that trouble Slowking really well thanks to its stellar physical bulk. Drapion can set up Toxic Spikes too and can help with Psychic-type Pokemon such as Cresselia and Reuniclus, as it can phaze them if they try to set up on Slowking or hit them hard with STAB Knock Off. Gligar and Golbat, which appreciate having some of their weaknesses covered and can wall physical threats, are also good partners and the Defog support they provide is also useful as multiple layers of Spikes can nullify Regenerator. Finally, Amoonguss and Roselia resist Slowking's Electric and Grass weaknesses and the former can form a Regenerator core that is very hard to take down while the latter can set up Spikes and Toxic Spikes.

Calm Mind
########
name: Calm Mind
move 1: Scald
move 2: Psyshock
move 3: Calm Mind
move 4: Slack Off
ability: Regenerator
item: Leftovers
evs: 248 HP / 252 Def / 8 SpD
nature: Bold

Moves
========

Scald is Slowking's main STAB move, as it has decent Base Power and a burn chance that discourages physical attackers from coming in , thus helping the process of setting up Calm Mind. Psyshock is a reliable secondary STAB move and hits Pokemon such as Amoonguss and Roselia resist Slowking's other STAB move while helping in winning Calm Mind wars. However, Fire Blast can be used for a stronger hit on Escavalier and Grass-type switch-ins. Calm Mind gives Slowking sweeping potential, giving it much-needed power and making it nearly unbreakable on the special side. Slack Off gives Slowking reliable recovery and keeps Slowking healthy while it sets up.

Set Details
========

248 HP EVs give Slowking a Stealth Rock number that minimizes the residual damage it takes. Max Defense investment with a Bold nature is used to take physical attacks well while setting up with Calm Mind. Leftovers is the item of choice, letting Slowking heal some damage without having to use Slack Off too frequently.

Usage Tips
========

This Slowking can still take most special hits decently thanks to its natural bulk and can shrug them off with Calm Mind, so you can use it early- or mid-game as a pivot because Regenerator will keep it healthy. You should set up late-game when Dark-type Pokemon and strong physical attackers are gone, as they can easily overpower Slowking while it sets up. This set also hates Toxic, so you should be careful against Alomomola and Bronzong, which commonly use the move.

Team Options
========

This Slowking works well as a win condition in stall teams but it is a nice fit on balanced teams too thanks to its good mixed bulk and ability to form defensive cores with a lot of Pokemon. Physically defensive Aromatisse can take Dark- and Bug-type attacks well and cure Slowking from Toxic with Aromatherapy. Other physical walls such as Gligar are also useful to take on the physical attackers that threaten Slowking, namely Hitmonlee, Drapion, Skuntank, and Doublade. Toxic Spikes support is incredibly useful for Slowking to outlast other Calm Mind sweepers and walls. Roselia and Drapion are good users of the move and can also absorb Toxic Spikes on entry. The first can also use Aromatherapy and the latter can phaze and threaten Psychic-types.

Trick Room
########
name: Trick Room
move 1: Trick Room
move 2: Scald
move 3: Fire Blast
move 4: Psyshock
ability: Regenerator
item: Leftovers
evs: 248 HP / 252 SpA / 8 SpD
ivs: 0 Spe
nature: Quiet

Moves
========

Trick Room turns Slowking's abysmal Speed into an asset, making it the "fastest" Pokemon in the tier. Scald is Slowking's main STAB move, as it has decent power and a burn chance that can help getting chip damage on Slowking's checks and potentially crippling switch-ins. Slowking doesn't get Hydro Pump, but Surf is an acceptable alternative as it has a bit more Base Power than Scald. Fire Blast OHKOes Escavalier after Stealth Rock damage and does a lot of damage to Grass-type Pokemon that usually wall Slowking. Psyshock is used for additional STAB coverage and to OHKO most Fighting-type Pokemon that have lower Defense than Special Defense, although Nasty Plot can be used as it gives Slowking sweeping potential and the ability to overpower walls. Slack Off can be used to reliably set up Trick Room throughout the game. Slowking should use a 248 HP / 76 Def / 184 SpD spread with a Sassy nature to take hits from a variety of Pokemon and be very reliable during the game. However, this spread can lead to a loss of momentum as it can't hit very hard and gives a free switch to a lot of Pokemon such as Aromatisse and Reuniclus who can start setting up or heal your opponent's team.

Set Details
========

Minimum Speed IVs and a Quiet nature give Slowking 58 Speed, allowing to outspeed everything in the tier. Max Special Attack is to hit hard and soften walls before other Trick Room sweepers come in. Leftovers is chosen for longevity, but Life Orb can be used as Slowking can heal the residual damage with Regenerator.

Usage Tips
========

Setting up Trick Room is the priority to support Slowking and its partners. You should try to switch into your sweeper immediately after setting up Trick Room to give them more turns to wreck your opponent's team.


Team Options
========

Aromatisse can take Dark-type attacks and set up Trick Room reliably thanks to its ability, Aroma Veil, which gives it an immunity to Taunt. Bronzong, Cofagrigus, and Reuniclus are also good setters of Trick Room, but they share weaknesses with Slowking. Choice Band Escavalier and Rhyperior are the fastest Pokemon in the tier with Trick Room up and can decimate most offensive teams while being almost impossible to switch into for balanced ones. Exploud has just enough Speed to work well in Trick Room and can decimate everything with STAB Boomburst. Druddigon can hit really hard with STAB Outrage and has really nice sinergy with Slowking. Mega Abomasnow has STAB Blizzard and the coverage to destroy defensive cores. It also has amazing synergy with Slowking.

Choice Specs
########
name: Choice Specs
move 1: Trick
move 2: Scald
move 3: Psyshock / Psychic
move 4: Fire Blast
ability: Regenerator
item: Leftovers
evs: 172 HP / 252 SpA / 84 Spe
nature: Modest

Moves
========

Trick is the most important move as it cripples switch-ins such as Amoonguss and Cresselia, limiting their effectiveness. Scald is Slowking's main STAB move, as it has decent power and a burn chance that discourages physical attackers from coming in, but Surf is usable to hit slightly harder. Psyshock is Slowking's secondary STAB move and hits Pokemon such as Amoonguss and Roselia, which resist its other STAB move, but Psychic is an option as it can be used to break Alomomola. In the last slot, Fire Blast OHKOes Escavalier and Tangrowth.

Set Details
========

84 Speed EVs let Slowking outspeed uninvested Rhyperior to OHKO with Scald, but if it is not a concern for your team, you can run 44 EVs to get the jump on uninvested Doublade.
Max Special Attack is used to hit as hard as possible and along with Choice Specs, Slowking has enough power to OHKO some of its offensive switch-ins such as Drapion.

Usage Tips
========

This Slowking can tank resisted attacks and hit back hard. It doesn't really have the investment to stand up to physical and special attacks as well as the other sets, so be careful with switching it in. Regenerator can keep it healthy throughout the game to check Delphox and Fire-type Pokemon in general.


Team Options
========

Aromatisse takes Bug- and Dark-type attacks and can heal Slowking of status afflictions with Aromatherapy. It can also pass Wish if Slowking is at low health and Regenerator is not enough to take a powerful attack. Gligar and Golbat appreciate their Ice-type weakness covered and can switch into physical attackers with ease. They can also use Defog to remove entry hazards and to make Regenerator more effective. Finally, Amoonguss and Tangrowth can form a Regenerator core and they cover Slowking's weaknesses decently.

Other Options
########

Rocky Helmet can be used on the defensive set to punish physical attackers, but Leftovers is usually better as Regenerator is not enough every time, especially with entry hazards. Slowking can also use other coverage moves such as Ice Beam, Shadow Ball, Focus Blast, Flamethrower, Power Gem, Signal Beam, and Foul Play to hit specific targets, but the moves listed on the sets are better overall. Nasty Plot can be used without Trick Room but Slowking is usually too slow and easy to revenge kill. Iron Defense is an option to patch up Slowking's average bulk, but Calm Mind is usually more effective.

Checks & Counters
########

**Bulky Psychic-types** Substitute + Calm Mind Cresselia and Meloetta can set up without fearing Dragon Tail thanks to their good physical bulk.

