Unless your name is tavok, Mowtom, Its_A_Random or zarator telling me off, do not post ITT until this challenge is done. Okay? Okay.
Soundtrack
The once verdant Seabreak Path now looks like a shade of its former self. Where flowers bloomed in a myriad colours, now you can only see withered plants, the lifeless shells that have been left behind by the miasma seeping all over the land. In the distance, you can hear the cry of a lone Mandibuzz, looking for any carcass lying around in the wasteland.
Unfortunately, it seems like the corruption has not spared the Flower Paradise itself, either. The Gracidea fields have been turned to dust, and any sign of life has long since disappeared from this land. However, mindful of your mission, you steel yourselves and proceed through the wasteland, heading deeper in the island where the dial lies.
Surprisingly, the dial still stands. A small patch of uncorrupted life surrounds it, as if the ancient building alone could keep off the corrupting miasma. As you approach it, however, a feminine laugh echoes in the air, sending chills down your spine.
"Foolish mortals. You and your kind are so predictable"
As you turn your eyes above, a dreadful shape materializes in the air.

"Look around yourself", she adds, with an ample gesture of her arm. "This is a picture of your future. This is the prelude of the Twilight".
You call forth your Pokemon allies in self-defense, but their attacks are easily blocked by the shadowy lady.
"I could extinguish your life in the space of an eyeblink if I wanted", she noted, with a gelid tone in her voice. Then, with a malevolent smile, she continues, "But where would be the enjoyment in it? Let me introduce you to a new acquaintance of mine..."
The ground beneath you starts shaking menacingly, while the tainted vines entwine into a large grove. As the grove opens wide, you find yourselves staring before who once was charged with the protection of this land... or rather, a shade of what he once was. Shaymin's foliage grew black and grey, and now its once jolly eyes burn with hatred and pain.
The evil creature of shadows disappears in the meanwhile, fading with the same rapidity with which she showed up, leaving you with the not-so-easy task of facing the twisted warden of Flower Paradise!

HP 1265
Atk 6
Def 6
SpA 6
SpD 6
Spe 115
Size Class: 1
Weight Class: 1
+15% Accuracy
Ability: Natural Cure
Withering Miasma: A corrupting taint seeps all over the land, reducing every Pokémon's maximum energy by 6 at the end of every round. A Pokémon's maximum energy cannot be reduced below 1 this way.
Verdant Shield: Shaymin is protected by a mystic shield. The shield will absorb up to 750 HP before fading.
Arena Notes
Weather: None
Restrictions: No water source
Affected moves: Camouflage (Grass), Nature Power (Razor Leaf)
TEAM TAVOK



Elisa (Skarmory (F))
Nature: Adamant (+Atk, -SpA)
Type:
- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
- Keen Eye (Passive): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
- Weak Armor (Toggle) (LOCKED): No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 0/0
MC: 0
AC: 2/5
KOC: 0
Moves (38/??)
- Aerial Ace
- Agility
- Air Cutter
- Assurance
- Autotomize
- Brave Bird
- Counter
- Defog
- Drill Peck
- Endure
- Feint
- Fly
- Fury Attack
- Iron Defense
- Iron Head
- Leer
- Night Slash
- Peck
- Pluck
- Protect
- Rest
- Rock Slide
- Roost
- Sand-Attack
- Sandstorm
- Sky Attack
- Sky Drop
- Sleep Talk
- Spikes
- Stealth Rock
- Steel Wing
- Swift
- Tailwind
- Taunt
- Torment
- Toxic
- Whirlwind
- X-Scissor



Flare (Charizard (M))
Nature: Lonely (+Atk, -Def)
Type:
- Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
- Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
- Blaze (Passive): When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
- Solar Power (Passive) (UNLOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Flare (Mega Charizard X (M))
Nature: Lonely (+Atk, -Def)
Type:
- Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
- Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
- Blaze (Passive): When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
- Solar Power (Passive) (UNLOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
- Tough Claws (Passive) (MEGA): This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24

