A Battle of Genres, Fighters vs RPGs - Fighterman481 vs ff7hero

1v1 LC singles
2 day DQ
ASB Arena
5 Chills/2 Recoveries
All abilities
Training items only
2 Substitutions
Switch = good luck with that​
Fighterman481
Monohm.png

Monohm [M] [Nimbus]

Types: Electric/Dragon

Abilities:: Shield Dust / Static / Overcoat (H)

Nature: Mild (+1 SpA -1 Def)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2 [-]
SpA: Rank 4 [+]
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 3/9
MC: 0
AC: 3/5

Attacks:
Level Up
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom
Discharge
Hurricane
Slack Off
Thrash

Egg
DragonBreath
Gust
Heal Bell
Hydro Pump
Shock Wave

TM/HM
Double Team
Flamethrower
Protect
Thunder
Dragon Claw
Surf
427.png

Shellos [M] [Muddy]

Types: Water

Abilities:: Sticky Hold / Storm Drain / Sand Force (H)

Nature: Bold (+1 Def -1 Atk)

Stats:
HP: 100
Atk: Rank 1 [-1]
Def: Rank 3 [+1]
SpA: Rank 2
SpD: Rank 3
Spe: 34
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 3/6
MC: 0
AC: 3/5

Attacks:
Level Up
Mud Slap
Mud Sport
Harden
Water Pulse
Mud Bomb
Hidden Power (Electric)
Rain Dance
Muddy Water
Recover

Egg
Brine
Counter
Curse
Mirror Coat
Yawn

TM/HM
Toxic
Ice Beam
Protect
Scald
Substitute
Double Team
flGhq6j.png

Cawdet [M] [Vaati]

Types: Steel/Flying

Abilities:: Keen Eye, Volt Absorb, Big Pecks (H)

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 90
Atk: Rank 4 [+]
Def: Rank 3
SpA: Rank 1 [-]
SpD: Rank 2
Spe: 88
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack

Egg
Air Cutter
Pursuit
Quick Attack
Water Sport
Drill Peck

TM/HM
Protect
Brick Break
Aerial Ace
Double Team
Roost

ff7hero
436.png

Bronzor [Dime]
Types: Psychic/Steel

Abilities::
Levitate / Fireproof / Heavy Metal (H)

Nature: Brave (+Attack, -Speed, -10 Evasion)

Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 20 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 11
EC: 0/6
MC: 0
AC: 0/5

Attacks (20):

Level Up
Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory
Psywave
Iron Defense
Feint Attack
Safeguard


Egg (None, Genderless)

TM/HM
Toxic
Protect
Earthquake
Payback
Gyro Ball
Reflect
Rock Slide
Rest
Safeguard
Sandstorm

Tutor


Other
Fighterman481 sends
ff7hero sends and orders
Fighterman481 orders
 
Alright, Dime, time to show everybody what you're made of!
Confuse Ray~Hypnosis~Feint Attack
IF Protect, THEN replace First with Reflect next with Iron Defense and Push Back.
IF Double Team clones are present, THEN replace with Rock Slide and Push Back.
 
Almost forgot about this.

flGhq6j.png

Cawdet
HP: 90
EN: 100
4/3/1/2/88
S/W: 1/2
Abilities: Keen Eye, Volt Absorb
Status: N/A
Other: I want one! And a Smeargle. And a Piplup. And...
436.png

Bronzor
HP: 90
EN: 100
2/3/1/3/20
S/W: 1/4
Abilities: Levitate/Heatproof
Status: N/A
Other: <waterwarrior> my god bronzong can you just take one point of def and spd and move it to atk and spa
<waterwarrior> your not-roundedness is pissing me right the hell off
<waterwarrior> it wouldn't change its ranks at all
<waterwarrior> but 67/90/115/80/115/33 is just nicer to look at
Cawdet used Brick Break! [-6 EN]
[<625 crit] 4209
8 + 6 - 4.5 = 9.5
Bronzor used Confuse Ray! [-3 EN]
[stagecheck: 4209] confusion counter 3

Cawdet used Protect!
[<5000 hitself] 8670
[-7 EN]
Bronzor used Reflect! [-9 EN]

