[GHOST] Gym Leader zarator vs. Toon

3v3 Gym Singles (Challenger PMs 3 Pokemon, Gym Leader PMs 6 Pokemon)
2 days DQ
Arena: Forlorn Graveyard
Switch = OK
Items = ON
Abilities = One
Substitute Orders: 2
No Mega Evolutions
Sending order is randomly decided.
Arena: The Forlorn Graveyard
Restrictions: None

People have stopped burying people in this abandoned graveyard for centuries, but there is still an eerie aura all over the place. The grass looks more grey than green (despite this not affecting Grass-type moves at all), and most Pokemon and people avoid the place instinctively. Some trainers however still visit this place to strengthen the link with their Pokemon, especially Ghost-type ones. A still lake formed in a fissure in the ground, however the dark water makes it impossible to see what lies in its depths

The odd aura of this graveyard has several effects in battle:
  • Focus Blast has 100% accuracy, and the base power of Aura Sphere and Hidden Power is raised by (2). It is very easy to focus oneself's soul in this place.
  • Will-O-Wisp has 100% accuracy. There are always wisps floating around to provide decent enough fodder for this wicked spell.
  • Pain Split has its base energy cost reduced by (2), and all draining attacks are empowered as if the Pokemon were holding Big Root, but without incurring the extra energy cost (this effect doesn't stack with Big Root itself). Life energies are easier to drain and consume in this place.
  • All Pokemon's max HP are reduced to 90. The aura of sorrow which permeates this place withers the strength and the resolve of all the Pokemon battling in its surroundings - even Ghost-types.
  • There are some leftover scrap parts, scattered around the arena. Rotom can tap into them, raising its Special Attack and Special Defense by 1 rank as long as it stays in its original form (without any appliance).

Gym Leader zarator:
gengar.png
gengar-mega.png

Gengar* (Cyric) (M)
Nature: Timid (Attack reduced by 1; Speed raised by 15%, accuracy boost).
Type: Ghost/Poison
Ability: Cursed Body (Mega: Shadow Tag)

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127
Size Class: 3
Weight Class: 3
Accuracy boost: 19%
Base Rank total: 19

Stats (Mega):
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150
Size Class: 3
Weight Class: 3
Accuracy boost: 26%
Base Rank total: 23

EC: N/A
MC: 0
AC: N/A

Attacks (111/111 moves):

Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confuse Ray(*)
Confide
Confusion
Counter
Curse(*)
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double Team
Double-edge
Drain Punch
Dream Eater
Dynamicpunch
Embargo
Endure
Energy Ball(*)
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze(*)
Headbutt
Hex
Hidden Power (Fire)
Hyper Beam
Hypnosis(*)
Ice Punch
Icy Wind
Infestation
Knock Off
Lick(*)
Mean Look(*)
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Night Shade(*)
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song(*)
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Role Play
Round
Scary Face(*)
Secret Power
Seismic Toss
Selfdestruct
Shadow Ball(*)
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite(*)
Strength
Submission
Substitute
Sucker Punch(*)
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunderbolt(*)
Thunderpunch
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-o-wisp
Wonder Room
Zap Cannon

Shadow Mend (Raid only)
Revenankh_Front.png

Revenankh (Myrkul) (M)
Nature: Quiet (Sp. Attack raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%).
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, (HA) Infiltrator

Stats:
HP 100
Atk Rank 4
Def Rank 3
SpA Rank 4 (+)
SpD Rank 4
Spe 56 (-)
Size Class: 3
Weight Class:3
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

Attacks (95/95 moves):

Ancientpower
Arm Thrust
Attract
Bide
Bind
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Captivate
Confide
Counter
Curse
Dazzling Gleam
Destiny Bond
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Embargo
Endure
Facade
Fling
Focus Blast
Focus Punch
Force Palm
Frustration
Giga Impact
Glare
Grudge
Hammer Arm
Helping Hand
Hex
Hidden Power (Fire)
Hyper Beam
Ice Punch
Knock Off
Low Sweep
Mach Punch
Mean Look
Memento
Moonlight
Mud-slap
Nasty Plot
Natural Gift
Ominous Wind
Pain Split
Payback
Phantom Force
Poison Jab
Power Whip
Power-Up Punch
Protect
Psych Up
Psychic
Punishment
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Sandstorm
Secret Power
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Smack Down
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Vacuum Wave
Vital Throw
Wide Guard
Work Up
Wrap
Wring Out
spiritomb.png