Flare (Mega Charizard Y (M))
Nature: Lonely (+Atk, -Def)
Type:
- Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
- Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
- Blaze (Passive): When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
- Solar Power (Passive) (UNLOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
- Drought (Trigger) (MEGA): When this Pokemon is sent out, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Command: Activate Drought - 9 En - Summons sunny weather to the field.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (38/??):
- Air Slash
- Ancient Power
- Brick Break
- Counter
- Crunch
- Dig
- Dragon Claw
- Dragon Rage
- Ember
- Endure
- Fire Blast
- Fire Fang
- Fire Pledge
- Fire Spin
- Flame Burst
- Flame Charge
- Flamethrower
- Flare Blitz
- Fly
- Focus Punch
- Growl
- Heat Wave
- Iron Tail
- Leer
- Metal Claw
- Outrage
- Overheat
- Protect
- Rage
- Rest
- Rock Slide
- Roost
- Scary Face
- Scratch
- Shadow Claw
- Sleep Talk
- SmokeScreen
- Sunny Day
- Thunder Punch
- Will-O-Wisp
TEAM MOWTOM

Infernape [George] (M)
Mowtom found George after the latter had fallen out of a Tropius in an attempt to steal some bananas. He rushed him to the Pokemon Center, which happened to have a supply of both bananas and bandages for George. George was so thankful to Mowtom that he agreed to travel with him.
Types: Fire / Fighting
- Fire STAB; immune to burn status. Brighten Command.
- Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
- Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage.
- Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Blaze / Iron Fist (Unlocked)
- When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
- The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 125 (+) (+18% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks (55/102):
Physical
Acrobatics
Aerial Ace
Blaze Kick
Brick Break
Close Combat
Counter
Dig
Dual Chop
Earthquake
Facade
Fake Out
Feint
Fire Punch
Flame Wheel
Flare Blitz
Focus Punch
Fury Swipes
Low Kick
Mach Punch
Power-Up Punch
Punishment
Retaliate
Scratch
Thunder Punch
U-turn
Special
Blast Burn
Ember
Fire Blast
Fire Pledge
Fire Spin
Flamethrower
Focus Blast
Grass Knot
Heat Wave
Hidden Power (Ice)
Hyper Beam
Solar Beam
Status
Assist
Double Team
Encore
Endure
Focus Energy
Helping Hand
Leer
Nasty Plot
Protect
Quick Guard
Roar
Slack Off
Stealth Rock
Substitute
Sunny Day
Taunt
Torment
Will-O-Wisp

Mollux [Snail] (M)
Despite what you may think, Snail is not the Mollux Pebbles knew. He is her brother. When his sister reported the redheaded trainer who seemed to have no idea what a Mollux or a Rebble was, Snail went to investigate. He was quickly captured by Mowtom, without much complaint from either of them.
Types: Fire / Poison
- Fire STAB; immune to burn status. Brighten Command.
- Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
- Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage.
- Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
- Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
- Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Dry Skin / Illuminate (H)
- This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
- At default this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack. When toggled, no effect.
Stats:
HP: 100
Atk: 1 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 0
AC: 5/5
Attacks (33/75):
Physical
Bide
Gunk Shot
Rapid Spin
Special
Acid
Acid Spray
Clear Smog
Dazzling Gleam
Ember
Eruption
Fire Blast
Flamethrower
Heat Wave
Lava Plume
Sludge Bomb
Sludge Wave
Thunderbolt
Water Gun
Status
Confuse Ray
Double Team
Gastro Acid
Heal Bell
Heal Pulse
Helping Hand
Light Screen
Moonlight
Protect
Recover
Substitute
Thunder Wave
Toxic Spikes
Trick
Will-O-Wisp
Withdraw
If either of you want to equip Glyphs (and Berries in Mowtom's case), this is your last opportunity. Otherwise, good luck!