Thx for Reffing :3
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Duclohm (Thundaga) (Male)
Types:
Electric: immune to paralysis status.
Dragon: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Shield Dust: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (H): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Nature: Modest: (+1 SpA, -1 Atk)
Stats:
HP: 110
Atk: 1 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 1
AC: 5/5
Attacks:
Level Up
Weather Ball
Ion Deluge
Tri Attack
Whirlwind
Bide
Double Hit
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonic Boom
Dragon Pulse
Slack Off
Hurricane
Dragon Tail
Zap Cannon
Discharge
Egg
Hydro Pump
Shock Wave
Dragon Breath
Magnet Rise
Heal Bell
Power Gem
Mud Slap
TM/HM
Volt Switch
Flamethrower
Thunderbolt
Thunder Wave
Surf
Protect
Hidden Power (Grass)
Light Screen
Endure
Fire Blast
Toxic
Thunder
Torment
Earthquake
Bulldoze
Signal Beam
Move Tutor![]()
Dragonite (Bahamut) (Male)
Type:
Dragon: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Inner Focus: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale (H): This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Nature: Quiet: +1 SpA, Speed ÷ 1.15, -10% Evasion
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Moves:
Level-Up:
Hurricane
Fire Punch
Thunder Punch
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Outrage
Dragon Rush
Dragon Tail
Hyper Beam
Egg Moves:
Dragon Pulse
Extreme Speed
Dragon Dance
Aqua Jet
Haze
TM Moves:
Ice Beam
Thunderbolt
Flamethrower
Double Team
Protect
Bide
Substitute
Mimic
Roost
Earthquake
Fire Blast
Blizzard
Bulldoze
Surf
Focus Blast
Toxic
Dragon Claw
Light Screen
Reflect
Skull Bash
Dive
Endure
Hidden Power (Grass)
Sky Drop
Zap Cannon
Rock Slide
Rock Tomb
Focus Punch
DynamicPunch
Thunder
Move Tutor
Draco Meteor
Superpower
Ice Punch![]()
Togekiss (Chocobo) (Female)
Types:
Fairy: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying: immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hustle: No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Super Luck (H): This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
Nature: Bold: (+1 Def, -1 Atk)
Stats:
HP: 100
Atk: 1 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 1
AC: 5/5
Attacks:
Level Up
After You
Extremespeed
Sky Attack
Aura Sphere
Air Slash
Growl
Charm
Metrenome
Sweet Kiss
Yawn
Encore
Follow Me
Bestow
Wish
AncientPower
Fairy Wind
Magical Leaf
Safeguard
Baton Pass
Egg
Nasty Plot
Extrasensory
Future Sight
Secret Power
Stored Power
TM/HM:
Dazzling Gleam
Flamethrower
Psyshock
Thunder Wave
Shadow Ball
Substitute
Protect
Hidden Power (Ground)
Endure
Solarbeam
Light Screen
Fire Blast
Reflect
Move Tutor
Body Slam
Endeavor
Magic Coat![]()
Sableye (Kefka) (Male)
Type:
Dark: Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall: This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (H): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Nature: Brave: +1 Atk, Speed ÷ 1.15, -10% Evasion
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
EC: -/-
MC: 0
AC: 5/5
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Type:
Dark: Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall: This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (H): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Magic Bounce (M): This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 18
Moves:
Level-Up:
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Feint Attack
Knock Off
Foul Play
Shadow Ball
Power Gem
Confuse Ray
Egg Moves:
Imprison
Recover
Sucker Punch
Psych Up
Metal Burst
TM Moves:
Taunt
Will-o-Wisp
Payback
Torment
Toxic
Endure
Theif
Dazzling Gleam
Power-Up Punch
Move Tutor
Counter
Fire Punch
Low Kick
Magic Coat![]()
Charizard (Firaga) (Male)
Type:
Fire: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Nature: Timid: (+15% Speed, +15% Accuracy, -1 Atk)
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 115 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
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Type:
Fire: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Dragon: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage
Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Tough Claws This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
HP: 100
Atk: Rank 4 (-)
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Spe: 115 (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
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Type:
Fire: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Drought: When this Pokemon is sent out, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Command: Activate Drought - 9 En - Summons sunny weather to the field.