Spiritomb (Talona) (F)
Nature: Quiet (Sp. Attack raised by *; Speed reduced by 15%, Evasion reduced by a flat 10%).
Type: Ghost/Dark
Abilities: Pressure, (HA) Infiltrator

Stats:

HP 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 30 (-)
Size Class: 2
Weight Class: 5
Evasion reduced by 10%
Base Rank Total: 18

EC: N/A
MC: 0
AC: 5/5

Attacks (67/67 moves):

Attract
Calm Mind
Captivate
Confide
Confuse Ray
Curse
Dark Pulse
Destiny Bond
Double Team
Dream Eater
Embargo
Endure
Facade
Faint Attack
Flash
Foul Play
Frustration
Giga Impact
Grudge
Hidden Power (Fighting)
Hyper Beam
Hypnosis
Icy Wind
Imprison
Infestation
Memento
Nasty Plot
Natural Gift
Nightmare
Ominous Wind
Pain Split
Protect
Psych Up
Psychic
Pursuit
Quash
Rain Dance
Rest
Retaliate
Return
Rock Tomb
Round
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Silver Wind
Sleep Talk
Smokescreen
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Torment
Toxic
Trick
Uproar
Water Pulse
Will-o-wisp
Wonder Room
sableye.png
sableye-mega.png

Sableye (Ibrandul) (M)
Nature: Brave (Attack raised by 1; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Dark/Ghost
Abilities: Keen Eye, Stall, (HA) Prankster (Mega: Magic Bounce)

Stats:

HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16

Stats (Mega):

HP 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Evasion reduced by 10%
Base Rank total: 18

EC: N/A
MC: 0
AC: 5/5

Attacks (112/112 moves):

Aerial Ace
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Captivate
Confide
Confuse Ray
Counter
Cut
Dark Pulse
Dazzling Gleam
Detect
Dig
Double-edge
Double Team
Dream Eater
Dynamicpunch
Embargo
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gravity
Headbutt
Helping Hand
Hidden Power (Fighting)
Hone Claws
Ice Punch
Icy Wind
Imprison
Incinerate
Knock Off
Leer
Lick
Low Kick
Low Sweep
Magic Coat
Mean Look
Mega Kick
Mega Punch
Metal Burst
Metronome
Mimic
Moonlight
Mud-slap
Nasty Plot
Natural Gift
Night Shade
Nightmare
Octazooka
Ominous Wind
Pain Split
Payback
Poison Jab
Power Gem
Power-Up Punch
Protect
Psych Up
Psychic
Punishment
Quash
Rain Dance
Recover
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Role Play
Round
Scratch
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Tickle
Torment
Toxic
Trick
Water Pulse
Wonder Room
Will-o-wisp
Zen Headbutt
dusknoir.png

Dusknoir (Jergal) (M)
Nature: Quiet (Sp. Attack raised; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Ghost
Abilities: Pressure, (HA) Frisk

Stats:
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 39 (-)
Size Class: 4
Weight Class: 5
Evasion reduced by 10%
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (100/100 moves):

Astonish
Attract
Bind
Blizzard
Body Slam
Brick Break
Bulldoze
Calm Mind
Captivate
Charge Beam
Confide
Confuse Ray
Counter
Curse
Dark Pulse
Destiny Bond
Disable
Double-edge
Double Team
Dream Eater
Dynamicpunch
Earthquake
Embargo
Endure
Facade
Feint Attack
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Foresight
Frustration
Future Sight
Giga Impact
Gravity
Grudge
Haze
Headbutt
Helping Hand
Hex
Hidden Power (Water)
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Infestation
Leer
Mean Look
Mega Kick
Mega Punch
Memento
Metronome
Mimic
Mud-slap
Natural Gift
Nightmare
Night Shade
Ominous Wind
Pain Split
Payback
Power-Up Punch
Protect
Psychic
Psych Up
Pursuit
Rain Dance
Rapid Spin
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Seismic Toss
Shadow Ball
Shadow Punch
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Snore
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wonder Room
mimikyu.png

Mimikyu (Woobie) (M)
Nature: Jolly (Sp. Attack lowered; Speed and Accuracy increased)
Type: Ghost/Fairy
Ability: Disguise