**Special Walls** Specially defensive Meloetta, Aromatisse, and Lickilicky only fear Trick from Slowking as they are neutral to its STAB moves and bulky enough to take Psyshock. However, those Pokemon can lose over time if Slowking is the last Pokemon or if they don't run Toxic.

**Electric- and Grass-types** Electric- and Grass-types such as Rotom-C, Tangrowth, and Amoonguss can take most hits from Slowking with ease and hit hard with a STAB move. However, they are shaky counters at best as Psychic, Psyshock, and Fire Blast from offensive sets can hurt them badly.

**Physical Attackers** Most physical attackers can force Slowking out, preying on its low Defense. Good examples of this are Doublade, Escavalier, Gallade, and Hitmonlee.

**Pursuit** Drapion, Escavalier, Skuntank, Spiritomb, and Zoroark can trap and leave a big dent in Slowking. They can also use another STAB move like Knock Off and Crunch if Slowking decides to stays in.
 
Last edited:

EonX

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Sorry this took so long galbia.

[Overview]

- Add in Moltres as it has been on the rise lately

[Special Tank]

- Spikes support for Dragon Tail is really cool. Roselia, Accelgor, and Qwilfish all do this well
- Make sure you have answers to Reuniclus and other bulky CM users if you run Grass Knot over Dragon Tail.

[Defensive]

- Registeel and Steelix are good Rocks users with this set. Registeel + Slowking are p. much unbreakable on the special side, especially with Aromatisse around
- Roselia for Spikes / Toxic Spikes
- Drapion stops most CM users if Slowking lacks Dragon Tail (it usually will) and has T-Spikes

[Calm Mind]

- This is a flexible set. Mention you can still use Slowking to wall stuff and spread status early- and mid-game as Regenerator will keep it healthy to sweep late-game
- Roselia and Drapion are good Toxic Spikes users, and both can absorb them upon entry
- Can still work on balanced teams. Bulkier wallbreakers like Moltres can pave the way for Slowking late-game

[Trick Room]

- -Spe 0 IV Escavalier is actually the fastest thing in Trick Room.
- I'd personally just keep it with Psyshock and remove the NP slash altogether. I mean, that's two turns you're taking just to setup. May as well switch out or start attacking immediately imo
- Mention a defensive EV spread with Slack Off, as Slack Off makes Slowking more of a dedicated TR setter rather than a setter + abuser
- Druddigon and Rhyperior are good choices to abuse Trick Room with. Both have good synergy with Slowking too
- Other TR setters. Bronzong, Cofagirgus, and Reuniclus are good options
- Mega-Abomasnow cuz it wrecks shit in TR

[Choice Specs]

- Should be Modest, not Calm
- Unless Surf gets a certain OHKO or 2HKO Scald can't get, remove it
- Remove Psychic. Everything you're hitting with Psychic STAB either has equal defenses or lower physical defense, unless I'm missing something
- Aromatisse also has Wish in case Regenerator won't be enough to keep Slowking from falling to a particular move you need it to take
- Defog is really nice since this set switches out a lot more. Regen can only do so much. Add Golbat and Shiftry for Defog. Golbat has good defensive synergy and Shiftry can clean up if Slowking removes bulky Grass-types

[Checks and Counters]

- Add in SubCM Meloetta to Bulky Psychic-Types. Same deal as SubCM Cress
- Note that Aromatisse is setup bait for the CM set. SpDef Meloetta and Lickilicky also lose in last Pokemon scenarios (though Meloetta needs to be the last one standing on its team as well)
- Grass-types are getting owned by Fire Blast. The only two that aren't (Amoonguss and Virizion) are destroyed by Psyshock. Make note of that
- Note that Skuntank and Zoroark also have Sucker Punch to play mind games with Slowking

Make all these changes and I'll take another look (and probably give it a Check)
 
I was sure i'd have missed something with such a long analysis. I'll be sure to implement all as soon as i get to a PC.
On the Psychic vs. Psyshock part the target is mostly Alomomola but i think i can keep Psychic only as a Moves mention. I'll remove Surf though. Thanks you!
 
Sorry this took so long galbia.

[Overview]

- Add in Moltres as it has been on the rise lately

[Special Tank]

- Spikes support for Dragon Tail is really cool. Roselia, Accelgor, and Qwilfish all do this well
- Make sure you have answers to Reuniclus and other bulky CM users if you run Grass Knot over Dragon Tail.

[Defensive]

- Registeel and Steelix are good Rocks users with this set. Registeel + Slowking are p. much unbreakable on the special side, especially with Aromatisse around
- Roselia for Spikes / Toxic Spikes
- Drapion stops most CM users if Slowking lacks Dragon Tail (it usually will) and has T-Spikes

[Calm Mind]

- This is a flexible set. Mention you can still use Slowking to wall stuff and spread status early- and mid-game as Regenerator will keep it healthy to sweep late-game
- Roselia and Drapion are good Toxic Spikes users, and both can absorb them upon entry
- Can still work on balanced teams. Bulkier wallbreakers like Moltres can pave the way for Slowking late-game

[Trick Room]

- -Spe 0 IV Escavalier is actually the fastest thing in Trick Room.
- I'd personally just keep it with Psyshock and remove the NP slash altogether. I mean, that's two turns you're taking just to setup. May as well switch out or start attacking immediately imo
- Mention a defensive EV spread with Slack Off, as Slack Off makes Slowking more of a dedicated TR setter rather than a setter + abuser
- Druddigon and Rhyperior are good choices to abuse Trick Room with. Both have good synergy with Slowking too
- Other TR setters. Bronzong, Cofagirgus, and Reuniclus are good options
- Mega-Abomasnow cuz it wrecks shit in TR

[Choice Specs]

- Should be Modest, not Calm
- Unless Surf gets a certain OHKO or 2HKO Scald can't get, remove it
- Remove Psychic. Everything you're hitting with Psychic STAB either has equal defenses or lower physical defense, unless I'm missing something
- Aromatisse also has Wish in case Regenerator won't be enough to keep Slowking from falling to a particular move you need it to take
- Defog is really nice since this set switches out a lot more. Regen can only do so much. Add Golbat and Shiftry for Defog. Golbat has good defensive synergy and Shiftry can clean up if Slowking removes bulky Grass-types

[Checks and Counters]

- Add in SubCM Meloetta to Bulky Psychic-Types. Same deal as SubCM Cress
- Note that Aromatisse is setup bait for the CM set. SpDef Meloetta and Lickilicky also lose in last Pokemon scenarios (though Meloetta needs to be the last one standing on its team as well)
- Grass-types are getting owned by Fire Blast. The only two that aren't (Amoonguss and Virizion) are destroyed by Psyshock. Make note of that
- Note that Skuntank and Zoroark also have Sucker Punch to play mind games with Slowking

Make all these changes and I'll take another look (and probably give it a Check)
Ok i added everything (I am not sure about the Shiftry part and i added a note about that). Do you thing 84 Speed should be the standard spread for the choice Specs set? (outspeeds rhyperior)
 

EonX

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galbia, so long as you don't get 2HKOed or OHKOed by something important without the 40 HP EVs, go for it as many Rhyperior do carry Megahorn to trash Slowking with. Also, cool with keeping Psychic as a slash. Completely derped on Alomomola. Remove Fire Blast from the Psyshock / Psychic point in Choice Specs. Just have Nasty Plot alone in OO as it's no longer on the TR set. Shiftry point is valid, so if you don't want to add it, that's fine. Was trying to think of offensive Defoggers at 12:30am, so yeah... Anyway, looks good. Just fine tune the above stuff and consider this

QC Approved 1/3
 
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RockRocks

Banned deucer.


