3v3 Gym Singles (Challenger PMs 3 Pokemon, Gym Leader PMs 6 Pokemon)
2 days DQ
Arena: Forlorn Graveyard
Switch = OK
Items = ON
Abilities = One
Substitute Orders: 2
No Mega Evolutions
Sending order is randomly decided.
Arena: The Forlorn Graveyard
Restrictions: None
People have stopped burying people in this abandoned graveyard for centuries, but there is still an eerie aura all over the place. The grass looks more grey than green (despite this not affecting Grass-type moves at all), and most Pokemon and people avoid the place instinctively. Some trainers however still visit this place to strengthen the link with their Pokemon, especially Ghost-type ones. A still lake formed in a fissure in the ground, however the dark water makes it impossible to see what lies in its depths
The odd aura of this graveyard has several effects in battle:
Restrictions: None
People have stopped burying people in this abandoned graveyard for centuries, but there is still an eerie aura all over the place. The grass looks more grey than green (despite this not affecting Grass-type moves at all), and most Pokemon and people avoid the place instinctively. Some trainers however still visit this place to strengthen the link with their Pokemon, especially Ghost-type ones. A still lake formed in a fissure in the ground, however the dark water makes it impossible to see what lies in its depths
The odd aura of this graveyard has several effects in battle:
- Focus Blast has 100% accuracy, and the base power of Aura Sphere and Hidden Power is raised by (2). It is very easy to focus oneself's soul in this place.
- Will-O-Wisp has 100% accuracy. There are always wisps floating around to provide decent enough fodder for this wicked spell.
- Pain Split has its base energy cost reduced by (2), and all draining attacks are empowered as if the Pokemon were holding Big Root, but without incurring the extra energy cost (this effect doesn't stack with Big Root itself). Life energies are easier to drain and consume in this place.
- All Pokemon's max HP are reduced to 90. The aura of sorrow which permeates this place withers the strength and the resolve of all the Pokemon battling in its surroundings - even Ghost-types.
- There are some leftover scrap parts, scattered around the arena. Rotom can tap into them, raising its Special Attack and Special Defense by 1 rank as long as it stays in its original form (without any appliance).
Gym Leader zarator:


Gengar* (Cyric) (M)
Nature: Timid (Attack reduced by 1; Speed raised by 15%, accuracy boost).
Type: Ghost/Poison
Ability: Cursed Body (Mega: Shadow Tag)
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127
Size Class: 3
Weight Class: 3
Accuracy boost: 19%
Base Rank total: 19
Stats (Mega):
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150
Size Class: 3
Weight Class: 3
Accuracy boost: 26%
Base Rank total: 23
EC: N/A
MC: 0
AC: N/A
Attacks (111/111 moves):
Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confuse Ray(*)
Confide
Confusion
Counter
Curse(*)
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double Team
Double-edge
Drain Punch
Dream Eater
Dynamicpunch
Embargo
Endure
Energy Ball(*)
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze(*)
Headbutt
Hex
Hidden Power (Fire)
Hyper Beam
Hypnosis(*)
Ice Punch
Icy Wind
Infestation
Knock Off
Lick(*)
Mean Look(*)
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Night Shade(*)
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song(*)
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Role Play
Round
Scary Face(*)
Secret Power
Seismic Toss
Selfdestruct
Shadow Ball(*)
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite(*)
Strength
Submission
Substitute
Sucker Punch(*)
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunderbolt(*)
Thunderpunch
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-o-wisp
Wonder Room
Zap Cannon
Shadow Mend (Raid only)

