________________________
Smokin' Hot is Brave and Rock Headed, she defends her friends from enemies with all her might everytime she gets the opportunity and also defends her trainer's pride no matter what.
[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
[Type]
Fire | Grass
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
[Abilities]
Rock Head (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor
(Passive, MoldBreaker affects - Yes) This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll (Unlocked HA)
(Passive, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor
(Passive, MoldBreaker affects - Yes) This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll (Unlocked HA)
(Passive, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
[Stats]
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Total: 20
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Total: 20
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
AC: 5 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 16 / 21 )
Sweet Scent (0,4) | Bullet Seed (3*h + 3,6) | Absorb (7,5) | Growth (0,6) | Ember (7,2) | Leech Seed (0,9) | Flame Wheel (9,3) | Giga Drain (11,11) | Fire Spin (7,4) | Synthesis (0,13) | Lava Plume (11,5) | Double Edge(14,7) | Wood Hammer | Flare Blitz | Heat Crash | Flame Burst
Egg ( 10 / 15 )
Aromatherapy (0,8) | Counter (P*1.5,6+p/2) | Grassy Terrain (0,9) | Revenge (6/12,7) | Sand Tomb (4,5) | Earth Power (9,7) | Petal Blizzard(12,6) | Psybeam | Dragon Breath | Inferno
Prev Gens (Tutor / TM / HM) ( 6 / 13 )
Endure (0,15) | Heat Wave (13,6) | Stealth Rock(-3<<12<<+3) | Iron Tail (10,7) | Worry Seed(0,7) | Low Kick(6+WC,4+WC/2)
Gen 6 TM/HM ( 19 / 41 )
Substitute (0,12) | Will-o-Wisp (0,6) | Protect (0,7+d) | Rock Slide (8,6) | Double Team (0,4*C) | Solar Beam(15,7) | Rock Tomb(6,4) | Sunny Day(0,9) | Fire Blast(14,7) | Flame Charge (5,4) | Roar(0,7) | Earthquake(10,7) | Bulldoze(6,5) | Facade (14,8) | Dragon Tail | Low Sweep | Frustration | Flash Cannon | Giga Impact
____________________________________
Bubba Shrimp Co, is gullible and Naive, one of the reasons why he is so Docile and always listens to his trainer no matter what. He remains cheerful and keeps everyone around him happy. A good team mate and loves shrimps.
[Nature]
Naive (+15% Speed, +17% Accuracy, -1 SpD)
[Type]
Water | Electric
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric STAB; immune to paralysis status.
[Abilities]Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric STAB; immune to paralysis status.
Trace
(Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard (✓)
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Shell Armor (Unlocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon's thick, bony outer shell prevents it from taking critical hits.
(Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard (✓)
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Shell Armor (Unlocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon's thick, bony outer shell prevents it from taking critical hits.
[Stats]
HP: 125
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+)
Accuracy: +17
Size Class: 1
Weight Class: 2
Total: 22
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+)
Accuracy: +17
Size Class: 1
Weight Class: 2
Total: 22
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0
AC: 5 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 17 / 18 )
Bubble (7,2) | Charge (0,7) | Tackle (4,2) | Thunder Shock (7,2) | Detect (0,7+d) | Fairy Wind (4,3) | Zap Cannon (15,8) | Ice Shard (4,4) | Confuse Ray(0,5) | Aqua Jet (7,3) | Imprison(0,8) | Copycat(0,2+m) | Heart Swap (0,8) | Hydro Pump(11,7) | Thunder(11,7) | Discharge(11,5) | Bubble Beam(10,4)
Egg ( 10 / 12 )
Counter (P*1.5,6+p/2) | Mirror Coat (P*1.5,6+p/2) | Mind Reader (0,6) | Sheer cold (25,18) | Muddy Water (12,6) | Metronome (0,7+f) | Signal Beam(8,6) | Whirlpool(15,3) | Me First(m*1.5,e*1.25) | Follow Me (0,9)
Prev Gens (Tutor / TM / HM) ( 12 / 18 )
Dive (11,9) | Electro Web (9,4) | Endure(0,15) | Earth Power(9,7) | Icy Wind | Low Kick | Ice Punch | Fury Cutter | Helping Hand | Swift | Aqua Tail | Thunder Punch |
Gen 6 TM/HM ( 29 / 39 )
Volt Switch (10,4) | Thunder Wave (0,6) | Ice Beam (9,7) | Thunder Bolt (12,6) | Dazzling Gleam (8,5) | Substitute (0,12) | Rest (0,15) | Sleep Talk (3+f) | Double Team (0,4*C) | Hone Claws(0,6) | Blizzard(11,8) | Earthquake(10,7) | Torment(0,10) | Hyper beam (15,10) | Hail | Flash(0,4) | Payback(5,7) | Toxic(0,7) | Rain Dance(0,9) | Hidden Power (Fire) | Surf | Scald | Low Sweep | Facade | Safe Guard | Wild Charge | Scald | Return
Rajny | Gallade (M)
________________________
Rajny is extremely stylish, he is quite but never shy of wearing the most stylish clothes available. He even requests any Leavanny he could find to stitch him a new pair of jeans. Loves to watch other people have fun while he enjoys from a distant.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Psychic/Fighting
