Frosty
=_=
BATTLE RULES
3v3 Singles
Enforced 2 Day DQ Time for players, 3 for referees. Each player has one DQ warning a match. Go over once, you will use your warning. Go over twice, you will be DQed. This will be at the discretion of the player or one of the hosts if the player takes too long. Referees going over DQ will probably be sacked and replaced.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON; you do not have to have the item in possession but the item must not be banned, similar to SICK (Banned Items: Soul Dew, Dark Stone, Light Stone, Diancite, Prison Bottle).
Arena: ASB Tournament Arena
If there are matches still going on come Friday the 6th of February at Midnight (GMT +00:00), then the DQ Times of those matches will shorten to 1 Day Player, 1 Day Referee.
Team Rediamond:
Genesect [Barney] (-)
NATURE: Serious (Neutral)
TYPE: Bug / Steel
ABILITIES: Download
STATS
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 99
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: N/A
MC: 0
AC: N/A
ATTACKS (40/40)
Fell Stinger
Techno Blast
Quick Attack
Magnet Rise
Metal Claw
Screech
Fury Cutter
Lock-On
Flame Charge
Magnet Bomb
X-Scissor
Bug Buzz
Simple Beam
Dark Pulse
Giga Drain
Iron Head
Magic Coat
Zen Headbutt
Gunk Shot
Bug Bite
Iron Defense
Ice Beam
Flamethrower
Thunderbolt
Fly
Flash Cannon
U-Turn
Reflect
Light Screen
Thunder Wave
Explosion
Rest
Sleep Talk
Protect
Toxic
Shadow Claw
Hidden Power (Fighting 6)
Hone Claws
Substitute
Rock Polish
Gardevoir [Light] (F)
NATURE: Bold (+Defense, -Attack)
TYPE: Psychic / Fairy
ABILITIES: Synchronize / Trace / Telepathy (H) / Pixilate (Mega)
STATS (NORMAL)
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
STATS (MEGA)
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (40/?)
Moonblast
Stored Power
Misty Terrain
Healing Wish
Growl
Confusion
Double Team
Teleport
Wish
Magical Leaf
Heal Pulse
Disarming Voice
Draining Kiss
Calm Mind
Lucky Chant
Psychic
Imprison
Destiny Bond
Disable
Encore
Will-o-Wisp
Skill Swap
Mean Look
Hyper Voice
Snatch
Magic Coat
Taunt
Light Screen
Reflect
Trick Room
Grass Knot
Hyper Beam
Psyshock
Thunderbolt
Shadow Ball
Focus Blast
Torment
Skill Swap
Endure
Energy Ball
Bronzong [Shield] (-)
NATURE: Brave (+Attack, -Speed, -10% Evasion)
TYPE: Steel / Psychic
ABILITIES: Heatproof / Levitate / Heavy Metal (H)
STATS
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28
Size Class: 3
Weight Class: 5 (8)
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (40/?)
Sunny Day
Rain Dance
Tackle
Confusion
Hypnosis
Imprison
Extrasensory
Psywave
Iron Defense
Feint Attack
Safeguard
Heavy Slam
Future Sight
Iron Head
Zen Headbutt
Stealth Rock
Trick
Signal Beam
Gravity
Gyro Ball
Rock Slide
Earthquake
Giga Impact
Trick Room
Explosion
Payback
Safeguard
Shadow Ball
Rest
Sleep Talk
Protect
Grass Knot
Solar Beam
Charge Beam
Reflect
Light Screen
Hidden Power (Fire 6)
Safeguard
Substitute
Swagger
Order of Operations:
Heads: Rediamond
Tails: ZhengTann
(Tails)
ZhengTann sends out pokemon with item
Rediamond sends out pokemon with item and orders
ZhengTann orders
I Ref
3v3 Singles
Enforced 2 Day DQ Time for players, 3 for referees. Each player has one DQ warning a match. Go over once, you will use your warning. Go over twice, you will be DQed. This will be at the discretion of the player or one of the hosts if the player takes too long. Referees going over DQ will probably be sacked and replaced.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON; you do not have to have the item in possession but the item must not be banned, similar to SICK (Banned Items: Soul Dew, Dark Stone, Light Stone, Diancite, Prison Bottle).