Revenankh (Myrkul) (M)
Nature: Quiet (Sp. Attack raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%).
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, (HA) Infiltrator
Stats:
HP 100
Atk Rank 4
Def Rank 3
SpA Rank 4 (+)
SpD Rank 4
Spe 56 (-)
Size Class: 3
Weight Class:3
Base Rank Total: 20
EC: N/A
MC: 0
AC: 5/5
Attacks (95/95 moves):
Ancientpower
Arm Thrust
Attract
Bide
Bind
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Captivate
Confide
Counter
Curse
Dazzling Gleam
Destiny Bond
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Embargo
Endure
Facade
Fling
Focus Blast
Focus Punch
Force Palm
Frustration
Giga Impact
Glare
Grudge
Hammer Arm
Helping Hand
Hex
Hidden Power (Fire)
Hyper Beam
Ice Punch
Knock Off
Low Sweep
Mach Punch
Mean Look
Memento
Moonlight
Mud-slap
Nasty Plot
Natural Gift
Ominous Wind
Pain Split
Payback
Phantom Force
Poison Jab
Power Whip
Power-Up Punch
Protect
Psych Up
Psychic
Punishment
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Sandstorm
Secret Power
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Smack Down
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Vacuum Wave
Vital Throw
Wide Guard
Work Up
Wrap
Wring Out

Spiritomb (Talona) (F)
Nature: Quiet (Sp. Attack raised by *; Speed reduced by 15%, Evasion reduced by a flat 10%).
Type: Ghost/Dark
Abilities: Pressure, (HA) Infiltrator
Stats:
HP 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 30 (-)
Size Class: 2
Weight Class: 5
Evasion reduced by 10%
Base Rank Total: 18
EC: N/A
MC: 0
AC: 5/5
Attacks (67/67 moves):
Attract
Calm Mind
Captivate
Confide
Confuse Ray
Curse
Dark Pulse
Destiny Bond
Double Team
Dream Eater
Embargo
Endure
Facade
Faint Attack
Flash
Foul Play
Frustration
Giga Impact
Grudge
Hidden Power (Fighting)
Hyper Beam
Hypnosis
Icy Wind
Imprison
Infestation
Memento
Nasty Plot
Natural Gift
Nightmare
Ominous Wind
Pain Split
Protect
Psych Up
Psychic
Pursuit
Quash
Rain Dance
Rest
Retaliate
Return
Rock Tomb
Round
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Silver Wind
Sleep Talk
Smokescreen
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Torment
Toxic
Trick
Uproar
Water Pulse
Will-o-wisp
Wonder Room


Sableye (Ibrandul) (M)
Nature: Brave (Attack raised by 1; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Dark/Ghost
Abilities: Keen Eye, Stall, (HA) Prankster (Mega: Magic Bounce)
Stats:
HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16
Stats (Mega):
HP 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Evasion reduced by 10%
Base Rank total: 18
EC: N/A
MC: 0
AC: 5/5
Attacks (112/112 moves):
Aerial Ace
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Captivate
Confide
Confuse Ray
Counter
Cut
Dark Pulse
Dazzling Gleam
Detect
Dig
Double-edge
Double Team
Dream Eater
Dynamicpunch
Embargo
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gravity
Headbutt
Helping Hand
Hidden Power (Fighting)
Hone Claws
Ice Punch
Icy Wind
Imprison
Incinerate
Knock Off
Leer
Lick
Low Kick
Low Sweep
Magic Coat
Mean Look
Mega Kick
Mega Punch
Metal Burst
Metronome
Mimic
Moonlight
Mud-slap
Nasty Plot
Natural Gift
Night Shade
Nightmare
Octazooka
Ominous Wind
Pain Split
Payback
Poison Jab
Power Gem
Power-Up Punch
Protect
Psych Up
Psychic
Punishment
Quash
Rain Dance
Recover
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Role Play
Round
Scratch
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Tickle
Torment
Toxic
Trick
Water Pulse
Wonder Room
Will-o-wisp
Zen Headbutt

Dusknoir (Jergal) (M)
Nature: Quiet (Sp. Attack raised; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Ghost
Abilities: Pressure, (HA) Frisk
Stats:
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 39 (-)
Size Class: 4
Weight Class: 5
Evasion reduced by 10%
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks (100/100 moves):
Astonish
Attract
Bind
Blizzard
Body Slam
Brick Break
Bulldoze
Calm Mind
Captivate
Charge Beam
Confide
Confuse Ray
Counter
Curse
Dark Pulse
Destiny Bond
Disable
Double-edge
Double Team
Dream Eater
Dynamicpunch
Earthquake
Embargo
Endure
Facade
Feint Attack
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Foresight
Frustration
Future Sight
Giga Impact
Gravity
Grudge
Haze
Headbutt
Helping Hand
Hex
Hidden Power (Water)
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Infestation
Leer
Mean Look
Mega Kick
Mega Punch
Memento
Metronome
Mimic
Mud-slap
Natural Gift
Nightmare
Night Shade
Ominous Wind
Pain Split
Payback
Power-Up Punch
Protect
Psychic
Psych Up
Pursuit
Rain Dance
Rapid Spin
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Seismic Toss
Shadow Ball
Shadow Punch
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Snore
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wonder Room

