A Beheaded Bed Floating in the Gales

Asch:

Charizard [Rysta] [M]
Type: Fire/Flying
Abilities: Blaze/Solar Power (H, unlocked)
Nature: Hasty (+Speed, -Defense)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpAtk: Rank 4
SpDef: Rank 3
Spe: 115 (+, Acc boost = 15%)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Type: Fire / Dragon
Abilities: Blaze / Solar Power (H, unlocked) / Tough Claws
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 115 (+) (Acc boost = 15%)
SC: 3
WC: 5
BRT: 24


Type: Fire / Flying
Abilities: Blaze / Solar Power (H, Unlocked) / Drought
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 4
Spe: 115 (+) (Acc boost = 15%)
SC: 3
WC: 4
BRT: 25

AC: 5/5
EC: 9/9
MC: 8
Attacks (25):
Level Up (Arranged by level acquired)
Flare Blitz
Heat Wave
Scratch
Growl
Ember
Metal Claw
Leer
Dragon Claw
Shadow Claw
Air Slash
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Egg
Ancient Power
Counter
Crunch
Dragon Dance
Dragon Rush
TM/HM
Dig
Fire Blast
Hidden Power [GRASS]
Rock Slide
Toxic
Gale:

Ayaan | Sableye (M)
________________________

Ayaan is a Brave and Naughty creature, always teasing and taunting friends, gives a beating to his enemies and defends himself and him friends from all threatening creatures. As they are afraid of the spooky pixie themselves.
[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
[Type]
Ghost | Dark

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
[Abilities]
Stall / Keen Eye / Prankster / Magic Bounce (Mega)

Stall (✓)
(Passive, MoldBreaker affects - No)
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Keen Eye
(Passive, MoldBreaker affects - Yes) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Prankster (Unlocked)
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Magic Bounce (Mega)
(Passive, MoldBreaker affects - Yes) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
[Stats]
HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16

HP 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank total: 18

[Tokens]
EC: N/A
AC: 5/5
MC: 1
KOC: 0

[Attacks] [41/x]

Level Up ( 18 / 20 )
Mean Look (6) | Zen Headbutt (8,6) | Leer (4) | Scratch (4,3) | Fore Sight (6) | Night Shade (10F,4) | Astonish (7,2) | Fury Swipes (4-10,4) | Fake Out (4,4) | Detect (7+D/2.5) | Shadow Sneak (7,3) | Feint Attack (9,3) | Punishment(6+2*B, 7) | Shadow Claw(10,4) | Foul Play(13,7) | Knock Off(13,6) | Power Gem(8,6) | Quash(4)

Egg / Prev Gen Tutors / TM / HM / Event ( 9 / 31 )
Feint(12,6) | Imprison(6,5) | Metal Burst(13,6) | Flatter(3) | Moonlight(15) | Sucker Punch | Endure(15) | Metronome(7+m) | Counter(D*1.5, 6+D/2.5) |

Current Gens Tutors ( 7 / 18 )
Ice Punch (8,6) | Pain Split | Magic Coat | Thunder Punch(8,6) | Low Kick | Fire Punch(8,6) | Icy Wind(6,5) |

Gen 6 TM/Tutors/HM ( 13 / 43 )
Substitute (0,12) | Will-o-Wisp (0,6) | Dig (8,10) | Rock Tomb (6,4) | Poison Jab (8,6) | Embargo(4) | Torment (9) | Rain Dance(10) | Dazzling Gleam(8,6) | Brick Break(8,6) | Sleep Talk(3+m) | Rest(15) | Taunt (9) |

Mystic | Kecleon (F)
________________________

Mystic always likes to change her colors and is never comfortable in her own natural beauty. She has a very low self-esteem and has Identity issues that she seems to have acquired at a young age. When Fletcher found her hiding in Corn Fields as a scare crow, both of them played hide and seek and She liked the way Fletchner seemed to enjoy her company in her natural form and decided to come along with Fletchner on his Journey.​

[Nature]
Rash (+1 SpA, -1 SpD)​

[Type]
Normal
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
[Abilities]
Color Change / Protean

Color Change - (Trigger, MoldBreaker affects - No)
A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.

Command: Activate Color Change - 5 En - Changes the user's type to match that of an attack that has damaged the user.

Protean (✓) (UnLocked HA) - (Toggle, MoldBreaker affects - No) By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.​

[Stats]
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2

Total: 17​

[Tokens]
EC: N | A
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [67/111] [7 CC]

