Training Battle
4Vs4 Doubles
Sum of No. Moves across all Pokemon < 120
Training Items
36Hr. DQ
Arena: All NFE mons gain Eviolite, except to Attack and Special Attack instead of Defenses. (I already put this in mon's descriptions)
0 Mega Evolutions
Team Arcanite:
Dragonite (M) Bahamut
Musical Theme: Those who Fight Further
Nature:
Rash: +1 SpA, -1 SpD
Type: Dragon/Flying
Abilities: Inner Focus/Multiscale (H)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Original Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks: (43)
Agility
Aqua Tail
Bide
Defog
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Extremespeed
Fire Blast
Fire Punch
Heal Bell
Heat Wave
Hone Claws
Hurricane
Hyper Beam
Ice Beam
Ice Punch
Leer
Light Screen
Mimic
Mist
Outrage
Protect
Rain Dance
Reflect
Roost
Safeguard
Slam
Stone Edge
Substitute
Surf
Tailwind
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Twister
Wing Attack
Wrap
Nidoking (M) Behemoth
Musical Theme: Final Fantasy IV - Battle Theme
Nature:
Rash: +1 SpA, -1 SpD
Type: Poison/Ground
Abilities: Poison Point/Rivalry/Sheer Force (H)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks: (34)
Bide
Chip Away
Dig
Disable
Double Kick
Drill Run
Earth Power
Earthquake
Endure
Fire Punch
Focus Energy
Flamethrower
Fury Attack
Head Smash
Helping Hand
Horn Attack
Ice Beam
Ice Punch
Leer
Megahorn
Natural Gift
Peck
Poison Jab
Poison Sting
Protect
Sludge Wave
Stealth Rock
Sucker Punch
Tackle
Thrash
Thunderbolt
Thunder Punch
Toxic Spikes
Venoshock
Infernape (M) Zidane Tribal
Musical Theme: Zidane's Theme
Nature:
Naughty: (+1 Atk, -1 SpD)
Type: Fire/Fighting
Abilities: Blaze/Iron Fist (H)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 108
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks: (23)
Acrobatics
Blast Burn
Close Combat
Dig
Ember
Encore
Feint
Fire Punch
Flame Wheel
Flamethrower
Flare Blitz
Focus Punch
Fury Swipes
Leer
Mach Punch
Nasty Plot
Natural Gift
Protect
Scratch
Slack Off
Taunt
ThunderPunch
Torment
Ralts (F) Princess Sarah
Musical Theme: Cornelia Castle
Nature:
Relaxed: +1 Def, -1 Speed -10% Evasion
Type: Psychic/Fairy
Abilities: Synchronise/Trace/Telepathy (H)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 34 (40/1.15, Rounded Down)
Size Class: 1
Weight Class: 2
Original Base Rank Total: 10
EC: 0/9
MC: 0
AC: 0/5
Attacks: (18)
Growl
Confusion
Double Team
Lucky Chant
Teleport
Magical Leaf
Heal Pulse
Calm Mind
Disable
Encore
Destiny Bond
Mean Look
Will-O-Wisp
Psyshock
Taunt
Thunderbolt
Protect
Substitute
Team Dummy007:
Wartortle [Elite Troopea] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Typing: Water
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Torrent: When this Pokemon's HP is lower than 33%, the BAP of its Water attacks is increased by two (2). (Passive)
Rain Dish (HA-Unlocked): This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action. (Passive)
Stats:
HP: 90
Atk: Rank 5
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 50 (58/1.15) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 5/9
MC: 0
AC: 5/5
Moves (23):
Tackle
Tail Whip
Water Gun
Withdraw
Bubble
Bite
Rapid Spin
Protect
Water Pulse
Aqua Tail
Rain Dance
Aura Sphere
Dragon Pulse
Fake Out
Mirror Coat
Mud Sport
Hidden Power [Electric]
Ice Beam
Dig
Double Team
Scald
Brick Break
Toxic
Frogadier [Popple] (M)
Nature: Lonely (+1 Atk, -1 Def)
Typing: Water
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Torrent: When this Pokemon's HP is lower than 33%, the BAP of its Water attacks is increased by two (2). (Passive)
Protean (HA-Unlocked): By default, this Pokemon switches its type before striking with each damaging attack to match the attack it is about to use and keeps that type until another damaging move is used. The energy cost for the attack is calculated based on its type before using the move. When toggled, the Pokemon reverts back to its natural typing. Pokemon that also have the ability Color Change may select whether to keep their current type or the damaging attack's type each action. (Toggle)
Stats:
HP: 90
Atk: Rank 6 (+)
Def: Rank 1 (-)
SpA: Rank 5
SpD: Rank 2
Spe: 97
Size Class: 1
Weight Class: 2
Base Rank Total: 16
EC: 4/9
MC: 0
AC: 5/5
Attacks (25):
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Substitute
Double Team
Hydro Pump
Smack Down
Bounce
Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Taunt
Ice Beam
Acrobatics
Rock Slide
U-Turn
Hidden Power [Dragon]
Rotom-W [Fawful] (-)
Nature: Timid (+15% Speed, +11% Accuracy, -1 Atk)
Typing: Electric/Water
Electric: Electric STAB; immune to paralysis status.
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less BAP. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Other Ground moves can still hit. (Passive)
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4
SpD: Rank 4
Spe: 99 (86*1.15) (+11% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: N/A
MC: 1
AC: N/A
Moves (23):
Discharge
Charge
Trick
Astonish
Thunder Wave
Thunder Shock
Confuse Ray
Uproar
Double Team
Shock Wave
Hydro Pump
Hex
Thunderbolt
Shadow Ball
Will-O-Wisp
Substitute
Dark Pulse
Reflect
Electroweb
Mud-Slap
Pain Split
Signal Beam
Snatch
Gyarados [Mom Piranha] (F)
Nature: Modest (+1 SpA, -1 Atk)
Typing: Water/Flying
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Dark (Mega): Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities:
Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents. (Trigger)
Activate Intimidate Command: Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Command Type: Ability Based | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Moxie (HA-Locked): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round. (Passive)
Mold Breaker (Mega): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponent's natural abilities. Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities will remove their relevant status at the start of the victim's next action. (Passive)
Stats:
HP: 100 [100]
Atk: Rank 4 [6] (-)
Def: Rank 3 [4]
SpA: Rank 3 [4] (+)
SpD: Rank 4 [5]
Spe: 81 [81]
Size Class: 6 [6]
Weight Class: 6 [7]
Base Rank Total: 20 [25]
EC: 6/6
MC: 0
AC: 4/5
Moves (20):
Splash
Tackle
Flail
Thrash
Bite
Aqua Tail
Hydro Pump
Dragon Dance
Taunt
Ice Beam
Thunderbolt
Earthquake
Flamethrower
Dark Pulse
Bounce
Endure
Bubble
Reversal
Dragon Rage
Hydro Pump
Arcanite sends first.
4Vs4 Doubles
Sum of No. Moves across all Pokemon < 120
Training Items
36Hr. DQ
Arena: All NFE mons gain Eviolite, except to Attack and Special Attack instead of Defenses. (I already put this in mon's descriptions)
0 Mega Evolutions
Team Arcanite:

Dragonite (M) Bahamut
Musical Theme: Those who Fight Further
Nature:
Rash: +1 SpA, -1 SpD
Type: Dragon/Flying
Abilities: Inner Focus/Multiscale (H)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Original Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks: (43)
Agility
Aqua Tail
Bide
Defog
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Extremespeed
Fire Blast
Fire Punch
Heal Bell
Heat Wave
Hone Claws
Hurricane
Hyper Beam
Ice Beam
Ice Punch
Leer
Light Screen
Mimic
Mist
Outrage
Protect
Rain Dance
Reflect
Roost
Safeguard
Slam
Stone Edge
Substitute
Surf
Tailwind
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Twister
Wing Attack
Wrap

Nidoking (M) Behemoth
Musical Theme: Final Fantasy IV - Battle Theme
Nature:
Rash: +1 SpA, -1 SpD
Type: Poison/Ground
Abilities: Poison Point/Rivalry/Sheer Force (H)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks: (34)
Bide
Chip Away
Dig
Disable
Double Kick
Drill Run
Earth Power
Earthquake
Endure
Fire Punch
Focus Energy
Flamethrower
Fury Attack
Head Smash
Helping Hand
Horn Attack
Ice Beam
Ice Punch
Leer
Megahorn
Natural Gift
Peck
Poison Jab
Poison Sting
Protect
Sludge Wave
Stealth Rock
Sucker Punch
Tackle
Thrash
Thunderbolt
Thunder Punch
Toxic Spikes
Venoshock

Infernape (M) Zidane Tribal
Musical Theme: Zidane's Theme
Nature:
Naughty: (+1 Atk, -1 SpD)
Type: Fire/Fighting
Abilities: Blaze/Iron Fist (H)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 108
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks: (23)
Acrobatics
Blast Burn
Close Combat
Dig
Ember
Encore
Feint
Fire Punch
Flame Wheel
Flamethrower
Flare Blitz
Focus Punch
Fury Swipes
Leer
Mach Punch
Nasty Plot
Natural Gift
Protect
Scratch
Slack Off
Taunt
ThunderPunch
Torment

