4v4 NFE Doubles
48 Hour DQ
No Chills
No Recoveries
All Abilities
Training Items Only
Switch=OK
2 Subs
48 Hour DQ
No Chills
No Recoveries
All Abilities
Training Items Only
Switch=OK
2 Subs
Arena: Abandoned Junkyard
Type: Steel
Restrictions:
No grass
No water
Digging moves cost 50% more energy (after STAB energy-cost reduction), except for steel-types.
Steel types are unaffected by dodge (but still effected by Agility(evasive) and Teleport(evasive)
Seismic attacks have reduced power (effectiveness dropped 1 stage).
Constant unchangeable steel shard storm (3 d/a +/-1 for steel resist/weakness, sandstorm with benefits only for steel-types and negative effects to non-steel types, steel-types have improved senses).
Sandstorm and rain may be added in addition to the steel shard storm.
Description:
An old abandoned junkyard. Steel shards are constantly being thrown about, damaging all non-steel types.
Due to the massive amount of metal, steel-types have superior senses that enable them to find an easy dig path to use, as well as not being affected by dodge.
Steel-types also have an accuracy boost as if it had a +Speed nature (using the speed that the pokemon has if -Spe or neutral, or having a 50% bonus to the boost if already +Speed). This ignores the minimum and maximum accuracy boost.
Some old appliances have been discarded (but not ovens, dish washers, freezers, lawn mowevers, or explosives; the people who discarded the waste there weren't dumb enough to do that).
Due to the large amounts of metal, there is no solid ground, just metal, so digging moves used by non-steels have a 50% greater energy cost and seismic attacks used by non-steels have their effectiveness reduced by one stage.
Due to the junkyard being in temperate land, it never gets warm enough for bright sunlight or cold enough for hail.
Type: Steel
Restrictions:
No grass
No water
Digging moves cost 50% more energy (after STAB energy-cost reduction), except for steel-types.
Steel types are unaffected by dodge (but still effected by Agility(evasive) and Teleport(evasive)
Seismic attacks have reduced power (effectiveness dropped 1 stage).
Constant unchangeable steel shard storm (3 d/a +/-1 for steel resist/weakness, sandstorm with benefits only for steel-types and negative effects to non-steel types, steel-types have improved senses).
Sandstorm and rain may be added in addition to the steel shard storm.
Description:
An old abandoned junkyard. Steel shards are constantly being thrown about, damaging all non-steel types.
Due to the massive amount of metal, steel-types have superior senses that enable them to find an easy dig path to use, as well as not being affected by dodge.
Steel-types also have an accuracy boost as if it had a +Speed nature (using the speed that the pokemon has if -Spe or neutral, or having a 50% bonus to the boost if already +Speed). This ignores the minimum and maximum accuracy boost.
+Spe Mega-Lucario has a +19 accuracy boost. In this arena, though, it has a +28.5 accuracy boost, rounded to +29.
-Spe Aggron has a speed stat of 43. That gives it a +2 accuracy boost ROUND(43^2/870)=2.
Neutral Metagross has a speed stat of 70, That gives it a +6 accuracy boost ROUND(70^2/870)=6.
-Spe Aggron has a speed stat of 43. That gives it a +2 accuracy boost ROUND(43^2/870)=2.
Neutral Metagross has a speed stat of 70, That gives it a +6 accuracy boost ROUND(70^2/870)=6.
Some old appliances have been discarded (but not ovens, dish washers, freezers, lawn mowevers, or explosives; the people who discarded the waste there weren't dumb enough to do that).
Due to the large amounts of metal, there is no solid ground, just metal, so digging moves used by non-steels have a 50% greater energy cost and seismic attacks used by non-steels have their effectiveness reduced by one stage.
Due to the junkyard being in temperate land, it never gets warm enough for bright sunlight or cold enough for hail.
Mulan15262

Nature: Naive (+15% Speed, +6 Accuracy, -1 Special Defense)
Type: Water
Abilities:
Torrent
Defiant (locked)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3
SpD(-): 2
Speed(+): 58
Accuracy: +6
SC: 2
WC: 2
BRT: 17
EC: 5/9
MC: 0
AC: 3/5
Moves(24/62):
Pound
Growl
Bubble
Water Sport
Peck
Bide
BubbleBeam
Fury Attack
Whirlpool
Tackle
Metal Claw
Mist
Stealth Rock
Hydro Pump
Icy Wind
Aqua Ring
Yawn
Mud Sport
Ice Beam
Scald
Surf
Dig
Brine
Water Pledge