Cawdet used Brick Break!
[<5000 hitself] 629
Cawdet hit itself! [-3 EN]
Cawdet snapped out of Confusion!
4 + 6 - 4.5 = 5.5
Bronzor used Feint Attack! [-4 EN]
[<625 crit] 208
A critical hit!
6 + 3 - 4.5 = 4.5

Damage:
Bronzor: 9.5 rounded to 10, 90 - 10 = 80
Cawdet: 5.5 + 4.5 = 11, 90 - 11 = 79
Energy:
Bronzor: 3 + 9 + 4 = 16, 100 - 16 = 84
Cawdet: 6 + 7 + 3 = 16, 100 - 16 = 84

flGhq6j.png

Cawdet
HP: 79
EN: 84
4/3/1/2/88
S/W: 1/2
Abilities: Keen Eye, Volt Absorb
Status: N/A
Other: I want one! And a Smeargle. And a Piplup. And...
436.png

Bronzor
HP: 80
EN: 84
2/3/1/3/20
S/W: 1/4
Abilities: Levitate/Heatproof
Status: N/A
Other: Reflect (4a)
Fighterman481 is up next
 
(I believe you forgot: Brick Break breaks Light Screen and Reflect before dealing damage)

Brick Break~Screech~Brick Break
If Bronzor is under the effects of a P/E move, Then use Double Team (4) the first time, and Roost all subsequent times, pushing actions back each time.
If Bronzor uses Hypnosis, and you did not use Protect last turn, then use Protect and push actions back.
 
<Evasun> does brick break break reflect if the user hits itself?
<Canis_Majoris> no
<SubwayJ> I don't believe so?
<Evasun> okay
<Canis_Majoris> if the user hits itself it doesn't even use brick break lol

Doesn't look like it should break Reflect.
 
Oh derp, I thought it hit bronzor. I read snapped out of confusion and skipped over the hit itself part. Carry on, my bad .-.
 
Iron Defense is a boosting move, IIRC.
...
One look at the NDA later...
Nope.
Edit for clarity, nope, it's not a P/E move, it's a boosting move
 
Sorry, really shouldn't have taken this long for a 1v1.

flGhq6j.png

Cawdet
HP: 79
EN: 84
4/3/1/2/88
S/W: 1/2
Abilities: Keen Eye, Volt Absorb
Status: N/A
Other: I want one! And a Smeargle. And a Piplup. And...
436.png

Bronzor
HP: 80
EN: 84
2/3/1/3/20
S/W: 1/4
Abilities: Levitate/Heatproof
Status: N/A
Other: Reflect (4a)
Cawdet used Brick Break! [-6 EN]
[<625 crit] 3958
Bronzor's Reflect was broken!
8 + 6 - 4.5 = 9.5
Bronzor used Iron Defense! [-6 EN]
Note: It didn't move first so it didn't cause Brick Break to have recoil.
Bronzor's Defense sharply increased!

Bronzor used Protect! [-7 EN]
Cawdet used Double Team (4)! [-16 EN]
Cawdet set up 4 clones.

Cawdet used Brick Break! [-6 EN]
[<625 crit] 9072
(8 + 6 - 4.5) + (-2 * 2) = 5.5
Bronzor used Rock Slide! [-6 EN]
[<2000 real] 9509
[<2500 real] 886
Bronzor hit a real clone!
[<625 crit] 9421
(8 * 0.75) + 3 - 4.5 = 4.5

Damage:
Cawdet: 79 - 4.5 = 75.5 rounded to 75
Bronzor: 80 - (9.5 + 5.5) = 65
Energy:
Cawdet: 84 - (6 + 16 + 6) = 56
Bronzor: 84 - (6 + 7 + 6) = 65
flGhq6j.png

Cawdet
HP: 75
EN: 56
4/3/1/2/88
S/W: 1/2
Abilities: Keen Eye, Volt Absorb
Status: N/A
Other: I want one! And a Smeargle. And a Piplup. And...
436.png

Bronzor
HP: 65
EN: 65
2/3/1/3/20
S/W: 1/4
Abilities: Levitate/Heatproof
Status: N/A
Other: +1 Def
ff7hero is up next
 
I know there are 2 "Calcs" hide tags. I can't get rid of them :(
flGhq6j.png

Cawdet
HP: 75
EN: 56
4/3/1/2/88
S/W: 1/2
Abilities: Keen Eye, Volt Absorb
Status: N/A
Other: I want one! And a Smeargle. And a Piplup. And...