Level Up ( 19 / 19 )
Synchronoise(12,8) | Ancient Power(6,4) | Thief(6,4) | Tail Whip(4) | Astonish(4,3) | Lick(4,3) | Scratch(4,3) | Bind(6,3) | Feint Attack(6,4) | Fury Swipes(2*h,4) | Feint(4,4) | Psybeam(7,5) | Screech(6) | Shadow Sneak(4,4) | Slash(7,5) | Substitute(12) | Sucker Punch(8,6) | Shadow Claw(7,5) | Camouflage(8) |
Egg ( 5 / 5 )
Disable(6) | Fake Out(7,3) | Recover(10) | Nasty Plot(7) | Dizzy Punch(10,4) |
Current Gen Tutor ( 20 / 24 )
Aqua Tail(9,7) | Drain Punch(8,12) | Fire Punch(8,6) | Ice Punch(8,6) | Foul Play(10,8) | Icy Wind(6,5) | Iron Tail(10,7) | Knock Off(10,7) | Low Kick(6+W, 4+W/2) | Magic Coat(10) | Snatch(4+m) | Trick(7) | Skill Swap(7*s) | Role Play (7) | Thunder Punch (8,6) | Wonder Room(10) | Stealth Rock(-3<12<+3, 12) | Focus Punch(15,10) | Shock Wave(6,4) |
Prev Gen Tutor/TM/HM / Event ( 10 / 20 )
Endure(0,15) | Counter(D*1.5, 6+D/2) | Seismic Toss(7+w,6) | Mimic(5) | Metronome(7+m) | Fury Cutter(4+3*c,4+c) | Mud-Slap(4,4+a) | Dynamic Punch(10,8) |​

TM/HM ( 25 / 42 )
Ice Beam(9,7) | Solar Beam(12,8) | Thunderbolt(9,7) | Shadow Ball(8,6) | Fire Blast(11,9) | Hidden Power(6,4)[Fairy] | Protect(7+d/2.5) | Dig (8,10) | Brick Break(8,6) | Rock Slide(8,6) | Grass Knot (6+w, 4+w/2) | Trick Room(10) | Thunder Wave(7) | Rest(15) | Sleep Talk(3+m) | Aerial Ace (6,4) | Power-Up Punch(4,4) | Rock Tomb(6,4) | Hone Claws(6) | Toxic(7) | Blizzard(11,8) | Double Team(4*c) | Thunder(11,8) | Sunny Day(10) | Flamethrower(9,7) |

Recca | Greninja (M)
_______________________________

Recca is the cool counterpart of the Flame of Recca. He doesn't have the power of dragons within him, but he has the potential of all the type elements in the nature within him and he can initiate them at will. Although his attitude was hasty and his powers were uncontrollable by him and it was Fletchner who taught him how to control his own powers. That is the reason why Recca became a loyal friend of Fletcher.

[Nature]
Hasty (+15% Speed, +23% Accuracy, -1 Def)

[Type]
Water / Dark

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

[Abilities]
Torrent / Protean

Torrent
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Protean (✓) (Unlocked)
(Toggle, MoldBreaker affects - No)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

[Stats]
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0

[Attacks] [51/69]

Level Up ( 21 / 23 )
Pound | Growl | Bubble | Quick Attack | Lick | Water Pulse | Smoke Screen | Round | Fling | Smack Down | Substitute | Bounce | Double Team | Hydro Pump | Night Slash | Role Play | Mat Block | Shadow Sneak | Spikes | Water Shuriken | Extra Sensory |

Egg ( 5 / 6 )
Camouflage | Mind Reader | Mud Sport | Toxic Spikes | Water Sport

Gen 6 TM/HM/Tutor ( 25 / 40 )
Dig(8,10) | Rock Slide(8,6) | Blizzard(11,8) | Grass Knot(6+tw,4+tw/2) | Taunt(10) | Rock Tomb (6,5) | U-Turn(7,5) | Rain Dance(0,10) | Dive(8,10) | Surf(9,7) | Protect(6+D/2.5) | Thief(6,4) | Hydro Cannon (18,10) | Gunk Shot (15,8) | Icy Wind (9,5) | Low Kick | Hidden Power (9,4) [Fairy] | Hyper Beam (18,10) | Ice Punch (11,6) | Aerial Ace (9,4) | Scald (11,6) | Acrobatics (14,7) | Giga Impact | Dark Pulse (11,6) | Waterfall (11,6)


Gale Wings Rock BedWedBehead
idk who goes first so just whoever should send first, send;
whoever should order first order;
whoever should order second do that;
whoever should ref—oh wait thats me i got it covered
 
Charizard what did you expect, missingno? @ Charizardite X @ Amulet Coin
[MEGA EVOLVE] Fire Blast - Flare blitz - Fire blast
 

Ayaan | Sableye (M) #Sablenite #Heart Scale
________________________
[Mega Evolve] Rain Dance ~ Imprison (Counter, Dig, Shadow Claw) ~ Pain Split [STALL]
 
I'm done; no more reffing for me; I can't do this on a manageable enough basis.
Ill finish this if you want. If not, find a subref

sable mevolves
Rain dance -10en
:| Can i just say gale wins and be done with it? Also ;-; gdi stall u bad windy sock
fire blast hit, nocrit, noburn, -8en, (8+3-3+1.5)=9.5dmg
imprisonstuff -8en
fblitz hit, nocrit, noburn, (12.5+3-3+2)=14.5dmg
Pain Split (+12, -12) 88 hp each
fire blast hit, nocrit, burn, -8en, (8+3-3+1.5)=9.5dmg
burn dmg on sable =2dmg

Sable 76hp
Char 88 hp
 

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