This is the team i have been using for quite some time and decided to post it because I felt like I did a pretty good job on working out the kinks, although it kinda killed my rating on showdown.
Team Analysis
Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Dragon Claw
- Fire Punch
- Dragon Dance
- RoostThe evs allow Zard-X to take hits such as Rotom-W's Hydro Pump while roosting up until it misses. It works for other mons such as Specs Raikou and Heatran. It also allows it to outspeed Mega-Lop after 1 Dragon Dance. Fire Punch over Flare Blitz because recoil kills late game sweeps and if brought in properly he can easily get to plus 2 or 3.
Dugtrio @ Life Orb
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast
Raikou @ Choice Specs
Ability: Pressure
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
Raikou is one of the three volt-turners on the team. It has a high chance to ohko Tank-Chomp with an hp ice. Shadow Ball isn't used much and I would be fine changing it if anyone knows a better attack. Thunderbolt to ohko Manaphy if it starts to Tailglow.
Scizor @ Leftovers
Ability: Technician
EVs: 248 HP / 60 Def / 200 SpD
Impish Nature
- Defog
- Roost
- Bullet Punch
- U-turnThis set allows Scizor to take an Hp Fire from Starmie as well as Mega-Venu. It is the defogger of the team since Zard-X doesn't appreciate them and carries Roost to regain hp after taking too much damage. Bullet punch for the priority on pokemon such as Weavile. U-Turn is there to help out the Volt-Turn Part of the team.
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 132 HP / 160 SpA / 216 Spe
Timid Nature
- Hurricane
- Focus Blast
- Knock Off
- U-turn
This is the final part of the Volt-Turn trio. It eats special attacks thanks to the hp investment but is also able to ohko Tyranitar and Keldeo. Knock Off to deal with the ever annoying stall teams on the ladder. It carries just enough speed to outspeed Scarfed-Tar and is the main sponge of the team because of Regenerator.
Threats:
Mega-Altaria-Can set up on everything on this team
Hax-You will see in the last replay
Stealth Rocks-Scizor can take care of these most of the time
The Squad
Intro
The whole point of this team is to whittle down the opposing team with a volt-turn, rocks, and recoil to enable the Zard-X sweep. Every Pokemon on this team is just support for Zard-X.



Intro
Team Analysis

Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Dragon Claw
- Fire Punch
- Dragon Dance
- Roost

Dugtrio @ Life Orb
Ability: Arena Trap
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Sucker Punch
- Memento
Jolly Nature
- Earthquake
- Stone Edge
- Sucker Punch
- Memento
This is a simple max attack max speed set. It can revenge kill mons but it is completely situational. Its main job is to trap Heatran and ohko it with earthquake. After its job is done it can use memento to weaken the present poke and give Zard-X a guaranteed dragon dance.

Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast
This is the standard tank chomp set that is there for rocks, Ferrothorn, Skarmory (It cannot ohko either of the two but it can two hit ko). If I correctly predict a belly drum Azumarill I can Earthquake the turn it belly drums and then it dies to the combination of Rocky Helmet and Rough Skin.

Raikou @ Choice Specs
Ability: Pressure
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
Raikou is one of the three volt-turners on the team. It has a high chance to ohko Tank-Chomp with an hp ice. Shadow Ball isn't used much and I would be fine changing it if anyone knows a better attack. Thunderbolt to ohko Manaphy if it starts to Tailglow.

Scizor @ Leftovers
Ability: Technician
EVs: 248 HP / 60 Def / 200 SpD
Impish Nature
- Defog
- Roost
- Bullet Punch
- U-turn

Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 132 HP / 160 SpA / 216 Spe
Timid Nature
- Hurricane
- Focus Blast
- Knock Off
- U-turn
This is the final part of the Volt-Turn trio. It eats special attacks thanks to the hp investment but is also able to ohko Tyranitar and Keldeo. Knock Off to deal with the ever annoying stall teams on the ladder. It carries just enough speed to outspeed Scarfed-Tar and is the main sponge of the team because of Regenerator.
Threats:
Mega-Altaria-Can set up on everything on this team
Hax-You will see in the last replay
Stealth Rocks-Scizor can take care of these most of the time
Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Dragon Claw
- Fire Punch
- Dragon Dance
- Roost
Scizor @ Leftovers
Ability: Technician
EVs: 248 HP / 60 Def / 200 SpD
Impish Nature
- Defog
- Roost
- Bullet Punch
- U-turn
Raikou @ Choice Specs
Ability: Pressure
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast
Dugtrio @ Life Orb
Ability: Arena Trap
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Sucker Punch
- Memento
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 132 HP / 160 SpA / 216 Spe
Timid Nature
- Hurricane
- Focus Blast
- Knock Off
- U-turn
Ability: Tough Claws
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Dragon Claw
- Fire Punch
- Dragon Dance
- Roost
Scizor @ Leftovers
Ability: Technician
EVs: 248 HP / 60 Def / 200 SpD
Impish Nature
- Defog
- Roost
- Bullet Punch
- U-turn
Raikou @ Choice Specs
Ability: Pressure
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast
Dugtrio @ Life Orb
Ability: Arena Trap
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Sucker Punch
- Memento
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 132 HP / 160 SpA / 216 Spe
Timid Nature
- Hurricane
- Focus Blast
- Knock Off
- U-turn