[LLAMA] Elevator Music vs ZhengTann

3v3 Singles
Enforced 2 Day DQ Time for players, 3 for referees.
Each player has one DQ warning a match. Go over once, you will use your warning. Go over twice, you will be DQed. This will be at the discretion of the player or one of the hosts if the player takes too long. Referees going over DQ will probably be sacked and replaced.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON; you do not have to have the item in possession but the item must not be banned, similar to SICK (Banned Items: Soul Dew, Dark Stone, Light Stone, Diancite, Prison Bottle).
Arena: ASB Tournament Arena
If there are matches still going on come Thursday the 26th of March at Midnight (GMT +00:00), then the DQ Times of those matches will shorten to 1 Day Player, 1 Day Referee.

Team Elevator Music:
490.png

Manaphy [Manafi] (N)
Nature: Modest (+1 SpA, -1 Atk)
Type: Water

Abilities: Hydration

Stats:
HP: 110
Atk: Rank 3 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 100
Size Class: 1
Weight Class: 1
Base Rank Total: 24

MC: 0

Moves: (40/65)
Tail Glow
Bubble
Water Sport
Charm
Supersonic
Bubble Beam
Acid Armor
Whirlpool
Aqua Ring
Dive
Rain Dance
Heart Swap

Bounce
Heal Bell
Icy Wind
Knock Off
Signal Beam
Skill Swap

Blizzard
Brine
Dazzling Gleam
Endure
Energy Ball
Grass Knot
Hail
Hidden Power (Ground)
Hyper Beam
Ice Beam
Light Screen
Protect
Psychic
Reflect
Safeguard
Scald
Shadow Ball
Sleep Talk
Substitute
Surf
Toxic
U-turn
468.png

Togekiss [Togekissu] (M)
Nature: Timid (+15% Spe, +10% Acc, -1 Atk)
Type: Fairy/Flying

Abilities: Hustle / Serene Grace / Super Luck (Unlocked)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Moves: (40/120)
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Magical Leaf
Fairy Wind
After You
Sky Attack
Extreme Speed
Aura Sphere
Air Slash

Future Sight
Mirror Move
Morning Sun
Psycho Shift
Substitute

Endeavor
Heat Wave
Hyper Voice
Magic Coat
Signal Beam
Tailwind

Dazzling Gleam
Fire Blast
Fly
Hidden Power (Ground)
Hyper Beam
Light Screen
Protect
Psychic
Reflect
Roost
Shadow Ball
Solar Beam
Thunder Wave
376.png

Metagross [Metagurosu] (N)
Nature: Hasty (+15% Spe, +8% Acc, -1 Atk)
Type: Steel/Psychic

Abilities: Clear Body / Light Metal (Unlocked) / Tough Claws (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 81 (+)
Size Class: 4
Weight Class: 9 [7 Light Metal]
Base Rank Total: 22

376-m.png

Nature: Hasty (+15% Spe, +19% Acc, -1 Atk)
Type: Steel/Psychic

Stats (Mega):
HP: 100
Atk: Rank 6
Def: Rank 5 (-)
SpA: Rank 4
SpD: Rank 4
Spe: 127 (+)
Size Class: 4
Weight Class: 11 [9 Light Metal]
Base Rank Total: 27
EC: 9/9
MC: 0
AC: 5/5

Moves: (40/82)
Take Down
Magnet Rise
Confusion
Metal Claw
Scary Face
Pursuit
Zen Headbutt
Bullet Punch
Psychic
Iron Defense
Agility
Meteor Mash
Hammer Arm

Block
Endure
Gravity
Ice Punch
Stealth Rock
Thunder Punch

Aerial Ace
Brick Break
Bulldoze
Earthquake
Explosion
Facade
Giga Impact
Hyper Beam
Light Screen
Power-Up Punch
Protect
Rain Dance
Reflect
Rest
Rock Slide
Sandstorm
Shadow Ball
Sleep Talk
Sludge Bomb
Substitute

Refresh
Pay attention to Togekiss because he's emma's best bet vs Cyclohm.

Team ZhengTann:
Dulio Gesualdo, "Heaven's Joker" - Cyclohm (M)
frontnormal-mcyclohm.png

flavour after approval

Nature: Timid (+Speed, -Atk) - easy-going food-lover

Type:
Electric type: Electric STAB; immune to paralysis status.

Dragon type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Ability 1: Shield Dust
Type: Passive
Dulio controls the weather and relevant elements, forming a dust shield outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.

Ability 2: Static
Type: Passive
Dulio is surrounded by an static storm field that has a 30% chance of paralyzing opponents that use contact moves on him.