Overview
########

  • Excellent Special Bulk
  • Decent Physical Bulk
  • Good Special Attack and enormous movepool
  • Good check to prominent threats such as Delphox and Moltres
  • Regenerator makes it hard to wear down
  • Psychic Typing gives it annoying weaknesses to Ghost, Dark, and Bug
Change the following things:

- Remove the last bullet
- Mention that its typing gives it useful resistances to Water, Psychic, Steel, Fighting, Fire, and Ice
- Also mention that its typing is a double-edged sword, giving it weaknesses to Bug, Electric, Grass, Dark, and Ghost
- Mention that it receives competition from other Bulky Waters, give examples of those Pokemon and why they give it competition, and explain what makes Slowking stand out from those Pokemon
- Mention that with the generation shift, it got Assault Vest which helps it greatly, but Knock Off also got buffed, which hurts it
- Mention that it's VERY versatile
- Mention that it has a lot of trouble with strong physical attackers such as Durant and Escavalier
- Mention that it is weak to Pursuit and that Dark- and Ghost-types are now more common than ever


Special Tank
########
name: Special Tank
move 1: Scald
move 2: Psyshock
move 3: Fire Blast
move 4: Dragon Tail / Grass Knot
ability: Regenerator
item: Assault Vest
evs: 248 HP / 252 SpA / 8 SpD
nature: Modest

Moves
========
  • Scald is Slowking's main STAB, has decent power and a Burn chance that discourages physical attackers from coming in for free. It also hits Pokemon that Slowking checks such as Emboar and Moltres for super effective damage
  • Psyshock is its secondary STAB move and hits Pokemon such as Amoonguss and Roselia, who resist its other STAB pretty hard.
  • Fire Blast usually OHKOs Escavalier and Doublade after Stealth Rock and does heavy damage to Grass Types not weak to Psyshock, such as Tangrowth
  • Dragon Tail is useful to phaze Calm Mind Delphox and Reuniclus before they become too much of a threat to your team
  • Grass Knot can be used to hit Water-type Pokemon harder than Slowking's other moves.
Set Details
========

  • 248 HP give Slowking a Stealth Rock number and decent bulk all around thanks to Assault Vest.
  • Max Special Attack along with a Modest Nature is used to let Slowking hit decently hard and take advantage of its good special movepool
  • The leftover EVs are placed in Special Defense to amplify the Assault Vest boost
Usage Tips
========

  • Use Regenerator and Slowking resistances to keep it healthy and let it act as an Offensive Pivot, especially against Choiced special attackers
  • This Slowking has no Defense investment so be careful of Pursuit and Knock Off as they can strip a big chunk or outright OHKO Slowking
  • Anyway this Slowking can still take some hits from physical attackers like Emboar thanks to its typing
  • Don't overestimate Slowking's bulk as STAB super effective attacks will still 2HKO it


Team Options
========
  • This Slowking set is best used in balance and offensive teams What about bulky offense? It fits perfectly in bulky offense. in need an offensive typing so choiced attackers that need something to fall back on when they have to switch out such as Braviary are good partners.
A couple things to change, as highlighted in the quote. Hope this helps
 

SilentVerse

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Make sure to change the nature on the Choice Specs set, and put Iron Defense in OO.

QC APPROVED 2/3
 
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fleurdyleurse

nobody,not even the rain,has such small hands
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hi this is long u.u
Overview
########

Thanks to its awesomegreat special bulk, usable physical bulk, and a typing that gives it useful resistances to common attacking types likesuch as Water, Fighting, and Fire, Slowking is still one of the premierebest bulky Water -types in the RU metagame. It is one of the few checks to threatening special attackers likesuch as Moltres and Delphox that can't hope to break it down thanks to its access to Regenerator. Unlike most of the other bulky wWater -types in the tier, Slowking is very versatile thanks to its good Special Attack Sstat and colourful movepool with unique moves for a Water-type likesuch as Fire Blast and Trick Room and,; with Assault Vest, it becomes one of the best bulky offensive Pokemon in the tier. However, Slowking's physical bulk is not the greatest and its typing gives it some annoying weaknesses to common attacking types like Dark and that, thanksdue to the boost Knock Off has received, makes it prone to Pokemon such as Hitmonlee and Gallade that it could easily check in theat past like Hitmonlee and Gallade.


Special Tank
########
name: Special Tank
move 1: Scald
move 2: Psyshock
move 3: Fire Blast
move 4: Dragon Tail / Grass Knot
ability: Regenerator
item: Assault Vest
evs: 248 HP / 252 SpA / 8 SpD
nature: Modest

Moves
========

Scald is Slowking's main STAB move, as it has decent pBase Power and a Bburn chance that discourages physical attackers from coming in for free. It also hits Pokemon that Slowking checks such as Emboar and Moltres for super effective damage. In the second slot, Psyshock is Slowking's secondary STAB move and hits Pokemon such as Amoonguss and Roselia, who resist its other STAB moves pretty hard. Fire Blast rounds off Slowking's coverage and usually OHKOes Escavalier and Doublade after Stealth Rock and does heavy damage to Grass-type Pokemon such as Tangrowth that are not weak to Psyshock, such as Tangrowth. Dragon Tail is the primary option for the last slot as it is useful to phaze Calm Mind Delphox and Reuniclus before they become too much of a threat to your team but, though Grass Knot can be used to hit Water-type Pokemon harder than Slowking's other moves.

Set Details
========

248 HP EVs give Slowking a Stealth Rock number and decent bulk all around bulk thanks to Assault Vest and Mmax Special Attack along with a Modest Nnature which is used to let Slowking hit decently hard and take advantage of its great coverage. The leftover EVs are placed in Special Defense to amplify the Assault Vest boost.

Usage Tips
========

You should use Regenerator and Slowking's resistances to keep it healthy and let it act as an Ooffensive Ppivot, especially against Choiced special attackers. However, remember that this Slowking has no Defense investment, so be careful of Pursuit, Knock Off, and physical attackers that have a neutral STAB move, as they can strip a big chunk or outright OHKO Slowking and; it should only be used to check Pokemon such as Emboar who can't touch it with its main STAB moves.


Team Options
========

This Slowking set is best used in balance and offensive teams in need of an offensive typing so choiced attackers that need something to fall back on when they have to switch out such as Braviary are good partners. Entry hazard setters likesuch as Rhyperior for Stealth Rock and Roselia for Spikes have nice siynergy with Slowking and are very helpful as Slowkingit forces a lot of switches and uses Dragon Tail. On more balanced teams, Aromatisse, who takes Dark- and Bug-type attacks and can get rid of status with Aromatherapy makinges a strong core with Slowking. Drapion and Skuntank are also good partners as they help with Cresselia and Reuniclus who can set up on Slowking if Cresselia or Reuniclus are the last Pokemon situation or if itSlowking lacks Dragon Tail. Gligar appreciates Water and Ice weakness covered and can wall physical threats while providing useful Defog support as multiple layers of Spikes can nullify Regenerator. Amoonguss resists some of Slowking's weaknesses and can form a Regenerator core that is very hard to take down.

Defensive
########
name: Defensive
move 1: Scald
move 2: Psyshock / Fire Blast
move 3: Thunder Wave / Toxic
move 4: Slack Off
ability: Regenerator
item: Leftovers
evs: 248 HP / 76 Def / 184 SpD
nature: Calm

Moves
========

Scald is Slowking's best STAB move, as it has has decent power and its Bburn chance discourages physical attackers from coming in for free. It also hits Pokemon that Slowking checks such as Emboar and Moltres for super effective damage. Psyshock is its secondary STAB move and hits Pokemon such as Amoonguss and Roselia, who resist its other STAB move pretty hard, buthough Fire Blast can be used instead to get a stronger hit on Escavalier and Grass-type switch -ins. Thunder Wave cripples fast attackers on the switch -in and Toxic helps with bulky Water-type Pokemon such as Alomomola but most switch -ins are crippled more by the Pparalysisys from Thunder Wave and the Bburn from Scald, so it is usually inferior. Slack Off gives Slowking reliable recovery and keeps Slowking healthy when it can't afford to switch out. It also helps to stall if you are running Toxic. Dragon Tail is useful to beat most Calm Mind sweepers such as Reuniclus.

Set Details
========

248 HP give Slowking a Stealth Rock number that minimizes residual damage. 184 EVs in Special Defense let Slowking avoid the 2HKO from Timid Life Orb Moltres' Hurricane and the OHKO from Choice Specs Yanmega's Bug Buzz. The remaining EVs are placed into Defense to let Slowking take a Knock Off from Adamant Life Orb Hitmonlee and OHKO back with Psyshock.

Usage Tips
========

This Slowking is more of a defensive Ppivot and thus is best fit on balance and stall teams that need a reliable answer to Fire-type Pokemon such as Moltres. Abuse Regenerator to keep it healthy and spread status without being worn down. Scald is usually the best move to go to on predicted switches as neither of Slowking's checks appreciates B burn too much. This Slowking can take some physical hits thanks to its investment in Defence, but strong onephysical attacks will leave a big dent in itSlowking, so switching out in front of strong physical attackers is usually the best option.


