[GHOST] Leader zarator vs Challenger Mowtom

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Rules:

3v3 Gym Singles (Challenger PMs 3 Pokemon, Gym Leader PMs 6 Pokemon)
2 days DQ
Arena: Forlorn Graveyard
Switch = OK
Items = ON
Abilities = One
Substitute Orders: 2
No Mega Evolutions
Sending order is randomly decided.

Arena: The Forlorn Graveyard
Restrictions: None

People have stopped burying people in this abandoned graveyard for centuries, but there is still an eerie aura all over the place. The grass looks more grey than green (despite this not affecting Grass-type moves at all), and most Pokemon and people avoid the place instinctively. Some trainers however still visit this place to strengthen the link with their Pokemon, especially Ghost-type ones. A still lake formed in a fissure in the ground, however the dark water makes it impossible to see what lies in its depths

The odd aura of this graveyard has several effects in battle:
  • Focus Blast has 100% accuracy, and the base power of Aura Sphere and Hidden Power is raised by (2). It is very easy to focus oneself's soul in this place.
  • Will-O-Wisp has 100% accuracy. There are always wisps floating around to provide decent enough fodder for this wicked spell.
  • Pain Split has its base energy cost reduced by (2), and all draining attacks are empowered as if the Pokemon were holding Big Root, but without incurring the extra energy cost (this effect doesn't stack with Big Root itself). Life energies are easier to drain and consume in this place.
  • All Pokemon's max HP are reduced to 90. The aura of sorrow which permeates this place withers the strength and the resolve of all the Pokemon battling in its surroundings - even Ghost-types.
  • There are some leftover scrap parts, scattered around the arena. Rotom can tap into them, raising its Special Attack and Special Defense by 1 rank as long as it stays in its original form (without any appliance).



Team Leader


Gengar* (Cyric) (M)
Nature: Timid (Attack reduced by 1; Speed raised by 15%, accuracy boost).
Type: Ghost/Poison
Ability: Levitate (Mega: Shadow Tag)

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127
Size Class: 3
Weight Class: 3
Accuracy boost: 19%
Base Rank total: 19

Stats (Mega):
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150
Size Class: 3
Weight Class: 3
Accuracy boost: 26%
Base Rank total: 23

EC: N/A
MC: 0
AC: N/A

Attacks (111/111 moves):

Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confuse Ray(*)
Confide
Confusion
Counter
Curse(*)
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double Team
Double-edge
Drain Punch
Dream Eater
Dynamicpunch
Embargo
Endure
Energy Ball(*)
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze(*)
Headbutt
Hex
Hidden Power (Fire)
Hyper Beam
Hypnosis(*)
Ice Punch
Icy Wind
Infestation
Knock Off
Lick(*)
Mean Look(*)
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Night Shade(*)
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song(*)
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Role Play
Round
Scary Face(*)
Secret Power
Seismic Toss
Selfdestruct
Shadow Ball(*)
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite(*)
Strength
Submission
Substitute
Sucker Punch(*)
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunderbolt(*)
Thunderpunch
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-o-wisp
Wonder Room
Zap Cannon

Shadow Mend (Raid only)

Kitsunoh* (Mask) (M)
Nature: Jolly (Special Attack lowered by *; Speed raised by 15%, accuracy boost)
Type: Steel/Ghost
Abilities: Frisk, Limber, (HA) Cursed Body

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Accuracy boost 19%
Base Rank Total: 19

EC: N/A
MC: 1
AC: 5/5

Attacks (101/101 moves):