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 111 (+)
Size Class: 1
Weight Class: 1
Accuracy boost: +14%
Base Rank Total: 18

EC: N/A
MC: 0
AC: N/A

Attacks (59/59 moves):

Astonish
Attract
Baby-Doll Eyes
Bulk Up
Charge Beam
Charm
Confide
Copycat
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Double Team
Dream Eater
Embargo
Facade
Feint Attack
Fling
Frustration
Grudge
Hidden Power (Ice)
Hone Claws
Hyper Beam
Infestation
Leech Life
Light Screen
Mimic
Nightmare
Pain Split
Payback
Play Rough
Protect
Psychic
Psych Up
Rest
Return
Round
Safeguard
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Splash
Substitute
Swagger
Swords Dance
Taunt
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Trick Room
Work Up
Will-O-Wisp
Wood Hammer
X-Scissor
Challenger Toon:
elIrViY.gif

Sableye [♂] Spazz
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:
Dark.png
Ghost.png

Abilities: Keen Eye/Stall/Prankster
Stats:
HP:
90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
sableye-mega.gif

Type:
Dark.png
Ghost.png

Abilities: Keen Eye/Stall/Prankster/Magic Bounce
Stats
HP:
90
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 4
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank Total: 18
EC: N/A
MC: 0
AC: 5/5

Attacks
Physical.png

Aerial Ace
Astonish
Brick Break
Counter
Dig
Fake Out
Fire Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Ice Punch
Knock Off
Low Kick
Low Sweep
Metal Burst
Payback
Poison Jab
Punishment
Rock Tomb
Scratch
Shadow Claw
Shadow Sneak
Sucker Power
Thunder Punch
Zen Headbutt

Special.png

Dream Eater
Dark Pulse
Dazzling Gleam
Icy Wind
Incinerate
Hidden Power [Steel]
Night Shade
Ominous Wind
Power Gem
Psychic
Shadow Ball
Shock Wave
Signal Beam
Water Pulse

Status.png

Confuse Ray
Detect
Double Team
Embargo
Endure
Flatter
Foresight
Gravity
Imprison
Leer
Magic Coat
Metronome
Mean Look
Mimic
Moonlight
Nightmare
Pain Split
Protect
Psych Up
Recover
Rest
Role Play
Sleep Talk
Snatch
Spite
Substitute
Swagger
Taunt
Torment
Toxic
Trick
Will-O-Wisp
Wonder Room

XX|112 Moves
609.gif

Chandelure [♂] Pyro Jack
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Type:
Ghost.png
Fire.png

Abilities: Flash Fire/Flame Body/Infiltrator
Stats:
HP:
90
Atk: 1 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 92 (+) (+10% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5

Attacks
Physical.png

Astonish
Flame Charge
Thief

Special.png

Acid
Clear Smog
Dark Pulse
Dream Eater
Ember
Energy Ball
Fire Blast
Fire Spin
Flame Burst
Heat Wave
Hidden Power [Water]
Hyper Beam
Hex
Inferno
Night Shade
Overheat
Psychic
Shadow Ball
Shock Wave
Smog
Snore
Solar Beam

Status.png

Acid Armor
Confuse Ray
Curse
Double Team
Embargo
Endure
Haze
Imprison
Memento
Minimize
Pain Split
Power Split
Protect
Rest
Safeguard
Sleep Talk
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Trick
Trick Room
Will-O-Wisp

36|66 Moves
658.gif

Greninja [♂] Black Star
Nature: Mild (+1 SpA , -1 Def)
Type:
Water.png
Dark.png

Abilities: Torrent/Protean
Stats:
HP:
100
Atk: 3
Def: 2 (-)
SpA: 5 (+)
SpD: 3
Spe: 122
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5

Attacks
Physical.png

Acrobatics
Aerial Ace
Bounce
Brutal Swing
Dive
Dig
Fling
Giga Impact
Gunk Shot
Lick
Low Kick
Night Slash
Pound
Quick Attack
Rock Slide
Rock Tomb
Shadow Sneak
Smack Down
Thief
U-Turn
Waterfall

Special.png

Blizzard
Bubble
Dark Pulse
Extrasensory
Grass Knot
Hidden Power [Fairy]
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Scald
Surf
Round
Water Pulse
Water Shuriken


Status.png

Bestow
Camouflage
Double Team
Growl
Haze
Mat Block
Mind Reader
Mud Sport
Protect
Rain Dance
Rest
Role Play
Sleep Talk
Smokescreen
Snatch
Spikes
Substitute
Swagger
Taunt
Toxic
Toxic Spikes

40|74 Moves

It should be a crime to have Pokémon with less than 50 moves if you have as much UC as Toon does.