Nature: Brave (+Attack , -15% Speed, -10 Evasion)
Type: Steel/Rock
Abilities: Sturdy, Rock Head, Heavy Metal
Stats:
HP: 90
Atk(+): 4
Def: 5
SpA: 2
SpD: 2
Speed(-): 34
SC: 1
WC: 5 (Heavy Metal: 6)
BRT: 17
EC: 4/9
MC: 0
AC: 5/5
Moves(19/55):
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Protect
Double Edge
Metal Burst
Automize
Heavy Slam
Head Smash
Superpower
Reversal
Body Slam
Endeavor
Earthquake
Aerial Ace
Shadow Claw
Rock Slide
Dig
Rain Dance

Nature: Sassy (+Special Defense, -15% Speed, -10 Evasion)
Type: Steel/Ghost
Ability: No Guard
EC: 5/9
MC: 0
Stats:
HP: 90
Atk: 4
Def: 6
SpA: 2
SpD(+): 3
Spe(-): 30
SC: 2
WC: 1
BRT: 19
Moves(19/42):
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Automize
Shadow Sneak
Aerial Ace
Destiny Bond
Wide Guard
Flash Cannon
Shadow Claw
Rock Slide
Gyro Ball
Brick Break
Hidden Power [ice]
Toxic
Reflect
Double Team
Rain Dance
Nohface(Faceless)(Female)
Nature: Jolly (+15% Speed, +5 Accuracy, -1 Special Attack)
Type: Ghost/Steel
Ability: Levitate
Stats:
HP: 100
Attack: 2
Defense: 3
Spe Attack(-): 0
Spe Defense: 3
Speed(+): 12
Accuracy: +5
EC: 0/6
MC: 0
AC: 0/5
Moves(18):
Scratch
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse
Meteor Mash
Phantom Force
Foul Play
Psycho Shift
Yawn
Will-o-Wisp
Dig
Thief
Protect
Taunt

Nature: Jolly (+15% Speed, +5 Accuracy, -1 Special Attack)
Type: Ghost/Steel
Ability: Levitate
Stats:
HP: 100
Attack: 2
Defense: 3
Spe Attack(-): 0
Spe Defense: 3
Speed(+): 12
Accuracy: +5
EC: 0/6
MC: 0
AC: 0/5
Moves(18):
Scratch
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse
Meteor Mash
Phantom Force
Foul Play
Psycho Shift
Yawn
Will-o-Wisp
Dig
Thief
Protect
Taunt
ff7hero

Types: Electric/Steel
Abilities::
Sturdy / Magnet Pull / Analytic (H)
Nature: Quiet (+Special Attack, -Speed, -10 Evasion)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 60 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 18
EC: 4/9
MC: 0
AC: 2/5
Attacks (25):
Level Up
Tri-Attack
Electric Terrain
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Magnet Rise
Lock On
Zap Cannon
Egg
None, Genderless
TM/HM
Thunder Bolt
Charge Beam
Volt Switch
Hidden Power (Grass)
Protect
Thunder
Rain Dance
Reflect
Light Screen
Flash Cannon
Double Team
Tutor
Other

Abilities:
Sturdy / Rock Head / Heavy Metal (H)
Nature: Sassy (+Special Defense, -Speed, -10 Evasion)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 5
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 34 (-)
Size Class: 2
Weight Class: 5
Base Rank Total: 16
EC: 9/9
MC: 0
AC: 3/5
Attacks (25):
Level Up
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Protect
Metal Burst
Automize
Egg
Super Power
Head Smash
Stealth Rock
Curse
Endeavor
TM/HM
Earthquake
Sandstorm
Aerial Ace
Shadow Claw
Rock Slide
Sleep Talk
Substitute
Tutor
Magnet Rise
Other

Cawdet [Hawkeye] (M)
Types: Flying/Steel
Abilities::
Keen Eye
Can't have Accuracy Lowered, sees through Evasion Boosts.
Volt Absorb
Ignores damage from Electric moves and instead heals 50% of the damage that would have been dealt.
Big Pecks (HA, Locked)
Nature: Jolly (+Speed, +24% Accuracy, -Special Attack)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 102 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks (17):
Level Up
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Eggs
Drill Peck
Pursuit
Quick Guard
Razor Wind
Water Sport
TM/HM
Protect
Double Team
Roost
Substitute
Smack Down
Tutor
Other

Pawniard [Lady McStabbins] (F)
Types: Dark/Steel
Abilities::
Defiant/Inner Focus/Pressure(HA)
Nature: Brave (+Att, -Speed, -10 Evasion)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks (16):
Level Up
Scratch
Leer
Fury Cutter
Torment
Scary Face
Metal Claw
Feint Attack
Egg
Sucker Punch
Revenge
Quick Guard
Psycho Cut
Pursuit
TM/HM
Taunt
X-Scissor
Protect
Thunder Wave
Poison Jab
Tutor
Other
How this will start out
Mulan15262 will send out his 2 pokemon and equip items to them
ff7hero will send out 2 pokemon, equips items to them, and then order
Mulan15262 will then order