A Battle at the Daycare! - Toon vs DeathWriter

RULES said:
2v2 baby sitters SINGLES
2subs
all abilities
switch=KO
asb arena
deathwriter send out first

latest

Welcome all! Today, at the daycare, we're hosting another battle!

*Kids cheering*
latest

Thank you! Oh, it seems like the parents want a share of the fight, too! Well prepare for a grueling face off!
On team Toon, we have Nyx and Flounder!


517.gif

Munna [♀] Nyx
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:
Psychic.png

Abilities: Forewarn/Synchronize/Telepathy (‽)
Stats:
HP:
100
Atk: 1
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 20 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 3/6
MC: 6
AC: 2/5

Attacks
Physical.png

Zen Headbutt

Special.png

Dazzling Gleam
Energy Ball
Psybeam
Psyshock
Psywave
Shadow Ball
Sonic Boom
Synchronoise


Status.png

Barrier
Baton Pass
Defense Curl
Hypnosis
Imprison
Lucky Chant
Magic Coat
Moonlight
Protect
Sleep Talk
Yawn

XX|XX Moves
171.gif

Lanturn [♂] Flounder
Nature: Modest (+1 SpA, -1 Atk)
Type:
Water.png
Electric.png

Abilities: Volt Absorb/Illuminate/Water Absorb
Stats:
HP:
120
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 4
AC: 5/5

Attacks
Physical.png

Flail
Spark
Sucker Punch
Take Down

Special.png

Brine
Bubble
Bubble Beam
Dazzling Gleam
Discharge
Electro Ball
Hydro Pump
Ice Beam
Scald
Shock Wave
Signal Beam
Thunderbolt
Volt Switch
Water Gun
Whirlpool

Status.png

Agility
Amnesia
Attract
Charge
Confuse Ray
Double Team
Eerie Impulse
Endure
Heal Bell
Ion Deluge
Mist
Screech
Soak
Substitute
Supersonic
Swagger
Thunder Wave

36|77 Moves

latest

And on team DeathWriter, Charizard and Necturine!
charizard.png

Charizard [♂]
Nature: Naughty (+1 Atk, -1 SpD)
Type:
FireIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying STAB: immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power (LOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).​

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20​
charizard-mega-x.png

Mega Charizard X [♂]
Nature: Naughty (+1 Atk, -1 SpD)
Types:
FireIC_Big.png
DragonIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.​

Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power (LOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Tough Claws: This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 100
Atk: 6
Def: 4
SpA: 5
SpD: 2
Spe: 100
Size Class: 3
Sorry for the wait, thanks for reffing!
charizard.png

Charizard [♂]
Nature: Naughty (+1 Atk, -1 SpD)
Type:
FireIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying STAB: immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power (LOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).​
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20​
charizard-mega-x.png

Mega Charizard X [♂]
Nature: Naughty (+1 Atk, -1 SpD)
Types:
FireIC_Big.png
DragonIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.​
Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power (LOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Tough Claws: This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 100
Atk: 6
Def: 4
SpA: 5
SpD: 2
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24​
charizard-mega-y.png

Mega Charizard Y [♂]
Nature: Naughty (+1 Atk, -1 SpD)
Types:
FireIC_Big.png
FlyingIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying STAB: immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.​
Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power (LOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Drought: Unless otherwise commanded by the trainer, when this Pokemon is sent out or when a Pokémon mega evolves into a Pokémon with this ability, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Command - Activate Drought: 9 En - Summons sunny weather to the field.
Stats:
HP: 100
Atk: 5
Def: 3
SpA: 7
SpD: 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25​
EC: 9/9
MC: 0
AC: 4/5

Attacks:
PHYSICAL
Aerial Ace
Bulldoze
Counter
Crunch
Dig
Dragon Claw
Dragon Rush
Fire Fang
Flame Charge
Flare Blitz
Metal Claw
Outrage
Power-Up Punch
Rage
Scratch
Shadow Claw
Thunder Punch

