A dummy is flashed by a gem!

1 VS 1 LC flashie
Team GemOftheDay:
393.png

Piplup [Herpied] (F)
Nature: Relaxed (+def, -Spe, -10% eva)
type: water

Abilities:
Torent (passive)
Defiant (passive)(locked)

HP: 90
Atk: 2
Def: 3 (+)
SpA: 3
SpD: 2
Spe: 34 (-, -10% eva)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

pound
growl
bubble
water sport
peck
bide
bubble beam
fury attack

hydro pump
double hit
mud sport
aqua ring
agility

grass knot
ice beam
protect
substitute
dig
brine
drill peck
brick break

Team Dummy007:
393.png

Piplup [Hoohooros] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Typing: Water
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Torrent:
When this Pokemon's HP is lower than 33%, the BAP of its Water attacks is increased by two (2). (Passive)
Defiant (HA-Locked): The Pokemon has a deep sense of honor, and whenever one of its stats is decreased by an opponent's attack or ability, its Attack increases by two (2) stages. Attack boosts gained this way are not subject to deterioration that round. (Passive)

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 34 (40/1.15) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves (18):
Pound
Growl
Bubble
Water Sport
Peck
Bubble Beam
Bide
Fury Attack

Agility
Aqua Ring
Icy Wind
Mud Sport
Yawn

Ice Beam
Frustration
Brick Break
Aerial Ace
Waterfall

Gem sends first
 
My piplup is top 1% piplup.

Piplup @ exp share

Grass knot -> double hit -> grass knot
If bide, change remaining actions to substitute (15) -> aqua ring -> agility (boost)
 
Pre-round 1
Team Gem!
393.png

90
100
Fine

Team Dummy!
393.png

90
100
Fine

Gem used Grass Knot! (3213) -4.5 en, -(4+1.5)*1.5=8.25 hp Dummy
Dummy used Yawn! -7 en

Gem used Double Hit! (719, 8172) -6 en, -(4*2)=8 hp Dummy
Dummy used Frustration! (790) -7 en, -(10)=10 hp Gem

Gem used Grass Knot! (9786) -4.5 en, -(4+1.5)*1.5=8.25 hp Dummy
Dummy used Frustration! (2319) -11 en, -(10)=10 hp Gem

Post-round 1
Team Gem!
393.png

70
85
Drowsy

Team Dummy!
393.png

65
75
Fine​
 
Nicely done, Hoohooros! Let's keep the pressure going.

Brick Break -> Frustration -> Brick Break
If P/E move, change that action to Aqua Ring the first time and Chill all subsequent times
If Herpied has a Substitute AND the Substitute has less than 8 HP left, change that action to Fury Attack
 
Pre-round 2
Team Gem!
393.png

70
85
Drowsy

Team Dummy!
393.png

65
75
Fine

Dummy used Brick Break! (1623) -6 en, -(8)=8 hp Gem
Gem used Aqua Ring! -8 en
Gem fell asleep... (431 light)
+4 hp Gem

Gem is fast asleep...
Dummy used Frustration! (7681) -7 en, -(10)=10 hp Gem
+4 hp Gem

Speed tie = 8419 Dummy
Dummy used Brick Break! (1217) -6 en, -(8)=8 hp Gem
Gem used Brick Break! (7132) -6 en, -(8)=8 hp Dummy
+4 hp Gem

Post-round 2
Team Gem!
393.png

56
71
Aqua Ring 3a

Team Dummy!
393.png

57
56
Fine​
 
Wheee. (Sorry, I kinda fell asleep)

Brick break -> drill peck -> brick Break
If bide, change remaining actions to substitute (15) -> aqua ring -> agility (boost)
 
Pre-round 3
Team Gem!
393.png

56
71
Aqua Ring 3a

Team Dummy!
393.png

57
56
Fine

Dummy used Icy Wind! (8723, 961) -5 en, -(6+1.5)*.67=5 hp Gem
Gem used Brick Break! (9932) -6 en, -(8)=8 hp Dummy
+4 hp Gem

Dummy used Frustration! (2655) -7 en, -(10)=10 hp Gem
Gem used Drill Peck! (5734) -6 en, -(8)=8 hp Dummy
+4 hp Gem

Dummy used Frustration! (2898) -11 en, -(10)=10 hp Gem
Gem used Brick Break! (3408) -6 en, -(8)=8 hp Dummy
+4 hp Gem

Post-round 3
Team Gem!
393.png

43
53
-1 Spe

Team Dummy!
393.png

33
33
Fine​
 
Pre-round 4
Team Gem!
393.png

43
53
-1 Spe

Team Dummy!
393.png

33
33
Fine

Dummy used Aqua Ring! -8 en
Gem used Aqua Ring! -8 en
+4 hp Dummy
+4 hp Gem

Dummy chilled! +12 en
Gem used Substitute! -12 en, -15 hp, +15 hp substitute
+4 hp Dummy
+4 hp Gem

Dummy used Frustration! (4848) -7 en, -(8)=8 hp Gem sub
Gem used Drill Peck! (7137) -6 en, -(8)=8 hp Dummy
+4 hp Dummy
+4 hp Gem

+1 Spe Gem

Post-round 4
Team Gem!
393.png

40
27
Aqua Ring 3a, 8 hp sub

Team Dummy!
393.png

37
30
Aqua Ring 3a​
 
Pre-round 5
Team Gem!
393.png

40
27
Aqua Ring 3a, 8 hp sub

Team Dummy!
393.png

37
30
Aqua Ring 3a

Dummy used Brick Break! (8246) -6 en, -(8)=8 hp Gem sub
Gem used Agility! -7 en, +2 Spe Gem
+4 hp Gem
+4 hp Dummy

Gem used Dig! -10 en
Dummy chilled! +12 en
Gem used Dig! (8482) -(8)=8 hp Dummy
+4 hp Gem
+4 hp Gem

Gem chilled! +12 en
Dummy used Frustration! (9723) -7 en, -(10)=10 hp Gem
+4 hp Gem
+4 hp Dummy

-1 Spe Gem

Post-round 5
Team Gem!
393.png

42
22
Fine

Team Dummy!
393.png

43
29
Fine

Stop stalling D:​
 
Dig takes 10 energy, Brick Break and Drill Peck each take 6. 10+6+6=22 energy, Gem en KOs herself.

Dummy wins!
Rewards:
Me: 3 UC
Battlers: 1 CC
Mons: 1 Ec, 1 AC, 3 MC
KOC: Dummy's Piplup​
 
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