Team Options
========
Aromatisse, who takes Dark- and Bug-type attacks and can get rid of status with Aromatherapy, is a very good partner and makes a strong core with Slowking. Registeel can setup Stealth Rock up and walls most special attackers Slowking can't deal with very well such as Yanmega and Exploud while appreciating Slowking's ability to wall Fire-type Pokemons. Weezing can set up Toxic Spikes, freeing a slot for an additional attack or Dragon Tail, and takes most of the physical hits that trouble Slowking really well thanks to its awesomestellar physical bulk. Drapion can setup Toxic Spikes up too and can help with Psychic-type Pokemon likesuch as Cresselia and Reuniclus as it can phaze them if they try to set up on Slowking or hit them hard with STAB Knock Off. Gligar and Golbat, who appreciate having some of their weaknesses covered and can wall physical threats are also a good choice and the Defog support they provide is also useful as multiple layers of Spikes can nullify Regenerator. Finally, Amoonguss and Roselia resists Slowking's Electric and Grass weaknesses and the former can form a Regenerator core that is very hard to take down while the latter can set up Spikes and Toxic Spikes.

Calm Mind
########
name: Calm Mind
move 1: Scald
move 2: Psyshock
move 3: Calm Mind
move 4: Slack Off
ability: Regenerator
item: Leftovers
evs: 248 HP / 252 Def / 8 SpD
nature: Bold

Moves
========

Scald is Slowking's main STAB, as has decent pBase Power and a Bburn chance that discourages physical attackers from coming in for free, thus helping the process of setting up Calm Mind. Psyshock is a reliable secondary STAB move and hits Pokemon such as Amoonguss and Roselia, who resist its other STAB move pretty hard while helping in winning Calm Mind wars. However, Fire Blast can be used for a stronger hit on Escavalier and Grass-type switch -ins. Calm Mind gives Slowking sweeping potential, giving it needed power and making it nearly unbreakable on the special side. Slack Off gives Slowking reliable recovery and keeps Slowking healthy while it sets up.

Set Details
========

248 HP EVs give Slowking a Stealth Rock number that minimizes the residual damage it takes. Max Defense investment with a Bold nature is used to take physical attacks decentlywell whilest setting up as Slowking is increasing Special Defense with Calm mMind. Leftovers is the item of choice, letting Slowking heal some damage whithout having to use Slack Off too frequently.

Usage Tips
========

This Slowking can still take most special hits decently thanks to its natural bulk and can shrug them off with Calm Mind, so you can use it early-mid game as a pivot as Regenerator will keep it healthy. You should set up late -game withen Dark-type Pokemon and strong physical attackers are gone, as they can easily overpower Slowking while it sets up. This set also hates Toxic, so you should be careful against Alomomola and Bronzong who commonly use that move.

Team Options
========

This Slowking set works Wwell as a win condition in stall teams but it is a nice fit on balanced teams too thanks to its good mixed bulk and its ability to form defensive cores with a lot of Pokemon. Physically defensive Aromatisse can take Dark- and Bug-type attacks well and cure Slowking from Toxic with Aromatherapy. Other physical walls likesuch as Gligar are also useful to take on the physical attackers that threaten Slowking, namely Hitmonlee, Drapion, Skuntank, and Doublade. Toxic Spikes support is incredibly useful for Slowking to outlast other Calm Mind sweepers and walls. Roselia and Drapion are awesomegood users of the move and can also absorb Toxic Spikes on entry. The first can also use Aromatherapy and the latter can phaze and threaten Psychic-type Pokemons.

Trick Room
########
name: Trick Room
move 1: Trick Room
move 2: Scald
move 3: Fire Blast
move 4: Psyshock
ability: Regenerator
item: Leftovers
evs: 248 HP / 252 SpA / 8 SpD
ivs: 0 Spe
nature: Quiet

Moves
========

Trick Room turns Slowking's abysmal speed into an asset, making it the "fastest" Pokemon in the tier. Scald is Slowking's main STAB move, as has decent power and a Bburn chance that can help getting chip damage on its checks and potentially crippling its switch -ins. Slowking doesn't get Hydro Pump, but Surf is an acceptable alternative as it has a bit more pBase Power than Scald.
Fire Blast OHKOes Escavalier after Stealth Rock damage and does a lot of damage to Grass-type Pokemon that usually wall Slowking. Psyshock is used for additional STAB coverage and to OHKO most Fighting-type Pokemon that have lower Defense than Special Defense but, although Nasty Plot can be used as it gives Slowking sweeping potential and the ability to overpower walls. Slack Off can be used to reliably set up Trick Room throughout the game. Slowking should use a 248 HP / 76 Def / 184 SpD spread with a Sassy nature to take hits from a variety of Pokemon and be very reliable during the game. However, this spread can lead to a loss of momentum as it can't hit very hard and gives a free switch to a lot of Pokemon.

Set Details
========

Minimum Speed IVs and a Quiet Nnature give itSlowking 58 Speed allowing to outspeed everything in the tier. Max Special aAttack is to hit hard and soften walls before the other Trick Room sweepers come in. Leftovers is chosen for longevity but Life Orb can be used as Slowking can heal the residual damage with Regenerator.

Usage Tips
========

Setting up Trick Room is the priority to support Slowking and its partners. You should try to switch into your sweeper immediately after setting up Trick Room to give them more turns to wreck your opponent's team.


Team Options
========

Aromatisse can take Dark-type attacks and set up Trick Room reliably thanks to its ability, Aroma Veil, which givinges it an immunity to Taunt. Bronzong, Cofagrigus, and Reuniclus are also good setters of Trick Room, but they share weaknesses with Slowking, so be careful. Choice Band Escavalier and Rhyperior are the fastest Pokemon in the tier with Trick Room up and can decimate most offensive teams while being almost impossible to switch into for balanced ones. Exploud has just enough speed to work well in Trick Room and can decimate everything with STAB Boomburst. Druddigon can hit really hard with STAB Outrage and has really nice sinergy with Slowking. Mega Abomasnow has STAB Blizzard and the coverage to destroy defensive cores. It also has amazing siynergy with Slowking.

Choice Specs
########
name: Choice Specs
move 1: Trick
move 2: Scald
move 3: Psyshock / Psychic
move 4: Fire Blast
ability: Regenerator
item: Leftovers
evs: 172 HP / 252 SpA / 84 Spe
nature: Modest

Moves
========

Trick is the most important move as it cripples switch -ins likesuch as Amoonguss and Cresselia, limiting their effectiveness. Scald is Slowking's main STAB move, as it has decent power and a Bburn chance that discourages physical attackers from coming in for free but Surf is usable to hit slightly harder. Psyshock is its secondary STAB move and hits Pokemon such as Amoonguss and Roselia, who resist its other STAB pretty hardmove but Psychic is an option as it can be used to break Alomomola. In the last slot, Fire Blast OHKOes Escavalier and Tangrowth switch ins.

Set Details
========

84 Speed EVs let it outspeed uninvested Rhyperior to OHKO with Scald, but if it is not a concern for your team, you can run 44 EvVs to get the jump on uninvested Doublade.
Max Special aAttack is used to hit as hard as possible and in combination with Choice Specs, Slowking has enough power to OHKO most of its offensive switch -ins.

Usage Tips
========

This Slowking can tank resisted attacks and hit back hard. This SlowkingIt doesn't really have the investment to stand up to physical and special attacks as well as the other sets, so be careful with switching it in. Regenerator can keep it healthy throughout the game to check Delphox and Fire-type Pokemon in general.


Team Options
========

Aromatisse takes Bug- and Dark-type attacks and can heal Slowking of status afflictions with Aromatherapy. It can also pass Wish if Slowking is at low health and Regenerator is not enough to take a powerful attack. Gligar and Golbat appreciate their Ice-type weakness covered and can switch into physical attackers with ease. They can also use Defog to remove entry hazard and to make Regenerator more effective. Finally, Amoonguss and Tangrowth can form a Regenerator core and they cover each other weaknesses decently.