SPECIAL
Air Slash
Dragon Rage
Ember
Flamethrower
Heat Wave
Solar Beam

STATUS
Double Team
Dragon Dance
Growl
Leer
Protect
Scary Face
Sleep Talk
Smokescreen​
NecturineFront_zpse0c07dce.png

Necturine [♀]
Nature: Adamant (+1 Atk, -1 SpA)
Types:
GrassIC_Big.png
GhostIC_Big.png

Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ghost STAB: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.​
Abilities:
Anticipation: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Telepathy (LOCKED): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.​
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 1
SpD: 3
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13​
EC: 0/6
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Facade
Leaf Blade
Shadow Sneak
Thief
Vine Whip

SPECIAL
Absorb
Future Sight
Hex
Ominous Wind
Swift

STATUS
Ingrain
Leer
Nature Power
Protect
Sketch
Torment
Toxic Spikes
Will-o-Wisp​

Weight Class: 5
Base Rank Total: 24​
charizard-mega-y.png

Mega Charizard Y [♂]
Nature: Naughty (+1 Atk, -1 SpD)
Types:
FireIC_Big.png
FlyingIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying STAB: immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.​

Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power (LOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Drought: Unless otherwise commanded by the trainer, when this Pokemon is sent out or when a Pokémon mega evolves into a Pokémon with this ability, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Command - Activate Drought: 9 En - Summons sunny weather to the field.

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 7
SpD: 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25​
EC: 9/9
MC: 0
AC: 4/5

Attacks:
PHYSICAL
Aerial Ace
Bulldoze
Counter
Crunch
Dig
Dragon Claw
Dragon Rush
Fire Fang
Flame Charge
Flare Blitz
Metal Claw
Outrage
Power-Up Punch
Rage
Scratch
Shadow Claw
Thunder Punch

SPECIAL
Air Slash
Dragon Rage
Ember
Flamethrower
Heat Wave
Solar Beam

STATUS
Double Team
Dragon Dance
Growl
Leer
Protect
Scary Face
Sleep Talk
Smokescreen​
NecturineFront_zpse0c07dce.png

Necturine [♀]
Nature: Adamant (+1 Atk, -1 SpA)
Types:
GrassIC_Big.png
GhostIC_Big.png

Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ghost STAB: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.​

Abilities:
Anticipation: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Telepathy (LOCKED): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.​

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 1
SpD: 3
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

EC: 0/6
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Facade
Leaf Blade
Shadow Sneak
Thief
Vine Whip

SPECIAL
Absorb
Future Sight
Hex
Ominous Wind
Swift

STATUS
Ingrain
Leer
Nature Power
Protect
Sketch
Torment
Toxic Spikes
Will-o-Wisp​
latest

So without further ado, let's paint the daycare's walls red!

DeathWriter Sends and Equips
Toon Sends, Equips and Orders
DeathWriter orders
I ref!
 
it says singles, but we're here for you to get sketch a move so i'mma assume youre sending out necturine alone, if i'm wrong i would love an reorder :>

45.png
This daycare is weird, there's no water to splash in
171.gif
Flounder #Share

Lanturn Soak -> Water Gun -> Thunderbolt
IF under the effects of P/E THEN Charge and push back
IF damaging grass combo THEN Agility (Evasion) and push back
 
2poqw47.gif

"I left the money in an unmarked suitcase. Now, give me Soak."

Sketch [Soak]
~ Leaf Blade ~ Leaf Blade
 
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171.gif
Flounder #Share
HP: 120
EN: 100
1/2/4/3/67
Status: OK!
NecturineFront_zpse0c07dce.png
Necturine #Share
HP: 90
EN: 100
3/2/1/3/51
Status: OK!
ROUND 1!
======================
A1

Lanturn used Soak! -7en
Necturine became a Water type! (6a)

Necturine used Sketch! -6en
The move Soak was sketched!

-----------------------------
A2

Lanturn used Water Gun! -2en
Crit: 3997 no
Damage: (4+3+6-1.5)*2/3 = 7.67
The foe Necturine was drenched!

