Standard 2v2 Beginner Battle
2 subs
5 chills/2 recovers
Single Battle
Items on
All abilities
2 subs
5 chills/2 recovers
Single Battle
Items on
All abilities
awesomeandmodest's team:

Abilities: Torrent, Damp(H)
Type: Water
Nature: Quiet (+Spa, -15% Spe, -10% Evasion
Stats:
HP: 90
Atk: 3
Def: 2
Spa: 3 (+)
Spd: 2
Spe: 34 (-)
Size: 1
Weight: 1
Total: 13
EC: 0/9
MC: 0
AC: 0/5
Moves:
Level Up:
Tackle
Growl
Mud-Slap
Water Gun
Bide
Foresight
Mud Sport
TM / HM:
Scald
Dig
Double Team
Protect
Toxic
Egg:
Refresh
Whirlpool
Yawn
Counter
Mirror Coat

Abilities: Blaze, Speed Boost (H)
Type: Fire
Nature: Quiet (+Spa, -15% Spe, -10% Evasion)
Stats:
HP: 90
Atk: 2
Def: 2
Spa: 4 (+)
Spd: 2
Spe: 39 (-)
Size: 1
Weight: 1
Total: 13
EC: 0/9
MC: 0
AC: 0/5
Moves:
Level Up:
Scratch
Growl
Focus Energy
Ember
Peck
Sand Attack
Fire Spin
TM / HM:
Dig
Double Team
Flame Charge
Swords Dance
Rock Slide
Egg:
Endure
Counter
Low Kick
Night Slash
Feint
Gerard's team:
Also, I need someone to say how long DQ is, and whether switch=KO or switch=OK.Ruby (Tentacool) {♀}
Nature: Modest (+1 SpA, -1 Atk)
Type: Poison / Water
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 4
Spe: 70
SC: 2
WC: 3
BRT: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks (18/---)
Poison Sting
Acid
Supersonic
Wrap
Water Gun
Constrict
Toxic Spikes
Bubble Beam
Mirror Coat
Muddy Water
Aqua Ring
Aqua Ring
Rapid Spin
Dazzling Gleam
Ice Beam
Sludge Bomb
Scald
Toxic

Nature: Modest (+1 SpA, -1 Atk)
Type: Poison / Water
- Poison STAB; Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-Typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
- Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
- Clear Body: (Passive) This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
- Liquid Ooze: (Passive) This Pokemon's body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
- Rain Dish: (Toggle) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 4
Spe: 70
SC: 2
WC: 3
BRT: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks (18/---)
Poison Sting
Acid
Supersonic
Wrap
Water Gun
Constrict
Toxic Spikes
Bubble Beam
Mirror Coat
Muddy Water
Aqua Ring
Aqua Ring
Rapid Spin
Dazzling Gleam
Ice Beam
Sludge Bomb
Scald
Toxic
Soussette (Spritzee) {♀}
Nature: Bold (+1 Def, -1 Atk)
Type: Fairy
Atk: 1 (-)
Def: 3 (+)
SpA: 3
SpD: 3
Spe: 23
SC: 1
WC: 1
BRT: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks (18/---)
Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Captivate
Disable
Refresh
Wish
Energy Ball
Dazzling Gleam
Thunderbolt
Psychic
Double Team
Protect

Nature: Bold (+1 Def, -1 Atk)
Type: Fairy
- Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
- Healer: (Passive) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
- Aroma Veil: (Passive) This Pokemon and its allies on the field can not be effected by Attract, Disable, Encore, Taunt, or Torment.
Atk: 1 (-)
Def: 3 (+)
SpA: 3
SpD: 3
Spe: 23
SC: 1
WC: 1
BRT: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks (18/---)
Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Captivate
Disable
Refresh
Wish
Energy Ball
Dazzling Gleam
Thunderbolt
Psychic
Double Team
Protect