Arena: ASB Tournament Arena
If there are matches still going on come Friday the 6th of February at Midnight (GMT +00:00), then the DQ Times of those matches will shorten to 1 Day Player, 1 Day Referee.
Team Rediamond:
Genesect [Barney] (-)
NATURE: Serious (Neutral)
TYPE: Bug / Steel
ABILITIES: Download
STATS
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 99
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: N/A
MC: 0
AC: N/A
ATTACKS (40/40)
Fell Stinger
Techno Blast
Quick Attack
Magnet Rise
Metal Claw
Screech
Fury Cutter
Lock-On
Flame Charge
Magnet Bomb
X-Scissor
Bug Buzz
Simple Beam
Dark Pulse
Giga Drain
Iron Head
Magic Coat
Zen Headbutt
Gunk Shot
Bug Bite
Iron Defense
Ice Beam
Flamethrower
Thunderbolt
Fly
Flash Cannon
U-Turn
Reflect
Light Screen
Thunder Wave
Explosion
Rest
Sleep Talk
Protect
Toxic
Shadow Claw
Hidden Power (Fighting 6)
Hone Claws
Substitute
Rock Polish
Gardevoir [Light] (F)
NATURE: Bold (+Defense, -Attack)
TYPE: Psychic / Fairy
ABILITIES: Synchronize / Trace / Telepathy (H) / Pixilate (Mega)
STATS (NORMAL)
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
STATS (MEGA)
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (40/?)
Moonblast
Stored Power
Misty Terrain
Healing Wish
Growl
Confusion
Double Team
Teleport
Wish
Magical Leaf
Heal Pulse
Disarming Voice
Draining Kiss
Calm Mind
Lucky Chant
Psychic
Imprison
Destiny Bond
Disable
Encore
Will-o-Wisp
Skill Swap
Mean Look
Hyper Voice
Snatch
Magic Coat
Taunt
Light Screen
Reflect
Trick Room
Grass Knot
Hyper Beam
Psyshock
Thunderbolt
Shadow Ball
Focus Blast
Torment
Skill Swap
Endure
Energy Ball
Bronzong [Shield] (-)
NATURE: Brave (+Attack, -Speed, -10% Evasion)
TYPE: Steel / Psychic
ABILITIES: Heatproof / Levitate / Heavy Metal (H)
STATS
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28
Size Class: 3
Weight Class: 5 (8)
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (40/?)
Sunny Day
Rain Dance
Tackle
Confusion
Hypnosis
Imprison
Extrasensory
Psywave
Iron Defense
Feint Attack
Safeguard
Heavy Slam
Future Sight
Iron Head
Zen Headbutt
Stealth Rock
Trick
Signal Beam
Gravity
Gyro Ball
Rock Slide
Earthquake
Giga Impact
Trick Room
Explosion
Payback
Safeguard
Shadow Ball
Rest
Sleep Talk
Protect
Grass Knot
Solar Beam
Charge Beam
Reflect
Light Screen
Hidden Power (Fire 6)
Safeguard
Substitute
Swagger
Team ZhengTann
Odin, "One-Eyed" - Tornadus (M)
flavour after approval
Nature: Hasty (+Speed, -Def) - an ancient pervert, despite wise
Type:
Flying type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Ability 1: Prankster
Type: Passive
Odin is always prepared for engaging in sneaky, perverted tactics and trickery, giving its non-damaging attacks (like lifting a girl's skirt) a +1 increase in priority level.