Aerial Ace
Attract
Bulldoze
Captivate
Confide
Copycat
Curse(*)
Cut
Dark Pulse
Defog
Dig(*)
Double Team
Dream Eater
Earthquake
Embargo
Endeavor
Endure
Facade
Faint Attack(*)
Fake Out
False Swipe
Featherdance(*)
Flail
Flash
Flash Cannon
Fling
Foul Play
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hex
Hidden Power (Fire)
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Imprison
Iron Defense(*)
Iron Head
Iron Tail
Knock Off
Last Resort
Lick(*)
Low Kick
Magic Coat
Memento
Metal Burst
Metal Claw
Metal Sound
Meteor Mash(*)
Natural Gift
Odor Sleuth(*)
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psych Up
Psycho Shift(*)
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Slide(*)
Rock Smash
Role Play
Round
Safeguard
Scratch(*)
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak(*)
Shadowstrike
Sleep Talk
Snatch
Snore
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Superpower
Swagger
Tail Whip
Taunt
Thief
Thunderpunch
Torment
Toxic
Trick
Trick Room
U-turn
Will-O-Wisp(*)
Yawn

Revenankh (Myrkul) (M)
Nature: Quiet (Sp. Attack raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%).
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, (HA) Infiltrator

Stats:
HP 100
Atk Rank 4
Def Rank 3
SpA Rank 4 (+)
SpD Rank 4
Spe 56 (-)
Size Class: 3
Weight Class:3
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

Attacks (94/94 moves):

Ancientpower
Arm Thrust
Attract
Bide
Bind
Brick Break
Bulk Up
Bulldoze
Captivate
Confide
Counter
Curse
Dazzling Gleam
Destiny Bond
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Embargo
Endure
Facade
Fling
Focus Blast
Focus Punch
Force Palm
Frustration
Giga Impact
Glare
Grudge
Hammer Arm
Helping Hand
Hex
Hidden Power (Fire)
Hyper Beam
Ice Punch
Knock Off
Low Sweep
Mach Punch
Mean Look
Memento
Moonlight
Mud-slap
Nasty Plot
Natural Gift
Ominous Wind
Pain Split
Payback
Phantom Force
Poison Jab
Power Whip
Power-Up Punch
Protect
Psych Up
Psychic
Punishment
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Sandstorm
Secret Power
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Smack Down
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Vacuum Wave
Vital Throw
Wide Guard
Work Up
Wrap
Wring Out

Sableye (Ibrandul) (M)
Nature: Brave (Attack raised by 1; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Dark/Ghost
Abilities: Keen Eye, Stall, (HA) Prankster (Mega: Magic Bounce)

Stats:

HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16

Stats (Mega):

HP 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Evasion reduced by 10%
Base Rank total: 18

EC: N/A
MC: 0
AC: 5/5

Attacks (112/112 moves):

Aerial Ace
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Captivate
Confide
Confuse Ray
Counter
Cut
Dark Pulse
Dazzling Gleam
Detect
Dig
Double-edge
Double Team
Dream Eater
Dynamicpunch
Embargo
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gravity
Headbutt
Helping Hand
Hidden Power (Fighting)
Hone Claws
Ice Punch
Icy Wind
Imprison
Incinerate
Knock Off
Leer
Lick
Low Kick
Low Sweep
Magic Coat
Mean Look
Mega Kick
Mega Punch
Metal Burst
Metronome
Mimic
Moonlight
Mud-slap
Nasty Plot
Natural Gift
Night Shade
Nightmare
Octazooka
Ominous Wind
Pain Split
Payback
Poison Jab
Power Gem
Power-Up Punch
Protect
Psych Up
Psychic
Punishment
Quash
Rain Dance
Recover
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Role Play
Round
Scratch
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Tickle
Torment
Toxic
Trick
Water Pulse
Wonder Room
Will-o-wisp
Zen Headbutt

Golurk (Grumbar) (-)
Nature: Brave (Attack raised by 1; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Ground/Ghost
Abilities: Iron Fist, Klutz, (HA) No Guard

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 47 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 18

EC: 6/6
MC:
0
AC: 5/5

Attacks (76/76 moves):