Ability 3: Overcoat (Unlocked)
Being the wielder of all weather, Dulio can rebuffsthe elements,and stay immune to damage inflicted by bad weather, as well as "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If Dulio somehow acquires immunity to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 4
SpD: Rank 3
Spe: 92 (+10%)

Size Class: 4
Weight Class: 4
BRT: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level-up
Whirlwind
Bide
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Double Hit
Discharge
Slack Off
Dragon Tail
Dragon Pulse
Hurricane
Weather Ball
Tri Attack
Leer
Ion Deluge

Egg
Heal Bell
Magnet Rise
Hydro Pump
Power Gem
Mud-Slap

Tutors
Draco Meteor
Sleep Talk

TM/HMs
Hail
Ice Beam
Blizzard
Light Screen
Protect
Thunderbolt
Thunder
Flamethrower
Sandstorm
Fire Blast
Torment
Volt Switch
Substitute
Surf
Tobio Ikuse, "Slash Dog" - Sableye (M)
302.png

flavour after approval

Nature: Brave (+Atk, -Speed)

Type:
Dark type: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ghost type: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but will still be damaged every action by their effect.

Abilities:
Ability 1: Keen Eye
Type: Passive
Tobio has extremely good vision and cannot have his accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Ability 2: Stall
Type: Passive
Tobio has a watchful eye and immense patience. He can attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Ability 3: Prankster (Unlocked)
Type: Passive
Tobio is always fast on his feet, prepared for engaging in sneaky tactics and trickery, giving his non-damaging attacks a +1 increase in priority level.

302-m.png


Ability 4: Magic Bounce (Mega-Evo only)
Type: Passive
Tobio can uncannily ward off non-damaging attacks as soon as they are launched, directing them back at the user.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
BRT: 16

Stats (Mega-Evo):
HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
BRT: 18

MC: 0
AC: 5/5

Attacks:
Level-up
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Punishment
Knock Off
Feint Attack
Shadow Claw
Foul Play

Egg
Imprison
Metal Burst
Recover
Sucker Punch
Trick

Tutors
Fire Punch
Focus Punch
Ice Punch
Low Kick
Magic Coat
Pain Split
Thunder Punch
Role Play
Endure

TM/HMs
Toxic
Brick Break
Torment
Taunt
Aerial Ace
Will-o-Wisp
Poison Jab
Payback
Substitute
Counter
Ajuka Beelzebub, "Satan Creator" - Metagross (U)
376.png

flavour after approval

Nature: Mild (+SpAtk, -Def)

Type:
Steel type: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making him susceptible to Poison-type attacks and Poison/Toxic Status.

Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Ability 1: Clear Body
Type: Passive
Ajuka is immune to petty stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Ability 2: Light Metal (Unlocked)
Type: Passive
Ajuka restructured his body to be made of a lightweight but extremely strong alloy. It weighs half as much, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

376-m.png


Ability 3: Tough Claws (Mega-Evo only)
Type: Passive
Ajuka's precise calculations and sharp claws enhance the power of all of his contact attacks by two (2) BAP.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 4
Weight Class: 9 (7 Light Metal)
BRT: 22

Stats (Mega-Evo):
HP: 100
Atk: Rank 6
Def: Rank 5 (-)
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 110
Size Class: 4
Weight Class: 11 (9 Light Metal)
BRT: 27

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level-up
Magnet Rise
Confusion
Metal Claw
Take Down
Scary Face
Pursuit
Bullet Punch
Psychic
Agility
Meteor Mash
Hammer Arm
Zen Headbutt
Hyper Beam
Miracle Eye

Tutors
Ice Punch
Iron Head
Block
Double-Edge
Endure
Stealth Rock
Thunder Punch

TM/HMs
Psyshock
Toxic
Brick Break
Earthquake
Grass Knot
Shadow Ball
Aerial Ace
Giga Impact
Rock Slide
Flash Cannon
Rock Smash
Sludge Bomb
Sleep Talk
Substitute
Protect
Reflect
Light Screen
Hidden Power Water
Gyro Ball
Pay attention to Cyclohm because it beats everything on emma's team except Togekiss, which it can still beat sometimes (although it's Emma using Togekiss so probably not).

ASBot says that Zt sends out first.
 
Actually, I'd like to say every guy on my team beats two from EM's.
302.png

"So, we're just heading to yet another fiasco?"
376.png

"Well, this should prove an interesting equation. Care to lead, Joker?"
frontnormal-mcyclohm.png
expertbelt.png

"If you insist, Satan."

Dulio Gesualdo (Cyclohm w/ Expert Belt).
 
I'll lead with Metagross @ Metagrossite.