436.png

Bronzor
HP: 65
EN: 65
2/3/1/3/20
S/W: 1/4
Abilities: Levitate/Heatproof
Status: N/A
Other: +1 Def
Cawdet used Double Team (4)! [-16 EN]
Bronzor used Hypnosis! [-6 EN]
[<6000 hit] 8934

Cawdet used Brick Break! [-6 EN]
[<625 crit] 556
A critical hit!
(8 + 3 + 6 - 4.5) + (-1 * 2) = 10.5
Bronzor used Confuse Ray! [-4 EN]
[<2000 real] 1588
Cawdet's clones disappeared!
[<3334/<6667/<10000 confusecheck] 7871
Cawdet was confused (confusecounter4)!

Cawdet used Pursuit! [-5 EN]
[<5000 hitself] 7017
[<625 crit] 9338
(4 + 6 - 4.5) * 1.5 + (-1 * 2) = 6.25
Bronzor used Payback! [-7 EN]
[<625 crit] 3775
10 + 3 - 4.5 = 8.5

Damage:
Cawdet: 75 - 8.5 = 66.5
Bronzor: 65 - (10.5 + 6.25) = 48.25
Energy:
Cawdet: 56 - (16 + 6 + 5) = 29
Bronzor: 65 - (6 + 4 + 7) = 48
flGhq6j.png

Cawdet
HP:66
EN: 28
4/3/1/2/88
S/W: 1/2
Abilities: Keen Eye, Volt Absorb
Status: Confused (3)
Other:

436.png

Bronzor
HP: 48
EN: 48
2/3/1/3/20
S/W: 1/4
Abilities: Levitate/Heatproof
Status: N/A
Other:
Fighterman481 is up
 
Last edited:
Chill~Brick Break~Pursuit
If
you hit yourself in confusion, then push actions back.
If Bronzor uses Reflect, then change the next action to brick break.
 
"Slow and steady. Let's wear him down, Dime!"

Payback~Reflect~Protect
If Protect doesn't stop Brick Break from breaking my Reflect, then Hypnosis.
 
flGhq6j.png

Cawdet
HP:66
EN: 28
4/3/1/2/88
S/W: 1/2
Abilities: Keen Eye, Volt Absorb
Status: Confused (3)
Other:

436.png

Bronzor
HP: 48
EN: 48
2/3/1/3/20
S/W: 1/4
Abilities: Levitate/Heatproof
Status: N/A
Other:
Cawdet Chilled! [+12 EN]
[<5000 hitself] 9632
Bronzo
r used Payback! [-7 EN]
[crit] 1612
10 + 3 - 4.5 = 8.5

Cawdet used Brick Break! [-6 EN]
[hitself] 9400
[crit] 4828
8 + 6 - 4.5 = 9.5
Bronzor used Reflect! [-9 EN]

Cawdet used Brick Break! [-10 EN]
[hitself] 6365
Bronzor's Reflect broke!
8 + 6 - 4.5 = 9.5
Bronzor used Hypnosis! [-6 EN]
[hit] 7687
Bronzor's attack missed!

Damage:
Cawdet: 66 - 8.5 = 57.5
Bronzor: 48 - (9.5 + 9.5) = 29
Energy:
Cawdet: 28 + 12 - (6 + 10) = 24
Bronzor: 48 - (7 + 9 + 6) = 26
flGhq6j.png

Cawdet
HP: 57
EN: 24
4/3/1/2/88
S/W: 1/2
Abilities: Keen Eye, Volt Absorb
Status: Confused (2)
Other:

436.png

Bronzor
HP: 29
EN: 26
2/3/1/3/20
S/W: 1/4
Abilities: Levitate/Heatproof
Status: N/A
Other:
ff7hero is up to order or switch
 
Last edited:
Evasun, on my Payback you calced damage as:

"(10 + 3 - 4.5) / 1.5 = 5.66"

Where'd the /1.5 come from?

Psywave~Chill~Rest
 
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