RNG Roll (Sendout) [1 (zarator)|2 (Toon)]: 1 (zarator)

zarator sends out and equips
Toon sends out, equips, and orders
zarator orders
I ref
 
Black_White_Shauntal.png


"The beginning is always important for both battles and novels."

sableye.png
Spr_BW_Shauntal.png

Gym Leader Shauntal sent out Ibrandul (Sableye M)!
Ibrandul has Stall!
Ibrandul holds Everstone!
 
Careless battler skips into the graveyard, not prepared at all, but is willing to entertain the GL and listen to her stories.

Also why is my greninja mild again
658.gif

Black Star #Rare Candy #Protean

Greninja Scald -> Hydro Pump -> Scald
IF Electric Typed Damaging Move AND Greninja has the ability Protean THEN Dig and Push Back
IF Metal Burst THEN Spikes First Instance, Toxic Spikes Second Instance, Spikes Third Instance, Push Back each Instance
 
VSShauntal.png

"First impressions are everything!"

Knock Off - Payback - Payback
If you are burned on A1, replace A2 with Will-O-Wisp and A3 with Pain Split
 
Gym Leader zarator: (AOO)
sableye.png

Sableye (M)
HP: 90
En: 100
Ranks: 6/5/3/3
Speed: 43
SC/WC: 1/2
Ability: Stall
Item: Everstone
Stats: -10% Eva
Status: N/A
Other: N/A
Challenger Toon: (OOA)
658.gif

Greninja (M)
HP: 90
En: 100
Ranks: 3/2/6/3
Speed: 122
SC/WC: 3/3
Ability: Protean
Item: Rare Candy
Stats: N/A
Status: N/A
Other: N/A​

Toon manages to get a burn on Sableye, but otherwise he seems to be at a disadvantage after this first round. Let's see what zarator chooses to do next.

Action 1:
Greninja used Scald!
RNG Roll (Crit) [<=625 Crit]: 3170/10000 (No)
(8+3+1+(9-4.5)) = 16.5 damage (Sableye)
RNG Roll (Effect) [<=3000 Effect]: 8131/10000 (No)
-5 energy​
Sableye used Knock Off!
RNG Roll (Crit) [<=625 Crit]: 2972/10000 (No)
(10+3+1+(9-3)) = 20 damage (Greninja)
Item Change: Rare Candy -> N/A (Greninja)
-6 energy​

Action 2:
Greninja used Hydro Pump!
RNG Roll (Hit) [<=9000 Hit]: 2313/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 3678/10000 (No)

(11+3+(7.5-4.5)) = 17 damage (Sableye)
-7 energy​
Sableye used Payback!
RNG Roll (Crit) [<=625 Crit]: 8391/10000 (No)
(10+3+1+(9-3)) = 20 damage (Greninja)
-6 energy​

Action 3:
Greninja used Scald!
RNG Roll (Crit) [<=625 Crit]: 8851/10000 (No)
(8+3+(7.5-4.5)) = 14 damage (Sableye)
RNG Roll (Effect) [<=3000 Effect]: 739/10000 (Effect)
Status Change: BRN (Sableye)
-5 energy​
Sableye used Payback!
RNG Roll (Crit) [<=625 Crit]: 1554/10000 (No)
(10+3+1-3+(9-3)) = 17 damage (Greninja)
-10 energy​
Post-action:
-2 HP due to BRN (Sableye)​

Gym Leader zarator: (AOO)
sableye.png

Sableye (M)
HP: 40
En: 78
Ranks: 6/5/3/3
Speed: 43
SC/WC: 1/2
Ability: Stall
Item: Everstone
Stats: -10% Eva
Status: BRN
Other: N/A
Challenger Toon: (OOA)
658.gif

Greninja (M)
HP: 33
En: 83
Ranks: 3/2/5/3
Speed: 122
SC/WC: 3/3
Ability: Protean
Item: N/A
Stats: N/A
Status: N/A
Other: Protean (Water)​

zarator orders
Toon orders
I ref
 
VSShauntal.png

"This introduction left me with a good feeling, but I still can't tell where this story is heading ..."