Ability 2: Defiant (Unlocked)
Type: Passive
Odin still has a deep sense of Asgardian honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Ability 2: Regenerator (Therian-only)
Type: Passive
When Odin switches out during a switch battle, Nordic magic reacts to the energy in the Pokeball and (ten) 10 HP is restored. When he Chills, it restores six (6) HP in addition to its 12 Energy.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 128 (111*1.15, +19%)
Size Class: 3
Weight Class: 4
BRT: 22
Stats (Therian only):
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 140 (121*1.15, +23%)
Size Class: 3
Weight Class: 4
BRT: 22
MC: 0
AC: 5/5
Attacks:
Level-up
Thrash
Hammer Arm
Hurricane
Tailwind
Uproar
Astonish
Gust
Swagger
Bite
Revenge
Air Cutter
Extrasensory
Agility
Air Slash
Crunch
Dark Pulse
Rain Dance
Tutors
Foul Play
Heat Wave
Icy Wind
Iron Tail
Knock Off
Sleep Talk
Superpower
TM/HMs
Toxic
Taunt
Hyper Beam
Hidden Power Steel
Protect
Psychic
Brick Break
Sludge Wave
Sludge Bomb
Aerial Ace
Torment
Focus Blast
Acrobatics
U-turn
Substitute
Fly
flavour after approval
Nature: Hasty (+Speed, -Def) - an ancient pervert, despite wise
Type:
Flying type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Ability 1: Prankster
Type: Passive
Odin is always prepared for engaging in sneaky, perverted tactics and trickery, giving its non-damaging attacks (like lifting a girl's skirt) a +1 increase in priority level.
Ability 2: Defiant (Unlocked)
Type: Passive
Odin still has a deep sense of Asgardian honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Ability 2: Regenerator (Therian-only)
Type: Passive
When Odin switches out during a switch battle, Nordic magic reacts to the energy in the Pokeball and (ten) 10 HP is restored. When he Chills, it restores six (6) HP in addition to its 12 Energy.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 128 (111*1.15, +19%)
Size Class: 3
Weight Class: 4
BRT: 22
Stats (Therian only):
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 140 (121*1.15, +23%)
Size Class: 3
Weight Class: 4
BRT: 22
MC: 0
AC: 5/5
Attacks:
Level-up
Thrash
Hammer Arm
Hurricane
Tailwind
Uproar
Astonish
Gust
Swagger
Bite
Revenge
Air Cutter
Extrasensory
Agility
Air Slash
Crunch
Dark Pulse
Rain Dance
Tutors
Foul Play
Heat Wave
Icy Wind
Iron Tail
Knock Off
Sleep Talk
Superpower
TM/HMs
Toxic
Taunt
Hyper Beam
Hidden Power Steel
Protect
Psychic
Brick Break
Sludge Wave
Sludge Bomb
Aerial Ace
Torment
Focus Blast
Acrobatics
U-turn
Substitute
Fly
Dulio Gesualdo, "Heaven's Joker" - Cyclohm (M)
flavour after approval
Nature: Timid (+Speed, -Atk) - easy-going food-lover
Type:
Electric type: Electric STAB; immune to paralysis status.
Dragon type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Ability 1: Shield Dust
Type: Passive
Dulio controls the weather and relevant elements, forming a dust shield outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Ability 2: Static
Type: Passive
Dulio is surrounded by an static storm field that has a 30% chance of paralyzing opponents that use contact moves on him.
Ability 3: Overcoat (Unlocked)
Being the wielder of all weather, Dulio can rebuffsthe elements,and stay immune to damage inflicted by bad weather, as well as "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If Dulio somehow acquires immunity to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 4
SpD: Rank 3
Spe: 92 (+10%)
Size Class: 4
Weight Class: 4
BRT: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Level-up
Whirlwind
Bide
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Double Hit
Discharge
Slack Off
Dragon Tail
Dragon Pulse
Hurricane
Weather Ball
Tri Attack
Leer
Ion Deluge
Egg
Heal Bell
Magnet Rise
Hydro Pump
Power Gem
Mud-Slap
Tutors
Draco Meteor
Sleep Talk
TM/HMs
Hail
Ice Beam
Blizzard
Light Screen
Protect
Thunderbolt
Thunder
Flamethrower
Sandstorm
Fire Blast
Torment
Volt Switch
Substitute
Surf
flavour after approval
Nature: Timid (+Speed, -Atk) - easy-going food-lover
Type:
Electric type: Electric STAB; immune to paralysis status.