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]
Steadfast (✓) - (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 69-
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 69-
Size Class: 3
Weight Class: 4
Base Rank Total: 21
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 3
KOC: 0
AC: 5 | 5
MC: 3
KOC: 0
[Attacks]
Level Up ( 21 / 27 )
Growl(0,4) | Confusion (8,2) | Double Team (0,4*C) | Teleport (0,6) | Calm Mind (0,6) | Lucky Chant (0,10) | Magical Leaf (6,4) | Heal Pulse (0,13) | Future Sight(15,7) | Psychic(6+tw, (5+tw/2)-1) | Imprison(0,7) | Stored power(2+2*b, 6) | Close Combat(12,7) | Leaf Blade (9,7) | Night Slash (7,5) | Leer (0,4) | Fury Cutter (4+r*3, 4+r) | Slash (7,5) | Swords Dance (0,7) | Protect(0,7+D/2.5) | Feint | Hypnosis
Egg ( 8 / 12 )
Destiny Bond (0,15) | Misty Terrain (0,9) | Disable (0,7) | Encore (0,10) | Skill Swap(0,6 per swap) | Shadow Sneak | Ally Switch |
Prev Gens (Tutor / TM / HM) & Event ( 14 / 32 )
Endure (0,12) | Magic Coat (0,9) | Icy Wind(6,5) | Pain Split(25 +25, 6+(opp-u)/2 | Mud-Slap(4,4+ad) | Low Kick(6+wc,4+[wc/2]) | Drain Punch(8,11) | Wish(+25,14) | Ice Punch (8, 6) | Knock Off (10,7) | Snatch | Fire Punch | Telekinesis | Trick
Gen 6 TM/HM ( 24 / 54 )
Torment (0,10) | Dazzling Gleam(11,5) | Taunt (0,10) | Charge Beam (5,6) | Trick Room(0,9) | Shadow Ball(8,6) | Substitute(0,12) | Will-o-Wisp(0,7) | Psyshock(11,5) | Earthquake (10,7) | Rock Slide (8,6) | Thunderbolt(9,7) | Grass Knot | Bulldoze | Rest | Toxic | Brick Break | Aerial Ace | Sleep Talk | Giga Impact | Facade | Low Sweep | Poison Jab | Focus Blast |
Purchasable Healing Items:
2/2 Potions
Heals 20 HP.
2/2 Ether
Heals 20 EN.
0/1 Revive
Restores 50 HP and 30 EN to a fainted Pokemon.
Spare TLR Healing Items:
0/3 slots filled
Pokeballs:
4 Poke Balls
Used to catch Pokemon.
8 Dusk Balls
Has an increased catch rate in dark environments (like night-time) and caves.
4 Heal Balls
Reduced catch rate, but heals its target for 50 HP and 50 EN if it captures the target.
Battle Items:
Rare Candy (equipped to Pyroak)
Increases the Pokemon's highest true base stat (e.g. 130 Atk) of Attack, Defense, Special Attack, and Special Defense by one (1) Rank if their Base Rank Total is 23 or less, and by an additional rank if their Base Rank Total is 17 or less. If the highest true base stat is tied, each Rank is raised the appropriate amount. Increases the Pokemon's STAB Base Attack Power by two (2); if the Pokemon has two types, each STAB is increased by one (1) Base Attack Power instead. Pokemon will not benefit from Rare Candy if they benefit from other signature items (aside from Mega Stones). For Pyroak, Rare Candy grants +1 Defense, and a +1 boost to its Fire-type and Grass-type attacks so long as its STABs remain Fire and Grass.
Life Orb (equipped to Krilowatt)
Increases the Base Attack Power of all attacks by three (3), but deals two (2) damage to the Pokemon for each attack it makes that hits successfully. If the holder either has the Magic Guard ability (as Krilowatt does), or has the Sheer Force ability toggled on (and using a Sheer Force-boosted attack), then they will take no recoil damage. The recoil is only one (1) damage if the attack is a single-hit move with four (4) Base Attack Power after ability adjustments. Attacks that hit multiple Pokemon only inflict recoil once.
Expert Belt (equipped to Gallade)
Increases the Base Attack Power of all attacks that strike super effectively by two (2).
"Did you ever hear of the Legends?"
"What Legends?"
"Of Pokemon so rare, so powerful, that their very existence is debated even amongst Pokemon researchers."
"Oh, those legends. What of it?"
"They say there is a cove with a rare Pokemon in it. The Pokemon around there aren't particularly strong, and the place itself has been checked time and time again. But people still insist there's a legend there. But it can only be found if you can hear its voice."
"Sounds like a fairy tale. Lay off the whisky."
"Whatever you say. I'm heading over there to check it out."
There is a cove hidden deep in a forest that beckons those few chosen ones who seek the legends. In order to get there you will have to cross several kinds of treacherous terrain, but this may be your first chance to get a taste of adventure. A mysterious man meets you at the entrance, signaling you forward. Oddly, it seems like you're the only one who can see them. You ignore the jests of your friends and follow him. You think you've heard him speak before, but you can't quite remember what his voice sounds like. It strikes you as odd, but you head towards the Mysterious Cove anyway.
Player Options:
a. Enter Mysterious Cove
b. Leave Mysterious Cove
Rewards bank:
2 UC (baseline)