Other Options
########

Rocky Helmet can be used on the defensive set to punish physical attackers but Leftovers is usually better as Regenerator is not enough every time, especially with entry hazards. Slowking can also use other coverage moves likesuch as Ice Beam, Shadow Ball, Focus Blast, Flamethrower, Power Gem, Signal Beam, and Foul Play to hit specific targets but the moves listed on the sets are better overall. Nasty Plot can be used without Trick Room but Slowking is usually too slow and easy to revenge kill. Iron Defense is an option to patch up Slowking's average bulk but Calm Mind is usually more effective.

Checks & Counters
########

**Bulky Psychic-types** SubCM Cresselia and Meloetta can set up without fearing Dragon Tail thanks to their good physical bulk.
**Special Walls** Specially Defensive Meloetta, Aromatisse, and Lickilicky only fear Trick from Slowking as they are neutral to its STAB moves and bulky enough to take Psyshock. However, those Pokemon can lose overtime if Slowking is the last Pokemon or if they don't run Toxic.
**Electric- and Grass-types** Electric- and Grass-types likesuch as Rotom-C, Tangrowhth, and Amoonguss can take most hits from Slowking with ease and hit hard with a STAB move. However, they are shaky counters at best as Psychic, Psyshock, and Fire Blast from offensive sets can hurt them badly.
**Physical attackers** Most physical attackers can force Slowking out, preying on its low Defense. Good examples of this are Doublade, Escavalier, Gallade, and Hitmonlee.
**Pursuit** Drapion, Escavalier, Skuntank, Spiritomb, and Zoroark can trap or leave a big dent in Slowking. They can also use another STAB move like Knock Off and Crunch if Slowking decides to stays in.

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Overview
########

Thanks to its awesomegreat special bulk, usable physical bulk, and a typing that gives it useful resistances to common attacking types likesuch as Water, Fighting, and Fire, Slowking is still one of the premierebest bulky Water -types in the RU metagame. It is one of the few checks to threatening special attackers likesuch as Moltres and Delphox that can't hope to break it down thanks to its access to Regenerator. Unlike most of the other bulky wWater -types in the tier, Slowking is very versatile thanks to its good Special Attack Sstat and colourful movepool with unique moves for a Water-type likesuch as Fire Blast and Trick Room and,; with Assault Vest, it becomes one of the best bulky offensive Pokemon in the tier. However, Slowking's physical bulk is not the greatest and its typing gives it some annoying weaknesses to common attacking types like Dark and that, thanksdue to the boost Knock Off has received, makes it prone to Pokemon such as Hitmonlee and Gallade that it could easily check in theat past like Hitmonlee and Gallade.


Special Tank
########
name: Special Tank
move 1: Scald
move 2: Psyshock
move 3: Fire Blast
move 4: Dragon Tail / Grass Knot
ability: Regenerator
item: Assault Vest
evs: 248 HP / 252 SpA / 8 SpD
nature: Modest

Moves
========

Scald is Slowking's main STAB move, as it has decent pBase Power and a Bburn chance that discourages physical attackers from coming in for free. It also hits Pokemon that Slowking checks such as Emboar and Moltres for super effective damage. In the second slot, Psyshock is Slowking's secondary STAB move and hits Pokemon such as Amoonguss and Roselia, who resist its other STAB moves pretty hard. Fire Blast rounds off Slowking's coverage and usually OHKOes Escavalier and Doublade after Stealth Rock and does heavy damage to Grass-type Pokemon such as Tangrowth that are not weak to Psyshock, such as Tangrowth. Dragon Tail is the primary option for the last slot as it is useful to phaze Calm Mind Delphox and Reuniclus before they become too much of a threat to your team but, though Grass Knot can be used to hit Water-type Pokemon harder than Slowking's other moves.

Set Details
========

248 HP EVs give Slowking a Stealth Rock number and decent bulk all around bulk thanks to Assault Vest and Mmax Special Attack along with a Modest Nnature which is used to let Slowking hit decently hard and take advantage of its great coverage. The leftover EVs are placed in Special Defense to amplify the Assault Vest boost.

Usage Tips
========

You should use Regenerator and Slowking's resistances to keep it healthy and let it act as an Ooffensive Ppivot, especially against Choiced special attackers. However, remember that this Slowking has no Defense investment, so be careful of Pursuit, Knock Off, and physical attackers that have a neutral STAB move, as they can strip a big chunk or outright OHKO Slowking and; it should only be used to check Pokemon such as Emboar who can't touch it with its main STAB moves.


Team Options
========

This Slowking set is best used in balance and offensive teams in need of an offensive typing so choiced attackers that need something to fall back on when they have to switch out such as Braviary are good partners. Entry hazard setters likesuch as Rhyperior for Stealth Rock and Roselia for Spikes have nice siynergy with Slowking and are very helpful as Slowkingit forces a lot of switches and uses Dragon Tail. On more balanced teams, Aromatisse, who takes Dark- and Bug-type attacks and can get rid of status with Aromatherapy makinges a strong core with Slowking. Drapion and Skuntank are also good partners as they help with Cresselia and Reuniclus who can set up on Slowking if Cresselia or Reuniclus are the last Pokemon situation or if itSlowking lacks Dragon Tail. Gligar appreciates Water and Ice weakness covered and can wall physical threats while providing useful Defog support as multiple layers of Spikes can nullify Regenerator. Amoonguss resists some of Slowking's weaknesses and can form a Regenerator core that is very hard to take down.

Defensive
########
name: Defensive
move 1: Scald
move 2: Psyshock / Fire Blast
move 3: Thunder Wave / Toxic
move 4: Slack Off
ability: Regenerator
item: Leftovers
evs: 248 HP / 76 Def / 184 SpD
nature: Calm

Moves
========

Scald is Slowking's best STAB move, as it has has decent power and its Bburn chance discourages physical attackers from coming in for free. It also hits Pokemon that Slowking checks such as Emboar and Moltres for super effective damage. Psyshock is its secondary STAB move and hits Pokemon such as Amoonguss and Roselia, who resist its other STAB move pretty hard, buthough Fire Blast can be used instead to get a stronger hit on Escavalier and Grass-type switch -ins. Thunder Wave cripples fast attackers on the switch -in and Toxic helps with bulky Water-type Pokemon such as Alomomola but most switch -ins are crippled more by the Pparalysisys from Thunder Wave and the Bburn from Scald, so it is usually inferior. Slack Off gives Slowking reliable recovery and keeps Slowking healthy when it can't afford to switch out. It also helps to stall if you are running Toxic. Dragon Tail is useful to beat most Calm Mind sweepers such as Reuniclus.

Set Details
========

248 HP give Slowking a Stealth Rock number that minimizes residual damage. 184 EVs in Special Defense let Slowking avoid the 2HKO from Timid Life Orb Moltres' Hurricane and the OHKO from Choice Specs Yanmega's Bug Buzz. The remaining EVs are placed into Defense to let Slowking take a Knock Off from Adamant Life Orb Hitmonlee and OHKO back with Psyshock.

Usage Tips
========

This Slowking is more of a defensive Ppivot and thus is best fit on balance and stall teams that need a reliable answer to Fire-type Pokemon such as Moltres. Abuse Regenerator to keep it healthy and spread status without being worn down. Scald is usually the best move to go to on predicted switches as neither of Slowking's checks appreciates B burn too much. This Slowking can take some physical hits thanks to its investment in Defence, but strong onephysical attacks will leave a big dent in itSlowking, so switching out in front of strong physical attackers is usually the best option.


Team Options
========
Aromatisse, who takes Dark- and Bug-type attacks and can get rid of status with Aromatherapy, is a very good partner and makes a strong core with Slowking. Registeel can setup Stealth Rock up and walls most special attackers Slowking can't deal with very well such as Yanmega and Exploud while appreciating Slowking's ability to wall Fire-type Pokemons. Weezing can set up Toxic Spikes, freeing a slot for an additional attack or Dragon Tail, and takes most of the physical hits that trouble Slowking really well thanks to its awesomestellar physical bulk. Drapion can setup Toxic Spikes up too and can help with Psychic-type Pokemon likesuch as Cresselia and Reuniclus as it can phaze them if they try to set up on Slowking or hit them hard with STAB Knock Off. Gligar and Golbat, who appreciate having some of their weaknesses covered and can wall physical threats are also a good choice and the Defog support they provide is also useful as multiple layers of Spikes can nullify Regenerator. Finally, Amoonguss and Roselia resists Slowking's Electric and Grass weaknesses and the former can form a Regenerator core that is very hard to take down while the latter can set up Spikes and Toxic Spikes.