Mimikyu (Woobie) (M)
Nature: Jolly (Sp. Attack lowered; Speed and Accuracy increased)
Type: Ghost/Fairy
Ability: Disguise
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 111 (+)
Size Class: 1
Weight Class: 1
Accuracy boost: +14%
Base Rank Total: 18
EC: N/A
MC: 0
AC: N/A
Attacks (59/59 moves):
Astonish
Attract
Baby-Doll Eyes
Bulk Up
Charge Beam
Charm
Confide
Copycat
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Double Team
Dream Eater
Embargo
Facade
Feint Attack
Fling
Frustration
Grudge
Hidden Power (Ice)
Hone Claws
Hyper Beam
Infestation
Leech Life
Light Screen
Mimic
Nightmare
Pain Split
Payback
Play Rough
Protect
Psychic
Psych Up
Rest
Return
Round
Safeguard
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Splash
Substitute
Swagger
Swords Dance
Taunt
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Trick Room
Work Up
Will-O-Wisp
Wood Hammer
X-Scissor
Challenger Toon:
Sableye [♂] Spazz
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:
Abilities: Keen Eye/Stall/Prankster
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Type:
Abilities: Keen Eye/Stall/Prankster/Magic Bounce
Stats
HP: 90
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 4
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank Total: 18
EC: N/A
MC: 0
AC: 5/5
Attacks
Aerial Ace
Astonish
Brick Break
Counter
Dig
Fake Out
Fire Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Ice Punch
Knock Off
Low Kick
Low Sweep
Metal Burst
Payback
Poison Jab
Punishment
Rock Tomb
Scratch
Shadow Claw
Shadow Sneak
Sucker Power
Thunder Punch
Zen Headbutt
Dream Eater
Dark Pulse
Dazzling Gleam
Icy Wind
Incinerate
Hidden Power [Steel]
Night Shade
Ominous Wind
Power Gem
Psychic
Shadow Ball
Shock Wave
Signal Beam
Water Pulse
Confuse Ray
Detect
Double Team
Embargo
Endure
Flatter
Foresight
Gravity
Imprison
Leer
Magic Coat
Metronome
Mean Look
Mimic
Moonlight
Nightmare
Pain Split
Protect
Psych Up
Recover
Rest
Role Play
Sleep Talk
Snatch
Spite
Substitute
Swagger
Taunt
Torment
Toxic
Trick
Will-O-Wisp
Wonder Room
XX|112 Moves
Chandelure [♂] Pyro Jack
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Type:
Abilities: Flash Fire/Flame Body/Infiltrator
Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 92 (+) (+10% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks
Astonish
Flame Charge
Thief
Acid
Clear Smog
Dark Pulse
Dream Eater
Ember
Energy Ball
Fire Blast
Fire Spin
Flame Burst
Heat Wave
Hidden Power [Water]
Hyper Beam
Hex
Inferno
Night Shade
Overheat
Psychic
Shadow Ball
Shock Wave
Smog
Snore
Solar Beam
Acid Armor
Confuse Ray
Curse
Double Team
Embargo
Endure
Haze
Imprison
Memento
Minimize
Pain Split
Power Split
Protect
Rest
Safeguard
Sleep Talk
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Trick
Trick Room
Will-O-Wisp
36|66 Moves
Greninja [♂] Black Star
Nature: Mild (+1 SpA , -1 Def)
Type:
Abilities: Torrent/Protean
Stats:
HP: 100
Atk: 3
Def: 2 (-)
SpA: 5 (+)
SpD: 3
Spe: 122
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks
Acrobatics
Aerial Ace
Bounce
Brutal Swing
Dive
Dig
Fling
Giga Impact
Gunk Shot
Lick
Low Kick
Night Slash
Pound
Quick Attack
Rock Slide
Rock Tomb
Shadow Sneak
Smack Down
Thief
U-Turn
Waterfall
Blizzard
Bubble
Dark Pulse
Extrasensory
Grass Knot
Hidden Power [Fairy]
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Scald
Surf
Round
Water Pulse
Water Shuriken
Bestow
Camouflage
Double Team
Growl
Haze
Mat Block
Mind Reader
Mud Sport
Protect
Rain Dance
Rest
Role Play
Sleep Talk
Smokescreen
Snatch
Spikes
Substitute
Swagger
Taunt
Toxic
Toxic Spikes
40|74 Moves