Nature: Timid: (+15% Speed, +15% Accuracy, -1 Atk)
HP: 100
Atk: Rank 3 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 4
Spe: 115 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Moves:
Level-Up:
Heat Wave
Shadow Claw
Dragon Claw
Air Slash
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Flamethrower
Fire Spin
Inferno
Egg Moves:
Air Cutter
Dragon Pulse
Ancient Power
Dragon Dance
Flare Blitz
TM Moves:
Fire Blast
Overheat
Will-o-Wisp
Substitute
Protect
Bide
Counter
Solar Beam
Roost
Earthquake
Move Tutor![]()
Beedril (Bio) (Male)
Types:
Bug: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Poison: Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Swarm: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Sniper: This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Nature: Jolly: ( +15% Speed, +9% Accuracy , -1 SpAtk)
Stats:
HP: 100
Atk: 3
Def: 2
SpA: 0 (-)
SpD: 3
Spe: 87 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 5/5
MC: 1
AC: 5/5
Attacks:![]()
Types:
Bug: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Poison: Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities:
Swarm: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Sniper: This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Adaptability: The moves that match this Pokemon's type have their Base Attack Power increased by two (2)
Nature: Jolly: ( +15% Speed, +30% Accuracy , -1 SpAtk)
Stats:
HP: 100
Atk: 6
Def: 2
SpA: 0 (-)
SpD: 3
Spe: 167 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Level Up
Fury Attack
Focus Energy
Twineedle
Rage
Pursuit
Toxic Spikes
Poison Sting
String Shot
Bug Bite
Harden
Pin Missle
Poison Jab
Agility
Assurance
Endeavor
Egg
TM/HM
Toxic
Roost
U-Turn
Protect
Bide
Substitute
Infestation
Reflect
Aerial Ace
Giga Impact
Move Tutor
Drill Run
Knock Off
Endure
Electroweb
VS
Cheers!
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Colossoil [Megawhal] (M)
NATURE: Jolly (+14% Accuracy)
TYPE: Dark / Ground
ABILITIES: Rebound / Guts / Pressure (H)
STATS
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (92/92)
PHYSICAL
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
Bulldoze
Crunch
Dig
Dive
Double-Edge
Dragon Tail
Drill Run
Earthquake
Facade
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Frustration
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Magnitude
Megahorn
Natural Gift
Payback
Peck
Poison Jab
Pursuit
Rapid Spin
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Sand Tomb
Secret Power
Smack Down
Stone Edge
Strength
Sucker Punch
Superpower
Tackle
Thief
Thunder Fang
U-Turn
SPECIAL
Ancientpower
Bubble Beam
Dark Pulse
Earth Power
Echoed Voice
Hidden Power (Grass)
Hyper Beam
Mud Bomb
Mud Shot
Muddy Water
Round
Sludge Bomb
Sludge Wave
Snarl
Snore
Spit Up
Water Spout
OTHER
Attract
Captivate
Confide
Double Team
Encore
Endure
Embargo
Leer
Protect
Quash
Rain Dance
Rest
Roar
Rototiller
Sandstorm
Screech
Sleep Talk
Snatch
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Taunt
Toxic
RAID
Bloodlust![]()
Fidgit [Utilitand] (M)
NATURE: Hardy
TYPE: Poison / Ground
ABILITIES: Persistent / Vital Spirit / Prankster (H)
STATS
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (110/110)
PHYSICAL
Acrobatics
Aerial Ace
Body Slam
Bulldoze
Circle Throw
Comet Punch
Dig
Drill Run
Earthquake
Facade
Fling
Frustration
Giga Impact
Knock Off
Low Sweep
Natural Gift
Poison Jab
Rapid Spin
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Sand Tomb
Secret Power
Smack Down
Stone Edge
Strength
Thief
U-Turn
SPECIAL
Acid Spray
Air Slash
Clear Smog
Earth Power
Echoed Voice
Gust
Hidden Power (Ice)
Hyper Beam
Icy Wind
Mud-Slap
Ominous Wind
Razor Wind
Round
Shadow Ball
Sludge Bomb
Sludge Wave
Snore
Struggle Bug
Swift
Twister
Venoshock
OTHER
After You
Ally Switch
Attract
Block
Captivate
Confide
Copycat
Disable
Double Team
Embargo
Encore
Endure
Entrainment
Follow Me
Gastro Acid
Gravity
Haze
Heal Block
Heal Pulse
Helping Hand
Light Screen
Lucky Chant
Magic Room
Me First
Metronome
Mimic
Misty Terrain
Protect
Psych Up
Quash
Quick Guard
Rain Dance
Reflect
Rest
Rototiller
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Snatch
Spikes
Stealth Rock
Sticky Web