Astonish
Block
Brick Break
Bulldoze
Charge Beam
Confide
Curse
Defense Curl
Double Team
Drain Punch
Dynamicpunch
Earth Power
Earthquake
Facade
Fire Punch
Flash
Flash Cannon
Fling
Fly
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Gravity
Gyro Ball
Hammer Arm
Heavy Slam
Hidden Power (Ground)
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Low Kick
Low Sweep
Magic Coat
Magnitude
Mega Punch
Mud-slap
Night Shade
Phantom Force
Power-Up Punch
Pound
Protect
Psychic
Rain Dance
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Safeguard
Secret Power
Shadow Ball
Shadow Punch
Shock Wave
Signal Beam
Sleep Talk
Snore
Solarbeam
Stealth Rock
Stone Edge
Strength
Substitute
Superpower
Swagger
Telekinesis
Thief
Thunderbolt
Thunderpunch
Toxic
Zen Headbutt

Mismagius (Beshaba) (F)
Nature: Timid (Attack reduced by 1; Speed increased by 15%, Accuracy increased).
Type: Ghost
Ability: Levitate

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 4
Spe: 121 (+)
Size Class: 2
Weight Class: 1
Accuracy boost: +17%
Base Rank Total: 18

EC: 6/6
MC: 0
AC: N/A

Attacks (93/93 moves):

Aerial Ace
Astonish
Attract
Calm Mind
Captivate
Charge Beam
Confide
Confuse Ray
Curse
Dark Pulse
Dazzling Gleam
Defense Curl
Destiny Bond
Double-edge
Double Team
Dream Eater
Echoed Voice
Embargo
Endure
Energy Ball
Facade
Flash
Foul Play
Frustration
Giga Impact
Growl
Grudge
Headbutt
Heal Bell
Hex
Hidden Power (Fighting)
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Inferno
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Me First
Mean Look
Memento
Mimic
Mystical Fire
Nasty Plot
Natural Gift
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Power Gem
Protect
Psybeam
Psych Up
Psychic
Psywave
Rain Dance
Rest
Return
Round
Screech
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Skill Swap
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Uproar
Will-O-Wisp
Wonder Room
Zap Cannon


Pay Special attention to Ibrandul the Sableye as Only Nidoking can actually scratch it.

Team Challenger


Froslass [Harley] (F)

Harley can best be described in two words: practical joker. She takes any opportunity to mess with people and Pokemon that she can get. Mowtom met her when she was trying to get a Sableye to teach her Prankster. Once Mowtom explained the difference between moves and abilities, Harley gave up on that dream and joined Mowtom instead.

Types: Ice / Ghost
  • Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
    • Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities: Snow Cloak / Cursed Body (Unlocked)
  • This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
  • When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
Nature: Modest (+Special Attack, -Attack)

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (41/81):

Physical
Astonish
Avalanche
Bide
Bite
Crunch
Headbutt
Ice Fang
Ice Shard
Sucker Punch
Wake-Up Slap

Special
Blizzard
Draining Kiss
Frost Breath
Hex
Hidden Power (Fire)
Hyper Beam
Ice Beam
Icy Wind
Ominous Wind
Powder Snow
Psychic
Shadow Ball
Thunderbolt
Water Pulse

Status
Confuse Ray
Destiny Bond
Disable
Double Team
Endure
Hail
Leer
Light Screen
Pain Split
Protect
Rest
Sleep Talk
Spikes
Substitute
Taunt
Torment
Toxic

Raid
Dispel
Shadow Mend


Nidoking [Pink] (M)

Pink seems to have some powers over reality. Mowtom has never really been clear on what the nature of those powers is, how they work, or why Pink isn't a Psychic-type. Pink has never answered these questions, mostly because he thrives on being as annoying to as many people as possible. He does react strangely to the name "Charlie" though.