Necturine used Leaf Blade! -6en
Crit: 2953 no
Damage: (9+3+4.5-3)*1.5 = 20.25

-----------------------------
A3

Lanturn used Thunderbolt! -6en
Crit: 7957 no
Effect: 1030 no
Damage: (9+3+6-1.5)*2.25 = 37.125

Necturine used Leaf Blade! -10en
Crit: 9435 no
Damage: (9+3+4.5-3)*1.5 = 20.25

========================
TL;DR

Lanturn: -15en, -51hp
Necturine: -22en, -45hp
TL;DR

Lanturn: -15en, -51hp
Necturine: -18en, -45hp
171.gif
Flounder #Share
HP: 69
EN: 85
1/2/4/3/67
Status: OK!
NecturineFront_zpse0c07dce.png
Necturine #Share
HP: 45
EN: 78
3/2/1/3/51
Status: Water (3a)
DeathWriter orders
Toon Orders
I ref!​
 
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2poqw47.gif

"Good job Necturine! Keep weaking that flounder!"

Leaf Blade ~ Shadow Sneak ~ Leaf Blade
IF successful P/E THEN Future Sight the first instance, Ingrain the second, and Chill the third, pushing back each time.
IF damaging Electric-type combo THEN Protect and push back.​
 
45.png
Mean Grass mon is hurting Flounder ;~; Show her you're not afraid of that thing!

Flounder Scary Face -> Electro Ball -> Electro Ball
 
171.gif
Flounder #Share
HP: 69
EN: 85
1/2/4/3/67
Status: OK!
NecturineFront_zpse0c07dce.png
Necturine #Share
HP: 45
EN: 82
3/2/1/3/51
Status: Water (3a)
ROUND 1!
======================
A1

Lanturn used Scary Face! -6en
The foe's Necturine's speed dropped!

Necturine used Leaf Blade! -14en
Crit: 8148 no
Damage: (9+3+4.5-3)*1.5 = 20.25

-----------------------------
A2

Necturine used Shadow Sneak! -3en
Crit: 58 yes
Damage: (4+3+3+4.5-3) = 11.5

Lanturn used Electro Ball! -8en
Crit: 3882 no
Damage: (8+3+6-1.5)*2.25 = 34.875

-----------------------------
A3

Lanturn used Electro Ball! -12en
Crit: 3196 no
Damage: (8+3+6-1.5)*1.5 = 23.25

Necturine used Leaf Blade! -6en
Crit: 7579 no
Damage: (9+3+4.5-3)*1.5 = 20.25

========================
TL;DR

Lanturn: -26en, -52hp
Necturine: -33en, -58hp
TL;DR

Lanturn: -26en, -52hp
Necturine: -33en, -58hp
171.gif
Flounder #Share
HP: 17
EN: 59
1/2/4/3/67
Status: OK!
NecturineFront_zpse0c07dce.png
Necturine #Share
HP: KO!
EN: 44
3/2/1/3/29
Status: KO!
DeathWriter sends out and equips Charizard
Toon Orders
DeathWriter orders
I ref!​
 
45.png
Wait not only did you hurt Flounder you also stole his favorite move!?!? How mean :<<<
sylYVYK.png
smh Tuber that's the whole point

Lanturn Thunderbolt -> Scald -> Thunderbolt
 
171.gif
Flounder #Share
HP: 17
EN: 59
1/2/4/3/67
Status: OK!
6.png
Charizard #Amulet
HP: 100
EN: 100
4/3/4/2/100
Status: OK!
ROUND 2!
======================
A1

Charizard used Dig! -10en
Charizard dug underground!

Lanturn Used Thunderbolt! -6en
Where tf is Zard


Charizard used Dig!
Crit: 3374 no
Damage: (8+6-3)*1.5 = 16.5

Lanturn is KOed!

========================
TL;DR

Lanturn: -6en, -27hp
Charizard: -10en
TL;DR

Lanturn: -6en, -27hp
Charizard: -10en
171.gif
Flounder #Share
HP: KO!
EN: 53
1/2/4/3/67
Status: KO!
6.png
Charizard #Amulet
HP: 100
EN: 90
4/3/4/2/100
Status: OK!
Toon sends out and equips Nyx
DeathWriter orders
Toon orders
I ref!​
 
Last edited:
(TorterraX, I think Dig should have killed A1 because Lanturn ended the action at 0.5 HP).