Ralts (F) Princess Sarah
Musical Theme: Cornelia Castle
Nature:
Relaxed: +1 Def, -1 Speed -10% Evasion
Type: Psychic/Fairy
Abilities: Synchronise/Trace/
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 34 (40/1.15, Rounded Down)
Size Class: 1
Weight Class: 2
Original Base Rank Total: 10
EC: 0/9
MC: 0
AC: 0/5
Attacks: (18)
Growl
Confusion
Double Team
Lucky Chant
Teleport
Magical Leaf
Heal Pulse
Calm Mind
Disable
Encore
Destiny Bond
Mean Look
Will-O-Wisp
Psyshock
Taunt
Thunderbolt
Protect
Substitute
Team Dummy007:

Wartortle [Elite Troopea] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Typing: Water
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Torrent: When this Pokemon's HP is lower than 33%, the BAP of its Water attacks is increased by two (2). (Passive)
Rain Dish (HA-Unlocked): This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action. (Passive)
Stats:
HP: 90
Atk: Rank 5
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 50 (58/1.15) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 5/9
MC: 0
AC: 5/5
Moves (23):
Tackle
Tail Whip
Water Gun
Withdraw
Bubble
Bite
Rapid Spin
Protect
Water Pulse
Aqua Tail
Rain Dance
Aura Sphere
Dragon Pulse
Fake Out
Mirror Coat
Mud Sport
Hidden Power [Electric]
Ice Beam
Dig
Double Team
Scald
Brick Break
Toxic

Frogadier [Popple] (M)
Nature: Lonely (+1 Atk, -1 Def)
Typing: Water
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Torrent: When this Pokemon's HP is lower than 33%, the BAP of its Water attacks is increased by two (2). (Passive)
Protean (HA-Unlocked): By default, this Pokemon switches its type before striking with each damaging attack to match the attack it is about to use and keeps that type until another damaging move is used. The energy cost for the attack is calculated based on its type before using the move. When toggled, the Pokemon reverts back to its natural typing. Pokemon that also have the ability Color Change may select whether to keep their current type or the damaging attack's type each action. (Toggle)
Stats:
HP: 90
Atk: Rank 6 (+)
Def: Rank 1 (-)
SpA: Rank 5
SpD: Rank 2
Spe: 97
Size Class: 1
Weight Class: 2
Base Rank Total: 16
EC: 4/9
MC: 0
AC: 5/5
Attacks (25):
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Substitute
Double Team
Hydro Pump
Smack Down
Bounce
Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Taunt
Ice Beam
Acrobatics
Rock Slide
U-Turn
Hidden Power [Dragon]

Rotom-W [Fawful] (-)
Nature: Timid (+15% Speed, +11% Accuracy, -1 Atk)
Typing: Electric/Water
Electric: Electric STAB; immune to paralysis status.
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less BAP. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Other Ground moves can still hit. (Passive)
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4
SpD: Rank 4
Spe: 99 (86*1.15) (+11% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: N/A
MC: 1
AC: N/A
Moves (23):
Discharge
Charge
Trick
Astonish
Thunder Wave
Thunder Shock
Confuse Ray
Uproar
Double Team
Shock Wave
Hydro Pump
Hex
Thunderbolt
Shadow Ball
Will-O-Wisp
Substitute
Dark Pulse
Reflect
Electroweb
Mud-Slap
Pain Split
Signal Beam
Snatch

Gyarados [Mom Piranha] (F)
Nature: Modest (+1 SpA, -1 Atk)
Typing: Water/Flying
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Dark (Mega): Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities:
Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents. (Trigger)
Activate Intimidate Command: Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Command Type: Ability Based | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Moxie (HA-Locked): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round. (Passive)
Mold Breaker (Mega): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponent's natural abilities. Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities will remove their relevant status at the start of the victim's next action. (Passive)
Stats:
HP: 100 [100]
Atk: Rank 4 [6] (-)
Def: Rank 3 [4]
SpA: Rank 3 [4] (+)
SpD: Rank 4 [5]
Spe: 81 [81]
Size Class: 6 [6]
Weight Class: 6 [7]
Base Rank Total: 20 [25]
EC: 6/6
MC: 0
AC: 4/5
Moves (20):
Splash
Tackle
Flail
Thrash
Bite
Aqua Tail
Hydro Pump
Dragon Dance
Taunt
Ice Beam
Thunderbolt
Earthquake
Flamethrower
Dark Pulse
Bounce
Endure
Bubble
Reversal
Dragon Rage
Hydro Pump
Arcanite sends first.