Types: Poison / Ground
  • Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
    • Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Poison Point / Rivalry / Sheer Force (Unlocked)

  • By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
  • This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
  • At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Nature: Mild (+Special Attack, -Defense)

Stats:
HP: 100
Atk: 4
Def: 2 (-)
SpA: 4 (+)
SpD: 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks (38/133):

Physical
Bide
Chip Away
Counter
Dig
Double Kick
Earthquake
Fury Attack
Horn Attack
Horn Drill
Megahorn
Peck
Poison Jab
Poison Sting
Poison Tail
Sucker Punch
Tackle
Thrash

Special
Fire Blast
Earth Power
Hyper Beam
Ice Beam
Shadow Ball
Sludge Bomb
Sludge Wave
Thunderbolt

Status
Disable
Double Team
Endure
Focus Energy
Helping Hand
Leer
Morning Sun
Protect
Roar
Stealth Rock
Taunt
Torment
Toxic Spikes


Trickster [Weavile] (F)

Trickster is very sneaky. She first encountered Mowtom when she stole all of his items, even though she didn't have Pickpocket unlocked. Mowtom sent Harley, another practical joker, to find the thief and bring back the items. Trickster and Harley formed an immediate bond. So they could stay friends, Trickster joined Mowtom on his journey and gave back his items.

Types: Dark / Ice
  • Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
  • Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
    • Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: Pressure / Pickpocket (Unlocked)
  • This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
  • This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.
    • Command: Activate Pickpocket (ally) - 5 En - Trade items with target ally.
Nature: Jolly (+Speed, -Special Attack)

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 144 (+) (+24% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks (38/105):

Physical
Assurance
Avalanche
Counter
Dig
Ice Punch
Ice Shard
Icicle Crash
Fake Out
Feint
Feint Attack
Fury Swipes
Knock Off
Low Kick
Metal Claw
Night Slash
Pursuit
Quick Attack
Revenge
Scratch

Special
Icy Wind
Whirlpool

Status
Agility
Assist
Double Team
Embargo
Endure
Hone Claws
Leer
Moonlight
Nasty Plot
Protect
Reflect
Screech
Snatch
Substitute
Taunt
Torment
Toxic

Pay special attention to Pink the Nidoking against zarator's male squad (except for Mismagius).

Order of Operations:

Heads: Leader
Tails: Challenger


(tails)

Mowtom sends out pokemon with item
zarator sends out pokemon with item and orders
Mowtom orders
I Ref
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Pink @ Sheer Force @ Life Orb."
 
Last edited:

Beginnings are important, whether in a good novel or a good battle!



Gym Leader Shauntal sends out Grumbar (Golurk N)!
Grumbar has Iron Fist!
Grumbar holds Expert Belt!

Earthquake - Ice Punch - Bulldoze
If Nidoking uses Roar and you're not Taunted, replace your respective action with Magic Coat and push your actions back
If Nidoking uses Taunt, replace your respective action with Magic Coat and push your actions back
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"A way to avoid an attack and get a better matchup? Sure, thanks!"
"Watch out for your eardrums"~
Roar~Protect~Ice Beam
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 90
En: 100
6/3/2/3/47
Other:
Item: Expert Belt
Ability: Iron Fist


Hp: 90
En: 100
4/2/4/3/85
Other:
Item: Life Orb
Ability: Sheer Force​

Round 1!​


It is honestly too early to say something. Unlike one other battle here, none of the battlers did big sacrifices and both have very similar hp totals. The bad part (for the challenger) is that Roar sent out Weavile, which won't líke some of the punches Golurk can throw. But hey, at least it hits SE.


DATA:

ACTION 1!

Golurk used Magic Coat! (-10en)

Nidoking used Roar! (-7en)
Reflected!
Nidoking is being forced out!

ACTION 2!

Nidoking used Protect! (-7en)

Golurk used Earthquake! (-6en)
Damage: (10+3+2+6)*1.5= 31.5hp (-12.6en)

ACTION 3!