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Telekinesis
Torment
Toxic
Toxic Spikes
Trick Room
Venom Drench
Whirlwind
Wide Guard
Wish
Wonder Room
RAID
Dispel![]()
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Steelix [Iron Chain] (M)
NATURE: Brave (-10% Evasion)
TYPE: Steel / Ground
ABILITIES: Rock Head / Sturdy / Sheer Force (H) / Sand Force (H)
STATS (NORMAL)
HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 7
Weight Class: 8
Base Rank Total: 22
STATS (MEGA)
HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 7
Weight Class: 10
Base Rank Total: 25
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (91/91)
PHYSICAL
Aqua Tail
Bide
Bind
Body Slam
Bulldoze
Constrict
Crunch
Cut
Dig
Double-Edge
Dragon Tail
Earthquake
Explosion
Facade
Fire Fang
Fissure
Flail
Frustration
Giga Impact
Gyro Ball
Headbutt
Heavy Slam
Ice Fang
Iron Head
Iron Tail
Natural Gift
Payback
Rage
Return
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Sand Tomb
Secret Power
Self Destruct
Skull Bash
Slam
Smack Down
Stone Edge
Strength
Tackle
Take Down
Thunder Fang
Wrap
SPECIAL
Ancient Power
Dark Pulse
Dragon Pulse
Dragonbreath
Earth Power
Flash Cannon
Hidden Power (Grass)
Hyper Beam
Mud-Slap
Round
Snore
Twister
OTHER
Attract
Autotomise
Block
Captivate
Confide
Curse
Defence Curl
Double Team
Endure
Harden
Magnet Rise
Mimic
Mud Sport
Nature Power
Protect
Psych Up
Rest
Roar
Rock Polish
Rototiller
Sandstorm
Screech
Sharpen
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Taunt
Torment
Toxic![]()
Eelektross [Sheeldon] (M)
NATURE: Quiet (-10% Evasion)
TYPE: Electric
ABILITIES: Levitate
STATS
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: N/A
ATTACKS (71/71)
PHYSICAL
Acrobatics
Aqua Tail
Bind
Bounce
Brick Break
Crunch
Crush Claw
Cut
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Focus Punch
Frustration
Giga Impact
Headbutt
Iron Tail
Knock Off
Power-Up Punch
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Spark
Strength
Super Fang
Superpower
Tackle
Thrash
Thunder Punch
U-Turn
Wild Charge
SPECIAL
Acid
Acid Spray
Charge Beam
Discharge
Flamethrower
Flash Cannon
Giga Drain
Grass Knot
Hidden Power (Ground)
Hyper Beam
Round
Shock Wave
Signal Beam
Snore
Thunder
Thunderbolt
Volt Switch
Zap Cannon
OTHER
Attract
Coil
Confide
Double Team
Flash
Gastro Acid
Hone Claws
Ion Deluge
Light Screen
Magnet Rise
Protect
Rain Dance
Rest
Roar
Sleep Talk
Substitute
Swagger
Thunder Wave
Toxic
RAID
Bloodlust![]()
Archeops [Predator] (M)
NATURE: Jolly (+19% Accuracy)
TYPE: Rock / Flying
ABILITIES: Defeatist
STATS
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 22
EC: 6/6
MC: 0
AC: N/A
ATTACKS (36/74)
PHYSICAL
Acrobatics
Aqua Tail
Bite
Bounce
Bulldoze
Crunch
Dig
Dragon Claw
Endeavour
Fly
Head Smash
Knock Off
Pluck
Quick Attack
Rock Slide
Rock Throw
Sky Attack
Steel Wing
Stone Edge
Thrash
U-Turn
Wing Attack
SPECIAL
Ancientpower
OTHER
Agility
Defog
Double Team
Leer
Protect
Quick Guard
Roar
Roost
Scary Face
Stealth Rock
Substitute
Taunt
Toxic
RAID
Bloodlust![]()
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Gardevoir [Elincia] (F)
NATURE: Bold
TYPE: Psychic / Fairy
ABILITIES: Synchronise / Trace / Telepathy (H) / Pixilate (Mega)
STATS (NORMAL)
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
STATS (MEGA)
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (59/102)
PHYSICAL
None
SPECIAL
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Moonblast
Psychic
Psyshock
Shadow Ball
Signal Beam
Stored Power
Swift
Thunderbolt
OTHER
Calm Mind
Captivate
Confuse Ray
Disable
Double Team
Encore
Endure
Growl
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hypnosis
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mean Look
Mimic
Misty Terrain
Pain Split
Protect
Reflect
Rest
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Taunt
Teleport
Thunder Wave
Torment
Toxic
Trick Room
Will-O-Wisp
RAID
Dispel
Shadow Mend
6v6 FE Singles
3 Day DQ
Switch = OK
Abilities = ALL
Items = ON
1 Mega Evolution
∞/∞ Recoveries / Chills
3 Substitutions
Arena = ASB Tournament Arena
Ok, so heres how we are doing it.
Its_A_Random sends out (And equips an item)
Rainman Legends sends out, equips and orders
IAR orders
I ref
And so on