A Psyquic faces a strong Gale!

1v1 LC Flash
Training items
All abilities
1 recover/ chill
etc etc

Gale Wing Srock
147.png

Shenron Gohan | Dratini (M)
_______________________________

Shenron Gohan is the last living dragon of Shenron's family line. He doesn't have the power to bestow any wishes yet and needs to be taken care of. He was found by Sher Khan, while he was on his quest to the center of the earth in search of the fire bird; where Sher Khan found Shenron Gohan in a hurt state. Shenron hasn't opened up to anyone and remains quite all the time.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Dragon


Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
[Abilities]
Shed Skin

Shed Skin (✓)
(Passive, MoldBreaker affects - No)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Marvel Scale(H)
(Passive, MoldBreaker affects - Yes)
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
[Stats]
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 13​

[Counters]
EC: 5 | 9
AC: 4 | 5
MC: 0
KOC: 0​

[Attacks]

Level Up ( 13 / 14 )
Wrap(11,4) | Leer(0,4) | Thunder Wave(0,7) | Twister(7/11,2) | Dragon Rage(10F,4) | Slam (8,5) | Agility(0,7) | Aqua Tail(9,7) | Dragon Dance(0,6) | Outrage(15,7) | Dragon Tail(9,4) | Hyper beam(15,10) | Dragon Rush(13,6) |

Egg ( 5 / 9 )
Aqua Jet(4,4) | Dragon Pulse(12,6) | Extreme Speed(8,6) | Haze(0,6) | Iron Tail(10,7) |

Prev Gens (Tutor / TM / HM) ( 5 / 19 )
Endure(0,15) | Skull Bash(13,8) | Icy Wind(6,5) | Bide(d*1.75,6+D/2) | Rage(4,3) |

Gen 6 TM/HM/Tutor ( 10 / 32 )
Rest(+12,15) | Sleep Talk(3 + m) | Fire Blast(11, 8) | Thunder(11,8) | Blizzard(11,8) | Protect(0,7+d/2.5) | Substitute(0,12) | Facade(14,8) | Double Team(4*C) | Draco Meteor(16,9) |​
UesnPCC.png

*Sprite by @S0L1D G01D

Sirius | Riolu (M)
_______________________________

Sirius is a fun loving kid who is focused and steady in stride but likes to play pranks on those whom he doesn't like. He is the friend who is always there when you need him and would stand by your side against all odds. Fletchner found him in Kings Cross Station when he was invited to visit Hogwarts by Hagrid, the gamekeeper, as the latter was interested in pokemon; and wanted to know about the flying fire bird that Fletchner always talks about.​

[Nature]
Hasty (+15% Speed, +11% Accuracy, -1 Def)​

[Type]
Fighting

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

[Abilities]
Steadfast / Inner Focus

Steadfast (✓) (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Prankster [Locked] (Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.​

[Stats]
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13​

[Counters]
EC: 3/6
MC: 1
AC: 2/5
KOC: 0​

[Attacks]
Level Up(9/11)


Quick Attack(4,3) | Endure(15) | Foresight(6) | Counter(D*1.5, 6+D/2) | Force Palm(9,4) | Feint(4,4) | Reversal(23,12) | Copycat(2+m) | Screech(6)
Egg/Tutor/Prev Gen TM(9/22)

Blaze Kick(9,7) | Crunch(8,6) | Follow Me(9) | High Jump Kick(16,7) | Vacuum Wave(7,3) Agility(7) | Drain Punch(11,11) | Bullet Punch(4,4) | Mud-Slap(4, 4+acc) |
TM/HM (15/47)

Rock Slide(8,6) | Earthquake(10,7) | Poison Jab(8,6) | Substitute(12) | Rock Tomb(6,4) | Dig(8,10) | Dual Chop(8,6) | Helping Hand(2x, 4+BAP/2) | Ice Punch (8,6) | Zen Headbutt(8,6) | Low Kick(tw+6,tw-2) | Iron Tail (10,7) | Rock Smash(4,3) | Shadow Claw(7,5) | Roar(7) |
304.png

Ronnie | Aron (F)
_______________________________

Ronnie is Brave and gets into a lot of fights, Fletchner found her smashing into a Crobat surrounded by Golbats in the Hoenn region's Victory Road. Fletchner and Ronnie fought the bats away and Ronnie started liking Fletchner's company and decided to Join his team.​