Dragon type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Ability 1: Shield Dust
Type: Passive
Dulio controls the weather and relevant elements, forming a dust shield outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Ability 2: Static
Type: Passive
Dulio is surrounded by an static storm field that has a 30% chance of paralyzing opponents that use contact moves on him.
Ability 3: Overcoat (Unlocked)
Being the wielder of all weather, Dulio can rebuffsthe elements,and stay immune to damage inflicted by bad weather, as well as "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If Dulio somehow acquires immunity to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 4
SpD: Rank 3
Spe: 92 (+10%)
Size Class: 4
Weight Class: 4
BRT: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Level-up
Whirlwind
Bide
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Double Hit
Discharge
Slack Off
Dragon Tail
Dragon Pulse
Hurricane
Weather Ball
Tri Attack
Leer
Ion Deluge
Egg
Heal Bell
Magnet Rise
Hydro Pump
Power Gem
Mud-Slap
Tutors
Draco Meteor
Sleep Talk
TM/HMs
Hail
Ice Beam
Blizzard
Light Screen
Protect
Thunderbolt
Thunder
Flamethrower
Sandstorm
Fire Blast
Torment
Volt Switch
Substitute
Surf
Tobio Ikuse, "Slash Dog" - Sableye (M)
flavour after approval
Nature: Brave (+Atk, -Speed)
Type:
Dark type: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost type: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but will still be damaged every action by their effect.
Abilities:
Ability 1: Keen Eye
Type: Passive
Tobio has extremely good vision and cannot have his accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Ability 2: Stall
Type: Passive
Tobio has a watchful eye and immense patience. He can attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Ability 3: Prankster (Unlocked)
Type: Passive
Tobio is always fast on his feet, prepared for engaging in sneaky tactics and trickery, giving his non-damaging attacks a +1 increase in priority level.
Ability 4: Magic Bounce (Mega-Evo only)
Type: Passive
Tobio can uncannily ward off non-damaging attacks as soon as they are launched, directing them back at the user.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
BRT: 16
Stats (Mega-Evo):
HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
BRT: 18
MC: 0
AC: 5/5
Attacks:
Level-up
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Punishment
Knock Off
Feint Attack
Shadow Claw
Foul Play
Egg
Imprison
Metal Burst
Recover
Sucker Punch
Trick
Tutors
Fire Punch
Focus Punch
Ice Punch
Low Kick
Magic Coat
Pain Split
Thunder Punch
Role Play
Endure
TM/HMs
Toxic
Brick Break
Torment
Taunt
Aerial Ace
Will-o-Wisp
Poison Jab
Payback
Substitute
Counter
flavour after approval
Nature: Brave (+Atk, -Speed)
Type:
Dark type: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost type: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but will still be damaged every action by their effect.
Abilities:
Ability 1: Keen Eye
Type: Passive
Tobio has extremely good vision and cannot have his accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Ability 2: Stall
Type: Passive
Tobio has a watchful eye and immense patience. He can attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Ability 3: Prankster (Unlocked)
Type: Passive
Tobio is always fast on his feet, prepared for engaging in sneaky tactics and trickery, giving his non-damaging attacks a +1 increase in priority level.
Ability 4: Magic Bounce (Mega-Evo only)
Type: Passive
Tobio can uncannily ward off non-damaging attacks as soon as they are launched, directing them back at the user.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
BRT: 16
Stats (Mega-Evo):
HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
BRT: 18
MC: 0
AC: 5/5
Attacks:
Level-up
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Punishment
Knock Off
Feint Attack
Shadow Claw
Foul Play
Egg
Imprison
Metal Burst
Recover
Sucker Punch
Trick
Tutors
Fire Punch
Focus Punch
Ice Punch
Low Kick
Magic Coat
Pain Split
Thunder Punch
Role Play
Endure
TM/HMs
Toxic
Brick Break
Torment
Taunt
Aerial Ace
Will-o-Wisp
Poison Jab
Payback
Substitute
Counter
Order of Operations:
Heads: Rediamond
Tails: ZhengTann
(Tails)
ZhengTann sends out pokemon with item
Rediamond sends out pokemon with item and orders
ZhengTann orders
I Ref