Sableye [♂] Spazz
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:


Abilities: Keen Eye/Stall/Prankster
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

Type:


Abilities: Keen Eye/Stall/Prankster/Magic Bounce
Stats
HP: 90
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 4
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank Total: 18
MC: 0
AC: 5/5
Attacks

Aerial Ace
Astonish
Brick Break
Counter
Dig
Fake Out
Fire Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Ice Punch
Knock Off
Low Kick
Low Sweep
Metal Burst
Payback
Poison Jab
Punishment
Rock Tomb
Scratch
Shadow Claw
Shadow Sneak
Sucker Power
Thunder Punch
Zen Headbutt

Dream Eater
Dark Pulse
Dazzling Gleam
Icy Wind
Incinerate
Hidden Power [Steel]
Night Shade
Ominous Wind
Power Gem
Psychic
Shadow Ball
Shock Wave
Signal Beam
Water Pulse

Confuse Ray
Detect
Double Team
Embargo
Endure
Flatter
Foresight
Gravity
Imprison
Leer
Magic Coat
Metronome
Mean Look
Mimic
Moonlight
Nightmare
Pain Split
Protect
Psych Up
Recover
Rest
Role Play
Sleep Talk
Snatch
Spite
Substitute
Swagger
Taunt
Torment
Toxic
Trick
Will-O-Wisp
Wonder Room
XX|112 Moves

Chandelure [♂] Pyro Jack
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Type:


Abilities: Flash Fire/Flame Body/Infiltrator
Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 92 (+) (+10% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks

Astonish
Flame Charge
Thief

Acid
Clear Smog
Dark Pulse
Dream Eater
Ember
Energy Ball
Fire Blast
Fire Spin
Flame Burst
Heat Wave
Hidden Power [Water]
Hyper Beam
Hex
Inferno
Night Shade
Overheat
Psychic
Shadow Ball
Shock Wave
Smog
Snore
Solar Beam

Acid Armor
Confuse Ray
Curse
Double Team
Embargo
Endure
Haze
Imprison
Memento
Minimize
Pain Split
Power Split
Protect
Rest
Safeguard
Sleep Talk
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Trick
Trick Room
Will-O-Wisp
36|66 Moves

Greninja [♂] Black Star
Nature: Mild (+1 SpA , -1 Def)
Type:


Abilities: Torrent/Protean
Stats:
HP: 100
Atk: 3
Def: 2 (-)
SpA: 5 (+)
SpD: 3
Spe: 122
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks

Acrobatics
Aerial Ace
Bounce
Brutal Swing
Dive
Dig
Fling
Giga Impact
Gunk Shot
Lick
Low Kick
Night Slash
Pound
Quick Attack
Rock Slide
Rock Tomb
Shadow Sneak
Smack Down
Thief
U-Turn
Waterfall

Blizzard
Bubble
Dark Pulse
Extrasensory
Grass Knot
Hidden Power [Fairy]
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Scald
Surf
Round
Water Pulse
Water Shuriken

Bestow
Camouflage
Double Team
Growl
Haze
Mat Block
Mind Reader
Mud Sport
Protect
Rain Dance
Rest
Role Play
Sleep Talk
Smokescreen
Snatch
Spikes
Substitute
Swagger
Taunt
Toxic
Toxic Spikes
40|74 Moves
It should be a crime to have Pokémon with less than 50 moves if you have as much UC as Toon does.
RNG Roll (Sendout) [1 (zarator)|2 (Toon)]: 1 (zarator)
zarator sends out and equips
Toon sends out, equips, and orders
zarator orders
I ref