Fake Out - Recover - Payback
If Greninja uses Taunt or Snatch on A2, replace A2 with Thunder Punch
 
Gym Leader zarator: (AOO)
sableye.png

Sableye (M)
HP: 40
En: 78
Ranks: 6/5/3/3
Speed: 43
SC/WC: 1/2
Ability: Stall
Item: Everstone
Stats: -10% Eva
Status: BRN
Other: N/A
Challenger Toon: (OOA)
658.gif

Greninja (M)
HP: 33
En: 83
Ranks: 3/2/5/3
Speed: 122
SC/WC: 3/3
Ability: Protean
Item: N/A
Stats: N/A
Status: N/A
Other: Protean (Water)​

I'm unsure if that was the best course of action by Toon, but it should probably be enough to take out Sableye next round.

Barring any chokes.

Action 1:
Greninja used Protect!
-7 energy​
Sableye used Fake Out!
(4-3+(9-3)) = 7 ~ 0 damage [-2.8 energy (Greninja)]
-4 energy​
Post-action:
-2 HP due to BRN (Sableye)​

Action 2:
Greninja used Taunt!
Other Change: Taunt (Sableye)
-10 energy​
Sableye used Thunder Punch!
RNG Roll (Crit) [<=625 Crit]: 2190/10000 (No)
(8-3+(9-3))*1.5 = 16.5 damage (Greninja)
RNG Roll (Effect) [<=1000 Effect]: 4001/10000 (No)
-6 energy​
Post-action:
-2 HP due to BRN (Sableye)​

Action 3:
Greninja used Hidden Power!
RNG Roll (Crit) [<=625 Crit]: 269/10000 (Crit)
(6+3+3+(7.5-4.5))*1.5 = 22.5 damage (Sableye)
-3 energy​
Sableye used Payback!
RNG Roll (Crit) [<=625 Crit]: 8567/10000 (No)
(10+3+1-3+(9-3))/1.5 = 11.333 damage (Greninja)
-6 energy​
Post-action:
-2 HP due to BRN (Sableye)​

Gym Leader zarator: (AOO)
sableye.png

Sableye (M)
HP: 11
En: 62
Ranks: 6/5/3/3
Speed: 43
SC/WC: 1/2
Ability: Stall
Item: Everstone
Stats: -10% Eva
Status: BRN
Other: Taunt (4a)
Challenger Toon: (OOA)
658.gif

Greninja (M)
HP: 5
En: 60
Ranks: 3/2/5/3
Speed: 122
SC/WC: 3/3
Ability: Protean
Item: N/A
Stats: N/A
Status: N/A
Other: Protean (Fairy)​

Toon orders
zarator orders
I ref
 
Greninja Water Shuriken -> Water Shuriken -> Water Shuriken
IF Sucker Punch THEN Spikes
IF Shadow Sneak AND in a combo THEN Protect that action, Hidden Power the action afterwards
 
Gym Leader zarator: (AOO)
sableye.png

Sableye (M)
HP: 11
En: 62
Ranks: 6/5/3/3
Speed: 43
SC/WC: 1/2
Ability: Stall
Item: Everstone
Stats: -10% Eva
Status: BRN
Other: Taunt (4a)
Challenger Toon: (OOA)
658.gif

Greninja (M)
HP: 5
En: 60
Ranks: 3/2/5/3
Speed: 122
SC/WC: 3/3
Ability: Protean
Item: N/A
Stats: N/A
Status: N/A
Other: Protean (Fairy)​

Hmm that's odd, I could have sworn I said "Barring any chokes".........