[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)​

[Type]
Rock / Steel

Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.​

[Abilities]
Sturdy / Rock Head

Sturdy (✓) (Passive, MoldBreaker affects - Yes)
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head (✓) (Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Heavy Metal (Locked) (Passive, MoldBreaker affects - Yes)
The Pokemon's body structure is immensely dense, doubling its actual weight.​

[Stats]
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 26 (-) (-10% Evasion)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 15​

[Counters]
EC: 4/9
MC: 2
AC: 2/5
KOC: 0​

[Attacks]

Level Up(11/18)
Tackle(5,4) | Harden(5) | Mud-Slap(4,4 + Acc) | Headbutt(7,5) | Metal Claw(8,3) | Iron Defense(6) | Roar(7) | Take Down(10,8) | Iron Head(11,5) | Rock Tomb(9,3) | Protect(7+D/2.5) | Rock Slide(11,5) | Metal Burst(D*1.25, 5 + D/3) | Double-Edge(13, 8) | Autotomize(6) | Iron Tail(13,6) |

Egg/Prev Gen TM/HM/Tutor(6/14)
Head Smash(18,11) | Curse(6) | Dragon Rush(10,7) | Reversal(20,13) | Stomp(9 + US-TS, 7) | Endure(15) |

TM/HM/Tutor(13/37)
Earthquake(10,7) | Dig(8,10) | Substitute(12) | Shadow Claw(7,5) | Sandstorm(10) | Endeavor(D/2, 6+Dmg/1.5) | Magnet Rise(6) | Stealth Rock(-3<12<+3, 11) | Super Power(12,8) | Earthpower(9,7) | Hone Claws(6) | Toxic(7) | Aerial Ace(6,4) |

Gerard
Emcee (Mime Jr.) {♀}
439.png
Nature: Modest (+1 SpA, -1 Atk)
Type: Psychic / Fairy

  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Soundproof / Filter / Technician
  • Soundproof: (Passive) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
  • Filter: (Passive) This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
  • Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
HP: 80
Atk: 0 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 60
SC: 1
WC: 2
BRT: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks (21/---)

Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam

Fake Out
Future Sight
Teeter Dance
Hypnosis
Healing Wish

Psyshock
SolarBeam
Thunderbolt
Shadow Ball
Taunt


Gale sends out
Gerard sends out and orders
Gale orders
 
Teach this Dragon that we need no such thing as moves to fight him!
439.png

Exp Share
Mime Jr: Psyshock ~ Future Sight ~ Psyshock
* If Dratini uses Thunder Wave & you more before he does then use taunt & push actions
* If Dratini uses Iron Tail & you more before he does then use Barrier (once) & push actions
 
147.png

Shenron Gohan @ Lucky Egg
HP: 90
EN: 100
3/2/3/2/43/ -10% Eva
439.png

Emcee @ Exp. Share
HP: 80
EN: 100
0/2/4/3/60

Action 1
Shenron tucked its head in! (8 EN)
+1 Def

Psyshock -> Shenron (5 EN)
RNG roll (to crit) 1593 = no crit
(8+3+(4-2)1.5)-2 = 12 DMG

Skull Bash -> Emcee
RNG roll (to crit) 7863 = no crit
(13+(3-2)1.5) = 14.5 DMG

Action 2
Emcee used Barrier! (6 EN)

Iron Tail -> Emcee (7 EN)
Barrier

Action 3
Psyshock -> Shenron (5 EN)
RNG roll (to crit) 9486 = no crit
(8+3+(4-2)1.5)-2 = 12 DMG

Thunder -> Emcee (8 EN)
RNG roll (to hit) 8496 = miss
Miss

147.png

Shenron Gohan @ Lucky Egg
HP: 66
EN: 77
3/2/3/2/43/ -10% Eva
+1 Def
439.png

Emcee @ Exp. Share
HP: 65
EN: 84
0/2/4/3/60
+1 Def
 
147.png

Shenron Gohan | Dratini (M) #Lucky Egg
_______________________________

Iron Tail ~ Iron Tail ~ Iron Tail

IF Psyshock, THEN use Skull Bash that action instead.
IF you HP is below 20 when you would act, AND Mime. Jr is not in cooldown, THEN use Protect that action instead.
 
