Freeze and Paralysis

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ZhengTann

Nargacuga
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Please refer to the Discussion thread for information. Now that the calcs are in, we'll see what comes out of it. Slate is as follows, using instant-runoff voting for the first question and single bold voting for second:

What should be done to Paralysis mechanics?
25% initial paralysis level, 5% decay per round, 5% decay per full paralysis. (as is)
20% initial paralysis level, 5% decay per round, 5% decay per full paralysis.
25% initial paralysis level, 5% decay per round, 15% decay per full paralysis.
25% initial paralysis level, 5% decay per round, 10% decay per full paralysis.


What should be done to Freeze mechanics?

Freeze has an equal chance of lasting 1/2 action when inflicted
Freeze has an equal chance of lasting 0/1/2 action when inflicted


Tag time. Dogfish44 / Its_A_Random / Rainman Legends / Avnomke
 
Q1

25% initial paralysis level, 5% decay per round, 10% decay per full paralysis.
25% initial paralysis level, 5% decay per round, 5% decay per full paralysis. (as is)
20% initial paralysis level, 5% decay per round, 5% decay per full paralysis.


Q2
Freeze has an equal chance of lasting 0/1/2 action when inflicted

Neither issue stood out to me as really compelling and the reasonings were not that great to compel me to change but incremental improvements are fine. I am fine with a minor hit to Full Paralysis and the suggested alternative to Freeze... I am not a fan of zero action freeze but I suppose that is what happens in-game... Whatever happened to making Freeze the equivalent of a Flinch except you were guaranteed to lose an action? ?_?
 
25% initial paralysis level, 5% decay per round, 10% decay per full paralysis.
20% initial paralysis level, 5% decay per round, 5% decay per full paralysis.

Freeze has an equal chance of lasting 0/1/2 action when inflicted
 
Q1

25% initial paralysis level, 5% decay per round, 10% decay per full paralysis.

20% initial paralysis level, 5% decay per round, 5% decay per full paralysis.
25% initial paralysis level, 5% decay per round, 5% decay per full paralysis. (as is)
25% initial paralysis level, 5% decay per round, 15% decay per full paralysis.

Q2
Freeze has an equal chance of lasting 1/2 action when inflicted
Freeze has an equal chance of lasting 0/1/2 action when inflicted


Majority on Q1
 
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