Nidoking used Ice Beam! (-7en)
Crit: 16
Damage: (9+2+3+1.5)*1.5= 23.25hp

Golurk used Ice Punch! (-6en)
Crit: 10
Effect: 5
Damage: (8+2+2+6)*1.5= 27hp

Sends out: 2 (Weavile)

- - -


Hp: 67
En: 78
6/3/2/3/47
Other:
Item: Expert Belt
Ability: Iron Fist


Hp: 63
En: 66
4/2/4/3/85
Other:
Item: Life Orb
Ability: Sheer Force

Mowtom sends out Weavile with item and orders
zarator orders
I Ref
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Harley would have been better, but oh well. Take a Focus Band, Trickster, and while the energy reduction would be nice, be ready to pick a pocket or two. I don't know how long you'll keep that band for." If you hate flavor with a burning passion that means I'm using Pickpocket.
"My turn came faster than even I expected."
Knock Off~Icicle Crash~Icicle Crash
IF
Golurk uses a damaging Fighting-type combo AND you do not have a Substitute THEN Substitute (15) and push back
IF Golurk is under P/E THEN Assist (Pink (Stealth Rock/Roar/Focus Energy)) the first time and Hone Claws the second, pushing back each time
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 67
En: 78
6/3/2/3/47
Other:
Item: Expert Belt
Ability: Iron Fist


Hp: 90
En: 100
5/3/1/3/144
Other:
Item: Focus Band


Hp: 63
En: 66
4/2/4/3/85
Other:
Item: Life Orb
Ability: Sheer Force

Round 2!
DATA:

ACTION 1!

Weavile used Knock Off! (-6en)
Crit: 12 (no)
Damage: (10+3+3)*1.5= 24hp

Expert Belt is no more

Golurk used Drain Punch! (-12en)
Crit: 3 (no)
Damage: (8+2+4.5)*2.25= 18hp (focus band)
+18hp

ACTION 2!

Weavile used Icicle Crash! (-6en)
Crit: 5 (no)
Effect: 9 (no)
Damage: (9+3+3)*1.5= 22.5hp

Golurk used Brick Break! (-6en)
Crit: 10 (no)
Damage: 18hp

ACTION 3!

Weavile used Icicle Crash! (-10en)
Crit: 8 (no)
Effect: 10 (no)
Damage: 22.5hp

Golurk used Drain Punch! (-12en)
Damage: 18hp
+18hp

- - -


Hp: 34
En: 48
6/3/2/3/47
Other:
Item:
Ability: Iron Fist


Hp: 36
En: 82
5/3/1/3/144
Other:
Item: Focus Band


Hp: 63
En: 66
4/2/4/3/85
Other:
Item: Life Orb
Ability: Sheer Force
zarator
Mowtom
I Ref
 


"I'm not sure how will this story arc end!"

Drain Punch - Brick Break - Drain Punch
If Weavile uses a P/E move and you're not under the effects of Taunt, replace your respective action with Chill and push your actions back.
If Weavile uses a damaging evasive move, replace your respective action with Earthquake and push your actions back.
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"You know, with a Focus Band equipped, there's really no difference between a normal Earthquake and a Earthquake from underground. And there's a huge difference between those and Drain Punch."
"My quick speed helps me yet again."
Dig~Icicle Crash~Icicle Crash
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 34
En: 48
6/3/2/3/47
Other:
Item:
Ability: Iron Fist


Hp: 36
En: 82
5/3/1/3/144
Other:
Item: Focus Band


Hp: 63
En: 66
4/2/4/3/85
Other:
Item: Life Orb
Ability: Sheer Force

Round 3!

Indeed
DATA:

ACTION 1!

Weavile dug a hole! (-5en)

Golurk used Earthquake! (-6en)
Damage: 20+3+6.5= 18hp (FB)

Weavile used Dig! (-5en)
Crit: 13 (no)
Damage: (8+3)= 11hp

ACTION 2!

Weavile used Icicle Crash! (-6en)
Crit: 15 (no)
Effect: 1 (yes)
Damage: (9+3+3)*1.5= 22.5hp

Golurk fainted!