Calm Mind
########
name: Calm Mind
move 1: Scald
move 2: Psyshock
move 3: Calm Mind
move 4: Slack Off
ability: Regenerator
item: Leftovers
evs: 248 HP / 252 Def / 8 SpD
nature: Bold

Moves
========

Scald is Slowking's main STAB, as has decent pBase Power and a Bburn chance that discourages physical attackers from coming in for free, thus helping the process of setting up Calm Mind. Psyshock is a reliable secondary STAB move and hits Pokemon such as Amoonguss and Roselia, who resist its other STAB move pretty hard while helping in winning Calm Mind wars. However, Fire Blast can be used for a stronger hit on Escavalier and Grass-type switch -ins. Calm Mind gives Slowking sweeping potential, giving it needed power and making it nearly unbreakable on the special side. Slack Off gives Slowking reliable recovery and keeps Slowking healthy while it sets up.

Set Details
========

248 HP EVs give Slowking a Stealth Rock number that minimizes the residual damage it takes. Max Defense investment with a Bold nature is used to take physical attacks decentlywell whilest setting up as Slowking is increasing Special Defense with Calm mMind. Leftovers is the item of choice, letting Slowking heal some damage whithout having to use Slack Off too frequently.

Usage Tips
========

This Slowking can still take most special hits decently thanks to its natural bulk and can shrug them off with Calm Mind, so you can use it early-mid game as a pivot as Regenerator will keep it healthy. You should set up late -game withen Dark-type Pokemon and strong physical attackers are gone, as they can easily overpower Slowking while it sets up. This set also hates Toxic, so you should be careful against Alomomola and Bronzong who commonly use that move.

Team Options
========

This Slowking set works Wwell as a win condition in stall teams but it is a nice fit on balanced teams too thanks to its good mixed bulk and its ability to form defensive cores with a lot of Pokemon. Physically defensive Aromatisse can take Dark- and Bug-type attacks well and cure Slowking from Toxic with Aromatherapy. Other physical walls likesuch as Gligar are also useful to take on the physical attackers that threaten Slowking, namely Hitmonlee, Drapion, Skuntank, and Doublade. Toxic Spikes support is incredibly useful for Slowking to outlast other Calm Mind sweepers and walls. Roselia and Drapion are awesomegood users of the move and can also absorb Toxic Spikes on entry. The first can also use Aromatherapy and the latter can phaze and threaten Psychic-type Pokemons.

Trick Room
########
name: Trick Room
move 1: Trick Room
move 2: Scald
move 3: Fire Blast
move 4: Psyshock
ability: Regenerator
item: Leftovers
evs: 248 HP / 252 SpA / 8 SpD
ivs: 0 Spe
nature: Quiet

Moves
========

Trick Room turns Slowking's abysmal speed into an asset, making it the "fastest" Pokemon in the tier. Scald is Slowking's main STAB move, as has decent power and a Bburn chance that can help getting chip damage on its checks and potentially crippling its switch -ins. Slowking doesn't get Hydro Pump, but Surf is an acceptable alternative as it has a bit more pBase Power than Scald.
Fire Blast OHKOes Escavalier after Stealth Rock damage and does a lot of damage to Grass-type Pokemon that usually wall Slowking. Psyshock is used for additional STAB coverage and to OHKO most Fighting-type Pokemon that have lower Defense than Special Defense but, although Nasty Plot can be used as it gives Slowking sweeping potential and the ability to overpower walls. Slack Off can be used to reliably set up Trick Room throughout the game. Slowking should use a 248 HP / 76 Def / 184 SpD spread with a Sassy nature to take hits from a variety of Pokemon and be very reliable during the game. However, this spread can lead to a loss of momentum as it can't hit very hard and gives a free switch to a lot of Pokemon.

Set Details
========

Minimum Speed IVs and a Quiet Nnature give itSlowking 58 Speed allowing to outspeed everything in the tier. Max Special aAttack is to hit hard and soften walls before the other Trick Room sweepers come in. Leftovers is chosen for longevity but Life Orb can be used as Slowking can heal the residual damage with Regenerator.

Usage Tips
========

Setting up Trick Room is the priority to support Slowking and its partners. You should try to switch into your sweeper immediately after setting up Trick Room to give them more turns to wreck your opponent's team.


Team Options
========

Aromatisse can take Dark-type attacks and set up Trick Room reliably thanks to its ability, Aroma Veil, which givinges it an immunity to Taunt. Bronzong, Cofagrigus, and Reuniclus are also good setters of Trick Room, but they share weaknesses with Slowking, so be careful. Choice Band Escavalier and Rhyperior are the fastest Pokemon in the tier with Trick Room up and can decimate most offensive teams while being almost impossible to switch into for balanced ones. Exploud has just enough speed to work well in Trick Room and can decimate everything with STAB Boomburst. Druddigon can hit really hard with STAB Outrage and has really nice sinergy with Slowking. Mega Abomasnow has STAB Blizzard and the coverage to destroy defensive cores. It also has amazing siynergy with Slowking.

Choice Specs
########
name: Choice Specs
move 1: Trick
move 2: Scald
move 3: Psyshock / Psychic
move 4: Fire Blast
ability: Regenerator
item: Leftovers
evs: 172 HP / 252 SpA / 84 Spe
nature: Modest

Moves
========

Trick is the most important move as it cripples switch -ins likesuch as Amoonguss and Cresselia, limiting their effectiveness. Scald is Slowking's main STAB move, as it has decent power and a Bburn chance that discourages physical attackers from coming in for free but Surf is usable to hit slightly harder. Psyshock is its secondary STAB move and hits Pokemon such as Amoonguss and Roselia, who resist its other STAB pretty hardmove but Psychic is an option as it can be used to break Alomomola. In the last slot, Fire Blast OHKOes Escavalier and Tangrowth switch ins.

Set Details
========

84 Speed EVs let it outspeed uninvested Rhyperior to OHKO with Scald, but if it is not a concern for your team, you can run 44 EvVs to get the jump on uninvested Doublade.
Max Special aAttack is used to hit as hard as possible and in combination with Choice Specs, Slowking has enough power to OHKO most of its offensive switch -ins.

Usage Tips
========

This Slowking can tank resisted attacks and hit back hard. This SlowkingIt doesn't really have the investment to stand up to physical and special attacks as well as the other sets, so be careful with switching it in. Regenerator can keep it healthy throughout the game to check Delphox and Fire-type Pokemon in general.


Team Options
========

Aromatisse takes Bug- and Dark-type attacks and can heal Slowking of status afflictions with Aromatherapy. It can also pass Wish if Slowking is at low health and Regenerator is not enough to take a powerful attack. Gligar and Golbat appreciate their Ice-type weakness covered and can switch into physical attackers with ease. They can also use Defog to remove entry hazard and to make Regenerator more effective. Finally, Amoonguss and Tangrowth can form a Regenerator core and they cover each other weaknesses decently.

Other Options
########

Rocky Helmet can be used on the defensive set to punish physical attackers but Leftovers is usually better as Regenerator is not enough every time, especially with entry hazards. Slowking can also use other coverage moves likesuch as Ice Beam, Shadow Ball, Focus Blast, Flamethrower, Power Gem, Signal Beam, and Foul Play to hit specific targets but the moves listed on the sets are better overall. Nasty Plot can be used without Trick Room but Slowking is usually too slow and easy to revenge kill. Iron Defense is an option to patch up Slowking's average bulk but Calm Mind is usually more effective.