I mean tbf there's probably no good way around that but stillllll

Action 1:
Sableye used Feint!
RNG Roll (Crit) [<=625 Crit]: 1762/10000 (No)
(4-3+(9-3)) = 7 damage (Greninja)
Greninja fainted!
-4 energy​
Post-action:
-2 HP due to BRN (Sableye)​

Gym Leader zarator: (AOO)
sableye.png

Sableye (M)
HP: 9
En: 58
Ranks: 6/5/3/3
Speed: 43
SC/WC: 1/2
Ability: Stall
Item: Everstone
Stats: -10% Eva
Status: BRN
Other: Taunt (3a)
Challenger Toon: (OOX)
658.gif

Greninja (M)
HP: KO
En: KO
Ranks: 3/2/5/3
Speed: 122
SC/WC: 3/3
Ability: Protean
Item: N/A
Stats: N/A
Status: N/A
Other: N/A​

Toon sends in a replacement
zarator orders
Toon orders
I ref
 
VSShauntal.png

"This chapter is about to reach its conclusion"

Knock Off - Shadow Claw - Payback
If Chandelure uses Acid Armor, replace your respective action with Snatch and push your actions back
If Chandelure is under the effects of a P/E move, replace your respective action with Recover and push your actions back
 
Gym Leader zarator: (AOO)
sableye.png

Sableye (M)
HP: 9
En: 58
Ranks: 6/5/3/3
Speed: 43
SC/WC: 1/2
Ability: Stall
Item: Everstone
Stats: -10% Eva
Status: BRN
Other: Taunt (3a)
Challenger Toon: (OAX)
609.gif

Chandelure (M)
HP: 90
En: 100
Ranks: 2/3/7/3
Speed: 92
SC/WC: 2/3
Ability: Infiltrator
Item: Dusk Stone
Stats: +10% Acc
Status: N/A
Other: N/A​

Next.

Action 1:
Chandelure used Night Shade!
10 damage (Sableye)
Sableye fainted!
-4 energy​

Gym Leader zarator: (XOO)
sableye.png

Sableye (M)
HP: KO
En: KO
Ranks: 6/5/3/3
Speed: 43
SC/WC: 1/2
Ability: Stall
Item: Everstone
Stats: -10% Eva
Status: N/A
Other: N/A
Challenger Toon: (OAX)
609.gif

Chandelure (M)
HP: 90
En: 96
Ranks: 2/3/7/3
Speed: 92
SC/WC: 2/3
Ability: Infiltrator
Item: Dusk Stone
Stats: +10% Acc
Status: N/A
Other: N/A​

zarator sends in a replacement
Toon orders
zarator orders
I ref
 
VSShauntal.png


"And a new chapter begins!"

mimikyu.png
Spr_BW_Shauntal.png

Gym Leader Shauntal sent out Woobie (Mimikyu M)!
Mimikyu has Disguise!
Mimikyu holds Expert Belt!
 
Chandelure Flame Charge -> Shadow Ball -> Hex
IF Taunt AND Only once this round AND Chandelure did not use Protect the Previous action THEN Protect that action and Push Back
IF Ghost Typed Damaging Combo AND Chandelure is not behind a Substitute THEN Substitute (15) and Push Back
 
Realized I had Chandelure's Attack rank listed as 2, it should be 1. Sorry about that.

Gym Leader zarator: (XAO)
mimikyu.png

Mimikyu (M)
HP: 90
En: 100
Ranks: 3/3/1/4
Speed: 111
SC/WC: 1/1
Ability: Disguise
Item: Expert Belt
Stats: +14% Acc
Status: N/A
Other: N/A
Challenger Toon: (OAX)
609.gif

Chandelure (M)
HP: 90
En: 96
Ranks: 1/3/7/3
Speed: 92
SC/WC: 2/3
Ability: Infiltrator
Item: Dusk Stone
Stats: +10% Acc
Status: N/A
Other: N/A​

Mimikyutie... seems a little underwhelming. It took the advantage this round, but now that Disguiseis busted, what will it do next?

Either way, it's cute as heck, and that alone makes it worth it.