- - -


Hp: KO
En: KO
6/3/2/3/47
Other:
Item:
Ability: Iron Fist


Hp: 18
En: 66
5/3/1/3/144
Other:
Item: Focus Band


Hp: 63
En: 66
4/2/4/3/85
Other:
Item: Life Orb
Ability: Sheer Force
zarator sends out pokemon with item
Mowtom orders
zarator orders
I Ref
 
For some reason I missed this.



"This has been an amazing story so far. Keep it up!"



Gym Leader Shauntal sends out Myrkul (Revenankh M)!
Myrkul has Infiltrator!
Myrkul holds Expert Belt!
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Note to self: Make Pink Quiet. This rank 2 Defense is starting to get annoying."
"You think you can change who I am?"~
Shadow Ball~Morning Sun~Shadow Ball
IF
Bide THEN initiate action set Chill~Morning Sun~Roar from the use of Bide
IF Taunt AND you are not Taunted AND Revenankh is not Taunted THEN Taunt and push backback

Despite being in a graveyard, this arena makes no mention of sunlight. According to the NDA, that means Morning Sun should restore 25 HP. If this is not the case, I would greatly appreciate a reorder.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I suppose I should ref this eventually



Hp: 90
En: 100
4/3/4/4/56
Other:
Item: Expert Belt
Ability: Infiltrator


Hp: 63
En: 66
4/2/4/3/85
Other:
Item: Life Orb
Ability: Sheer Force



Hp: 18
En: 66
5/3/1/3/144
Other:
Item: Focus Band

Round 4!

And in comes the world's ASB's only Quiet Revenankh! Seriously...why?!

Either way, zarator uses an old trick from the book and exploit the lack of a lovely "and rev is not faster" sub somewhere here to use the Speed Reduction + D/E one-two punch and keep Rev away from most trouble. While putting Nidoking and the challenger in a tough situation.
DATA:

ACTION 1!

Revenankh used Bulldoze! (-4en)
Crit: 2 (no)
Damage: (6+2+3)*1.5= 16.5hp

Nidoking used Shadow Ball! (-6en)
Crit: 9 (no)
Damage: (8+2+3)*1.5= 19.5hp

ACTION 2!

Revenankh used Taunt! (-10en)

Nidoking tried to use Morning Sun!
failed

ACTION 3!

Revenankh vanished!

Nidoking used Shadow Ball! (-6en)
nope

Revenankh used Phantom Force! (-11en)
Crit: 2 (no)
Damage: (9+3+3)= 15hp

- - -


Hp: 70
En: 75
4/3/4/4/56
Other:
Item: Expert Belt
Ability: Infiltrator


Hp: 31
En: 54
4/2/4/3/48
Other: -1spe
Item: Life Orb
Ability: Sheer Force



Hp: 18
En: 66
5/3/1/3/144
Other:
Item: Focus Band

zarator orders
Mowtom orders
I Ref
 


Nice job, Myrkul! Now let's give this chapter a proper closure

Earthquake - Ice Punch - Psychic
If Nidoking uses Endure, replace your respective action with Sand Tomb and push your actions back. Do not play this substitution more than once.
If Nidoking uses a P/E move, replace your respective action with Moonlight and push your actions back. Do not play this substitution more than once.
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
Pink is still Taunted. Those subs were really useful, I'm sure.
"Great. Just great. Do as much as you can before going down, ok?"
"You got it"~
Shadow Ball~Sucker Punch+Sucker Punch~Cooldown (Sucker Punch+Sucker Punch)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 70
En: 75
4/3/4/4/56
Other:
Item: Expert Belt
Ability: Infiltrator


Hp: 31
En: 54
4/2/4/3/48
Other: -1spe
Item: Life Orb
Ability: Sheer Force



Hp: 18
En: 66
5/3/1/3/144
Other:
Item: Focus Band

Round 5!
DATA:

ACTION 1!