Checks & Counters
########

**Bulky Psychic-types** SubCM Cresselia and Meloetta can set up without fearing Dragon Tail thanks to their good physical bulk.
**Special Walls** Specially Defensive Meloetta, Aromatisse, and Lickilicky only fear Trick from Slowking as they are neutral to its STAB moves and bulky enough to take Psyshock. However, those Pokemon can lose overtime if Slowking is the last Pokemon or if they don't run Toxic.
**Electric- and Grass-types** Electric- and Grass-types likesuch as Rotom-C, Tangrowhth, and Amoonguss can take most hits from Slowking with ease and hit hard with a STAB move. However, they are shaky counters at best as Psychic, Psyshock, and Fire Blast from offensive sets can hurt them badly.
**Physical attackers** Most physical attackers can force Slowking out, preying on its low Defense. Good examples of this are Doublade, Escavalier, Gallade, and Hitmonlee.
**Pursuit** Drapion, Escavalier, Skuntank, Spiritomb, and Zoroark can trap or leave a big dent in Slowking. They can also use another STAB move like Knock Off and Crunch if Slowking decides to stays in.

gp 1/2
Yea it was a long writeup too, thank you n_n
 

GatoDelFuego

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let's get this on

god it's long

galbia

REMOVE CHANGE COMMENTS

Overview
########

Thanks to its great special bulk, usable physical bulk, and a typing that gives it useful resistances to common attacking types such as Water, Fighting, and Fire, Slowking is one of the best bulky Water-types in the RU metagame. It is one of the few checks to threatening special attackers such as Moltres and Delphox that can't hope to break it down thanks to its access to Regenerator. Unlike most of the other bulky Water-types in the tier, Slowking is very versatile thanks to its good Special Attack stat and colorful movepool with unique moves for a Water-type such as Fire Blast and Trick Room; with Assault Vest, it becomes one of the best bulky offensive Pokemon in the tier. This sentence has nothing to do with the previous one. Make sure you move it somewhere else or at least unlink the semicolon; don't delete it, of course! However, Slowking's physical bulk is not the greatest and its typing gives it some annoying weaknesses to common attacking types, (AC) which like Dark and that, due to the boost Knock Off has received, makes it prone to Pokemon such as Hitmonlee and Gallade that it could easily check in the past.


Special Tank
########
name: Special Tank
move 1: Scald
move 2: Psyshock
move 3: Fire Blast
move 4: Dragon Tail / Grass Knot
ability: Regenerator
item: Assault Vest
evs: 248 HP / 252 SpA / 8 SpD
nature: Modest

Moves
========

Scald is Slowking's main STAB move, as it has decent Base Power and a burn chance that discourages physical attackers from coming in for free. It also hits Pokemon that Slowking checks such as Emboar and Moltres for super effective damage. In the second slot, Psyshock is Slowking's secondary STAB move and hits Pokemon such as Amoonguss and Roselia, who which resist its other STAB moves, (AC) pretty hard. Fire Blast rounds off Slowking's coverage and usually OHKOes Escavalier and Doublade after Stealth Rock and does heavy damage to Grass-type Pokemon such as Tangrowth that are not weak to Psyshock. Dragon Tail is the primary option for the last slot as it is useful to phaze Calm Mind Delphox and Reuniclus before they become too much of a threat to your team, though Grass Knot can be used to hit Water-type Pokemon harder than Slowking's other moves.

Set Details
========

248 HP EVs give Slowking a Stealth Rock number and decent all-around bulk thanks to Assault Vest and max Special Attack along with a Modest nature, (AC) which is used to let Slowking hit decently hard and take advantage of its great coverage. The leftover EVs are placed in Special Defense to amplify the Assault Vest boost.

Usage Tips
========

You should use Regenerator and Slowking's resistances to keep it healthy and let it act as an offensive pivot, especially against Choice-locked special attackers. However, remember that this Slowking has no Defense investment, so be careful of Pursuit, Knock Off, and physical attackers that have a neutral STAB move, as they can deal a large amount of damage to strip a big chunk or outright OHKO Slowking; it should only be used to check Pokemon such as Emboar who that can't touch it with its their main STAB moves.


Team Options
========

This Slowking set is best used in balanced and offensive teams in need of an offensive typing so choiced attackers that need something to fall back on when they have to switch out such as Braviary are good partners. This sentence majory fell apart and I have zero idea what it means. Entry hazard setters such as Rhyperior for Stealth Rock and Roselia for Spikes have nice synergy with Slowking and are very helpful, (AC) as it forces a lot of switches and uses Dragon Tail. On more balanced teams, Aromatisse, who which takes Dark- and Bug-type attacks and can get rid of status with Aromatherapy, (AC) makes a strong core with Slowking. Drapion and Skuntank are also good partners as they help with Cresselia and Reuniclus who which can set up on Slowking if Cresselia or Reuniclus are the last Pokemon or if Slowking lacks Dragon Tail. Gligar appreciates having its Water and Ice weakness covered and can wall physical threats while providing useful Defog support, (AC) as multiple layers of Spikes can nullify Regenerator. Amoonguss resists some of Slowking's weaknesses and can form a Regenerator core that is very hard to take down.

Defensive
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name: Defensive
move 1: Scald
move 2: Psyshock / Fire Blast
move 3: Thunder Wave / Toxic
move 4: Slack Off
ability: Regenerator
item: Leftovers
evs: 248 HP / 76 Def / 184 SpD
nature: Calm

Moves
========

Scald is Slowking's best STAB move, as it has decent power and its burn chance discourages physical attackers from coming in for free. It also hits Pokemon that Slowking checks such as Emboar and Moltres for super effective damage. Psyshock is its secondary STAB move and hits Pokemon such as Amoonguss and Roselia, who which resist its other STAB move, (AC) pretty hard, though Fire Blast can be used instead to get a stronger hit on Escavalier and Grass-type switch-ins. Thunder Wave cripples fast attackers on the switch -in and Toxic helps with bulky Water-type Pokemon such as Alomomola, (AC) but most switch-ins are crippled more by the paralysis from Thunder Wave and the burn from Scald, so it is usually inferior. Slack Off gives Slowking reliable recovery and keeps Slowking healthy when it can't afford to switch out. It also helps to stall if you are running Toxic. Dragon Tail is useful to beat most Calm Mind sweepers such as Reuniclus.

Set Details
========

248 HP EVs give Slowking a Stealth Rock number that minimizes residual damage. 184 EVs in Special Defense let Slowking avoid the 2HKO from Timid Life Orb Moltres's Hurricane and the OHKO from Choice Specs Yanmega's Bug Buzz. The remaining EVs are placed into Defense to let Slowking take a Knock Off from Adamant Life Orb Hitmonlee and OHKO back with Psyshock.

Usage Tips
========

This Slowking is more of a defensive pivot and thus is best fit on balanced and stall teams that need a reliable answer to Fire-type Pokemon such as Moltres. Abuse Regenerator to keep it Slowking healthy and spread status without being worn down. Scald is usually the best move to go to for on predicted switches as neither of Slowking's checks, such as X or Y, appreciate a burn too much. This Slowking can take some physical hits thanks to its investment in Defense, but strong physical attacks will leave a big dent in Slowking, so switching out in front of strong physical attackers is usually the best option.


Team Options
========
Aromatisse, who which takes Dark- and Bug-type attacks and can get rid of status with Aromatherapy, is a very good partner and makes a strong core with Slowking. Registeel can set up Stealth Rock up and walls most special attackers Slowking can't deal with very well such as Yanmega and Exploud while appreciating Slowking's ability to wall Fire-types. Weezing can set up Toxic Spikes, freeing a slot for an additional attack or Dragon Tail, and takes most of the physical hits that trouble Slowking really well thanks to its stellar physical bulk. Drapion can set up Toxic Spikes up too and can help with Psychic-type Pokemon such as Cresselia and Reuniclus, (AC) as it can phaze them if they try to set up on Slowking or hit them hard with STAB Knock Off. Gligar and Golbat, who which appreciate having some of their weaknesses covered and can wall physical threats, (AC) are also good partners a good choice and the Defog support they provide is also useful as multiple layers of Spikes can nullify Regenerator. Finally, Amoonguss and Roselia resists Slowking's Electric and Grass weaknesses and the former can form a Regenerator core that is very hard to take down while the latter can set up Spikes and Toxic Spikes.

Calm Mind
########
name: Calm Mind
move 1: Scald
move 2: Psyshock
move 3: Calm Mind
move 4: Slack Off
ability: Regenerator
item: Leftovers
evs: 248 HP / 252 Def / 8 SpD
nature: Bold

Moves
========

Scald is Slowking's main STAB move, as it has decent Base Power and a burn chance that discourages physical attackers from coming in for free, thus helping the process of setting up Calm Mind. Psyshock is a reliable secondary STAB move and hits Pokemon such as Amoonguss and Roselia who which resist its Slowking's other STAB move pretty hard while helping in winning Calm Mind wars. However, Fire Blast can be used for a stronger hit on Escavalier and Grass-type switch-ins. Calm Mind gives Slowking sweeping potential, giving it much-needed power and making it nearly unbreakable on the special side. Slack Off gives Slowking reliable recovery and keeps Slowking healthy while it sets up.