2poqw47.gif

"Time to have some fun."

Crunch ~ Shadow Claw ~ Crunch
IF successful P/E move THEN Dragon Dance and push back.
IF sleep-inducing move THEN Dig and push back.​
 
Fixed that DeathWriter :P
517.gif
Nyx #A whole lot of nothin (Toon waddaya want?)
HP: 100
EN: 100
1/2/4/2/20
Status: OK!
-10% eva
6.png
Charizard #Amulet
HP: 100
EN: 90
4/3/4/2/100
Status: OK!
ROUND 3!
======================
A1

Charizard used Crunch! -6en
Crit: 8738 no
Effect: 45 yes
Damage: (8+6-3)*1.5 = 16.5
Nyx's defense was lowered one stage!



Nyx used Psyshock! -5en
Crit: 3368 no
Damage: (8+6+3-4.5) = 12.5

-----------------------------
A2

Charizard used Shadow Claw! -5en
Crit: 3999 no
Damage: (7+6-3)*1.5 + 2 = 17


Nyx used Psybeam! -4en
Crit: 6992 no
Effect: 6041 no
Damage: (7+3+6-3) = 13

-----------------------------------
A3
Charizard used Crunch! -6en
Crit: 6739 no
Effect: 2380 no
Damage: (8+6-3)*1.5 + 2 = 18.5


Nyx used Psyshock! -5en
Crit: 6239 no
Damage: (8+6+3-4.5) = 12.5
========================
TL;DR

Munna: -14en, -52hp
Charizard: -17en, -38hp

TL;DR

Munna: -14en, -52hp
Charizard: -17en, -38hp
517.gif
Nyx #A whole lot of nothin
HP: 48
EN: 86
1/2/4/2/20
Status: OK!
-10% eva
-1 def
6.png
Charizard #Amulet
HP: 62
EN: 73
4/3/4/2/100
Status: OK!

Toon orders
DeathWriter orders
I ref!​
 
Last edited:
517.gif
Nyx #A whole lot of nothin
HP: 48
EN: 86
1/2/4/2/20
Status: OK!
-10% eva
-1 def
6.png
Charizard #Amulet
HP: 62
EN: 73
4/3/4/2/100
Status: OK!
ROUND 4!
======================
A1

Charizard used Shadow Claw! -5en
Crit: 7000 no
Damage: (7+6-3)*1.5 + 2 = 17


Nyx used Psyshock! -5en
Crit: 6907 no
Damage: (8+6+3-4.5) = 12.5

-----------------------------
A2

Charizard used Crunch! -6en
Crit: 6757 no
Effect: 8168 no
Damage: (8+6-3)*1.5 + 2 = 18.5


Nyx used Psybeam! -4en
Crit: 1756 no
Effect: 8631 no
Damage: (7+3+6-3) = 13

-----------------------------------
A3
Charizard used Shadow Claw! -5en
Crit: 7000 no
Damage: (7+6-3)*1.5 + 2 = 17

Nyx used Psyshock! -5en
Crit: 8555 no
Damage: (8+6+3-4.5) = 12.5
========================
TL;DR

Munna: -14en, -53hp
Charizard: -16en, -38hp


TL;DR

Munna: -14en, -53hp
Charizard: -16en, -38hp
517.gif
Nyx #A whole lot of nothin
HP: RIP
EN: 72
1/2/4/2/20
Status: KO
-10% eva
-1 def
6.png
Charizard #Amulet
HP: 24
EN: 57
4/3/4/2/100
Status: OK!

IT'S A WRAP!
DeathWriter wins!
Toon wins the 2nd place?

Toon: 2CC; Lanturn 4MC, 1KOC
Munna 3MC, 1AC, 1EC

DeathWriter: 3CC; Necturine 3MC, 1EC, 1AC, Sketched Soak
Charizard 2MC, 1AC, 2KOC

Me: 6UC
 
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