Action 1:
Mimikyu used Protect!
-7 energy​
Chandelure used Flame Charge!
(5+3+(1.5-4.5)) = 5 ~ 0 damage [-2 energy (Mimikyu)]
-3 energy​

Action 2:
Mimikyu used Shadow Claw!
RNG Roll (Crit) [<=1250 Crit]: 1005/10000 (Crit)
(7+3+3+2+(4.5-4.5))*1.5 = 22.5 damage (Chandelure)
-4 energy​
Chandelure used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 3492/10000 (No)
(8+3+2+(10-6))*1.5 = 25.5 ~ 0 damage (Mimikyu)
Other Change: Disguise Busted (Mimikyu)
RNG Roll (Effect) [<=2000 Effect]: 4475/10000 (No)
-5 energy​

Action 3:
Mimikyu used Shadow Claw!
RNG Roll (Crit) [<=1250 Crit]: 9651/10000 (No)
(7+3+2+(4.5-4.5))*1.5 = 18 damage (Chandelure)
-8 energy​
Chandelure used Hex!
RNG Roll (Crit) [<=625 Crit]: 3492/10000 (No)
(7+3+2+(10-6))*1.5 = 24 damage (Mimikyu)
-7 energy​

Gym Leader zarator: (XAO)
mimikyu.png

Mimikyu (M)
HP: 66
En: 79
Ranks: 3/3/1/4
Speed: 111
SC/WC: 1/1
Ability: Disguise (Busted)
Item: Expert Belt
Stats: +14% Acc
Status: N/A
Other: N/A
Challenger Toon: (OAX)
609.gif

Chandelure (M)
HP: 49
En: 81
Ranks: 1/3/7/3
Speed: 92
SC/WC: 2/3
Ability: Infiltrator
Item: Dusk Stone
Stats: +10% Acc
Status: N/A
Other: N/A​

zarator posts orders
Toon posts orders
I ref
 
You could've tagged me when you reffed, you know^^

VSShauntal.png


"Fairy tales are known for their plot twists"

Shadow Sneak - Shadow Claw - Shadow Claw
If Chandelure uses a Ghost-type damaging combo, replace your respective action with Protect
If Chandelure uses Taunt and you're faster, replace your respective action with Taunt
 
Gym Leader zarator: (XAO)
mimikyu.png

Mimikyu (M)
HP: 66
En: 79
Ranks: 3/3/1/4
Speed: 111
SC/WC: 1/1
Ability: Disguise (Busted)
Item: Expert Belt
Stats: +14% Acc
Status: N/A
Other: N/A
Challenger Toon: (OAX)
609.gif

Chandelure (M)
HP: 49
En: 81
Ranks: 1/3/7/3
Speed: 92
SC/WC: 2/3
Ability: Infiltrator
Item: Dusk Stone
Stats: +10% Acc
Status: N/A
Other: N/A​

Chandelure doing work. What's zarator gonna pick for his final Pokémon?

Action 1:
Mimikyu used Shadow Sneak!
RNG Roll (Crit) [<=625 Crit]: 1567/10000 (No)
(4+3+2+(4.5-4.5))*1.5 = 13.5 damage (Chandelure)
-3 energy​
Chandelure used Pain Split!
-15.25 HP (Mimikyu)
+15.25 HP (Chandelure)
-19.25 energy​

Action 2:
Mimikyu used Shadow Claw!
RNG Roll (Crit) [<=1250 Crit]: 8772/10000 (No)
(7+3+2+(4.5-4.5))*1.5 = 18 damage (Chandelure)
-4 energy​
Chandelure used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 7872/10000 (No)
(8+3+2+(10-6))*1.5 = 25.5 damage (Mimikyu)
RNG Roll (Effect) [<=2000 Effect]: 8753/10000 (No)
-5 energy​

Action 3:
Mimikyu used Shadow Claw!
RNG Roll (Crit) [<=1250 Crit]: 9501/10000 (No)
(7+3+2+(4.5-4.5))*1.5 = 18 damage (Chandelure)
-8 energy​
Chandelure used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 511/10000 (Crit)
(8+3+3+2+(10-6))*1.5 = 30 damage (Mimikyu)
Mimikyu fainted!
-9 energy​

Gym Leader zarator: (XXO)
mimikyu.png

Mimikyu (M)
HP: KO
En: KO
Ranks: 3/3/1/4
Speed: 111
SC/WC: 1/1
Ability: Disguise (Busted)
Item: Expert Belt
Stats: +14% Acc
Status: N/A
Other: N/A
Challenger Toon: (OAX)
609.gif

Chandelure (M)
HP: 15
En: 48
Ranks: 1/3/7/3
Speed: 92
SC/WC: 2/3
Ability: Infiltrator
Item: Dusk Stone
Stats: +10% Acc
Status: N/A
Other: N/A​

zarator sends in a replacement Pokémon
Toon orders
zarator orders
I ref
 
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