147.png

Shenron Gohan @ Lucky Egg
HP: 66
EN: 77
3/2/3/2/43/ -10% Eva
+1 Def
439.png

Emcee @ Exp. Share
HP: 65
EN: 84
0/2/4/3/60
+1 Def

Emcee used Reflect! (9 EN)

Iron Tail -> Emcee (7 EN)
RNG roll (to hit) 4995 = hit
RNG roll (to crit) 9630 = no crit
RNG roll (to lower Def) 2608 = lower
(5-2+(3-2)1.5)(1.5)-2 = 4.75 DMG
-1 Def

Emcee used Future Sight! (7 EN)

Iron Tail -> Emcee (11 EN)
RNG roll (to hit) 485 = hit
RNG roll (to crit) 1095 = no crit
RNG roll (to lower Def) 7248 = no lower
(5-2+(3-2)1.5)(1.5) = 6.75 DMG

Psybeam -> Shenron (4 EN)
RNG roll (to crit) 5353 = no crit
RNG roll (to confuse) 5490 = no confuse
(7+3+(4-2)1.5) = 13 DMG

Iron Tail -> Emcee (15 EN)
RNG roll (to hit) 6826 = hit
RNG roll (to crit) 8620 = no crit
RNG roll (to lower Def) 6825 = no lower
(5-2+(3-2)1.5)(1.5) = 6.75 DMG

147.png

Shenron Gohan @ Lucky Egg
HP: 53
EN: 37
3/2/3/2/43/ -10% Eva
Future Sight incoming
439.png

Emcee @ Exp. Share
HP: 47
EN: 71
0/2/4/3/60
-1 Def
Reflect (3a)

Gerard
Gale Wing Srock
 
This will be fun to try!
439.png

Exp Share
Mime Jr: Psybeam ~ Future Sight ~ Psybeam
* If Dratini uses Thunder Wave & you more before he does then use taunt & push actions
* If Dratini uses Iron Tail & you more before he does then use Barrier (once) & push actions
 
*Oh man, Dratini mostly fails to win 1v1. Sigh!
147.png

Shenron Gohan | Dratini (M) #Lucky Egg
_______________________________

Bide ~ Hold ~ Release

IF Bide does not take the incoming Future Sight's Damage into account, THEN use Thunder ~ Blizzard ~ COMBO(Fire Blast + Fire Blast) instead.
 
Future Sight is residual damage so no, it doesn't go into Bide

147.png

Shenron Gohan @ Lucky Egg
HP: 53
EN: 37
3/2/3/2/43/ -10% Eva
Future Sight incoming
439.png

Emcee @ Exp. Share
HP: 47
EN: 71
0/2/4/3/60
-1 Def
Reflect (3a)

Action 1
Psybeam -> Shenron (8 EN)
RNG roll (to crit) 781 = no crit
RNG roll (to confuse) 6871 = no confuse
(7+3+(4-2)1.5) = 13 DMG

Thunder -> Emcee (8 EN)
RNG roll (to hit) 2924 = hit
RNG roll (to crit) 8904 = no crit
RNG roll (to para) 9575 = no para
(11+(3-3)1.5) = 11 DMG

Future Sight -> Shenron
RNG roll (to crit) 2087 = no crit
(12+3+(4-2)1.5) = 18 DMG

Action 2
Future Sight -> Shenron (7 EN)
Why?

Blizzard -> Emcee (8 EN)
RNG roll (to hit) 3736 = hit
RNG roll (to crit) 9460 = no crit
RNG roll (to freeze) 2841 = no freeze
(11+(3-3)1.5) = 11 DMG

Action 3
Psybeam -> Shenron (4 EN)
RNG roll (to crit)6156 = no crit
RNG roll (to confuse) 6026 = no confuse
(7+3+(4-2)1.5) = 13 DMG

Super Fire Blast -> Emcee (35 EN)
RNG roll (to hit) 4176 = hit
RNG roll (to crit) 8471 = no crit
(24.75+(3-3)1.5) = 24.75 DMG
Emcee fainted!
Shenron fainted!

147.png

Shenron Gohan @ Lucky Egg
HP: KO
EN: -14
3/2/3/2/43/ -10% Eva
439.png

Emcee @ Exp. Share
HP: 0
EN: KO
0/2/4/3/60

Gale Wing Srock gets 1 CC
Shenron Gohan the Dratini gets 1 EC, 2 MC, 1 AC, 1 extra EC/AC, and 1 KOC

Gerard gets 1 CC
Emcee the Mime Jr. gets 1 EC, 3 MC, 1 AC, and 1 KOC

I get 3 UC
 
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