Set Details
========

248 HP EVs give Slowking a Stealth Rock number that minimizes the residual damage it takes. Max Defense investment with a Bold nature is used to take physical attacks well while setting up with Calm Mind. Leftovers is the item of choice, letting Slowking heal some damage without having to use Slack Off too frequently.

Usage Tips
========

This Slowking can still take most special hits decently thanks to its natural bulk and can shrug them off with Calm Mind, so you can use it early- or mid-game as a pivot because as Regenerator will keep it healthy. You should set up late-game when Dark-type Pokemon and strong physical attackers are gone, as they can easily overpower Slowking while it sets up. This set also hates Toxic, so you should be careful against Alomomola and Bronzong, (AC) which who commonly use that the move.

Team Options
========

This Slowking set works well as a win condition in stall teams but it is a nice fit on balanced teams too thanks to its good mixed bulk and its ability to form defensive cores with a lot of Pokemon. Physically defensive Aromatisse can take Dark- and Bug-type attacks well and cure Slowking from Toxic with Aromatherapy. Other physical walls such as Gligar are also useful to take on the physical attackers that threaten Slowking, namely Hitmonlee, Drapion, Skuntank, and Doublade. Toxic Spikes support is incredibly useful for Slowking to outlast other Calm Mind sweepers and walls. Roselia and Drapion are good users of the move and can also absorb Toxic Spikes on entry. The first can also use Aromatherapy and the latter can phaze and threaten Psychic-types.

Trick Room
########
name: Trick Room
move 1: Trick Room
move 2: Scald
move 3: Fire Blast
move 4: Psyshock
ability: Regenerator
item: Leftovers
evs: 248 HP / 252 SpA / 8 SpD
ivs: 0 Spe
nature: Quiet

Moves
========

Trick Room turns Slowking's abysmal Speed into an asset, making it the "fastest" Pokemon in the tier. Scald is Slowking's main STAB move, as it has decent power and a burn chance that can help getting chip damage on its Slowking's checks and potentially crippling its switch-ins. Slowking doesn't get Hydro Pump, but Surf is an acceptable alternative as it has a bit more Base Power than Scald.
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Fire Blast OHKOes Escavalier after Stealth Rock damage and does a lot of damage to Grass-type Pokemon that usually wall Slowking. Psyshock is used for additional STAB coverage and to OHKO most Fighting-type Pokemon that have lower Defense than Special Defense, although Nasty Plot can be used as it gives Slowking sweeping potential and the ability to overpower walls. Slack Off can be used to reliably set up Trick Room throughout the game. Slowking should use a 248 HP / 76 Def / 184 SpD spread with a Sassy nature to take hits from a variety of Pokemon and be very reliable during the game. However, this spread can lead to a loss of momentum as it can't hit very hard and gives a free switch to a lot of Pokemon, such as.

Set Details
========

Minimum Speed IVs and a Quiet nature give Slowking 58 Speed, (AC) allowing to outspeed everything in the tier. Max Special Attack is to hit hard and soften walls before the other Trick Room sweepers come in. Leftovers is chosen for longevity, (AC) but Life Orb can be used as Slowking can heal the residual damage with Regenerator.

Usage Tips
========

Setting up Trick Room is the priority to support Slowking and its partners. You should try to switch into your sweeper immediately after setting up Trick Room to give them more turns to wreck your opponent's team.


Team Options
========

Aromatisse can take Dark-type attacks and set up Trick Room reliably thanks to its ability, Aroma Veil, which gives it an immunity to Taunt. Bronzong, Cofagrigus, and Reuniclus are also good setters of Trick Room, but they share weaknesses with Slowking, so be careful. Choice Band Escavalier and Rhyperior are the fastest Pokemon in the tier with Trick Room up and can decimate most offensive teams while being almost impossible to switch into for balanced ones. Exploud has just enough Speed to work well in Trick Room and can decimate everything with STAB Boomburst. Druddigon can hit really hard with STAB Outrage and has really nice sinergy with Slowking. Mega Abomasnow has STAB Blizzard and the coverage to destroy defensive cores. It also has amazing synergy with Slowking.

Choice Specs
########
name: Choice Specs
move 1: Trick
move 2: Scald
move 3: Psyshock / Psychic
move 4: Fire Blast
ability: Regenerator
item: Leftovers
evs: 172 HP / 252 SpA / 84 Spe
nature: Modest

Moves
========

Trick is the most important move as it cripples switch-ins such as Amoonguss and Cresselia, limiting their effectiveness. Scald is Slowking's main STAB move, as it has decent power and a burn chance that discourages physical attackers from coming in, (AC) for free but Surf is usable to hit slightly harder. Psyshock is its Slowking's secondary STAB move and hits Pokemon such as Amoonguss and Roselia, who which resist its other STAB move, (AC) but Psychic is an option as it can be used to break Alomomola. In the last slot, Fire Blast OHKOes Escavalier and Tangrowth switch ins.

Set Details
========

84 Speed EVs let it Slowking outspeed uninvested Rhyperior to OHKO with Scald, but if it is not a concern for your team, you can run 44 EVs to get the jump on uninvested Doublade.
Max Special Attack is used to hit as hard as possible and in combination along with Choice Specs, Slowking has enough power to OHKO most of its offensive switch-ins. such as

Usage Tips
========

This Slowking can tank resisted attacks and hit back hard. It doesn't really have the investment to stand up to physical and special attacks as well as the other sets, so be careful with switching it in. Regenerator can keep it healthy throughout the game to check Delphox and Fire-type Pokemon in general.


Team Options
========

Aromatisse takes Bug- and Dark-type attacks and can heal Slowking of status afflictions with Aromatherapy. It can also pass Wish if Slowking is at low health and Regenerator is not enough to take a powerful attack. Gligar and Golbat appreciate their Ice-type weakness covered and can switch into physical attackers with ease. They can also use Defog to remove entry hazards and to make Regenerator more effective. Finally, Amoonguss and Tangrowth can form a Regenerator core and they cover each other Slowking's weaknesses decently.

Other Options
########

Rocky Helmet can be used on the defensive set to punish physical attackers, (AC) but Leftovers is usually better as Regenerator is not enough every time, especially with entry hazards. Slowking can also use other coverage moves such as Ice Beam, Shadow Ball, Focus Blast, Flamethrower, Power Gem, Signal Beam, and Foul Play to hit specific targets, (AC) but the moves listed on the sets are better overall. Nasty Plot can be used without Trick Room but Slowking is usually too slow and easy to revenge kill. Iron Defense is an option to patch up Slowking's average bulk, (AC) but Calm Mind is usually more effective.

Checks & Counters
########

**Bulky Psychic-types** Substitute + Calm Mind Cresselia and Meloetta can set up without fearing Dragon Tail thanks to their good physical bulk.
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**Special Walls** Specially defensive Meloetta, Aromatisse, and Lickilicky only fear Trick from Slowking as they are neutral to its STAB moves and bulky enough to take Psyshock. However, those Pokemon can lose over time if Slowking is the last Pokemon or if they don't run Toxic.
repeat pls
**Electric- and Grass-types** Electric- and Grass-types such as Rotom-C, Tangrowth, and Amoonguss can take most hits from Slowking with ease and hit hard with a STAB move. However, they are shaky counters at best as Psychic, Psyshock, and Fire Blast from offensive sets can hurt them badly.
**Physical Attackers** Most physical attackers can force Slowking out, preying on its low Defense. Good examples of this are Doublade, Escavalier, Gallade, and Hitmonlee.
**Pursuit** Drapion, Escavalier, Skuntank, Spiritomb, and Zoroark can trap or and leave a big dent in Slowking. They can also use another STAB move like Knock Off and Crunch if Slowking decides to stays in.

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This Slowking set is best used in balanced and offensive teams in need of an offensive typing so choiced attackers that need something to fall back on when they have to switch out such as Braviary are good partners. This sentence majory fell apart and I have zero idea what it means.
lol i meant pivot instead of typing

I have reworded the rest, fixed the spacing and added examples but im not sure if you have to take a look again.
If not, this is done!
 

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