Revenankh used Earthquake! (-7en)
Crit: 16 (no)
Damage: (10+2+3)*1.5= 22.5hp

Nidoking used Shadow Ball! (-6en)
Crit: 11 (no)
Damage: (8+2+3)*1.5= 19.5hp

ACTION 2!

Nidoking used Sucker Punch + Sucker Punch! (-28en)
Crit: 10 (no)
Damage: (8*2.25+1.5+3)= 22.5hp
-2hp

Revenankh used Ice Punch! (-6en)
KO

- - -



Hp: 25
En: 62
4/3/4/4/56
Other:
Item: Expert Belt
Ability: Infiltrator


Hp: KO
En: KO
4/2/4/3/48
Other: -1spe
Item: Life Orb
Ability: Sheer Force



Hp: 18
En: 66
5/3/1/3/144
Other:
Item: Focus Band

Mowtom sends out pokemon with item and orders
zarator orders
I Ref on time
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"And THIS is where my strategy falls apart horribly. Harley @ Dawn Stone."
"I feel so at home here. Tee-hee!" :))
Shadow Ball~Draining Kiss~Shadow Ball
IF
Pain Split AND you are faster AND Revenankh is not Taunted THEN Taunt and push back
IF Revanankh is in the evasive stage of a DE move THEN Spikes the first time, Double Team (2) the second
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 25
En: 62
4/3/4/4/56
Other:
Item: Expert Belt
Ability: Infiltrator



Hp: 90
En: 100
3/3/5/3/110
Other:
Item: Dawn Stone


Hp: 18
En: 66
5/3/1/3/144
Other:
Item: Focus Band

Round 6!

This would be awful for the challenger...if pain split weren't so expensive that is. The first Pain Split did a number on Harley alright. But Revenankh doesn't pull off the second and fainted due to energy exhaustion.

This means that Leader and challenger are strictly tied as far as HP goes. As ordering first vs Froslass...well it can hurt a bit. unless paralysis comes.

Either way, things aren't looking too bad for the Challenger.

DATA:

ACTION 1!

Froslass used Shadow Ball! (-5en)
Crit: 11 (no)
Effect: 9 (no)
Damage: (8+3+2+1.5)*1.5= 21.75hp

Revenankh used Glare! (-6en)
Froslass is paralysed!

ACTION 2!

Revenankh used Pain Split! (-47en)
+25hp

Froslass lost 25hp due to pain split

FP: 67 (no)
Froslass used Draining Kiss! (-7en)
Crit: 11 (no)
Damage: (5+1.5)*1.5= 9.75hp
+7.31hp

ACTION 3!

Revenankh used Pain Split!
Revenankh doesn't have enough energy!
the move failed!

Revenankh fainted!

FP: 54 (no)
Froslass used Shadow Ball! (-5en)
no target

- - -




Hp: KO
En: KO
4/3/4/4/56
Other:
Item: Expert Belt
Ability: Infiltrator



Hp: 72
En: 83
3/3/5/3/110
Other: 20% paralysis
Item: Dawn Stone


Hp: 18
En: 66
5/3/1/3/144
Other:
Item: Focus Band

zarator sends out pokemon with item and orders
Mowtom orders
I Ref



 
Last edited:
NOTE: I'm assuming Froslass has Cursed Body, but seriously, could you guys pay attention to the One Ability clause as well?



"Looks like this will be one climatic story!"



Gym Leader Shauntal sends out Mask (Kitsunoh M)!
Mask has Frisk!
Mask holds Spell Tag!

Phantom Force - Shadowstrike - Shadow Claw
If Froslass uses a damaging Ghost-type combo on A1, replace A1 with Substitute (15 HP) and A3 with Phantom Force.
If Froslass uses Pain Split and Phantom Force is not disabled and you're not under the effects of Torment, replace your respective action with Phantom Force and push your actions back.
 

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