376.png


Metagross: [Mega Evolve] Stealth Rock ~ Earthquake ~ Ice Punch
IF (Cyclohm is under the effects of Magnet Rise when you would act a2) THEN (use Ice Punch a2)
IF (the above sub activates) AND (you are under the effect of Torment when you would act a3) THEN (use Zen Headbutt a3)​
 
Oh wow I forgot about this. Sorry.

Round 1
Emma vs Zt
376-m.png
vs
ann_cyclohm.png

54|HP|75
75|EN|81

Fine|Status|Stealth Rock, switching
6/5/4/4|Stats|1/5/4/3
Zt takes the early lead, but Emma got stealth rocks up and everyone is going to get hit by them on Zt's team. It's too early to tell who's winning, though, and there's plenty of time for clever plays on either side.
Metagross mega-evolved!

----------

Metagross used Stealth Rock!
-12 en

Cyclohm used Fire Blast!
Hit? (<1141) 1119 yes
Burn? (<121) 561 no
Crit? (<76) 209 no
-8 en
-(11+2)*1.5=19.5 hp Metagross

----------

Metagross used Earthquake!
Crit? (<76) 412 no
-7 en
-(10+1.5)*1.5=17.25 hp Cyclohm

Cyclohm used Volt Switch!
Crit? (<76) 827 no
-4 en
-(7+3)=10 hp Metagross

----------

Metagross used Ice Punch!
Crit? (<76) 849 no
-6 en
-(8+2+1.5)*1.5=17.25 hp Cyclohm

Cyclohm used Flamethrower!
Burn? (<121) 466 no
Crit? (<76) 1089 no
-7 en
-(9+2)*1.5=16.5 hp Metagross
 
This is where things start to get messy...
frontnormal-mcyclohm.png
expertbelt.png

"Lykaon, are you game?"
302.png
everstone.png

"Ah well, we're supposed to keep this up, I think."
Tobio Ikuse (Sableye w/ Everstone).

Fake Out > Payback [Stall] > Foul Play [Stall]
IF Metagurosu is under the effects of Protective/Evasive moves, THEN replace the first instance with Imprison (Substitute | Ice Punch | Thunder Punch), and the second with Recover instead.
IF Metagurosu uses Reflect, THEN replace that action with Taunt instead, pushing remaining queue back.
 
Round 2
Emma vs Zt
376-m.png
vs
302.png

50|HP|78
68|EN|80

Taunted 5a|Status|Stealth Rock, Imprison (Substitute, Ice Punch, Thunder Punch) 4a
6/5/4/4|Stats|6/5/3/3
Zt:
ann_cyclohm.png

75
81
Fine
Zt sends out a more favorable sendout, but Metagross deflects Sableye's blows with ease, setting Emma up for a switch. However, Metagross still lost a small chunk of its hp, and Sableye was only hurt by Stealth Rock, and there's always the counterswitch...
EDIT: I forgot about subs but I'm too lazy to fix flavor.
Pointed stones dig into Sableye!
-12 hp

----------

Sableye used Fake Out!
Crit? (<76) 750 no
-3 en
-(4+1.5)/1.5=3.667 hp Metagross

Metagross flinched!

----------

Metagross used Protect!
-7 en

Sableye used Imprison!
-8 en

----------

Sableye used Taunt!
-9 en

Metagross used Reflect!
nope
 
Last edited:
Manaphy: Dazzling Gleam ~ Surf ~ Dazzling Gleam
IF (Pain Split is used) THEN (use Protect on the first instance)
IF (Metal Burst is used) THEN (use Whirlpool on the first instance, and Tail Glow on future instances)
[DO ONCE] IF (Thunder Punch is used in a combination) AND (Protect was not used last action) THEN (use Protect)​
 
The image of a Size Class 1 Pokemon (in this case Manaphy) wearing a safety helmet is adorable. But I still have to knock it off.
376.png

"Try to bait its full strength out so we can understand the extent of its power."
302.png
everstone.png

"What would you have me do?"
376.png

"Just battle with the Legendary, as you would any other opponent."
Knock Off > Recover > Thunder Punch
 
Round 3
Emma vs Zt
490.png
vs
302.png

77|HP|42
82|EN|63

Fine|Status|Stealth Rock, Imprison (Substitute, Ice Punch, Thunder Punch) 1a
3/4/5/4|Stats|6/5/3/3
Emma:
376-m.png

50
68
Fine

Zt:
ann_cyclohm.png

75
81
Fine
Emma sends out Manaphy, and it easily outpaces Sableye, even ordering first.
Manaphy used Dazzling Gleam!
Crit? (<76) 348 no
-6 en
-(8+3)*1.5=16.5 hp Sableye

Sableye used Knock Off!
Crit? (<76) 957 no
-6 en
-(10+3+1+3)=17 hp Manaphy
-5 hp Sableye

----------

Sableye used Recover!
-11 en
+20 hp

Manaphy used Surf!
Crit? (<76) 29 yes
-6 en
-(9+3+3+3)=18 hp Sableye

----------

Manaphy used Dazzling Gleam!
Crit? (<76) 158 no
-6 en
-(8+3)*1.5=16.5 hp Sableye

Sableye used Thunder Punch!
Para? (<121) 617 no
Crit? (<76) 652 no
-6 en
-(8+3)*1.5=16.5 hp Manaphy
 
Last edited:
376.png

"You're not baiting its full strength"
302.png
everstone.png

"I'd rather stay conscious than being decimated in one exchange."
376.png
metagrossite.png

"Very well, I suppose my calculations would be more precise if I experience this firsthand."
Switch phase initiated. Ajuka Beelzebub (Metagross w/ Metagrossite) coming in. Counterswitch?
 
376.png
metagrossite.png

"Kankara Formula-"
376-m.png
metagrossite.png

"- recording."
[Mega-Evolve] Stealth Rock > Thunder Punch > Thunder Punch
IF Manafi is under the effects of Protective/Evasive moves AND Stealth Rock is already up on Manafi's side of the field, THEN replace that action with Agility (Boost) instead.
IF Manafi would use Skill Swap, THEN replace that action with Thunder Punch instead, pushing remaining queue back.
IF Manafi is under the effects of Reflect, THEN replace that action with Brick Break instead, pushing remaining queue back.
 
Round 4
Emma vs Zt
490.png
vs
376-m.png

38|HP|46
65|EN|72

Stealth Rock, +2 SpA|Status|Stealth Rock
3/4/5/4|Stats|6/5/5/4
Emma:
376-m.png

50
68
Fine

Zt:
ann_cyclohm.png

75
81
Fine

302.png

42
63
Fine
Zt switches to a far more intimidating machine, but Emma's pixie holds strong, dealing far more damage to Metagross than Metagross did to Manaphy.
-9 hp Metagross

Metagross mega evolved!

----------

Metagross used Stealth Rock!
-12 en

Manaphy used Tail Glow!
-11 en
+3 SpA

----------

Metagross used Thunder Punch!
Para? (<121) 355 no
Crit? (<76) 144 no
-6 en
-(8+2+3)*1.5=19.5 hp Manaphy

Manaphy used Shadow Ball!
Crit? (<76) 629 no
-6 en
-(8+1.5)*1.5+6=20.25 hp Metagross

----------

Metagross used Thunder Punch!
Para? (<121) 988 no
Crit? (<76) 907 no
-10 en
-(8+2+3)*1.5=19.5 hp Manaphy

Manaphy used Shadow Ball!
Crit? (<76) 57 yes
-10 en
-(8+3+1.5)*1.5+6=24.75 hp Metagross

----------

-1 SpA Manaphy
 
Last edited:
That Manaphy has way too much luck on its side :/ Oh well at least this is slightly abusable.
376-m.png
metagrossite.png

"This has been interesting so far.... But its time to force you to take it to another level."
Toxic > Thunder Punch > Agility (evade)
IF Toxic misses A1, THEN replace A2 with Toxic instead.
 
oops, sorry.

Round 5
Emma vs Zt
490.png
vs
376-m.png

17|HP|46
33|EN|53

Stealth Rock, +1 SpA|Status|Stealth Rock
3/4/5/4|Stats|6/5/5/4
Rain 3r
Emma:
376-m.png

50
68
Fine

Zt:
ann_cyclohm.png

75
81
Fine

302.png

42
63
Fine
Zt cleverly manages to stop Emma from doing any damage, while still landing a solid hit.
Manaphy used Endure!
-15 en

Metagross used Toxic!
Hit? (<1081) 234 yes
-7 en

-1 hp Manaphy

----------

Metagross used Thunder Punch!
Para? (<121) 1146 no
Crit? (<76) 330 no
-6 en
-(8+2+3)*1.5=19.5 hp Manaphy

Manaphy used Rain Dance!
-9 en

----------

Metagross used Agility!
-6 en

Manaphy used Brine!
-8 en
miss

----------

-1 SpA Manaphy
 
This is making me nervous and high, somewhat at the same time.
302.png
everstone.png

"Are you finished with your game, Satan?"
376-m.png
metagrossite.png

"Game? No, this is not a game. But I am done, yes. Kankara Formula: Debilitate."
Thunder Punch > Thunder Punch > Thunder Punch
IF Manafi would use a non-combo Protective/Evasive move, THEN replace the first instance with Chill instead.
 
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